In C#, I am unable to use AesGcm, I have used 'using System.Security.Cryptography'. I have installed the System.Security.Cryptography.Algorithms package with NuGet, but it is not found when I use 'using System.Security.Cryptography.Algorithms'.
I am trying to create an enc_password hash for use on Instagram. My .NET Framework version is 4.8.
I also introduced the System.Security.Cryptography.Algorithms package in visual studio 2022, and it is normal to use "using System.Security.Cryptography" and "using System.Security.Cryptography.Algorithms". But my .NET Framework version is 6.0. You can change to 6.0 and try to see if it works.
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I've searched the interwebs for a solution to this to no avail. I cannot for the life of me discover how to make a .NET 6.0 project in VS 2022. The weird part is when I go to the installer, the runtime for 6.0 is selected as installed. I cannot find an SDK option in the installer's list of packages however. I have installed the SDK for 6.0 and it shows as present when I check "dotnet --info." However, whenever I go to VS to create a project the latest version of .NET listed is 4.8.
Thanks!!
the project you build is targeting . Net Framework, which latest version is 4.8. For the .Net 6 you mentioned is more likely .Net Core6.0. Please refer to the related link:.Net Framework
I am considering which is the difference between tis two packages. If i will search in references of visual studio i will find System.Net.Http.dll version 4.0.
But if i will look into nuget packages i will find a version 4.3.4.
Both of them are work very nice. But which of two is better to use visual studio or from nuget?
Thank you
The version you are seeing in Visual Studio is predicated on the version you are running of .Net. Each version of .Net Core's SDK could potentially have a different version of System.Net.Http.dll. What you are seeing in Nuget is the latest version, which does not appear to match the version for your currently used .Net SDK.
This question is not a duplicate
I am scripting in Unity using C# with the build in MonoDeveloper-Tool.
When I run the script I got the error message, that the assemblys for framework ".netframework, version=v4.7.1" has not been found. I looked it up on stackoverflow and only found this article:
The reference assemblies for framework ".NETFramework,Version=v4.6.2" were not found
So I downloaded this version, but I can't install it, because I already have the latest version installed from .net framework, which is currently .NET Framework 4.7.2
Questions:
Is MonoDeveloper in "Unity 2018.3.12f1 Personal" not supporting this version?
Are there ways to upgrade it to make it work?
Or do I have to remove the .net-version, that I have and get an older one to make it work?
The message you are getting is ususally related to scripting backend setting in PlayerPreferences.
Here's a screenshot from 2017
and from 2019
It defaults to 3.5 for new projects, and you need to manually set it to 4.x, than pretty much all features from 4.7 work fine
Is MonoDeveloper in "Unity 2018.3.12f1 Personal" not supporting this version?
MonoDeveloper supports, but Unity doesn't.
Are there ways to upgrade it to make it work?
Try install .net 4.6 with Visual Studio Installer or upgrade the Unity.
I've a good old .NET Framework 4.7 Class Library in Visual Studio 2015 currently using Microsoft.Extensions.Configuration NuGet package version 1.1.2. I'm trying to update this to version 2.0, but I'm getting this error:
Microsoft.Extensions.Configuration 2.0.0'. You are trying to install
this package into a project that targets '.NETFramework,Version=v4.7',
but the package does not contain any assembly references or content
files that are compatible with that framework. For more information,
contact the package author.
I see that the new version only supports .NETStandard 2.0. Do I have to convert all my project to either .NET Core or .NET Standard in Visual Studio 2017?
.NET Framework versions 4.6.1 and higher do support .NET Standard 2.0+, but only when using new tooling. Make sure you update to VS 2017 version 15.3.0 or higher and have the .NET Core SDK 2.0.0 installed and no global.json in your solution's directory hierarchy pinning a lower SDK version.
You may also need to install the .NET Core workload in VS 2017
Yes you have to convert your project to .Net standard 2.0 to use the Microsoft.Extensions.Configuration 2.0.0 package.
Check out the below link for .Net standard 2.0 supported .Net framework version
as of now the, .Net standard 2.0 supports only up to .Net framework 4.6.1
.Net standard 2.0 supported api
When adding reference to the MySQL .NET connector I am seeing two entries listed for MySql.Data
one with a runtime version of 4.0.30319 and another with a runtime version of 2.0.50727
Which should I reference? does it make a difference?
If your project targets .NET Framework 4.0, then you'll want to reference the 4.0 version. Otherwise, use the 2.0 version (even if your project targets 3.5).
You can check the version your project targets by right-clicking the project in Visual Studio and selecting properties.
If your project is using the .NET Framework 4.0, the 4.0.30319.
Otherwise, 2.0.50727