How can I compile a .cs file into a DLL?
My project name is WA. In my bin folder after the compilation, I found:
WA.exe
WA.vshost.exe
WA.pdb
You have to compile it:
csc /t:library source.cs -> source.dll
Are you using Visual Studio?
If you create a Class Library project in VS, add your .cs file and then compile the project, the output will be a .dll file.
You use a compiler. Csc.exe comes with the .NET Framework.
Check this link: http://msdn.microsoft.com/en-us/library/78f4aasd.aspx
You can also use an IDE like Visual Studio if you want the development process to be easier.
Its automatically created for you when you run a build in visual studio. Check the bin folder in your project folder.
For your information there are two kinds of DLL file which named "Managed" and "Un-Managed". Managed type is which you can use and add to your references in Visual Studio IDE.
However, if you want to convert each classes separately to Dll, you can use new windows application-> class library. After debugging and running that you can find DLL file in your source destination. Try it.
P.S: Usually you forced to use more than one class in one DLL file.
Related
I have a solution with an application and a library. When debugging - breakpoints don't work and I've found (with the help of this answer) that it's because the pdb file of the library isn't copied into the application's debug folder.
I can change the output folder manually in Properties - Build - Output. But that seems like the wrong way. Visual Studio is supposed to do that automatically.
So: How do I fix Visual Studio to copy the pdb file?
You may not have a reference to the project, but to the DLL only.
Try to delete the reference to the library and add it again. Make sure you don't select the DLL as reference but select the project from from the reference manager:
I used the method suggested in the following post to include an App.config file to Class Library project.
Equivalent to 'app.config' for a library (DLL)
It works as mentioned and creates the .dll.config file in respective Class Library projects output directory (e.g. ApiCommunicator\bin\Debug).
I have referenced this Class Library project as a "Project Reference" from another Console Application project within the same Visual Studio solution.
Now the problem is, the .dll is getting copied to the Console Projects output directory (i.e. Engine\bin\Debug) but the .dll.config doesn't. If I manually copy it, everything works fine but is there a way to configure Visual Studio to auto copy .dll.config to any other project's output directory which references the Class Library project?
Thanks,
Bathiya
Although I am late, but my answer can help others. I used the following command as pre-build event:
copy /Y $(SolutionDir)\[YOUR_LIBRARY_PROJECT]\app.config $(ProjectDir)$(OutputPath)[YOUR_LIBRARY_NAME].dll.config
I tried to be dynamic as much as possible, and the above command worked.
I posted the same answer at the question Can we autocopy the *.dll.config? as well.
It would have to be the other way around: Projects referencing your dll could copy it's dll.config from a known location as a post-build event.
However I think it would be much better to provide the configuration from within the consumer application's configuration. That way each referencing project would have an option to adjust the configuration to its needs, which I would think is a critical feature.
If that is not the case, then I don't see the reason for having the .dll.config, and you can just hardcode the values.
You can use the 'Build Events' tab of your project properties to run command line instructions post-build or even pre-build. This way, you can use a simple
copy /Y "<yourconfigfilepath>" "<yourprojectfilepath>\Engine\bin\Debug\"
This will copy the dll.config file you are needing over to the correct directory.
I have 2 separate Visual Studio C# solutions. One solution contains projects that generate DLL files (class library projects) and the other solution contains projects that depend on the DLL files from the other solution.
I have two questions about adding the DLL files from the first solution as references to each of the projects in the second solution.
When I add the DLL files as references (using the Browse option) is
there a way to use relative directories so that if I move the
solutions to a different folder I won't have to update the
references? (Assuming the two solutions are always in the same
location relative to one another.)
For example: ....\Solution1\Project1\bin\Debug\Project1.dll
If I change the DLL solution's configuration from Release to Debug I
want the other solution projects to reference the DLLs in the Debug
folder and vice versa. When adding the DLL files to each project can
I use something like the Visual Studio macro $(ConfigurationName) in
the DLL file path so that, depending on whether I build in Debug or
Release mode, I use the correct DLL file?
For example:
....\Solution1\Project1\bin\$(ConfigurationName)\Project1.dll
Thank you.
I want to add include directories and libraries in my c# project like i can in my c++ project
C++ Project : There are options to include directories and linker dependencies.
C# Project
There does not appear to be an option in the project settings to add those settings. I added the path in reference path, but my debugger throws an error. Right now i've added all the dll in my project\bin\debug directory and its working, but i don't want to do it for all the projects. Where i can link these diretories ?
you can add reference of library files which you want to add into your project by right clicking the project under solution explorer and then "add reference" and then browse or select from the list of dlls..
You can't. You have to include references to code files and assemblies one by one.
The linker and compiler for .NET works different than you are used to with c++. That's why you can't just link an entire directory containing some code files / assemblies.
Add reference to your existing dll for every project which will be use it
http://msdn.microsoft.com/en-us/library/7314433t(v=vs.90).aspx
https://www.google.it/search?q=add+reference+c%23&es_sm=122&source=lnms&tbm=isch&sa=X&ei=P-2fU472Bcr00gX-tYAw&ved=0CAoQ_AUoAw&biw=1920&bih=955
I have successfully added other .dll files to other C# project this way:
Right click Reference > Add Reference > Browse > Double click the .dll file
but Microsoft Visual Studio 2008 issues the following complaint:
A reference to ...\dll\FreeImage.dll could not be added.
Please make sure that the file is accessible,
and that it is a valid assembly or COM component.
I am using .NET Framework 3.5. I believe this is a 32bit dll (it downloaded with FreeImage3151Win32) so I changed the configuration of the project to x86.
What is the correct method to add FreeImage.dll to a C# project?
Use the wrapper provided in the download. There are C# samples in the \Wrapper\FreeImage.NET\cs\Samples directory.
The FreeImage.dll isn't a .Net dll. You need to write a wrapper in .Net which call the methods of the unmaged code. There is an example here but they also supply a .net wrapper in the binary distribution here
I've seen this before with files downloaded from the Internet that are "blocked" by the file system. Try going into the file's properties and clicking the "Unblock" button.
In the current release (3.15.4), have to build the project in FreeImage\Wrapper\FreeImage.NET\cs to produce the DLL for C#. Then you find it in FreeImage\Wrapper\FreeImage.NET\cs\Library\bin\Release or Debug.
Save the file into the Bin folder and click Project > Add Reference > Browse > Double click the .dll file
C# sharp helps link