Remove ListBoxItem on Selection - c#

I have a ListBox (secondListBox) that is populated with strings (ToAddToLBFilterStrings). When the user clicks on an ListBoxItem I want to remove it from the ListBox. This is how I am attempting to do this;
private void OnAddToFilterLBSelectionChanged(object sender, SelectionChangedEventArgs e)
{
var _selectedString = secondListBox.SelectedItem as string;
if (!string.IsNullOrEmpty(_selectedString))
{
if (_selectedString == "Current")
{
currentItem.Visibility = Visibility.Visible;
}
if (_selectedString == "Subcontractors")
{
subbieItem.Visibility = Visibility.Visible;
}
if (_selectedString == "Suppliers")
{
suppliersItem.Visibility = Visibility.Visible;
}
if (_selectedString == "Plant Hire")
{
plantHireItem.Visibility = Visibility.Visible;
}
if (_selectedString == "Architects")
{
architectsItem.Visibility = Visibility.Visible;
}
if (_selectedString == "QS")
{
qsItem.Visibility = Visibility.Visible;
}
if (_selectedString == "Project Managers")
{
projectManagerItem.Visibility = Visibility.Visible;
}
if (_selectedString == "Structural Engineers")
{
structEngItem.Visibility = Visibility.Visible;
}
if (_selectedString == "Service Engineers")
{
servEngItem.Visibility = Visibility.Visible;
}
ToAddToLBFilterStrings.Remove(_selectedString);
secondListBox.Items.Refresh();
}
}
Instead of just removing one item, this sometimes removes all the items, sometimes a random group of the items, it is not working how I would expect it to.

First of all, i want to start that you are on a completely wrong path, because since you are using WPF, you have to use the MVVM-Model and DataBindings. I created a sample application which does only one thing: "remove clicked item from a listbox". And it looks like this...
The View:
<Window x:Class="Test.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Test"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
>
<Window.DataContext>
<local:MainViewModel />
</Window.DataContext>
<Grid>
<ListBox ItemsSource="{Binding Names}" SelectedItem="{Binding SelectedName}">
<i:Interaction.Triggers>
<i:EventTrigger EventName="SelectionChanged">
<i:InvokeCommandAction Command="{Binding ListItemClickCommand}" />
</i:EventTrigger>
</i:Interaction.Triggers>
</ListBox>
</Grid>
</Window>
The ViewModel:
public class MainViewModel : BaseViewModel
{
public ObservableCollection<string> Names { get; set; } = new ObservableCollection<string>() {"A", "B", "C"};
#region SelectedName
private string selectedName;
public string SelectedName
{
get
{
return selectedName;
}
set
{
if (value != selectedName)
{
selectedName = value;
NotifyPropertyChanged();
}
}
}
#endregion
#region ListItemClickCommand
private ICommand listItemClickCommand;
public ICommand ListItemClickCommand
{
get
{
if (listItemClickCommand == null)
{
listItemClickCommand = new RelayCommand(OnListItemClick);
}
return listItemClickCommand;
}
}
void OnListItemClick(object param)
{
Names.Remove(SelectedName);
}
#endregion
}
BaseViewModel:
public abstract class BaseViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void NotifyPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
The RelayCommand class:
public class RelayCommand : ICommand
{
#region Fields
readonly Action<object> _execute;
readonly Predicate<object> _canExecute;
#endregion // Fields
#region Constructors
/// <summary>
/// Creates a new command that can always execute.
/// </summary>
/// <param name="execute">The execution logic.</param>
public RelayCommand(Action<object> execute)
: this(execute, null)
{
}
/// <summary>
/// Creates a new command.
/// </summary>
/// <param name="execute">The execution logic.</param>
/// <param name="canExecute">The execution status logic.</param>
public RelayCommand(Action<object> execute, Predicate<object> canExecute)
{
if (execute == null)
throw new ArgumentNullException("execute");
_execute = execute;
_canExecute = canExecute;
}
#endregion // Constructors
#region ICommand Members
[DebuggerStepThrough]
public bool CanExecute(object parameter)
{
return _canExecute == null ? true : _canExecute(parameter);
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public void Execute(object parameter)
{
_execute(parameter);
}
#endregion // ICommand Members
}
As you see there is not any code behind code and the view and viewmodel are completely decoupled from each other.
A side note: To use the Blend interactions, you have to add the 'System.Windows.Interactivity' to References.
That's it. And in your case because of the Visibility changes. You can use again the same pattern, so that you can bind booleans to visibilities (you need a converter though)

Try to Use "Observable Collection" class instead of List. It has inbuilt Functionality to Notify that the property/ListItem is Changed. So there is No need to refresh the list. Observable collection refreshes automatically and UI gets Updated instantly.
Use "elseIf" rather than using the multiple "if" statements.
And remove the item from the List when it enters the if statement.
example:
declaration:
// declare the List like this..
ObservableCollection<string> ToAddToLBFilterStrings = new ObservableCollection<string>();
if (_selectedString == "Project Managers")
{
projectManagerItem.Visibility = Visibility.Visible;
}
elseif (_selectedString == "Structural Engineers")
{
structEngItem.Visibility = Visibility.Visible;
}
elseif (_selectedString == "Service Engineers")
{
servEngItem.Visibility = Visibility.Visible;
}
// Remove your Item here. And the List will be refreshed Automatically
ToAddToLBFilterStrings.Remove(_selectedString);

Related

How can i add a record to a datagrid and update it from another window?

I'm having a problem with updating the contents of a datagrid. I want to add a row to a datagrid from another window in which the user fills in the information. Then when clicking a button, the datagrid should update and show the added row. Right now however, it doesn't and i can't figure out what i'm doing wrong.
So when adding an account it should update the datagrid in the main window with the newly added record.
Right now this is how i add a record when i want to do it from the same window (which works fine)
public ObservableCollection<Account> ListAccountInfo { get; } = new ObservableCollection<Account>();
public MainWindow()
{
InitializeComponent();
ListAccountInfo.Add(new Account
{
IsSelected = true,
qweqwe = "test123",
qweqwe = "test123",
qwe = "N/A",
qwe = "N/A",
qwe = "N/A",
qwe = "N/A",
qwe = "N/A",
qwe = "N/A"
});
}
But when i try to do the same thing from the code behind in the other window (the one with the form), it doesn't add the new record to the list.
The Account class is just a bunch of get; set;. Doesn't contain anything else (i can add it if needed..)
I hope someone can help me with this. I'm not that experienced with wpf yet ❤
Easiest solution is to use a shared DataContext instance for both windows and an ICommand to actually add the new Account item to the collection:
RelayCommand.cs
Implementation taken from Microsoft Docs: Patterns - WPF Apps With The Model-View-ViewModel Design Pattern - Relaying Command Logic
public class RelayCommand : ICommand
{
#region Fields
readonly Action<object> _execute;
readonly Predicate<object> _canExecute;
#endregion // Fields
#region Constructors
public RelayCommand(Action<object> execute) : this(execute, null) { }
public RelayCommand(Action<object> execute, Predicate<object> canExecute)
{
if (execute == null)
throw new ArgumentNullException("execute");
_execute = execute; _canExecute = canExecute;
}
#endregion // Constructors
#region ICommand Members
[DebuggerStepThrough]
public bool CanExecute(object parameter)
{
return _canExecute == null ? true : _canExecute(parameter);
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public void Execute(object parameter) { _execute(parameter); }
#endregion // ICommand Members
}
ViewModel.cs
public class ViewModel : INotifyPropertyChanged
{
public ViewModel()
{
this.NewAccount = new Account();
this.ListAccountInfo = new ObservableCollection<Account>()
{
new Account
{
IsSelected = true,
Username = "test123",
qweqwe = "test123",
qwe = "N/A",
qwe = "N/A",
qwe = "N/A",
qwe = "N/A",
qwe = "N/A",
qwe = "N/A"
}
};
}
public ObservableCollection<Account> ListAccountInfo { get; }
private Account newAccount;
public Account NewAccount
{
get => this.newAccount;
set
{
this.newAccount = value;
OnPropertyChanged();
}
}
public ICommand AddAccountCommand
{
get => new RelayCommand(
param =>
{
this.ListAccountInfo.Add(this.NewAccount);
this.NewAccount = new Account();
});
}
#region Implementation of INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged;
[NotifyPropertyChangedInvocator]
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
this.PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion Implementation of INotifyPropertyChanged
}
App.xaml
<Application>
<Application.Resources>
<!-- Globally shared ViewModel instance -->
<ViewModel x:Key="ViewModel" />
</Application.Resources>
</Application>
MainWindow.xaml
<Window>
<Window.DataContext>
<StaticResource ResourceKey="ViewModel" />
</Window.DatContext>
<DataGrid ItemsSource="{Binding ListAccountInfo}" />
</Window>
DialogWindow.xaml
<Window.DataContext>
<StaticResource ResourceKey="ViewModel" />
</Window.DatContext>
<StackPanel>
<TextBox Text="{Binding NewAccount.Username}" />
<Button Content="Add"
Command="{Binding AddAccountCommand}" />
</StackPanel>
</Window>

"Long" delay causes my view's button not to re-enable

I have a listview and a button in each column. When the user clicks a button, it triggers an asynchronous action in the viewmodel where I disable all buttons and do a big action. Once the action is completed, I re-enable them.
If the action takes too long, though, the buttons don't automatically get re-enabled, even though I'm setting the bound property to true and am notifying the view. If the user does ANY GUI action after the action is complete, the buttons will re-enable.
The other weird thing: If I do an await Task.Delay instead of doing Thread.Sleep (NB: I'm doing real work in the full application), it works correctly.
What's going on here?
I've simplified the code here by eliminating the model (all logic lives in the VM).
View-model code:
namespace WpfTestApp
{
public class viewmodel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public void NotifyPropertyChanged([CallerMemberName] String propertyName = "")
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public RelayAsyncCommand<object> RunCommand { get; private set; }
private ObservableCollection<subVM> _subVMs;
public ObservableCollection<subVM> SubVMs
{
get => _subVMs; set
{
_subVMs = value;
NotifyPropertyChanged();
}
}
public viewmodel()
{
RunCommand = new RelayAsyncCommand<object>(OnRun);
SubVMs = new ObservableCollection<subVM>
{
new subVM("ItemA"),
new subVM("ItemB"),
};
}
private async void OnRun(object o)
{
subVM vm = o as subVM;
if (vm != null)
{
ChangeRunMode(false);
Thread.Sleep(500);
}
ChangeRunMode(true);
}
private void ChangeRunMode(bool on)
{
foreach (subVM vm in SubVMs)
{
vm.ButtonEnabled = on;
}
}
}
public class subVM : INotifyPropertyChanged
{
private string name = "";
public string Name
{
get => name;
set
{
if (value != name)
{
name = value;
}
}
}
public subVM(string name)
{
Name = name;
}
private bool tsk = true;
public bool ButtonEnabled
{
get => tsk;
set
{
if (tsk != value)
{
tsk = value;
NotifyPropertyChanged("ButtonEnabled");
}
}
}
public event PropertyChangedEventHandler PropertyChanged;
public void NotifyPropertyChanged([CallerMemberName] String propertyName = "")
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
}
View XAML:
<Window x:Class="WpfTestApp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfTestApp"
mc:Ignorable="d"
Title="MainWindow" Height="130" Width="350">
<Window.DataContext>
<local:viewmodel/>
</Window.DataContext>
<ListView Margin="5"
BorderBrush="DarkSlateGray" BorderThickness="1"
ScrollViewer.HorizontalScrollBarVisibility="Disabled"
ItemsSource="{Binding SubVMs}">
<ListView.View>
<GridView>
<GridViewColumn Header="Name"
Width="200" DisplayMemberBinding ="{Binding Name}"/>
<GridViewColumn>
<GridViewColumn.CellTemplate>
<DataTemplate>
<Button
Content="Load"
IsEnabled="{Binding ButtonEnabled, Mode=OneWay, UpdateSourceTrigger=PropertyChanged}"
Margin="0"
VerticalAlignment="Center"
Command="{Binding Path=DataContext.RunCommand, IsAsync=True, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type ItemsControl}}}"
CommandParameter="{Binding}"
/>
</DataTemplate>
</GridViewColumn.CellTemplate>
</GridViewColumn>
</GridView>
</ListView.View>
</ListView>
</Window>
Things I've tried:
I tried await Task.Run on my actual problem, and it still happens.
RelayCommand and the Async version (I thought these were standard boilerplate, but here you go):
public class RelayAsyncCommand<T> : RelayCommand<T>
{
private bool isExecuting = false;
public event EventHandler Started;
public event EventHandler Ended;
public bool IsExecuting
{
get { return this.isExecuting; }
}
public RelayAsyncCommand(Action<T> execute, Predicate<T> canExecute)
: base(execute, canExecute)
{
}
public RelayAsyncCommand(Action<T> execute)
: base(execute)
{
}
public override Boolean CanExecute(Object parameter)
{
return ((base.CanExecute(parameter)) && (!this.isExecuting));
}
public override void Execute(object parameter)
{
try
{
this.isExecuting = true;
if (this.Started != null)
{
this.Started(this, EventArgs.Empty);
}
Task task = Task.Factory.StartNew(() =>
{
this._execute((T)parameter);
});
task.ContinueWith(t =>
{
this.OnRunWorkerCompleted(EventArgs.Empty);
}, TaskScheduler.FromCurrentSynchronizationContext());
}
catch (Exception ex)
{
this.OnRunWorkerCompleted(new RunWorkerCompletedEventArgs(null, ex, true));
}
}
private void OnRunWorkerCompleted(EventArgs e)
{
this.isExecuting = false;
if (this.Ended != null)
{
this.Ended(this, e);
}
}
}
public class RelayCommand<T> : ICommand
{
#region Fields
readonly protected Action<T> _execute;
readonly protected Predicate<T> _canExecute;
#endregion // Fields
#region Constructors
public RelayCommand(Action<T> execute)
: this(execute, null)
{
}
public RelayCommand(Action<T> execute, Predicate<T> canExecute)
{
if (execute == null)
throw new ArgumentNullException("execute");
_execute = execute;
_canExecute = canExecute;
}
#endregion // Constructors
#region ICommand Members
[DebuggerStepThrough]
public virtual bool CanExecute(object parameter)
{
return _canExecute == null ? true : _canExecute((T)parameter);
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public virtual void Execute(object parameter)
{
_execute((T)parameter);
}
#endregion // ICommand Members
}
inside the OnRun method you are actually locking the UI thread, preventing any UI update/refresh; you should await for the long operation (and that's exactly what you noticed doing await Task.Delay):
private async void OnRun(object o)
{
subVM vm = o as subVM;
if (vm != null)
{
ChangeRunMode(false);
await Task.Run(() =>
{
//put here your long operation as per your example
for (int i = 0; i < 500; i++)
{
for (int k = 0; k < 100000; k++) ;
}
});
}
ChangeRunMode(true);
}
indeed if you take a closer look to your window, you'll see that currently everything is freezed during the long operation execution, not just only the buttons being disabled.
I figured out my problem:
The button deactivating isn't coming from my binding when I'm running asynchronously. It's coming from the RelayAsyncCommand's CanExecute. CanExecute here returns false while the task is running, but we don't trigger a requery ever when it's done.
Easily fixed by adding a private set to the IsExecuting property, which calls the invalidate/requery function on change (just like the standard notifypropertychanged pattern). For posterity, here's the full fixed RelayAsyncCommand:
public class RelayAsyncCommand<T> : RelayCommand<T>
{
private bool _isExecuting = false;
public event EventHandler Started;
public event EventHandler Ended;
public bool IsExecuting
{
get { return _isExecuting; }
private set
{
if (value != _isExecuting)
{
_isExecuting = value;
CommandManager.InvalidateRequerySuggested();
}
}
}
public RelayAsyncCommand(Action<T> execute, Predicate<T> canExecute)
: base(execute, canExecute)
{
}
public RelayAsyncCommand(Action<T> execute)
: base(execute)
{
}
public override bool CanExecute(object parameter)
{
return ((base.CanExecute(parameter)) && (!IsExecuting));
}
public override void Execute(object parameter)
{
try
{
IsExecuting = true;
Started?.Invoke(this, EventArgs.Empty);
Task task = Task.Factory.StartNew(() =>
{
_execute((T)parameter);
});
task.ContinueWith(t =>
{
OnRunWorkerCompleted(EventArgs.Empty);
}, TaskScheduler.FromCurrentSynchronizationContext());
}
catch (Exception ex)
{
OnRunWorkerCompleted(new RunWorkerCompletedEventArgs(null, ex, true));
}
}
private void OnRunWorkerCompleted(EventArgs e)
{
IsExecuting = false;
Ended?.Invoke(this, e);
}
}
Thanks Peter for making me actually look at (what I thought was) boilerplate code.

Binding ContentControl to the ApplicationViewModel that will determine which user control to view?

I am very new to WPF and relatively new to C# programming (programming in general), and I'm trying to develop a WPF application.
I have tried to go through several posts similar to this, but I can't seem to find the answer of why this is not working.
So, I'm having a hard time understanding the MVVM architecture, how and what it requires to switch between multiple user controls binded to a single <ContentControl />.
From what I understand and read so far, is that I have to bind the view model like this:
<ContentControl Content="{Binding ApplicationViewModel}"/>
So here is what I want to a achieve:
An ApplicationWindow.xaml with sidebar menu on the left side that will be shown at all times when the application is running, and a <ContentControl/> on the remaining space. Buttons shown on the sidebar menu will be:
Main (will show MainView.xaml User Control, should be the default User Control)
Settings (will show SettingsView.xaml User Control)
Exit (will close the application)
I understand that I need to bind the buttons to ICommand commands, and I understand the concept of a RelayCommand.cs class.
So let's jump into the simplified code of my idea and figure out what I need to understand and what I may have misunderstood in the process.
What MainView.xaml and SettingsView.xaml contain are not important right now, as I'm just trying to figure out how to show them in my application.
Here's the ApplicationWindow.xaml:
<Window x:Class="WpfApp1.ApplicationWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp1"
xmlns:v="clr-namespace:WpfApp1.View"
xmlns:vm="clr-namespace:WpfApp1.ViewModel"
mc:Ignorable="d"
Title="ApplicationWindow" Height="1080" Width="1920"
WindowStyle="None" WindowState="Maximized">
<Window.Resources>
<DataTemplate DataType="{x:Type vm:MainViewModel}">
<v:MainView/>
</DataTemplate>
<DataTemplate DataType="{x:Type vm:SettingsViewModel}">
<v:SettingsView/>
</DataTemplate>
</Window.Resources>
<DockPanel>
<!--Menu bar on the left-->
<Border DockPanel.Dock="Left">
<StackPanel Orientation="Vertical" Background="Gray" Width="120">
<Button Content="Main" Command="{Binding ShowMainCommand}"/>
<Button Content="Settings" Command="{Binding ShowSettingsCommand}"/>
<Button Content="Exit" Command="{Binding ExitApplicationCommand}"/>
</StackPanel>
</Border>
<!--The content control that view the current view-->
<ContentControl Content="{Binding ApplicationViewModel}"/>
</DockPanel>
</Window>
Note: DataContext is set to ApplicationViewModel.cs in App.xaml.cs by overriding the OnStartup() method.
public partial class App : Application
{
protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e);
ApplicationWindow app = new ApplicationWindow
{
DataContext = new ApplicationViewModel()
};
app.Show();
}
}
Here's the ApplicationViewModel.cs:
public class ApplicationViewModel : ViewModelBase
{
#region Fields
private List<ViewModelBase> _viewModels;
private ViewModelBase _currentViewModel;
private ICommand _showMainCommand;
private ICommand _showSettingsCommand;
private ICommand _exitApplicationCommmand;
#endregion
#region Constructor
public ApplicationViewModel()
{
ViewModels = new List<ViewModelBase>
{
new MainViewModel(),
new SettingsViewModel()
};
CurrentViewModel = ViewModels[0];
}
#endregion
#region Public Properties
public List<ViewModelBase> ViewModels
{
get
{
return _viewModels;
}
set
{
if (_viewModels != value)
{
_viewModels = value;
OnPropertyChanged(nameof(ViewModels));
}
}
}
public ViewModelBase CurrentViewModel
{
get
{
return _currentViewModel;
}
set
{
if(_currentViewModel != value)
{
_currentViewModel = value;
OnPropertyChanged(nameof(CurrentViewModel));
}
}
}
#endregion
#region Commands
public ICommand ShowMainCommand
{
get
{
if(_showMainCommand == null)
{
_showMainCommand = new RelayCommand(action => ShowMain());
}
return _showMainCommand;
}
}
public ICommand ShowSettingsCommand
{
get
{
if (_showSettingsCommand == null)
{
_showSettingsCommand = new RelayCommand(action => ShowSettings());
}
return _showSettingsCommand;
}
}
public ICommand ExitApplicationCommand
{
get
{
if (_exitApplicationCommmand == null)
{
_exitApplicationCommmand = new RelayCommand(action => ExitApplication());
}
return _exitApplicationCommmand;
}
}
#endregion
#region Private Methods
private void ShowMain()
{
CurrentViewModel = ViewModels[0];
}
private void ShowSettings()
{
CurrentViewModel = ViewModels[1];
}
private void ExitApplication()
{
MessageBoxResult result = MessageBox.Show("Are you sure you want to exit?", "Exit", MessageBoxButton.YesNo);
if (result == MessageBoxResult.Yes)
{
System.Windows.Application.Current.Shutdown();
}
}
#endregion
}
So, from what I understand, the ApplicationWindow.xaml should be able to determine which view to show out from what the CurrentViewModel is set to.
For the sake of information (or miss-information), here are ViewModelBase.cs:
public class ViewModelBase : INotifyPropertyChanged
{
#region INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion
}
And RelayCommand.cs:
public class RelayCommand : ICommand
{
#region Fields
private readonly Action<object> _execute;
private readonly Predicate<object> _canExecute;
#endregion
#region Constructors
public RelayCommand(Action<object> execute, Predicate<object> canExecute)
{
if (execute == null)
throw new ArgumentNullException("execute");
_execute = execute;
_canExecute = canExecute;
}
public RelayCommand(Action<object> execute) : this(execute, null)
{
}
#endregion
#region ICommand
public bool CanExecute(object parameters)
{
return _canExecute == null ? true : _canExecute(parameters);
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public void Execute(object parameters)
{
_execute(parameters);
}
#endregion
}
I hope my thought process on this was clear to you, and that one of you smart programmers out there can help solving this, and help me understand why this isn't turning out as I want it to.
In case of what I'm trying to do is harder than Elon Musk's project on making life multiplanetary, feel free to explain why and suggest me a better way to
Your Content control binding should be pointed at the actual property you change when switching ViewModels
<ContentControl Content="{Binding CurrentViewModel}"/>

XAML - Update text on different property update

So I have the following XAML:
<TextBlock Text="{Binding DisconnectedDevices, UpdateSourceTrigger=PropertyChanged}" />
The view model has the following properties:
public string DisconnectedDevices {get; set;}
public IEnumerable<IDeviceInformationVM> DeviceCollection {get; set;}
There's a method that gets called which raises the property notified event:
public void DeviceCollectionChanged()
{
RaisePropertyChanged(() => DeviceCollection);
}
I'd like to update the value in the TextBlock when DeviceCollection changes. I'm aware that I could just call RaisePropertyChanged on DisconnectedDevices but I'm wondering if its possible to update a TextBlock on a different property change event.
Thanks all!
EDIT: Thanks for the suggestions for using an ObservableCollection instead of IEnumerable, unfortunately, I'm not at liberty to change the collection type..
The DeviceCollectionChanged method is called whenever the collection changes (tedious I know...)
FURTHER EDIT:
Have just gone ahead with
RaisePropertyChanged(() => DisconnectedDevices);
I appreciate not enough information might have been provided in the question to get what I was trying to do, apologies for that
I am not sure if your current code works, but assuming it works.
Why not use - ObservableCollection<IDeviceInformationVM> instead of IEnumerable<IDeviceInformationVM> DeviceCollection you wont need the DeviceCollectionChanged event. It will be taken care.
Yes you can raise
public void DeviceCollectionChanged()
{
RaisePropertyChanged(() => DeviceCollection);
RaisePropertyChanged(() => DisconnectedDevices);
// or RaisePropertyChanged("DisconnectedDevices"); Whichever works
}
See this question, it might help you with implementation of NotifyPropertyChanged for multiple properties- WPF Notify PropertyChanged for a Get Property
Do you call the DeviceCollectionChanged() method everytime you change your DeviceCollection? How do you set DeviceCollection?
You can implement an ObservableCollection (bottom of this answer), or, depending on how you set your DeviceCollection, if for example DeviceCollection comes from a list, you can implement something like this:
private IEnumerable<IDeviceInformationVM> deviceCollection;
public IEnumerable<IDeviceInformationVM> DeviceCollection
{
get
{
return deviceCollection;
}
set
{
deviceCollection = value;
RaisePropertyChanged(() => DisconnectedDevices);
RaisePropertyChanged(() => DeviceCollection);
}
}
DeviceCollection = GetListOfIDeviceInformationVM(); //will automatically raise property changed and update your TextBlock
You won't have to keep on calling RaisePropertyChanged() which looks rather tedious
Change the type of the CollectionDevice collection to ObservableCollection then, raise the event CollectionChanged as follows :
DeviceCollection.CollectionChanged + = DeviceCollection_CollectionChanged;
I give you an implemention in MVVM with a class RelayCommand
here the view : (MainView)
<Window x:Class="WpfApplication.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApplication"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Window.DataContext>
<local:MainViewModel/>
</Window.DataContext>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<TextBlock Text="{Binding DisconnectedDevices, Mode=TwoWay}" Height="25" Width="175" Grid.Row="0" />
<Button Grid.Row="1" Content="Click" Command="{Binding ToggleExecuteCommand}" Width="100" Height="25"/>
</Grid>
the ViewModel (Main ViewModel)
using System;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
namespace WpfApplication
{
public class MainViewModel : INotifyPropertyChanged
{
private string disconnectedDevices;
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged(String info)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(info));
}
}
public MainViewModel()
{
ToggleExecuteCommand = new RelayCommand(ChangeCollection);
DeviceCollection = new ObservableCollection<DeviceInformationVM>();
DeviceCollection.CollectionChanged += DeviceCollection_CollectionChanged;
}
private void ChangeCollection(object obj)
{
DeviceCollection.Add(new DeviceInformationVM { MyProperty = "TEST" });
}
private void DeviceCollection_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
NotifyCollectionChangedAction action = e.Action;
if (action == NotifyCollectionChangedAction.Add)
{
DisconnectedDevices = "Somme thing added to collection";
}
if (action == NotifyCollectionChangedAction.Remove)
{
DisconnectedDevices = "Somme thing removed from collection";
}
}
public string DisconnectedDevices
{
get { return this.disconnectedDevices; }
set
{
if (value != this.disconnectedDevices)
{
this.disconnectedDevices = value;
NotifyPropertyChanged("DisconnectedDevices");
}
}
}
public ObservableCollection<DeviceInformationVM> DeviceCollection { get; set; }
public RelayCommand ToggleExecuteCommand { get; set; }
}
}
the RelayCommand :
using System;
using System.Windows.Input;
namespace WpfApplication
{
public class RelayCommand : ICommand
{
private Action execute;
private Predicate<object> canExecute;
private event EventHandler CanExecuteChangedInternal;
public RelayCommand(Action<object> execute)
: this(execute, DefaultCanExecute)
{
}
public RelayCommand(Action<object> execute, Predicate<object> canExecute)
{
if (execute == null)
{
throw new ArgumentNullException("execute");
}
if (canExecute == null)
{
throw new ArgumentNullException("canExecute");
}
this.execute = execute;
this.canExecute = canExecute;
}
public event EventHandler CanExecuteChanged
{
add
{
CommandManager.RequerySuggested += value;
this.CanExecuteChangedInternal += value;
}
remove
{
CommandManager.RequerySuggested -= value;
this.CanExecuteChangedInternal -= value;
}
}
public bool CanExecute(object parameter)
{
return this.canExecute != null && this.canExecute(parameter);
}
public void Execute(object parameter)
{
this.execute(parameter);
}
public void OnCanExecuteChanged()
{
EventHandler handler = this.CanExecuteChangedInternal;
if (handler != null)
{
handler.Invoke(this, EventArgs.Empty);
}
}
public void Destroy()
{
this.canExecute = _ => false;
this.execute = _ => { return; };
}
private static bool DefaultCanExecute(object parameter)
{
return true;
}
}
}
and finaly DeviceInformation
using System;
namespace WpfApplication
{
public interface IDeviceInformationVM
{
string MyProperty { get; set; }
}
public class DeviceInformationVM : IDeviceInformationVM
{
public string MyProperty
{
get; set;
}
}
}
Hope it helps

RelayCommand Won't Execute On Button Click

I've been stuck on this problem for a few hours. I am attempting to implement an MVVM-style Word Add-In in WPF. I am not using an MVVM toolkit. I have a WPF user control that is docked within a WinForm. While I am able to see the WPF user control within the win form and interact with it, my generic RelayCommand<T> that is bound to a WPF button won't execute when I click the button. The RelayCommand lives in ViewModel.cs and the DataContext for the view is set through the code-behind. I'm sure I'm doing something silly, but can't figure out what it is and therefore not sure why RelayCommand property's get{} won't get executed. Please see the code below. Thanks in advance for the help!
RelayCommand.cs (code snippet excludes namespace and includes statements)
/// <summary>
/// RelayCommand
/// </summary>
/// <typeparam name="T">Generic Parameter</typeparam>
public class RelayCommand<T> : ICommand where T : class
{
#region Constructors
/// <summary>
/// RelayCommand constructor
/// </summary>
/// <param name="exec">Delegate that encapsulates a method that takes in a single parameter and returns void</param>
/// <param name="canExec">Delegate that encapsulates a method that defines a set of criteria and returns a true if criteria is met; else false</param>
public RelayCommand(Action<T> execute, Predicate<T> canExecute = null)
{
if (execute == null)
throw new ArgumentNullException("execute is null");
_canExecute = canExecute;
_execute = execute;
}
#endregion
#region Members
/// <summary>
/// Execute method
/// </summary>
/// <param name="param">Parameter</param>
public void Execute(object param)
{
T obj = param as T;
if(obj != null)
{
_execute(obj);
}
}
/// <summary>
/// CanExec is a method that shows whether or not execution can happen
/// </summary>
/// <param name="param">Parameter</param>
/// <returns>true if can execute; else false</returns>
public bool CanExecute(object param)
{
if (_canExecute == null)
return true;
T obj = param as T;
return obj == null || _canExecute(obj);
}
/// <summary>
/// CanExec event changed
/// </summary>
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
#endregion
#region Fields
private readonly Predicate<T> _canExecute;
private readonly Action<T> _execute;
#endregion
}
SubmissionUserControl.xaml (only the pertinent snippet. excludes some code)
<Button Grid.Column="2" x:Name="SubmitButton" Command="{Binding Path=SubmitCommentCommand}"
Content="Submit" HorizontalAlignment="Right" Margin="5"/>
SubmissionUserControl.xaml.cs (contains snippet where I reference the ViewModel)
ViewModel viewModel;
public SubmissionUserControl()
{
InitializeComponent();
viewModel = new ViewModel();
DataContext = viewModel;
}
ViewModel.cs (excludes some code. only shows the pertinent RelayCommand)
/// <summary>
/// SubmitCommentCommand responsible for interacting with UI to submit a comment.
/// </summary>
/// <returns>Returns a RelayCommand that executes a method to Save comments from the comment box</returns>
public ICommand SubmitCommentCommand
{
get
{
return _submitCommentCommand ?? (_submitCommentCommand = new RelayCommand<object>(param => this.SaveComment()));
}
}
To give you a more detailed start into MVVM and RelayCommands:
You do not have to declare your ViewModel in Xaml, this is mostly done programmatically on application root level, maybe with some DI.
When sticking to this MSDN Article your RelayCommand should look like this:
public class RelayCommand : ICommand
{
#region Fields
readonly Action<object> _execute;
readonly Predicate<object> _canExecute;
#endregion // Fields
#region Constructors
public RelayCommand(Action<object> execute)
: this(execute, null)
{
}
public RelayCommand(Action<object> execute, Predicate<object> canExecute)
{
if (execute == null)
throw new ArgumentNullException("execute");
_execute = execute;
_canExecute = canExecute;
}
#endregion // Constructors
#region ICommand Members
[DebuggerStepThrough]
public bool CanExecute(object parameter)
{
return _canExecute == null ? true : _canExecute(parameter);
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public void Execute(object parameter)
{
_execute(parameter);
}
#endregion // ICommand Members
}
Additionally you can define a generic RelayCommand to handle Commandparameters like this:
public class GenericRelayCommand<T> : ICommand
{
private readonly Action<T> _execute;
public Predicate<T> CanExecuteFunc { get; private set; }
public GenericRelayCommand(Action<T> execute) : this(execute, p => true)
{}
public GenericRelayCommand(Action<T> execute, Predicate<T> canExecuteFunc)
{
_execute = execute;
CanExecuteFunc = canExecuteFunc;
}
public bool CanExecute(object parameter)
{
var canExecute = CanExecuteFunc((T)parameter);
return canExecute;
}
public void Execute(object parameter)
{
_execute((T)parameter);
}
public event EventHandler CanExecuteChanged
{
add
{
CommandManager.RequerySuggested += value;
}
remove
{
CommandManager.RequerySuggested -= value;
}
}
}
In your ViewModel the RelayCommands should be definied like this (I implemented INotifyPropertyChanged as well for further WPF Xaml Property handling example):
public class ViewModel : INotifyPropertyChanged
{
private string _comment;
public string Comment
{
get { return _comment; }
set { _comment = value; OnPropertyChanged("Comment"); }
}
public GenericRelayCommand<string> SubmitComment1Command { get; set; }
public RelayCommand SubmitComment2Command { get; set; }
public ViewModel()
{
Comment = "Hello World!";
SubmitComment1Command = new GenericRelayCommand<string>(OnSubmitComment1);
SubmitComment2Command = new RelayCommand(OnSubmitComment2);
}
private void OnSubmitComment1(string obj)
{
//Save Comment Mock with CommandParameter
MessageBox.Show(obj);
}
private void OnSubmitComment2(object obj)
{
//Save Comment Mock with Property
MessageBox.Show(Comment);
}
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName = null)
{
var handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
}
I put your Button Example into a fresh WPF Application like this:
<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow"
Width="525"
Height="350">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<StackPanel Grid.Column="0"
Orientation="Horizontal">
<TextBox Name="textBox"
Width="200"
Text="{Binding Comment,
Mode=TwoWay,
UpdateSourceTrigger=PropertyChanged}" />
<Button x:Name="SubmitButton1"
Grid.Column="0"
Margin="5"
HorizontalAlignment="Right"
Command="{Binding Path=SubmitComment1Command}"
CommandParameter="{Binding ElementName=textBox,
Path=Text}"
Content="Submit1" />
</StackPanel>
<Button x:Name="SubmitButton2"
Grid.Column="1"
Margin="5"
HorizontalAlignment="Right"
Command="{Binding Path=SubmitComment2Command}"
Content="Submit2" />
</Grid>
</Window>
And set the DataContext like this for simplicity reasons (As stated before, this is normally done through some kind of DI at root level):
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
DataContext = new ViewModel();
}
}
Then everything should work fine.
I solved this issue by telling the Model about data context in XAML instead of .cs file.
First: Tell Model the namespace in which you placed your view model, mine was like below:
xmlns:Local="clr-namespace:MKPL.Views.A01.S020"
Second: Add your ViewModel in XAML Resources like:
<UserControl.Resources>
<Local:ViewModel x:Key="dvm"/>
</UserControl.Resources>
Third: Add DataContext to the parent container,in my case that is Grid.
<Grid x:Name="LayoutRoot" DataContext="{Binding Source={StaticResource dvm}}">
Fourth: In your button code add the data context like:
<Button Grid.Column="2" x:Name="SubmitButton" Command="{Binding Path=SubmitCommentCommand, Source={StaticResource dvm}}"
Content="Submit" HorizontalAlignment="Right" Margin="5"/>
Hope it will help you

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