Is there a fix to this error in Visual Studio? [closed] - c#

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I just started to learn how to draw using the Graphics class in C# but there is this one error in my project in a script called ,"Form1.Designer.cs". Here is the code:
namespace Pong
{
partial class FrmMain
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// FrmMain
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
this.ClientSize = new System.Drawing.Size(1008, 729);
this.Name = "FrmMain";
this.Text = "PONG";
this.Load += new System.EventHandler(this.FrmMain_Load);
this.ResumeLayout(false);
}
#endregion
}
}
The Line that has "this.Load += new System.EventHandler(this.FrmMain_Load);" is the part that is the error. This is the error code I got in the output:
I have a script that makes the graphic called ,"Form1.cs" ,that calls the InitializeComponent() function:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Pong
{
public partial class FrmMain : Form
{
public FrmMain()
{
InitializeComponent();
}
private void FrmMain_Paint(object sender, PaintEventArgs e)
{
Graphics g = e.Graphics;
Brush whiteBrush = new SolidBrush(Color.White);
g.FillRectangle(whiteBrush, 50, 50, 100, 100);
}
}
}
I am not the best at debugging, so if anyone could debug this glitch it would be very helpful. Thank you!

The error message is telling you exactly what the problem is. Your designer code is trying to register a handler for the form's Load event but there is no method with the specified name. Why is that the case in the first place? I'm guessing that you deleted that method while it was still registered as an event handler. Don't do that because this is what happens. If you want to delete an event handler then you have to remove the registration first, which you do in the Properties window of the designer.
Now that you're in this situation, you can just delete that line from the designer code file and that will fix the issue. If you don't try to register a nonexistent method as an event handler then you won't have that problem.

Related

SplitView and Back Button Navigation - UWP - C#

I am currently learning C# in UWP environment. I have a test app which is having a bit of the problem as described in Splitview with frame and navigating to another page, back button does not work.
But the my code is a little different from the above page.
My App.xaml.cs has the following code:
namespace Testing
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
sealed partial class App : Application
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
this.Suspending += OnSuspending;
//NavigationCacheMode.Enabled;
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="e">Details about the launch request and process.</param>
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
#if DEBUG
if (System.Diagnostics.Debugger.IsAttached)
{
this.DebugSettings.EnableFrameRateCounter = true;
}
#endif
Frame rootFrame = Window.Current.Content as Frame;
// Do not repeat app initialization when the Window already has content,
// just ensure that the window is active
if (rootFrame == null)
{
// Create a Frame to act as the navigation context and navigate to the first page
rootFrame = new Frame();
rootFrame.NavigationFailed += OnNavigationFailed;
if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
{
//TODO: Load state from previously suspended application
}
// Place the frame in the current Window
//--------------------------------------------------------------------
//Window.Current.Content = new SplitShellPage(rootFrame);
//--------------------------------------------------------------------
Window.Current.Content = rootFrame;
}
if (e.PrelaunchActivated == false)
{
if (rootFrame.Content == null)
{
// When the navigation stack isn't restored navigate to the first page,
// configuring the new page by passing required information as a navigation
// parameter
rootFrame.Navigate(typeof(MainPage), e.Arguments);
}
Windows.UI.Core.SystemNavigationManager.GetForCurrentView().BackRequested += App_BackRequested;
// Ensure the current window is active
Window.Current.Activate();
}
}
/// <summary>
/// Invoked when Navigation to a certain page fails
/// </summary>
/// <param name="sender">The Frame which failed navigation</param>
/// <param name="e">Details about the navigation failure</param>
void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
{
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
}
/// <summary>
/// Invoked when application execution is being suspended. Application state is saved
/// without knowing whether the application will be terminated or resumed with the contents
/// of memory still intact.
/// </summary>
/// <param name="sender">The source of the suspend request.</param>
/// <param name="e">Details about the suspend request.</param>
private void OnSuspending(object sender, SuspendingEventArgs e)
{
var deferral = e.SuspendingOperation.GetDeferral();
//TODO: Save application state and stop any background activity
deferral.Complete();
}
private void App_BackRequested(object sender, Windows.UI.Core.BackRequestedEventArgs e)
{
Frame rootFrame = Window.Current.Content as Frame;
if (rootFrame == null)
return;
// Navigate back if possible, and if the event has not
// already been handled .
if (rootFrame.CanGoBack && e.Handled == false)
{
e.Handled = true;
rootFrame.GoBack();
}
}
}
}
If I use Window.Current.Content = new SplitShellPage(rootFrame); as in place of Window.Current.Content = rootFrame; the SplitView works but the back button does not work. If I use the second line then SplitView doesn't work but back navigation works.
I even tried setting my launch page to SplitView page as rootFrame.Navigate(typeof(SplitShellPage), e.Arguments); but that causes the application to stop at runtime and the application doesn't start.
The other pages with code are as:
SplitShellPage.xaml.cs
namespace Testing.Pages
{
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class SplitShellPage : Page
{
public SplitShellPage(Frame frame)
{
this.InitializeComponent();
NavigationCacheMode = NavigationCacheMode.Enabled;
shell_splitview.Content = frame;
(shell_splitview.Content as Frame).Navigate(typeof(MainPage));
}
private void hamburger_btn_Click(object sender, RoutedEventArgs e)
{
shell_splitview.IsPaneOpen = !shell_splitview.IsPaneOpen;
}
}
}
This method of work I found when searching on google to make the NavigationPane work in all the pages and it does work in all the pages just without the Back Navigation.
MainPage.xaml.cs
namespace Testing
{
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainPage : Page
{
public MainPage()
{
this.InitializeComponent();
NavigationCacheMode = NavigationCacheMode.Enabled;
}
private void Settings_Flyout_Click(object sender, RoutedEventArgs e)
{
this.Frame.Navigate(typeof(SettingsPage));
}
}
}
I have done some searches on google but nothing makes sense because they use some other methods and things get more complicated.
Please let me know what I am doing wrong here and how to make it right. Thanks.
P.S. Let me know if I need to also share the XAML files.
If I use Window.Current.Content = new SplitShellPage(rootFrame); as in place of Window.Current.Content = rootFrame; the SplitView works but the back button does not work
In this situation, the frame currently you are using is shell_splitview.Content.
Because you are using this code for navigating (shell_splitview.Content as Frame).Navigate(typeof(MainPage));. So in App.xaml.cs the method App_BackRequested method try to get the Window.Current.Content as Frame for navigating, the back button will not work.
The solution is provided by the demo in the thread you reference, to add the BackRequested event handle in the page which defined the SplitView. Update your code in SplitShellPage.xaml.cs as follows the back button will work.
public SplitShellPage(Frame frame)
{
this.InitializeComponent();
NavigationCacheMode = NavigationCacheMode.Enabled;
shell_splitview.Content = frame;
(shell_splitview.Content as Frame).Navigate(typeof(MainPage));
SystemNavigationManager.GetForCurrentView().BackRequested += SplitShellPage_BackRequested;
}
private void SplitShellPage_BackRequested(object sender, BackRequestedEventArgs e)
{
Frame myFrame = shell_splitview.Content as Frame;
if (myFrame.CanGoBack)
{
e.Handled = true;
myFrame.GoBack();
}
}
If I use the second line then SplitView doesn't work but back navigation works.
In this situation, we even did not access the SplitShellPage, and didn't access the SplitView. It is just a implemention of back button between two simple page. It works and has noting relationship with the content of SplitView.
The key point for this issue is to clear which frame you are using for navigating now , rootFrame(Window.Current.Content) or the SplitViewContent frame. And navigating back with back button need the same frame.
You can download the demo from the thread you referenced for further testing. And more details please reference Back button navigation.

Closing all Windows in a C# WPF application

I'm creating a little WPF app in VS2013Express and I've come across a little problem.
You see, there are three windows, MainWindow, LatAndLongDialog, TimeCitiesDialog.
`LatAndLongDialog` and `TimeCitiesDialog` are opened from MainWindow (with the click of a button).
I want all the other windows to close when the `Closed()` event is called on `MainWindow`.
The code on MainWindow.xaml.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace GlobalTime_ELITE_for_WPF
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
UserDescText.Content =
"Select a TimeCity or enter the latitude and longitude in \n" +
"to view the World Time there. Or, select another one of the\n" +
"options below to do that. Go to Help by clicking on the link\n" +
"on the upper-right corner of the window to view everything you\n" +
"can do.";
this.Closed += CloseOff;
}
private void OpenTimeCitiesDialog(Object Sender, EventArgs E)
{
TimeCitiesDialog ObjectReference = new TimeCitiesDialog();
ObjectReference.Show();
}
private void OpenLatAndLongDialog(Object Sender, EventArgs E)
{
LatAndLongDialog ObjectReference = new LatAndLongDialog();
ObjectReference.Show();
}
private void CloseOff(Object Sender, EventArgs E)
{
this.Close();
TimeCitiesDialog tcdor = new TimeCitiesDialog();
LatAndLongDialog laldor = new LatAndLongDialog();
}
}
}
How can I close them all? Please help!
The proper way to shutdown a WPF app is to use Application.Current.Shutdown() . This will close all open Windows, raise some events so that cleanup code can be run, and it can't be canceled.
Environment.Exit() terminates the application immediately even if other threads are executing.
You should also consider setting the Owner on non-main Windows. The behavior will likely be more like what you would expect in regards to Z-order, minimizing, and maximizing. As an added bonus, the owned windows will automatically close when the owner Window closes.
private void CloseAllWindows()
{
for (int intCounter = App.Current.Windows.Count - 1; intCounter >= 0; intCounter--)
{
App.Current.Windows[intCounter].Close();
}
}
Close all opened current windows.
Use this instead this.Close()
Environment.Exit(0);
this will force everything to close
If you keep track of the Dialogs outside of the scope of the methods you use to open them, you can call which ever methods on those Dialogs you wish from anywhere within the Class. Here I have them as Class variables and they are instantiated there but not shown until you press the buttons. You can also create "Close" buttons for those specific windows and call their .Close() methods when ever you wish. That will allow you to open and close them at will. You can also call their .Close() methods when the main form closes.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace GlobalTime_ELITE_for_WPF
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
TimeCitiesDialog tcDialog = new TimeCitiesDialog();
LatAndLongDialog lalDialog = new LatAndLongDialog();
public MainWindow()
{
InitializeComponent();
UserDescText.Content = "Select a TimeCity or enter the latitude and longitude in \n" +
"to view the World Time there. Or, select another one of the\n" +
"options below to do that. Go to Help by clicking on the link\n" +
"on the upper-right corner of the window to view everything you\n" +
"can do.";
this.Closed += CloseOff;
}
private void OpenTimeCitiesDialog(Object Sender, EventArgs E)
{
tcDialog.Show();
}
private void OpenLatAndLongDialog(Object Sender, EventArgs E)
{
lalDialog.Show();
}
private void CloseOff(Object Sender, EventArgs E)
{
// Close the dialogs first, then allow this method
// to end which will finish the this.Close() process.
tcDialog.Close();
lalDialog.Close();
}
}
}

C# Side Scrolling on Touch Screen with JavaScript Site

We have a C# Container, a Windows.Form.WebBrowser Class is the called, on a website that has no vertical scrolling (only horizontal).
Scrolling works great in Internet Explorer, Chrome, and Firefox with the touch screen, however when the website is launched inside the Windows.Form.WebBrowser the touch scrolling does not work. It registers the touch/drag event like a left click and drag without grabbing the website.
It will also select the text on the website below.
We created a sample site to demonstrate the issue:
Test website with side scroll. On a touch screen drag and scroll works
namespace WindowsFormsApplication1
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.webBrowser1 = new System.Windows.Forms.WebBrowser();
this.SuspendLayout();
//
// webBrowser1
//
this.webBrowser1.Dock = System.Windows.Forms.DockStyle.Fill;
this.webBrowser1.Location = new System.Drawing.Point(0, 0);
this.webBrowser1.MinimumSize = new System.Drawing.Size(20, 20);
this.webBrowser1.Name = "webBrowser1";
this.webBrowser1.ScrollBarsEnabled = false;
this.webBrowser1.Size = new System.Drawing.Size(2419, 1088);
this.webBrowser1.TabIndex = 0;
this.webBrowser1.Url = new System.Uri("https://beta.slimcrm.com/sideScrollTest.html", System.UriKind.Absolute);
this.webBrowser1.AllowNavigation = false;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(16F, 31F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(2419, 1088);
this.Controls.Add(this.webBrowser1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.WebBrowser webBrowser1;
}
}
We have 2 developers who have searched for 2 days through this site and the internet but nothing we try seems to allow the C# Windows.Form.WebBrowser to register the touch events and drag the website to the left.
We believe it has to be tied to the C#, because the drag events on the touch screen work great in all web browsers. Framework for the site is Knockout.js, Restful API, all within a C# Container.

WinRT Settings Popup implemented in base class isn't visible?

I'm trying to make a Setting flyout easily accessible in all pages. I looked at the Settings example at http://code.msdn.microsoft.com/windowsapps/App-settings-sample-1f762f49/sourcecode?fileId=50851&pathId=2033699455.
However there are about a dozen functions and it's just dumb to have to copy/paste/maintain an undetermined number of copies of the same code in each page. So I took the code for the popup and put it in a base class that inherits from LayoutAwarePage base class. My pages then inherit from this new class. Ex:
// Base class declaration that includes settings flyout code
public class SettingsFlyoutAwarePage : myApp.Common.LayoutAwarePage
{
// Settings flyout code here
}
// Page declaration
public sealed partial class GroupedItemsPage : myApp.Common.SettingsFlyoutAwarePage
{
// Standard working page stuff here
}
Here is the actual code to create popup that IS being called and executed in the SettingsFlyoutAwarePage base class, which is identical to the sample code, but nothing actually appears on screen:
void onSettingsCommand(IUICommand command)
{
// Create a Popup window which will contain our flyout.
settingsPopup = new Popup();
settingsPopup.Closed += OnPopupClosed;
Window.Current.Activated += OnWindowActivated;
settingsPopup.IsLightDismissEnabled = true;
settingsPopup.Width = settingsWidth;
settingsPopup.Height = windowBounds.Height;
// Add the proper animation for the panel.
settingsPopup.ChildTransitions = new TransitionCollection();
settingsPopup.ChildTransitions.Add(new PaneThemeTransition()
{
Edge = (SettingsPane.Edge == SettingsEdgeLocation.Right) ?
EdgeTransitionLocation.Right :
EdgeTransitionLocation.Left
});
// Create a SettingsFlyout the same dimenssions as the Popup.
SettingsFlyout mypane = new SettingsFlyout();
mypane.Width = settingsWidth;
mypane.Height = windowBounds.Height;
// Place the SettingsFlyout inside our Popup window.
settingsPopup.Child = mypane;
// Let's define the location of our Popup.
settingsPopup.SetValue(Canvas.LeftProperty, SettingsPane.Edge == SettingsEdgeLocation.Right ? (windowBounds.Width - settingsWidth) : 0);
settingsPopup.SetValue(Canvas.TopProperty, 0);
settingsPopup.IsOpen = true;
}
While I can step through all the code and it all appears to execute just fine, I never actually see the flyout appear. Is it at least theoretically possible to do this from an inherited base class?
Did you implement the onCommandsRequested function as described in demo?
void onCommandsRequested(SettingsPane settingsPane, SettingsPaneCommandsRequestedEventArgs eventArgs)
{
UICommandInvokedHandler handler = new UICommandInvokedHandler(onSettingsCommand);
SettingsCommand generalCommand = new SettingsCommand("DefaultsId", "Defaults", handler);
eventArgs.Request.ApplicationCommands.Add(generalCommand);
}
If this helps anyone, here is a Settings flyout-aware class that you can inherit your XAML pages from. Of course you still have to implement the popup itself (demo code link)
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Windows.Foundation;
using Windows.UI.ApplicationSettings;
using Windows.UI.Popups;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Media.Animation;
using Windows.UI.Xaml.Navigation;
namespace MyApp.Common
{
[Windows.Foundation.Metadata.WebHostHidden]
public class MyAppBasePage : MyApp.Common.LayoutAwarePage
{
public MyAppBasePage()
{
}
private bool isSettingCharmEventRegistered;
// Used to determine the correct height to ensure our custom UI fills the screen.
private Rect windowBounds;
// Desired width for the settings UI. UI guidelines specify this should be 346 or 646 depending on your needs.
private double settingsWidth = 646;
// This is the container that will hold our custom content.
private Popup settingsPopup;
protected override void OnNavigatedFrom(NavigationEventArgs e)
{
base.OnNavigatedFrom(e);
// Added to make sure the event handler for CommandsRequested is cleaned up before other scenarios.
if (this.isSettingCharmEventRegistered)
{
SettingsPane.GetForCurrentView().CommandsRequested -= onCommandsRequested;
this.isSettingCharmEventRegistered = false;
}
// Unregister the event that listens for events when the window size is updated.
Window.Current.SizeChanged -= OnWindowSizeChanged;
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
base.OnNavigatedTo(e);
windowBounds = Window.Current.Bounds;
// Added to listen for events when the window size is updated.
Window.Current.SizeChanged += OnWindowSizeChanged;
// Added to make sure the event handler for CommandsRequested is cleaned up before other scenarios.
if (!this.isSettingCharmEventRegistered)
{
SettingsPane.GetForCurrentView().CommandsRequested += onCommandsRequested;
this.isSettingCharmEventRegistered = true;
}
}
/// <summary>
/// Invoked when the window size is updated.
/// </summary>
/// <param name="sender">Instance that triggered the event.</param>
/// <param name="e">Event data describing the conditions that led to the event.</param>
void OnWindowSizeChanged(object sender, Windows.UI.Core.WindowSizeChangedEventArgs e)
{
windowBounds = Window.Current.Bounds;
}
/// <summary>
/// We use the window's activated event to force closing the Popup since a user maybe interacted with
/// something that didn't normally trigger an obvious dismiss.
/// </summary>
/// <param name="sender">Instance that triggered the event.</param>
/// <param name="e">Event data describing the conditions that led to the event.</param>
private void OnWindowActivated(object sender, Windows.UI.Core.WindowActivatedEventArgs e)
{
if (e.WindowActivationState == Windows.UI.Core.CoreWindowActivationState.Deactivated)
{
settingsPopup.IsOpen = false;
}
}
/// <summary>
/// When the Popup closes we no longer need to monitor activation changes.
/// </summary>
/// <param name="sender">Instance that triggered the event.</param>
/// <param name="e">Event data describing the conditions that led to the event.</param>
void OnPopupClosed(object sender, object e)
{
Window.Current.Activated -= OnWindowActivated;
}
/// <summary>
/// This event is generated when the user opens the settings pane. During this event, append your
/// SettingsCommand objects to the available ApplicationCommands vector to make them available to the
/// SettingsPange UI.
/// </summary>
/// <param name="settingsPane">Instance that triggered the event.</param>
/// <param name="eventArgs">Event data describing the conditions that led to the event.</param>
void onCommandsRequested(SettingsPane settingsPane, SettingsPaneCommandsRequestedEventArgs eventArgs)
{
UICommandInvokedHandler handler = new UICommandInvokedHandler(onSettingsCommand);
SettingsCommand generalCommand = new SettingsCommand("DefaultsId", "Defaults", handler);
eventArgs.Request.ApplicationCommands.Add(generalCommand);
}
/// <summary>
/// This the event handler for the "Defaults" button added to the settings charm. This method
/// is responsible for creating the Popup window will use as the container for our settings Flyout.
/// The reason we use a Popup is that it gives us the "light dismiss" behavior that when a user clicks away
/// from our custom UI it just dismisses. This is a principle in the Settings experience and you see the
/// same behavior in other experiences like AppBar.
/// </summary>
/// <param name="command"></param>
void onSettingsCommand(IUICommand command)
{
// Create a Popup window which will contain our flyout.
settingsPopup = new Popup();
settingsPopup.Closed += OnPopupClosed;
Window.Current.Activated += OnWindowActivated;
settingsPopup.IsLightDismissEnabled = true;
settingsPopup.Width = settingsWidth;
settingsPopup.Height = windowBounds.Height;
// Add the proper animation for the panel.
settingsPopup.ChildTransitions = new TransitionCollection();
settingsPopup.ChildTransitions.Add(new PaneThemeTransition()
{
Edge = (SettingsPane.Edge == SettingsEdgeLocation.Right) ?
EdgeTransitionLocation.Right :
EdgeTransitionLocation.Left
});
// Create a SettingsFlyout the same dimenssions as the Popup.
SettingsFlyout mypane = new SettingsFlyout();
mypane.Width = settingsWidth;
mypane.Height = windowBounds.Height;
// Place the SettingsFlyout inside our Popup window.
settingsPopup.Child = mypane;
// Let's define the location of our Popup.
settingsPopup.SetValue(Canvas.LeftProperty, SettingsPane.Edge == SettingsEdgeLocation.Right ? (windowBounds.Width - settingsWidth) : 0);
settingsPopup.SetValue(Canvas.TopProperty, 0);
settingsPopup.IsOpen = true;
}
}
}

Registry Watcher C#

I'm a newbie to WMI and I need to implement RegistryValueChangeEvent in a C# service.
I need an event handler that gets triggered each time any one of a set of registry values is changed. I want behavior similar to the FileSystemWatcher class's Changed event, but for registry values.
If there's some other technique I could use to accomplish the same task, I'd appreciate that as well. My minimum requirement is that it be a better solution than what I have now: polling every 20 seconds and comparing the registry value with the last result.
Please provide example code in your answer. If I can get an example for watching just one registry value, that would be fine.
I need a solution in .Net 2.0
Thanks.
WMI can sometimes be interesting to work with...I think I understand your question, so take a look at the code snippet below and let me know if it's what you're looking for.
// ---------------------------------------------------------------------------------------------------------------------
// <copyright file="Program.cs" company="">
//
// </copyright>
// <summary>
// Defines the WmiChangeEventTester type.
// </summary>
// ---------------------------------------------------------------------------------------------------------------------
namespace WmiExample
{
using System;
using System.Management;
/// <summary>
/// </summary>
public class WmiChangeEventTester
{
/// <summary>
/// Initializes a new instance of the <see cref="WmiChangeEventTester"/> class.
/// </summary>
public WmiChangeEventTester()
{
try
{
// Your query goes below; "KeyPath" is the key in the registry that you
// want to monitor for changes. Make sure you escape the \ character.
WqlEventQuery query = new WqlEventQuery(
"SELECT * FROM RegistryValueChangeEvent WHERE " +
"Hive = 'HKEY_LOCAL_MACHINE'" +
#"AND KeyPath = 'SOFTWARE\\Microsoft\\.NETFramework' AND ValueName='InstallRoot'");
ManagementEventWatcher watcher = new ManagementEventWatcher(query);
Console.WriteLine("Waiting for an event...");
// Set up the delegate that will handle the change event.
watcher.EventArrived += new EventArrivedEventHandler(HandleEvent);
// Start listening for events.
watcher.Start();
// Do something while waiting for events. In your application,
// this would just be continuing business as usual.
System.Threading.Thread.Sleep(100000000);
// Stop listening for events.
watcher.Stop();
}
catch (ManagementException managementException)
{
Console.WriteLine("An error occurred: " + managementException.Message);
}
}
/// <summary>
/// </summary>
/// <param name="sender">
/// The sender.
/// </param>
/// <param name="e">
/// The e.
/// </param>
private void HandleEvent(object sender, EventArrivedEventArgs e)
{
Console.WriteLine("Received an event.");
// RegistryKeyChangeEvent occurs here; do something.
}
/// <summary>
/// </summary>
public static void Main()
{
// Just calls the class above to check for events...
WmiChangeEventTester receiveEvent = new WmiChangeEventTester();
}
}
}
You really don't need WMI, as others have pointed out. I too have used RegistryMonitor with no problems.
If you need an example, there's already example code for the RegistryMonitor on the page itself. Did you scroll down to this bit on the code project:
public class MonitorSample
{
static void Main()
{
RegistryMonitor monitor = new
RegistryMonitor(RegistryHive.CurrentUser, "Environment");
monitor.RegChanged += new EventHandler(OnRegChanged);
monitor.Start();
while(true);
monitor.Stop();
}
private void OnRegChanged(object sender, EventArgs e)
{
Console.WriteLine("registry key has changed");
}
}
Are you limited to WMI?
If not you can use RegNotifyChangeKeyValue wrappers like RegistryMonitor
You'll need to utilize WMI for it. See http://msdn.microsoft.com/en-us/library/aa393035.aspx

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