Serialize Dynamic Property Name for an Object using JSON.NET - c#

I'm using JSON.NET for serialization of my objects for connecting to a REST API. One of the properties in my object that needs to be serialized to JSON has a dynamic property name.
If the value contained in the struct for this property is a numeric value, then the JSON property is "type_id", however if this value is a string value, then the JSON property name is "type_code". I attempted to use a custom JsonConverter for this, but I get a JsonWriterException with this message when I attempt to serialize:
"Token PropertyName in state Property would result in an invalid JSON object. Path ''."
Below is a subset of my object, as seen below I didn't specify a property name in my object for that as such:
[JsonProperty("title",Required=Required.Always,Order=1)]
public string Title { get; set; }
[JsonProperty("date",Order=3)]
[JsonConverter(typeof(IsoDateTimeConverter))]
public DateTime Date { get; set; }
[JsonProperty(Order=2)]
[JsonConverter(typeof(TypeIdentifierJsonConverter))]
public TypeIdentifier DocTypeIdentifier { get; set; }
In the TypeIdentifier class I have the following in my WriteJson() method:
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
TypeIdentifier docTypeId;
id= (TypeIdentifier) value;
writer.WritePropertyName(id.ParameterName);
writer.WriteValue(id.Value);
}
However, I am assuming it's defaulting to the name of the object's property instead of my custom one, causing two property names for a single value within the JSON string. How can the property name be set dynamically for this, since the JsonPropertyAttribute tag appears to pull the object's property name when not specified explicitly?
NOTE: This object will never need to be deserialized from this app.
EDIT: This object is tagged with the [JsonObject(MemberSerialization.OptIn)] attribute

A JsonConverter cannot set the name of a property in a parent object. When the converter's WriteJson method is called, the property name has already been written to the JSON; the writer is expecting only a value that point. That is why you are getting an error. In order to make this work, the custom converter would have to be made for the parent object. That converter would then be responsible for writing the property names and values of its children.
Follow-up
It is possible to write a converter for the parent object such that the JSON attributes applied to it are still respected, while still achieving the result you want. I'll outline the approach below.
First, a little bit of setup. Since you did not say what your class was called, I'll assume for this example that it is called Document. We only need to make one substantive change to it, and that is to remove the [JsonConverter] attribute from the DocTypeIdentifier property. So we have:
[JsonObject(MemberSerialization.OptIn)]
class Document
{
[JsonProperty("title", Required = Required.Always, Order = 1)]
public string Title { get; set; }
[JsonProperty("date", Order = 3)]
[JsonConverter(typeof(IsoDateTimeConverter))]
public DateTime Date { get; set; }
[JsonProperty(Order = 2)]
public TypeIdentifier DocTypeIdentifier { get; set; }
public string OtherStuff { get; set; }
}
You also did not show the code for the TypeIdentifier class, so I'll just assume it looks like this, for sake of example:
class TypeIdentifier
{
public string Value { get; set; }
public string ParameterName { get; set; }
}
With that out of the way, we can make the converter. The approach is fairly straightforward: we load the Document into a JObject, taking advantage of the fact that it respects the attributes applied, then go back and fix the serialization of the DocTypeIdentifier since it needs special handling. Once we have that, we write out the JObject to the JsonWriter. Here is the code:
class DocumentConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return (objectType == typeof(Document));
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
Document doc = (Document)value;
// Create a JObject from the document, respecting existing JSON attribs
JObject jo = JObject.FromObject(value);
// At this point the DocTypeIdentifier is not serialized correctly.
// Fix it by replacing the property with the correct name and value.
JProperty prop = jo.Children<JProperty>()
.Where(p => p.Name == "DocTypeIdentifier")
.First();
prop.AddAfterSelf(new JProperty(doc.DocTypeIdentifier.ParameterName,
doc.DocTypeIdentifier.Value));
prop.Remove();
// Write out the JSON
jo.WriteTo(writer);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
throw new NotImplementedException();
}
}
Now we have the converter, but the catch is we cannot simply decorate the Document class with a [JsonConverter] attribute in order to use it. If we did, we would end up with a recursive loop as the converter tried to use itself when we loaded the document into the JObject. So instead, we need to create an instance of the converter and pass it to the serializer via settings. The converter's CanConvert method ensures it gets used on the correct class. The JObject.FromObject method uses a different serializer instance internally, so it does not see the DocumentConverter and thus does not get into trouble.
JsonSerializerSettings settings = new JsonSerializerSettings();
settings.Converters.Add(new DocumentConverter());
string json = JsonConvert.SerializeObject(doc, settings);
Here is a demo showing the converter in action:
class Program
{
static void Main(string[] args)
{
Document doc = new Document
{
Title = "How to write a JSON converter",
Date = DateTime.Today,
DocTypeIdentifier = new TypeIdentifier
{
ParameterName = "type_id",
Value = "26"
},
OtherStuff = "this should not appear in the JSON"
};
JsonSerializerSettings settings = new JsonSerializerSettings();
settings.Converters.Add(new DocumentConverter());
settings.Formatting = Formatting.Indented;
string json = JsonConvert.SerializeObject(doc, settings);
Console.WriteLine(json);
}
}
Here is the output from the above:
{
"title": "How to write a JSON converter",
"type_id": "26",
"date": "2014-03-28T00:00:00-05:00"
}

Related

two different values in third party JSON API, making Newtonsoft break

Hi I'm hoping you can help.
I'm working on converting Stocks data from a third party API to a c# data type, but the problem is, the JSON objects have multiple values.
For example:
"sharesShortPriorMonth":{"raw":4680878,"fmt":"4.68M","longFmt":"4,680,878"}
the one I want is the fmt value (4.68M), and I'm trying to put it into the C# field public string sharesShortPriorMonth { get; set; }
My question is, when I Deserialize from a JSON string, it's expecting something more like "sharesShortPriorMonth": "4.68M"
How can I tell Json.NET to take that value?
I've already checked the documentation, the JSONProperty Attribute isn't what i want, because that maps different names. not child values.
Thanks in advance.
Personally, I would choose the solution of #Serge (but the sharesShortPriorMonthJo property should be private in my opinion because not necessary from the outside, but rather confusing for the client). If you want to keep your class as clean as possible, then you could use a custom JsonConverter, as pointed out by #GuruStron . However, the complexity is just moved in another class, the JsonConverter precisely.
The simplest (?) JsonConverter you could use in your case is:
public class CustomConverter : JsonConverter<string>
{
public override void WriteJson(JsonWriter writer, string value, JsonSerializer serializer)
{
throw new NotImplementedException();
}
public override string ReadJson(JsonReader reader, Type objectType, string existingValue, bool hasExistingValue, JsonSerializer serializer)
{
var tokens = new Dictionary<string, object>();
serializer.Populate(reader, tokens);
return (string) tokens["fmt"] ?? throw new JsonReaderException(#"""fmt"" not found in sharesShortPriorMonth");
}
}
The Populate method comes in very handy in this case because we can fill in a dictionary containing all the json attributes, eventually we just need to retrieve the fmt property.
The Stocks class becomes:
public class Stocks
{
[JsonConverter(typeof(CustomConverter))]
public string sharesShortPriorMonth { get; set; }
}
You need either change your sharesShortPriorMonth to be of type representing the existing json structure (you can include only needed properties):
public SharesShortPriorMonth sharesShortPriorMonth { get; set; }
public class SharesShortPriorMonth
{
public string fmt { get; set; }
}
Or create custom converter and mark field with corresponding attribute.
I would use something like this
public class Stocks
{
... another properties
[JsonProperty("sharesShortPriorMonth")]
public JObject sharesShortPriorMonthJo { set { sharesShortPriorMonth = (string) value["fmt"]; }}
[JsonIgnore]
public string sharesShortPriorMonth { get; private set;}
}

Using Newtonsoft.JSON custom converters to read json with different input

I am using NewtonSoft.Json to read/write our data as json. One (very simplified) example of this is:
{
"$type": "MyNamespace.LandingEvent, MyAssembly",
"TimeOfLanding": "2021-04-11T15:00:00.000Z",
"AirportName": "KLAX",
"AirportRunway": "25L"
}
With a C# DTO class that mimicks the properties. Note that we use TypeNameHandling.
We want to change our C# class to a more complex setup:
class Airport
{
public string Name { get; set; }
public string Runway { get; set; }
}
class LandingEvent
{
public DateTime TimeOfLanding { get; set; }
public Airport Airport { get; set; }
}
which will result in, that new data will be written to JSON as:
{
"$type": "MyNamespace.LandingEvent, MyAssembly",
"TimeOfLanding": "2021-04-11T15:00:00.000Z",
"Airport": {
"Name": "KLAX",
"Runway": "25L"
}
}
But we still need to be able to read the old JSON data and parse into the new class structure. And this is what I currently struggle with.
I know that the way to go is probably a specialized JsonConverter. I have a couple of questions in this regard:
How do I read the $type property and instantiate the right type? (my overriden CanConvert() method is fed the name of a base-class (due to the real context being more complex than this example).
I only want to do custom read, if the property AirportName exsist. How do I fall-back to default deserialization, if this is not the case?
Edit: Some clarification is in order. If I create a custom JsonConverter, then CanConvert will receive the type EventBase, but the $type can actually contain either "MyNamespace.LandingEvent, MyAssembly" or "MyNamespace.TakeoffEvent, MyAssembly". Therefore I will probably need to instantiate the returned object myself based on this value. I am not sure how, though.
You can use a custom JsonConverter to do double duty in handling both the polymorphic event types and the varying JSON formats. Below is an example. It works by loading the data into a JObject, where it can read the $type property and instantiate the correct event type. From there, it will try to populate the event object from the JSON. If the Airport fails to deserialize, it will then attempt to read the legacy airport proprties and populate a new Airport instance from that.
class EventConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return typeof(BaseEvent).IsAssignableFrom(objectType);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
JObject obj = JObject.Load(reader);
string type = (string)obj["$type"];
BaseEvent baseEvent;
if (type.Contains(nameof(TakeoffEvent)))
{
baseEvent = new TakeoffEvent();
}
else
{
baseEvent = new LandingEvent();
}
serializer.Populate(obj.CreateReader(), baseEvent);
if (baseEvent.Airport == null)
{
baseEvent.Airport = new Airport
{
Name = (string)obj["AirportName"],
Runway = (string)obj["AirportRunway"]
};
}
return baseEvent;
}
public override bool CanWrite => false;
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
throw new NotImplementedException();
}
}
Note: this assumes your class structure actually looks like this:
class Airport
{
public string Name { get; set; }
public string Runway { get; set; }
}
class BaseEvent
{
public Airport Airport { get; set; }
}
class TakeoffEvent : BaseEvent
{
public DateTime TimeOfTakeoff { get; set; }
}
class LandingEvent : BaseEvent
{
public DateTime TimeOfLanding { get; set; }
}
To use the converter, add it to the Converters collection in the JsonSerializerSettings, and pass the settings to DeserializeObject():
var settings = new JsonSerializerSettings
{
TypeNameHandling = TypeNameHandling.Objects,
Converters = new List<JsonConverter> { new EventConverter() }
};
var baseEvent = JsonConvert.DeserializeObject<BaseEvent>(json, settings);
Here is a working demo: https://dotnetfiddle.net/jSaq4T
See also: Adding backward compatibility support for an older JSON structure
Classes change, this kind of Json strings change and will get extra features in future versions. You'll keep adjusting your declarations. With Newtonsoft, you can add custom handlers for varying class inheritance and keep using deserialize, but you'll have to maintain that code.
For dynamic Json, I find it easier to use JObject, JArray and JToken instead, to freely parse a Json string. Especially if you're only interested in some of the fields.
I can only give you an example, I think this is (a little) related to your project, but not the same part (smiley)
I use below code to decode part of a glTF 3d-object file produced by Blender in MSFS-converted format. This Json-like format consists of sections. Each Json section looks something like this,
"asset" : {
"extensions" : {
"ASOBO_normal_map_convention" : {
"tangent_space_convention" : "DirectX"
}
},
"generator" : "Extended Khronos glTF Blender I/O v1.0.0",
"version" : "2.0"
},
.. but these sections and their fields are mostly optional and in some GLtf's they are not filled in. It is not "serializable or deserializable" to classes.
I declare some
public JObject AssetObject;
.. filling it in from Json string sJson as follows:
dynamic stuff = JObject.Parse(sJson);
var pp = stuff.Children();
Dictionary<string, bool> d = new Dictionary<string, bool>();
foreach (JProperty jo in pp) d[jo.Name] = true; // all sections
string cSection= "asset";
if (!d.ContainsKey(cSection)) { LogLine(98, "Warning: BPG Json has no " + cSection + " section."); return false; }
else
{
AssetObject = (JObject)stuff[cSection];
ParseGLBAsset();
}
Notice the use of a dynamic declaration at first, a section will land in JObject via cast. I store the various parts of the section into string properties. The parse itself takes place in ParseGLBAsset(), this function looks as follows:
public void ParseGLBAsset()
{
foreach (JProperty jbp in AssetObject.Children())
if (jbp.Name == "generator")
{ GLBGenerator = jbp.Value.ToString(); }
else
if (jbp.Name == "extensions")
{
GLBAssetExtensions = jbp.Value.ToString();
LogLine(0, "Asset extensions: " + GLBAssetExtensions);
}
else
if (jbp.Name == "version")
{ GLBVersion = jbp.Value.ToString(); }
LogLine(1, "Found asset.generator=" + GLBGenerator);
LogLine(1, "Found asset.version=" + GLBVersion);
}

Is it possible to deserialize into property rather than an object

Appologies if its already been asked, I could not find anything helpful to my situation.
I need to deserialize a JSON in a property of my object instead of a whole object. The reason I am trying to do it, is that is simply generics.
I have the following situation
For instance I have
Class User
{
int UserId {get;set;}
string Name {get;set;
}
Class Wanted : CustomClass
{
User[] Users {get;set;}
public override void Map(){ }
public override void Scan(){ }
}
My Json is:
[
{
"userId": 1,
"name": "Josh"
},
{
"userId": 5,
"name" : "Martin"
}
]
Is it possible to deserialize(+ generics) my JSON directly into my Wanted class instead of serializing into A and then assign it into Wanted ?
The goal is after the serialization I will have object with type Wanted and an array with 2 users in it.
Since the JSON does not match the class you want to deserialize into, and you cannot change the JSON, you will need to use a custom JsonConverter to bridge the gap.
To make it work you'll need to introduce an interface IHasUsers which your Wanted class (or its base class) will need to implement:
interface IHasUsers
{
User[] Users { get; set; }
}
class Wanted : CustomClass, IHasUsers
{
public User[] Users { get; set; }
...
}
Then you can make a generic converter which will instantiate the Wanted class (or any other class which implements IHasUsers) and populate the Users property:
class UserListConverter<T> : JsonConverter where T: IHasUsers, new()
{
public override bool CanConvert(Type objectType)
{
return typeof(IHasUsers).IsAssignableFrom(objectType);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
JArray array = JArray.Load(reader);
T obj = new T() { Users = array.ToObject<User[]>() };
return obj;
}
public override bool CanWrite
{
get { return false; }
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
throw new NotImplementedException();
}
}
Then you can deserialize your JSON like this:
Wanted wanted = JsonConvert.DeserializeObject<Wanted>(json, new UserListConverter<Wanted>());
Here is a demo: https://dotnetfiddle.net/KL6Ok6
Hope this is what you were looking for.
Since Wanted is "your desired class", there needs to be an instance of Wanted created somewhere. You might just as well create it yourself rather than having a derserializer do it for you. Once you have done this you can simply set the Users property to the deserialized data:
var wanted = new Wanted() { Users = JsonConvert.DeSerialize<User[]>(myString) };
You don't deserialize some data "into a property" without deserializing it to some object of some type first. Once you have done this you can then set the property to the object that contains the deserialized data.
There is nothing generic about Wanted here though and the deserializer cannot be supposed to figure out that it should create a Wanted or any other type unless you specify the type to derserialize the data to somewhere.
And there is no point of deserializing the data to a type defined at compile time if you don't know that the data matches this type. Then you might as well create an anonymous object or a dictionary of key/value pairs.
You can use Newtonsoft.json . Try below
var files = JArray.Parse(YourJSON);
var recList = files.SelectTokens("$").ToList();
foreach (JObject item in recList.Children())
{
foreach (JProperty prop in item.Children())
{
string key = prop.Name.ToString();
string value = prop.Value.ToString();
// and add these to an array
}
}

NewtonSoft JsonConverter - Access other properties

I have a need to format the output json of a decimal to a currency, with the culture specified my the object I am serializing, the object could be nested so I cannot preset the option in the serializer. The current way I am doing this is by using extra string properties that format the output.
[JsonIgnore]
public decimal Cost {get;set;}
[JsonIgnore]
public CultureInfo Culture {get;set;}
public string AsCurrency(decimal value) {
return string.Format(this.Culture, "{0:c}", value);
}
[JsonProperty("FormattedCost")]
public string FormatedCost {
get { return this.AsCurrency(this.Cost); }
}
I have alot of properties to deal with, I'm not bothered about Deserializing, the JsonObject is used by a different language to populated a PDF and so I want the string values.
Ideally I'd like a JsonConverter so I can just do
[JsonProperty("FormattedCost")]
[JsonConverter(typeof(MyCurrencyConverter))]
public decimal Cost {get;set;}
The issue I have is how to access the Culture property of the containing object in the converter.
public class MyCurrencyConverter : JsonConverter
{
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var culture = // How do I get the Culture from the parent object?
writer.WriteValue(string.format(culture, "{0:c}", (decimal)value);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
throw new NotImplementedException();
}
public override bool CanConvert(Type objectType)
{
return typeof(decimal) == objectType;
}
}
As Requested sample JSON.
for an array of Contract classes that each have a Cost and an Culture.
[{ FormattedCost : "£5000.00"}, { FormattedCost : "$8000.00"}, { FormattedCost : "€599.00"}]
The actual objects are a lot more complicated, multiple fields with nested Assets that would have their own figures. Additionally not all decimals would be currencies.
I don't really want to have to write a custom serializer for the Contract itself as I would then have to modify it each time the properties change.
The ideal solution is being able to tag certain decimal properties with the converter attribute so it can handle it.
The other way I was thinking of going was to make a custom class for the decimal properties with an implicit conversion from decimal, however that gets more complicated as some properties are calculated properties based on previous results.
WORKAROUND
I have a work-around for my use case, but it uses reflection to obtain a private variable in the serializer.
var binding = BindingFlags.NonPublic | BindingFlags.Instance;
var writer = serializer.GetType()
.GetMethod("GetInternalSerializer", binding)
?.Invoke(serializer, null);
var parent = writer?.GetType()
.GetField("_serializeStack", binding)
?.GetValue(writer) is List<object> stack
&& stack.Count > 1 ? stack[stack.Count - 2] as MyType: null;
In my tested use cases this gives me the parent object, but it's not using the public API.
What you want to do is to intercept and modify the value of a specific property of an object as it is being serialized while using default serialization for all other properties. This can be done with a custom ContractResolver that replaces the ValueProvider of the property in question when a specific attribute is applied.
First, define the following attribute and contract resolver:
[System.AttributeUsage(System.AttributeTargets.Property | System.AttributeTargets.Field, AllowMultiple = false)]
public class JsonFormatAttribute : System.Attribute
{
public JsonFormatAttribute(string formattingString)
{
this.FormattingString = formattingString;
}
/// <summary>
/// The format string to pass to string.Format()
/// </summary>
public string FormattingString { get; set; }
/// <summary>
/// The name of the underlying property that returns the object's culture, or NULL if not applicable.
/// </summary>
public string CulturePropertyName { get; set; }
}
public class FormattedPropertyContractResolver : DefaultContractResolver
{
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
{
return base.CreateProperties(type, memberSerialization)
.AddFormatting();
}
}
public static class JsonContractExtensions
{
class FormattedValueProvider : IValueProvider
{
readonly IValueProvider baseProvider;
readonly string formatString;
readonly IValueProvider cultureValueProvider;
public FormattedValueProvider(IValueProvider baseProvider, string formatString, IValueProvider cultureValueProvider)
{
this.baseProvider = baseProvider;
this.formatString = formatString;
this.cultureValueProvider = cultureValueProvider;
}
#region IValueProvider Members
public object GetValue(object target)
{
var value = baseProvider.GetValue(target);
var culture = cultureValueProvider == null ? null : (CultureInfo)cultureValueProvider.GetValue(target);
return string.Format(culture ?? CultureInfo.InvariantCulture, formatString, value);
}
public void SetValue(object target, object value)
{
// This contract resolver should only be used for serialization, not deserialization, so throw an exception.
throw new NotImplementedException();
}
#endregion
}
public static IList<JsonProperty> AddFormatting(this IList<JsonProperty> properties)
{
ILookup<string, JsonProperty> lookup = null;
foreach (var jsonProperty in properties)
{
var attr = (JsonFormatAttribute)jsonProperty.AttributeProvider.GetAttributes(typeof(JsonFormatAttribute), false).SingleOrDefault();
if (attr != null)
{
IValueProvider cultureValueProvider = null;
if (attr.CulturePropertyName != null)
{
if (lookup == null)
lookup = properties.ToLookup(p => p.UnderlyingName);
var cultureProperty = lookup[attr.CulturePropertyName].FirstOrDefault();
if (cultureProperty != null)
cultureValueProvider = cultureProperty.ValueProvider;
}
jsonProperty.ValueProvider = new FormattedValueProvider(jsonProperty.ValueProvider, attr.FormattingString, cultureValueProvider);
jsonProperty.PropertyType = typeof(string);
}
}
return properties;
}
}
Next, define your object as follows:
public class RootObject
{
[JsonFormat("{0:c}", CulturePropertyName = nameof(Culture))]
public decimal Cost { get; set; }
[JsonIgnore]
public CultureInfo Culture { get; set; }
public string SomeValue { get; set; }
public string SomeOtherValue { get; set; }
}
Finally, serialize as follows:
var settings = new JsonSerializerSettings
{
ContractResolver = new FormattedPropertyContractResolver
{
NamingStrategy = new CamelCaseNamingStrategy(),
},
};
var json = JsonConvert.SerializeObject(root, Formatting.Indented, settings);
Notes:
Since you are not serializing the culture name, I can't see any way to deserialize the Cost property. Thus I threw an exception from the SetValue method.
(And, even if you were serializing the culture name, since a JSON object is an unordered set of name/value pairs according the standard, there's no way to guarantee the culture name appears before the cost in the JSON being deserialized. This may be related to why Newtonsoft does not provide access to the parent stack. During deserialization there's no guarantee that required properties in the parent hierarchy have been read - or even that the parents have been constructed.)
If you have to apply several different customization rules to your contracts, consider using ConfigurableContractResolver from How to add metadata to describe which properties are dates in JSON.Net.
You may want to cache the contract resolver for best performance.
Another approach would be to add a converter to the parent object that generates a default serialization to JObject by disabling itself temporarily, tweaks the returned JObject, then writes that out. For examples of this approach see JSON.Net throws StackOverflowException when using [JsonConvert()] or Can I serialize nested properties to my class in one operation with Json.net?.
In comments you write, Inside WriteJson I cannot figure out how to access the parent object and it's properties. It should be possible to do this with a custom IValueProvider that returns a Tuple or similar class containing the parent and the value, which would be used in concert with a specific JsonConverter that expects such input. Not sure I'd recommend this though since it's extremely tricky.
Working sample .Net fiddle.

Selectively escape HTML in strings during deserialization

I'm looking to write a JsonConverter which escapes HTML in strings, unless the [AllowHtml] attribute has been applied;
private class ObjectWithStrings
{
// will be HTML-escaped
public string Name { get; set; }
// won't be escaped
[AllowHtml]
public string Unsafe { get; set; }
}
So I'm trying to write a JsonConverter with a custom ReadJson property;
public override bool CanConvert(Type objectType)
{
return objectType == typeof(string);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
var s = (string)reader.Value;
if (s == null)
{
return null;
}
// here I need to get a PropertyInfo so I can call GetCustomAttribute<AllowHtmlAttribute>();
var encoded = System.Web.Security.AntiXss.AntiXssEncoder.HtmlEncode(s, useNamedEntities: true);
return encoded;
}
The gap I've got is that I can't see if Json.Net will let me know the property I'm reading into. Consequently, I can't figure out how to get the property's custom attributes.
Is there a way to find out what property I'm serialising into, or a different pattern recommended for this kind of thing?
EDIT: I failed to write a clear question; I've attempted to write a JsonConverter which deserialises strings, -- see the implementation above of CanConvert(). I suspect that choice is the start of my problem; I may need to deserialise objects with string properties, and do a standard deserialize except when deserialising particular properties.
From within a custom JsonConverter, you can find the name of the JSON property being deserialized by picking it out of the Path property from the JsonReader.
string propertyName = reader.Path.Split('.').Last();
However, this will not solve your overall problem. Assuming the name of the JSON property matches your target class property, you'd still need a way to get the parent object type so you can get the custom attributes from it. Unfortunately, this information is not available to you inside a converter. A converter is intended to be responsible only for the object type it says it can convert (string in your case), and that object's child properties (none in this case, since string is a primitive). So, to make it work, the converter would need to be written to operate on the parent class, and would then need to handle all the string properties of that class. Since your goal seems to be to apply the HTML encoding behavior to all strings in all classes, then you would need a generic converter that handles all non-primitive types, which could get pretty messy, depending on the breadth of what you're trying to deserialize.
Fortunately, there is a better way. Instead of using a JsonConverter, you can use a custom IContractResolver in combination with a IValueProvider to solve this. A ContractResolver is much better suited to problems like this where you want to apply a certain behavior broadly.
Below is an example of the code you would need. The CustomResolver class extends the DefaultContractResolver provided by Json.Net. The CreateProperties() method inspects the JsonProperty objects created by the base resolver and attaches an instance of the inner HtmlEncodingValueProvider class to any string properties which do not have the [AllowHtml] attribute applied. Each value provider later handles the actual encoding of its target string property via the SetValue() method.
public class CustomResolver : DefaultContractResolver
{
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
{
IList<JsonProperty> props = base.CreateProperties(type, memberSerialization);
// Find all string properties that do not have an [AllowHtml] attribute applied
// and attach an HtmlEncodingValueProvider instance to them
foreach (JsonProperty prop in props.Where(p => p.PropertyType == typeof(string)))
{
PropertyInfo pi = type.GetProperty(prop.UnderlyingName);
if (pi != null && pi.GetCustomAttribute(typeof(AllowHtmlAttribute), true) == null)
{
prop.ValueProvider = new HtmlEncodingValueProvider(pi);
}
}
return props;
}
protected class HtmlEncodingValueProvider : IValueProvider
{
PropertyInfo targetProperty;
public HtmlEncodingValueProvider(PropertyInfo targetProperty)
{
this.targetProperty = targetProperty;
}
// SetValue gets called by Json.Net during deserialization.
// The value parameter has the original value read from the JSON;
// target is the object on which to set the value.
public void SetValue(object target, object value)
{
var encoded = System.Web.Security.AntiXss.AntiXssEncoder.HtmlEncode((string)value, useNamedEntities: true);
targetProperty.SetValue(target, encoded);
}
// GetValue is called by Json.Net during serialization.
// The target parameter has the object from which to read the string;
// the return value is the string that gets written to the JSON
public object GetValue(object target)
{
// if you need special handling for serialization, add it here
return targetProperty.GetValue(target);
}
}
}
To use the resolver, create a new JsonSerializerSettings instance, then set its ContractResolver property to a new instance of the custom resolver and pass the settings to the JsonConvert.DeserializeObject() method.
Here is a short demo:
class Program
{
static void Main(string[] args)
{
string json = #"
{
""Name"" : ""<b>Foo Bar</b>"",
""Description"" : ""<p>Bada Boom Bada Bing</p>"",
}";
JsonSerializerSettings settings = new JsonSerializerSettings
{
ContractResolver = new CustomResolver()
};
Foo foo = JsonConvert.DeserializeObject<Foo>(json, settings);
Console.WriteLine("Name: " + foo.Name);
Console.WriteLine("Desc: " + foo.Description);
}
}
class Foo
{
public string Name { get; set; }
[AllowHtml]
public string Description { get; set; }
}
class AllowHtmlAttribute : Attribute { }
Here is the output. Notice that the Name property gets HTML encoded while the Description property does not.
Name: <b>Foo Bar</b>
Desc: <p>Bada Boom Bada Bing</p>
Fiddle: https://dotnetfiddle.net/cAg4NC

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