Certain part of my code is never executed - c#

Problem
Why my line of the code never execute: Console.WriteLine("THIS NOT EXECUTE");
I am not sure, is that about Try-Catch, delegate, or RabbitMQ.
Anyone had something similar?
Progress
There is an exception(that is the reason why a certain part of my code never execute, but why that exception happened is not known):
Exception thrown: 'System.Threading.Tasks.TaskCanceledException' in System.Private.CoreLib.dll
Solution
On my colleague's computer, this works fine, and that part of the code executes... Because of that, I did the following:
deleted project locally
clone repository again
run project
And now everything works fine, but I would like to know what is an initial problem and why that exception happened on my computer?
Code
private EventingBasicConsumer DecodeMessage()
{
SmellDetectionReport reportMessage = new SmellDetectionReport();
var consumer = new EventingBasicConsumer(Channel);
consumer.Received += (model, deliveryArguments) =>
{
var body = deliveryArguments.Body.ToArray();
var jsonMessage = Encoding.UTF8.GetString(body);
try
{
Console.WriteLine("THIS EXECUTE");
reportMessage = JsonConvert.DeserializeObject<SmellDetectionReport>(jsonMessage);
Console.WriteLine("THIS NOT EXECUTE");
}
catch (Exception e)
{
//TODO: write exc
Console.WriteLine("exc");
Console.WriteLine("exc");
}
finally
{
Console.WriteLine("finally");
Console.WriteLine("finally");
}
};
Console.WriteLine("end");
return consumer;
}
Base info
Language: C#
Technology: RabbitMQ

The best thing to do is set a breakpoint by clicking to the left of the line of code at the start of code.received and then pressing f11 to step through the code statement by statement. This will allow you to see the path the code is taking and why it doesn't reach that statement. My initial guess is that the JSON deserialization is failing and so execution moves to the catch block.

catch (Exception e)
{
//TODO: write exc
Console.WriteLine($"exc {e.Message}");
}
Write a catch statement like that to get better idea of exception. Also try to debug the code.

Related

Exceptions are just ignored in async code block

Before I use Nito.MVVM, I used plain async/await and it was throwing me an aggregate exception and I could read into it and know what I have. But since Nito, my exceptions are ignored and the program jumps from async code block and continue executes. I know that it catch exceptions because when I put a breakpoint on catch(Exception ex) line it breaks here but with ex = null. I know that NotifyTask has properties to check if an exception was thrown but where I put it, it checks when Task is uncompleted, not when I need it.
View model:
public FileExplorerPageViewModel(INavigationService navigationService)
{
_navigationService = navigationService;
_manager = new FileExplorerManager();
Files = NotifyTask.Create(GetFilesAsync("UniorDev", "GitRemote/GitRemote"));
}
Private method:
private async Task<ObservableCollection<FileExplorerModel>> GetFilesAsync(string login, string reposName)
{
return new ObservableCollection<FileExplorerModel>(await _manager.GetFilesAsync(login, reposName));
}
Manager method(where exception throws):
public async Task<List<FileExplorerModel>> GetFilesAsync(string login, string reposName)
{
//try
//{
var gitHubFiles = await GetGitHubFilesAsync(login, reposName);
var gitRemoteFiles = new List<FileExplorerModel>();
foreach ( var file in gitHubFiles )
{
if ( file.Type == ContentType.Symlink || file.Type == ContentType.Submodule ) continue;
var model = new FileExplorerModel
{
Name = file.Name,
FileType = file.Type.ToString()
};
if ( model.IsFolder )
{
var nextFiles = await GetGitHubFilesAsync(login, reposName);
var count = nextFiles.Count;
}
model.FileSize = file.Size.ToString();
gitRemoteFiles.Add(model);
}
return gitRemoteFiles;
//}
//catch ( WebException ex )
//{
// throw new Exception("Something wrong with internet connection, try to On Internet " + ex.Message);
//}
//catch ( Exception ex )
//{
// throw new Exception("Getting ExplorerFiles from github failed! " + ex.Message);
//}
}
With try/catch or without it has the same effect. This behavior is anywhere where I have NotifyTask.
Update
There is no event, that fires when exception occurred, but there is Property Changed event, so I used it and added this code:
private void FilesOnPropertyChanged(object sender, PropertyChangedEventArgs propertyChangedEventArgs)
{
throw new Exception("EXCEPTION");
bool failed;
if ( Files.IsFaulted )
failed = true;
}
And exception not fires.
I added throw exception in App class (main class) and it fired. And when I have exceptions that come from XAML, it also fires. So maybe it not fires when it comes from a view model, or something else. I have no idea. Will be very happy for some help with it.
Update
We deal with exception = null, but the question is still alive. What I wanna add, that I rarely this issue, when the app is starting to launch on the physic device. I read some info about it, and it doesn't seem to be related, but maybe it is:
I'm not entirely sure what your desired behavior is, but here's some information I hope you find useful.
NotifyTask is a data-bindable wrapper around Task. That's really all it does. So, if its Task faults with an exception, then it will update its own data-bindable properties regarding that exception. NotifyTask is intended for use when you want the UI to respond to a task completing, e.g., show a spinner while the task is in progress, an error message if the task faults, and data if the task completes successfully.
If you want your application to respond to the task faulting (with code, not just a UI update), then you should use try/catch like you have commented out in GetFilesAsync. NotifyTask doesn't change how those exceptions work; they should work just fine.
I know that it catch exceptions because when I put a breakpoint on catch(Exception ex) line it breaks here but with ex = null.
That's not possible. I suggest you try it again.
I know that NotifyTask has properties to check if an exception was thrown but where I put it, it checks when Task is uncompleted, not when I need it.
If you really want to (asynchronously) wait for the task to complete and then check for exceptions, then you can do so like this:
await Files.TaskCompleted;
var ex = Files.InnerException;
Or, if you just want to re-raise the exception:
await Files.Task;
Though I must say this usage is extremely unusual. The much more proper thing to do is to have a try/catch within your GetFilesAsync.

Error not propagated

This is code in my action handler:
private async void startButton_Click(object sender, EventArgs e)
{
try
{
var expression = expressionTextBox.Text;
var result = await Task.Run(() => Algebra.Divide(expression));
resultTextBox.Text = result.Polynom.ToString();
} catch (Exception ex)
{
Logger.Error(ex.Message);
detailsTextbox.BackColor = Color.Red;
detailsTextbox.AppendText("An error occurred! Please check if your expression is valid.");
}
}
And in Algebra.Divide I only put throwing exception for testing exception scenario:
public static DivisionResult Divide (string expression)
{
throw new Exception("Error occured");
}
And here is what happens when I click button:
Why doesn't it propagate exception to action handler where I have try/catch block? I tried also without synchronous call to Algebra.Divide() but it is the same error.
Simply said because your debugger is enabled. When you run the code without debugger it will be catched in your try catch block. You should get the behaviour you want when you press F5 when you see the exception. Put a breakpoint on your catch statement and you will see your program will continu running and will go to the catch statement.
You can also turn off the break on exception. You can do that like described here: How to turn off "Break when exception is thrown" for custom exception types
You are throwing Exception in a Task. So, Exception is throwing in different thread. Try look at that question: What is the best way to catch exception in Task?

How to debug a finally block in Visual Studio?

How do I debug the finally block in a try {...} finally{...} in the event of an uncaught exception? It seems that no matter what I do with the exception settings or debugger, Visual Studio will not let me proceed past the point of the thrown exception in the try block in order to debug the finally code.
Here's a representative, short example:
public static void Main()
{
var instrument = new Instrument();
try
{
instrument.TurnOnInstrument();
instrument.DoSomethingThatMightThrowAnException();
throw new Exception(); // Visual Studio won't let me get past here. Only option is to hit "Stop Debugging", which does not proceed through the finally block
}
finally
{
if(instrument != null)
instrument.TurnOffInstrument();
}
}
Context: I have a program that controls some hardware instruments used for taking electronic measurements in a lab, e.g. programmable PSUs. In the event that something goes wrong, I want it to fail fast: first shut down the instruments to prevent possible physical damage and then exit. The code to shut them down is in the finally block, but I have no way to debug that this code works in the error case. I don't want to try to handle any possible errors, just turn the instruments and then shut the program down. Maybe I'm going about this the wrong way?
A finally block is never executed if the exception results in a crash of the application, that is the case in your code.
To debug the finally block in your exemple, you have to put the whole code of your main function in an other try statement, and catch the exception to prevent the application to crash, like this:
public static void Main()
{
try
{
var instrument = new Instrument();
try
{
instrument.TurnOnInstrument();
instrument.DoSomethingThatMightThrowAnException();
throw new Exception();
}
finally
{
if (instrument != null)
instrument.TurnOffInstrument();
}
}
catch (Exception)
{
Console.Writeline("An exception occured");
}
}
You can set breakpoint ( F9 key ) and Alt + Ctrl + B Keys to see the list of breakpoints.
You can break in between using IntelliTrace, As :
You need to put a breakpoint on the first line inside the finally block, then click "Run" again after the exception.

why doesnt it write to file in exception

still giving problem
I have the following code. As long as I am in try { } it writes fine. But when there is an error, it doesn't write to log file. Not sure why
private static void jk(string kName, string path)
{
Job job;
try
{
// run some functions here and then write to the file
StreamWriter LJ = new StreamWriter("C:\\Lob.txt");
LJ.WriteLine("XXXXXXXXXXXX");
LJ.Close();
}
catch (InvalidException)
{
StreamWriter LJ = new StreamWriter("C:\\Lob.txt");
LJ.WriteLine("YYYYYYYYYYYYYYYY");
LJ.Close();
Console.WriteLine("Error: ");
return;
}
}
Because the only thing in your try is writing to the stream... and that's the same thing you try to do in the cacth. Why would that work?
The catch block executes only when the try block throws the exception (which appears to be a typo in the original post).
If the try succeeds, the catch is never executed.
If the try fails, it's because of a problem that must have occurred in writing to the log. When the catch executes, that problem most likely still exists, so the log within the catch will fail also.
Well, I don't know what type LJ is, and I certainly have never heard of a IncalidException. I am assuming that you just typed the code into the editor incorrectly. You should really just paste it in to avoid those types of errors.
Anyway, there are a few options:
LJ.WriteLine is not throwing an exception.
LJ.WriteLine is throwing an exception, but not of the same type you are catching (i.e., see if it works when you just catch { }).
The second call to LJ.WriteLine is also throwing an exception and you are catching (and perhaps swallowing) it further up the stack.
With your comment:
try fails because of some other problems but I am trying to log it
into the file
I assume that the exception is not thrown by LJ.WriteLine("XXXXXXXXXXXX");
If that's the case, you might just need to flush the StreamWriter. Try declaring LJ in a using block like this:
using (StreamWriter LJ = new StreamWriter("C:\\Lob.txt"))
{
LJ.WriteLine("XXXXXXXXXXXX");
try
{
...
LJ.WriteLine("XXXXXXXXXXXX");
}
catch (InvalidException)
{
LJ.WriteLine("YYYYYYYYYYYYYYYY");
Console.WriteLine("Error: ");
return;
}
}
Are you able to compile this code?
There are two things I see incorrect with the above.
It should be InvalidException not IncalidException
try
{
LJ.WriteLine("XXXXXXXXXXXX");
}
catch (InvalidException e)
{
LJ.WriteLine("YYYYYYYYYYYYYYYY");
Console.WriteLine("Error: {0}", e.Message);
return;
}

Order of execution of try catch and finally block

I am confused about the order of try, catch and finally block execution.
I also want to know when should I use try-catch block and what should I put in the try-catch block?
I also want to know if some exception comes in try block then if an action is taken corresponding to try block then which one is executed first catch or finally (which is always to be executed)?
After the execution of these two does control return to try block or it leave it?
If you have (note: this is not valid C#, see below for a valid example):
try {
// ... some code: A
} catch(...) {
// ... exception code: B
} finally {
// finally code: C
}
Code A is going to be executed. If all goes well (i.e. no exceptions get thrown while A is executing), it is going to go to finally, so code C is going to be executed. If an exception is thrown while A is executed, then it will go to B and then finally to C.
As an example, here's a valid C# code block from http://msdn.microsoft.com/en-us/library/dszsf989.aspx:
public class EHClass
{
void ReadFile(int index)
{
// To run this code, substitute a valid path from your local machine
string path = #"c:\users\public\test.txt";
System.IO.StreamReader file = new System.IO.StreamReader(path);
char[] buffer = new char[10];
try
{
file.ReadBlock(buffer, index, buffer.Length);
}
catch (System.IO.IOException e)
{
Console.WriteLine("Error reading from {0}. Message = {1}", path, e.Message);
}
finally
{
if (file != null)
{
file.Close();
}
}
// Do something with buffer...
}
}
The reason to use try/catch/finally is to prevent your program to fail if there is an error in some code (A in the above example). If there is a problem, you can use catch part to catch the problem and do something useful, such as inform the user, log the exception to a log file, try again or try something different that you suppose might work instead of what you tried originally.
finally is used to ensure that some cleanup is performed. E.g. in A you might try to open a file and read it. If opening succeeds, but read fails, you will have an open file dangling. What you would like in that case is to have it closed, which you would do in finally block - this block always gets executed, guaranteeing the closing of the file.
Take a look here for more info:
http://msdn.microsoft.com/en-us/library/0yd65esw.aspx
http://www.c-sharpcorner.com/UploadFile/puranindia/75/Default.aspx
A try ... catch block is used to catch exceptions. In the try block you put the code that you expect may raise an exception.
If no exception occurs then the code in the try block completes as expected. If there's a finally block then that will execute next.
If an exception does occur then execution jumps to the start of the first matching catch block. Once that code is complete the finally block (if it exists) is executed. Execution does not return to the try block.
You should almost never use try/catch.
You should only catch exceptions that you can actually correct, and only when you're expecting them. Otherwise, let the caller handle the exception - or not.
If used, any catch clauses are executed first - only one of them.
Then, finally is "finally" executed.
This has been stated better in many places, but I'll try. The following code:
try
{
// Do something here
}
catch (Exception ex)
{
MessageBox.Show("Friendly error message");
}
does not fix the exception. It hides the exception so that the problem will never be fixed. That code has no idea which exception was thrown, because it will catch all of them, and it does nothing to correct the problem - it just tells the user a polite fiction.
The fact of the matter is that the code above should be replaced with the following:
// Do something here
This way, if the caller of this method knows how to fix particular problems, then the caller can fix them. You will not have removed that option from the caller.
If the caller does not know how to fix the problem, then the caller should also not catch the exception.
Here is an example (from MSDN) of using exceptions in a reasonable manner. It's a modified form of the example in the documentation of the SmtpFailedRecipientsException Class.
public static void RetryIfBusy(string server)
{
MailAddress from = new MailAddress("ben#contoso.com");
MailAddress to = new MailAddress("jane#contoso.com");
using (
MailMessage message = new MailMessage(from, to)
{
Subject = "Using the SmtpClient class.",
Body =
#"Using this feature, you can send an e-mail message from an application very easily."
})
{
message.CC.Add(new MailAddress("Notifications#contoso.com"));
using (SmtpClient client = new SmtpClient(server) {Credentials = CredentialCache.DefaultNetworkCredentials})
{
Console.WriteLine("Sending an e-mail message to {0} using the SMTP host {1}.", to.Address, client.Host);
try
{
client.Send(message);
}
catch (SmtpFailedRecipientsException ex)
{
foreach (var t in ex.InnerExceptions)
{
var status = t.StatusCode;
if (status == SmtpStatusCode.MailboxBusy || status == SmtpStatusCode.MailboxUnavailable)
{
Console.WriteLine("Delivery failed - retrying in 5 seconds.");
System.Threading.Thread.Sleep(5000); // Use better retry logic than this!
client.Send(message);
}
else
{
Console.WriteLine("Failed to deliver message to {0}", t.FailedRecipient);
// Do something better to log the exception
}
}
}
catch (SmtpException ex)
{
// Here, if you know what to do about particular SMTP status codes,
// you can look in ex.StatusCode to decide how to handle this exception
// Otherwise, in here, you at least know there was an email problem
}
// Note that no other, less specific exceptions are caught here, since we don't know
// what do do about them
}
}
}
Note that this code uses try/catch to surround a small piece of code. Within that try/catch block, if an SmtpException or SmtpFailedRecipientsException is thrown, we know what to do about it. If, for instance, we were to catch IOException, we would not know what it meant, or what to do about it. Any exception you don't actually know how to correct should not be caught, except maybe to add information to the exception, log it, and rethrow.
Here is an example:
try
{
someFunctionThatWorks();
functionThatThrowsAnException(); // As soon as this function throws an exception we are taken to the catch block
anotherFunction(); // <-- This line will never get executed
}
catch(Exception e)
{
// Here you can handle the exception, if you don't know how to handle it you should not be catching it
// After this you will not be taken back to the try block, you will go right to the finally block
}
finally
{
// Code here is always executed at the very end, regardless of whether an exception was thrown or not
}
I'd like to elaborate a bit on this and extend #icyrock.com answer with scenario when you rethrow the exception in the catch block so it is handled lower on the execution stack...
I gave it a try with the following code:
static void Main(string[] args)
{
try
{
// pick one:
// NormalExcecution();
// TroubleExcecution();
}
catch
{
Console.WriteLine("block D");
}
Console.ReadKey();
}
private static void NormalExcecution()
{
try
{
Console.WriteLine("block A");
}
catch (Exception)
{
Console.WriteLine("block B");
throw;
}
finally
{
Console.WriteLine("block C");
}
}
private static void TroubleExcecution()
{
try
{
Console.WriteLine("block A");
throw new Exception();
}
catch (Exception)
{
Console.WriteLine("block B");
throw;
}
finally
{
Console.WriteLine("block C");
}
}
So when there is no exception in block A, then the sequence is as follows (exception handling blocks are never hit):
Block A
Block C
When there's some problem with block A, the sequence is as follows:
block A
block B
block C
block D
Another words, the occurring exception is first handled by block B, then the finally clause is executed, only after that the exception is rethrown and handled lower on the execution stack (block D).
Please mind I may be wrong with what is actually going on under the hood of the .NET framework - I just present the results I observed :)

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