Processes standardError from within a separate class - c#

I am having difficulty redirecting the output from a console application to a Windows Form App, when the process is created in a separate *.dll file (excuse the sloppy terminology, but I'm new to programming). I came across this link (and I may pursue his method), detailing a similar problem: http://www.codeproject.com/KB/threads/launchprocess.aspx?msg=3087118 I can read one line from the console, but how to get it to stay open?
So basically my question is how one accesses streamreader output from within a separate class properly?
The code below works perfectly when called locally.
private void exampleErrorRedirection()
{
Process proc = new Process();
proc.StartInfo.FileName = /exampleconsoleapp.exe;
proc.StartInfo.Arguments = "some arguments that work";
proc.StartInfo.RedirectStandardError = true;
proc.StartInfo.UseShellExecute = false;
proc.StartInfo.CreateNoWindow = true;
if (!proc.Start())
{
Console.WriteLine("Error starting");
return;
}
StreamReader reader = proc.StandardError;
string line;
while ((line = reader.ReadLine()) != null)
{
textBoxForStandardError.Text = line;
}
proc.Close();
}
However I want to be able to have the output redirected from a separate class when called. Atm I can only get the first line from the console, and it does not update.
private void exampleErrorRedirection()
{
exampleDLLFile.startProc ConsoleApp new exampleDLLFile.startProc();
ConsoleApp.Run();
while (convert.line != null)
{
textBoxForStandardError.Text = ConsoleApp.line;
}
}
where the class houses a method like so:
public class convertFile
{
public string line;
public void Run()
{
Process proc = new Process();
proc.StartInfo.FileName = /exampleconsoleapp.exe;
proc.StartInfo.Arguments = "some arguments that work";
proc.StartInfo.RedirectStandardError = true;
proc.StartInfo.UseShellExecute = false;
proc.StartInfo.CreateNoWindow = true;
if (!proc.Start())
{
Console.WriteLine("Error starting");
}
StreamReader reader = proc.StandardError;
while ((line = reader.ReadLine()) != null)
{
line = reader.ReadLine();
}
proc.Close();
}
}

You need to add a DataReceivedEventHandler for the event Process.ErrorDataReceived:
// process is Process
process.UseShellExecute = false;
process.RedirectStandardError = true;
process.ErrorDataReceived += DataReceived;
process.Start();
process.BeginErrorReadLine(); // start asynchronous error read
.
.
.
process.CancelErrorRead();
void DataReceived(object sender, DataReceivedEventArgs e) {
// e.Data is line of redirected standard error
}

Related

How can I feed commands to cmd.exe process via an input stream manually?

The question sounds a bit, dense. Here is a slightly longer version:
I need to have the main loop wait for user input and also have a process running and waiting for input from a stream to which the user input is to be sent.
Full story: I'm building a Cmd emulator and at first everything looked fine: The user enters a command, it gets echoed to the output area, processed and StdOut and StdErrOut are captured and also added to the output TextBox.
The only problem was, that, as the cmd process was created and started separately for each command, no state was kept. Neither variables nor codepage nor working directory etc..
So I decided to invent a little hack: Entering an opening or closing parenthesis starts and stops collecting the commands instead of executing them. After the closing parenthesis the list of commands ('batch') is used in the processBatch method to feed them all to the cmd process vie its redirected input. Worked fine.
The only problem was, obviously, now I got state but lost immediate response, so any errors wouldn't pop up until the batch was run.
So I decided to combine the good parts and, well, I knew I was heading for trouble when I realized, that to keep two loops working & waiting I have to use threading. Which I haven't done in years..
In the layout I chose the main() loop waits for user input and startCMDtask() runs startCMD() in a task. Here the input stream is scanned until is has data and then the cmd process is to process them..
But it doesn't work.
List<string> batch = new List<string>();
public volatile string output = "+";
public volatile string outputErr = "-";
Process CMD;
Task cmdTask;
volatile Queue<string> cmdQueue = new Queue<string>();
volatile public bool CMDrunning = false;
Tthis works just fine
private void processBatch()
{
Process p = new Process();
ProcessStartInfo info = new ProcessStartInfo();
info.FileName = "cmd.exe";
info.RedirectStandardOutput = true;
info.RedirectStandardError = true;
info.RedirectStandardInput = true;
info.UseShellExecute = false;
p.StartInfo = info;
p.Start();
using (StreamWriter sw = p.StandardInput)
{
if (sw.BaseStream.CanWrite)
foreach(string line in batch) sw.WriteLine(line);
}
output = "^"; outputErr = "~";
try { output = p.StandardOutput.ReadToEnd(); } catch { }
try { outputErr = p.StandardError.ReadToEnd(); } catch { }
try { p.WaitForExit(); } catch { }
tb_output.AppendText(output + "\r\n" + outputErr + "\r\n");
}
These don't quite, but almost..
private void setupCMD()
{
CMD = new Process();
ProcessStartInfo info = new ProcessStartInfo();
info.FileName = "cmd.exe";
// info.Arguments = "/K"; // doesn't make a difference
info.CreateNoWindow = true;
info.RedirectStandardOutput = true;
info.RedirectStandardError = true;
info.RedirectStandardInput = true;
info.UseShellExecute = false;
CMD.StartInfo = info;
}
private void startCMDtask()
{
var task = Task.Factory.StartNew(() => startCMD());
cmdTask = task;
}
private void startCMD()
{
try { CMD.Start(); CMDrunning = true; }
catch { output = "Error starting cmd process.\r\n"; CMDrunning = false; }
using (StreamWriter sw = CMD.StandardInput)
{
if (sw.BaseStream.CanWrite)
do {
try
{
string cmd = cmdQueue.Dequeue();
if (cmd != null & cmd !="")
{
sw.WriteLine(cmd);
processOutputStreams();
}
}
catch {}
} while (CMDrunning);
}
private void processOutputStreams()
{
string newOutput = ""; string newOutputErr = "";
while (CMD.StandardOutput.Peek() > 0)
newOutput += (char)(CMD.StandardOutput.Read());
newOutput += "!?"; // at this point stdout is correctly captured (1)
try {
while (CMD.StandardError.Peek() > 0) // from here execution jumps away (2)
{ newOutputErr += (char)(CMD.StandardError.Read()); }
} catch {
newOutputErr = "?"; // never comes here
}
lock (output) // no noticable difference
lock (outputErr) //
{ // if I jump here (3) from (1) the result is displayed
// but not if i comment out the 2nd while loop (2)
if (newOutput != null & newOutput != "") output += newOutput + "\r\n";
if (newOutputErr != null & newOutputErr != "") outputErr += newOutputErr + "\r\n";
}
}
This is the call from the input processor in the main thread:
lock (cmdQueue) cmdQueue.Enqueue(cmd);
I have no idea which part is the problem: the process, the cmd shell, the input stream, the output stream, the threading, the locks or all of it in turns..??
I finally got it working. The reason for the erratic behaviour I described in the code samples was that the 3 streams were not accessed in an async'ed manner.
To rectify I discarded the processOutput function and replaced it by two calls that the process itself triggers. MS documetation gives a fine example here
I also made the StreamWriter sync, that feeds the process and the whole task it runs in as well.
Here is the new code:
private void startCMDtask()
{
var task = Task.Factory.StartNew(() => startCMD());
cmdTask = task;
}
private async void startCMD()
{
try { CMD.Start(); CMDrunning = true; }
catch { cmdErrOutput.Append("\r\nError starting cmd process.");
CMDrunning = false; }
CMD.BeginOutputReadLine();
CMD.BeginErrorReadLine();
using (StreamWriter sw = CMD.StandardInput)
{
if (sw.BaseStream.CanWrite)
do {
try
{
string cmd = cmdQueue.Dequeue();
if (cmd != null & cmd !="") await sw.WriteLineAsync(cmd);
}
catch { }
} while (CMDrunning);
try { CMD.WaitForExit(); }
catch { cmdErrOutput.Append("WaitForExit Error.\r\n"); }
}
}
This is how the process is set up now:
private void setupCMD()
{
CMD = new Process();
ProcessStartInfo info = new ProcessStartInfo();
info.FileName = "cmd.exe";
info.CreateNoWindow = true;
info.RedirectStandardOutput = true;
info.RedirectStandardError = true;
info.RedirectStandardInput = true;
info.UseShellExecute = false;
CMD.OutputDataReceived += new DataReceivedEventHandler(cmdOutputDataHandler);
CMD.ErrorDataReceived += new DataReceivedEventHandler(cmdErrorDataHandler);
cmdOutput = new StringBuilder();
cmdErrOutput = new StringBuilder();
CMD.StartInfo = info;
}
And here are the output handlers:
private static void cmdOutputDataHandler(object sendingProcess, DataReceivedEventArgs outLine)
{
if (!String.IsNullOrEmpty(outLine.Data))
{ // Add the text to the collected output.
cmdOutput.Append(Environment.NewLine + outLine.Data);
}
}
private static void cmdErrorDataHandler(object sendingProcess, DataReceivedEventArgs outLine)
{
if (!String.IsNullOrEmpty(outLine.Data))
{ // Add the text to the collected error output.
cmdErrOutput.Append(Environment.NewLine + outLine.Data);
}
}
At the end of the user input porcessing this is how the input queue is ged and the output fetched:
cmdUnDoStack.Push(cmd);
Application.DoEvents();
TaskScheduler uiScheduler = TaskScheduler.FromCurrentSynchronizationContext();
Task.Factory.StartNew(() => updateOutputArea(uiScheduler));
Using this little routine:
private void updateOutputArea(TaskScheduler uiScheduler)
{
Task.Factory.StartNew(() =>
{
tb_output.AppendText(cmdOutput + "\r\n" + cmdErrOutput + "\r\n");
cmdOutput.Clear();
cmdErrOutput.Clear();
}, System.Threading.CancellationToken.None, TaskCreationOptions.None, uiScheduler);
}
And now for the special treament some of the good old commands like CLS or COLOR need.. ;-)

In C# How do you read from DOS program you executed if the program is constantly outputting?

I have found many examples of coding on how to execute cmd.exe and execute a command, and execute even nslookup and interact, but the problem I am having is with a particular dos program that when it starts, it does not stop "outputting". here is some code and I will put a comment and the errors I get from C#
Here is how I have it setup in a more advanced way so I can receive output from the program on events
public void StartApplication(string appNameAndPath)
{
StreamReader outputStream;
Process p = new Process();
p.StartInfo.FileName = appNameAndPath;
p.StartInfo.RedirectStandardOutput = true;
p.StartInfo.UseShellExecute = false;
p.StartInfo.CreateNoWindow = false;//for now just so I can see it
p.Start();
//here is my advanced example
if(advanced == true)
{
outputStream = p.StandardOutput;
DoReadOutPut();
}
else
{//here is a simple example
while (p.StandardOutput.ReadLine() != null) //this hangs here until the application exists
{
txt += (p.StandardOutput.ReadLine());
}
}
}
void DoReadOutput()
{
outputStream.BaseStream.BeginRead( readOutputBuffer, 0, readOutputBuffer.Length, new AsyncCallback( OnReadOutputCompleted ), null );
//this does sometimes fire but only with 0 bytes, on other dos programs it would say Memory read not allowed
}
void OnReadOutputCompleted( IAsyncResult result )
{
int cbRead = outputStream.BaseStream.EndRead( result );
ProcessOutput( readOutputBuffer, cbRead );
DoReadOutput();
}
private void ProcessOutput(byte[] buffer, int cbRead)
{
string text = p.StartInfo.StandardOutputEncoding.GetString(buffer, 0, 10000); //this is where it hangs until the program exits or is not writing anymore
this.Invoke((Action)delegate
{
SetTextBoxValue(text);//im doing this because im on another thread otherwise textBox1.Text - text"
});
}
I do not want to have to use API and GetText and create an engine to ReadLastLine, can anyone help me with this? I suppose you would want an example exe, creating a C# application that while(true){Console.WriteLine("bla");} would suffice as the example exe but not the exe I am having trouble with. The exe takes over the dos window and has an "old school interface"
async/await can help here....
await Exec(yourExe,parameters);
Task Exec(string exe,string args)
{
var tcs = new TaskCompletionSource<object>();
ProcessStartInfo psi = new ProcessStartInfo();
psi.FileName = exe;
psi.UseShellExecute = false;
psi.RedirectStandardOutput = true;
psi.Arguments = args;
var proc = Process.Start(psi);
proc.OutputDataReceived += (s, e) =>
{
this.Invoke((Action) (()=>richTextBox1.AppendText(e.Data + Environment.NewLine)));
};
proc.Exited += (s, e) => tcs.SetResult(null);
proc.EnableRaisingEvents = true;
proc.BeginOutputReadLine();
return tcs.Task;
}
You need to handle callback events to read streams:
startInfo.UseShellExecute = false;
startInfo.CreateNoWindow = true;
startInfo.RedirectStandardOutput = true;
startInfo.RedirectStandardError = true;
Process proc = new Process();
proc.StartInfo = startInfo;
proc.ErrorDataReceived += new DataReceivedEventHandler(DataReceiveHandler);
proc.OutputDataReceived += new DataReceivedEventHandler(DataReceiveHandler);
proc.Start();
proc.BeginErrorReadLine();
proc.BeginOutputReadLine();
proc.WaitForExit();
Code borrowed from this post

StandardOutput blocks when asked for user input

I'm currently building a simple application, and it starts openvpn.exe. However, openvpn.exe asks for an username and password.
But, when this happens, my program does not read the string, it simply waits until the CMD is closed and then continues on with the code. So, it blocks until the window is closed.
Is there any way to circumvent this? My code is as follows:
void button_Connect_Click(object sender, EventArgs e)
{
var proc = new Process();
proc.StartInfo.FileName = #"C:\Program Files (x86)\OpenVPN\bin\openvpn.exe";
proc.StartInfo.Arguments = "--config config.ovpn --auto-proxy";
proc.StartInfo.UseShellExecute = false;
proc.StartInfo.WorkingDirectory = #"C:\Program Files (x86)\OpenVPN\bin";
// set up output redirection
proc.StartInfo.RedirectStandardOutput = true;
proc.StartInfo.RedirectStandardError = true;
// Input
proc.StartInfo.RedirectStandardInput = true;
// Other
proc.EnableRaisingEvents = true;
proc.StartInfo.CreateNoWindow = false;
// see below for output handler
proc.ErrorDataReceived += proc_DataReceived;
proc.OutputDataReceived += proc_DataReceived;
proc.Start();
myStreamWriter = proc.StandardInput;
proc.BeginErrorReadLine();
proc.BeginOutputReadLine();
proc.WaitForExit();
}
void proc_DataReceived(object sender, DataReceivedEventArgs e)
{
// output will be in string e.Data
if (e.Data != null)
{
string Data = e.Data.ToString();
if (Data.Contains("Enter Auth Username"))
{
this.myStreamWriter.WriteLine("myinput");
}
}
}
The proc_DataReceived is triggered on new line. Assuming the password is the only input that console app is asking for, you can just send it to your myStreamWriter right after starting the process. It will be buffered and consumed when necessary.

Console application doesn't periodically flush output

I'm using a 3rd party console application that periodically outputs data to the console line by line. When I attempted to run it through my App so that I can parse the output data, I noticed that the OutPutstream was readable only AFTER the application quits.
I tested my application with a C# console application that outputs something to the console every 5 seconds and it's working as expected. The 3rd party process I'm calling is either written in Java or C++ (not sure), but it seems that it might not adhere to the standards that .NET expects of console applications.
Is there another way to read the data output by a console application?
Edit: I'm calling the process from a WPF application. So async reads are required.
Edit 2: The console application reads data from a USB device (an accelerometer - http://www.gcdataconcepts.com/).
Below is the code I used:
public void RunProcess()
{
Process process = new Process();
process.StartInfo.FileName = "consoleApp.exe";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.CreateNoWindow = true;
process.OutputDataReceived += new DataReceivedEventHandler(OutputHandler);
process.Start();
process.BeginOutputReadLine();
}
private void OutputHandler(object sendingProcess, DataReceivedEventArgs outLine)
{
if (!string.IsNullOrEmpty(outLine.Data))
{
Dispatcher.Invoke(new Action(() =>
{
textBlock1.Text += outLine.Data + Environment.NewLine;
}), System.Windows.Threading.DispatcherPriority.Normal);
}
}
protected virtual void StartProcess() {
// Start a new process for the cmd
process = new Process();
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
process.StartInfo.CreateNoWindow = true;
process.StartInfo.FileName = FileName;
process.StartInfo.Arguments = Arguments;
process.StartInfo.WorkingDirectory = WorkingDirectory;
process.Start();
// Invoke stdOut and stdErr readers - each
// has its own thread to guarantee that they aren't
// blocked by, or cause a block to, the actual
// process running (or the gui).
new MethodInvoker(ReadStdOut).BeginInvoke(null, null);
new MethodInvoker(ReadStdErr).BeginInvoke(null, null);
}
/// <summary>
/// Handles reading of stdout and firing an event for
/// every line read
/// </summary>
protected virtual void ReadStdOut() {
string str;
while ((str = process.StandardOutput.ReadLine()) != null)
{
FireAsync(StdOutReceived, this, new DataReceivedEventArgs(str));
}
}
/// <summary>
/// Handles reading of stdErr
/// </summary>
protected virtual void ReadStdErr() {
string str;
while ((str = process.StandardError.ReadLine()) != null)
{
FireAsync(StdErrReceived, this, new DataReceivedEventArgs(str));
}
}
You can also do it like this:
public void RunProcess()
{
Process process = new Process();
process.StartInfo.FileName = "consoleApp.exe";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.CreateNoWindow = true;
process.Start();
for (; ; )
{
string line = process.StandardOutput.ReadLine();
if (line == null)
break;
Dispatcher.Invoke(new Action(() =>
{
textBlock1.Text += outLine.Data + Environment.NewLine;
}), System.Windows.Threading.DispatcherPriority.Normal);
}
...
}
A simpler way would be to use StandardOutput object on your process object. Example code:
Process process = new Process();
process.StartInfo.FileName = #"StackOverflowTest.exe";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.CreateNoWindow = true;
process.Start();
while (!process.StandardOutput.EndOfStream)
{
Console.WriteLine("got: " + process.StandardOutput.ReadLine());
}

Capturing console output from a .NET application (C#)

How do I invoke a console application from my .NET application and capture all the output generated in the console?
(Remember, I don't want to save the information first in a file and then relist as I would love to receive it as live.)
This can be quite easily achieved using the ProcessStartInfo.RedirectStandardOutput property. A full sample is contained in the linked MSDN documentation; the only caveat is that you may have to redirect the standard error stream as well to see all output of your application.
Process compiler = new Process();
compiler.StartInfo.FileName = "csc.exe";
compiler.StartInfo.Arguments = "/r:System.dll /out:sample.exe stdstr.cs";
compiler.StartInfo.UseShellExecute = false;
compiler.StartInfo.RedirectStandardOutput = true;
compiler.Start();
Console.WriteLine(compiler.StandardOutput.ReadToEnd());
compiler.WaitForExit();
This is bit improvement over accepted answer from #mdb. Specifically, we also capture error output of the process. Additionally, we capture these outputs through events because ReadToEnd() doesn't work if you want to capture both error and regular output. It took me while to make this work because it actually also requires BeginxxxReadLine() calls after Start().
Asynchronous way:
using System.Diagnostics;
Process process = new Process();
void LaunchProcess()
{
process.EnableRaisingEvents = true;
process.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(process_OutputDataReceived);
process.ErrorDataReceived += new System.Diagnostics.DataReceivedEventHandler(process_ErrorDataReceived);
process.Exited += new System.EventHandler(process_Exited);
process.StartInfo.FileName = "some.exe";
process.StartInfo.Arguments = "param1 param2";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardError = true;
process.StartInfo.RedirectStandardOutput = true;
process.Start();
process.BeginErrorReadLine();
process.BeginOutputReadLine();
//below line is optional if we want a blocking call
//process.WaitForExit();
}
void process_Exited(object sender, EventArgs e)
{
Console.WriteLine(string.Format("process exited with code {0}\n", process.ExitCode.ToString()));
}
void process_ErrorDataReceived(object sender, DataReceivedEventArgs e)
{
Console.WriteLine(e.Data + "\n");
}
void process_OutputDataReceived(object sender, DataReceivedEventArgs e)
{
Console.WriteLine(e.Data + "\n");
}
Use ProcessStartInfo.RedirectStandardOutput to redirect the output when creating your console process.
Then you can use Process.StandardOutput to read the program output.
The second link has a sample code how to do it.
ConsoleAppLauncher is an open source library made specifically to answer that question. It captures all the output generated in the console and provides simple interface to start and close console application.
The ConsoleOutput event is fired every time when a new line is written by the console to standard/error output. The lines are queued and guaranteed to follow the output order.
Also available as NuGet package.
Sample call to get full console output:
// Run simplest shell command and return its output.
public static string GetWindowsVersion()
{
return ConsoleApp.Run("cmd", "/c ver").Output.Trim();
}
Sample with live feedback:
// Run ping.exe asynchronously and return roundtrip times back to the caller in a callback
public static void PingUrl(string url, Action<string> replyHandler)
{
var regex = new Regex("(time=|Average = )(?<time>.*?ms)", RegexOptions.Compiled);
var app = new ConsoleApp("ping", url);
app.ConsoleOutput += (o, args) =>
{
var match = regex.Match(args.Line);
if (match.Success)
{
var roundtripTime = match.Groups["time"].Value;
replyHandler(roundtripTime);
}
};
app.Run();
}
I've added a number of helper methods to the O2 Platform (Open Source project) which allow you easily script an interaction with another process via the console output and input (see http://code.google.com/p/o2platform/source/browse/trunk/O2_Scripts/APIs/Windows/CmdExe/CmdExeAPI.cs)
Also useful for you might be the API that allows the viewing of the console output of the current process (in an existing control or popup window). See this blog post for more details: http://o2platform.wordpress.com/2011/11/26/api_consoleout-cs-inprocess-capture-of-the-console-output/ (this blog also contains details of how to consume the console output of new processes)
I made a reactive version that accepts callbacks for stdOut and StdErr.
onStdOut and onStdErr are called asynchronously,
as soon as data arrives (before the process exits).
public static Int32 RunProcess(String path,
String args,
Action<String> onStdOut = null,
Action<String> onStdErr = null)
{
var readStdOut = onStdOut != null;
var readStdErr = onStdErr != null;
var process = new Process
{
StartInfo =
{
FileName = path,
Arguments = args,
CreateNoWindow = true,
UseShellExecute = false,
RedirectStandardOutput = readStdOut,
RedirectStandardError = readStdErr,
}
};
process.Start();
if (readStdOut) Task.Run(() => ReadStream(process.StandardOutput, onStdOut));
if (readStdErr) Task.Run(() => ReadStream(process.StandardError, onStdErr));
process.WaitForExit();
return process.ExitCode;
}
private static void ReadStream(TextReader textReader, Action<String> callback)
{
while (true)
{
var line = textReader.ReadLine();
if (line == null)
break;
callback(line);
}
}
Example usage
The following will run executable with args and print
stdOut in white
stdErr in red
to the console.
RunProcess(
executable,
args,
s => { Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(s); },
s => { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(s); }
);
From PythonTR - Python Programcıları Derneği, e-kitap, örnek:
Process p = new Process(); // Create new object
p.StartInfo.UseShellExecute = false; // Do not use shell
p.StartInfo.RedirectStandardOutput = true; // Redirect output
p.StartInfo.FileName = "c:\\python26\\python.exe"; // Path of our Python compiler
p.StartInfo.Arguments = "c:\\python26\\Hello_C_Python.py"; // Path of the .py to be executed
Added process.StartInfo.**CreateNoWindow** = true; and timeout.
private static void CaptureConsoleAppOutput(string exeName, string arguments, int timeoutMilliseconds, out int exitCode, out string output)
{
using (Process process = new Process())
{
process.StartInfo.FileName = exeName;
process.StartInfo.Arguments = arguments;
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.CreateNoWindow = true;
process.Start();
output = process.StandardOutput.ReadToEnd();
bool exited = process.WaitForExit(timeoutMilliseconds);
if (exited)
{
exitCode = process.ExitCode;
}
else
{
exitCode = -1;
}
}
}

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