How to read standard output without leaking memory? The p.StandardOutput.ReadToEnd(); is a wrong choice on large output because it allocates a large number of chars in SOH.
// Start the child process.
Process p = new Process();
// Redirect the output stream of the child process.
p.StartInfo.UseShellExecute = false;
p.StartInfo.RedirectStandardOutput = true;
p.StartInfo.FileName = "Write500Lines.exe";
p.Start();
**string output = p.StandardOutput.ReadToEnd();**
p.WaitForExit();
Process.StandardOutput is a StreamReader, and you can read the content line by line to save memory:
// Keep looping lines while stream has not ended
while (!p.StandardOutput.EndOfStream)
{
// Read a single line
var line = p.StandardOutput.ReadLine();
// ... Do something with the line
}
You can capture output by using process.OutputDataReceived event handler and let the process notify your application of output to be received. It even works for the processes that prompt the user to input:
Process process = new Process();
process.StartInfo.FileName = "ipconfig.exe";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.OutputDataReceived += new DataReceivedEventHandler((sender, e) =>
{
// Prepend line numbers to each line of the output.
if (!String.IsNullOrEmpty(e.Data))
{
lineCount++;
output.Append("\n[" + lineCount + "]: " + e.Data);
}
});
process.Start();
// Asynchronously read the standard output of the spawned process.
// This raises OutputDataReceived events for each line of output.
process.BeginOutputReadLine();
process.WaitForExit();
// Write the redirected output to this application's window.
Console.WriteLine(output);
process.WaitForExit();
process.Close();
Console.WriteLine("\n\nPress any key to exit.");
Console.ReadLine();
For more info see here
Related
iam develop game server launcher when i am start Multi Theft Auto server no write output but when server closed program write output:
private static Process p = new Process();
public static void test()
{
try {
p.StartInfo.FileName = #"C:\Program Files (x86)\MTA San Andreas 1.5\server\server.exe";
p.StartInfo.Arguments = "";
//p.StartInfo.WorkingDirectory = #"C:\Program Files(x86)\MTA San Andreas 1.5\server\";
p.StartInfo.RedirectStandardOutput = true;
p.StartInfo.RedirectStandardError = true;
p.StartInfo.RedirectStandardInput = true;
p.StartInfo.UseShellExecute = false;
p.ErrorDataReceived += new DataReceivedEventHandler(p_ErrorDataReceived);
p.OutputDataReceived += (sender, args) => Console.WriteLine("received output: {0}", args.Data);
p.Start();
p.BeginOutputReadLine();
p.BeginErrorReadLine();
var writer = p.StandardInput;
while (true)
{
writer.WriteLine(Console.ReadLine());
}
p.Close();
}
catch(Exception ex)
{
Console.WriteLine(ex);
}
}
İmage:
https://ibb.co/n07P2dT
When to you write to StreamWriter it doesn't immediately write to the location, it write to the buffer. You have to flush this buffer in order to "write" the location. Meaning either manually call writer.Flush() or wrap your code with a using block. See Microsoft documentation.
You will most probably have to modify your code to remove infinite loop and add some sort of "breaking" mechanism to let the program know when to flush. Maybe have a background thread do this.
I would like to run an external command line program from my Mono/.NET app.
For example, I would like to run mencoder. Is it possible:
To get the command line shell output, and write it on my text box?
To get the numerical value to show a progress bar with time elapsed?
When you create your Process object set StartInfo appropriately:
var proc = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "program.exe",
Arguments = "command line arguments to your executable",
UseShellExecute = false,
RedirectStandardOutput = true,
CreateNoWindow = true
}
};
then start the process and read from it:
proc.Start();
while (!proc.StandardOutput.EndOfStream)
{
string line = proc.StandardOutput.ReadLine();
// do something with line
}
You can use int.Parse() or int.TryParse() to convert the strings to numeric values. You may have to do some string manipulation first if there are invalid numeric characters in the strings you read.
You can process your output synchronously or asynchronously.
1. Synchronous example
static void runCommand()
{
Process process = new Process();
process.StartInfo.FileName = "cmd.exe";
process.StartInfo.Arguments = "/c DIR"; // Note the /c command (*)
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
process.Start();
//* Read the output (or the error)
string output = process.StandardOutput.ReadToEnd();
Console.WriteLine(output);
string err = process.StandardError.ReadToEnd();
Console.WriteLine(err);
process.WaitForExit();
}
Note that it's better to process both output and errors: they must be handled separately.
(*) For some commands (here StartInfo.Arguments) you must add the /c directive, otherwise the process freezes in the WaitForExit().
2. Asynchronous example
static void runCommand()
{
//* Create your Process
Process process = new Process();
process.StartInfo.FileName = "cmd.exe";
process.StartInfo.Arguments = "/c DIR";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
//* Set your output and error (asynchronous) handlers
process.OutputDataReceived += new DataReceivedEventHandler(OutputHandler);
process.ErrorDataReceived += new DataReceivedEventHandler(OutputHandler);
//* Start process and handlers
process.Start();
process.BeginOutputReadLine();
process.BeginErrorReadLine();
process.WaitForExit();
}
static void OutputHandler(object sendingProcess, DataReceivedEventArgs outLine)
{
//* Do your stuff with the output (write to console/log/StringBuilder)
Console.WriteLine(outLine.Data);
}
If you don't need to do complicate operations with the output, you can bypass the OutputHandler method, just adding the handlers directly inline:
//* Set your output and error (asynchronous) handlers
process.OutputDataReceived += (s, e) => Console.WriteLine(e.Data);
process.ErrorDataReceived += (s, e) => Console.WriteLine(e.Data);
Alright, for anyone who wants both Errors and Outputs read, but gets deadlocks with any of the solutions, provided in other answers (like me), here is a solution that I built after reading MSDN explanation for StandardOutput property.
Answer is based on T30's code:
static void runCommand()
{
//* Create your Process
Process process = new Process();
process.StartInfo.FileName = "cmd.exe";
process.StartInfo.Arguments = "/c DIR";
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
//* Set ONLY ONE handler here.
process.ErrorDataReceived += new DataReceivedEventHandler(ErrorOutputHandler);
//* Start process
process.Start();
//* Read one element asynchronously
process.BeginErrorReadLine();
//* Read the other one synchronously
string output = process.StandardOutput.ReadToEnd();
Console.WriteLine(output);
process.WaitForExit();
}
static void ErrorOutputHandler(object sendingProcess, DataReceivedEventArgs outLine)
{
//* Do your stuff with the output (write to console/log/StringBuilder)
Console.WriteLine(outLine.Data);
}
The standard .NET way of doing this is to read from the Process' StandardOutput stream. There is an example in the linked MSDN docs. Similar, you can read from StandardError, and write to StandardInput.
It is possible to get the command line shell output of a process as described here : http://www.c-sharpcorner.com/UploadFile/edwinlima/SystemDiagnosticProcess12052005035444AM/SystemDiagnosticProcess.aspx
This depends on mencoder. If it ouputs this status on the command line then yes :)
you can use shared memory for the 2 processes to communicate through, check out MemoryMappedFile
you'll mainly create a memory mapped file mmf in the parent process using "using" statement then create the second process till it terminates and let it write the result to the mmf using BinaryWriter, then read the result from the mmf using the parent process, you can also pass the mmf name using command line arguments or hard code it.
make sure when using the mapped file in the parent process that you make the child process write the result to the mapped file before the mapped file is released in the parent process
Example:
parent process
private static void Main(string[] args)
{
using (MemoryMappedFile mmf = MemoryMappedFile.CreateNew("memfile", 128))
{
using (MemoryMappedViewStream stream = mmf.CreateViewStream())
{
BinaryWriter writer = new BinaryWriter(stream);
writer.Write(512);
}
Console.WriteLine("Starting the child process");
// Command line args are separated by a space
Process p = Process.Start("ChildProcess.exe", "memfile");
Console.WriteLine("Waiting child to die");
p.WaitForExit();
Console.WriteLine("Child died");
using (MemoryMappedViewStream stream = mmf.CreateViewStream())
{
BinaryReader reader = new BinaryReader(stream);
Console.WriteLine("Result:" + reader.ReadInt32());
}
}
Console.WriteLine("Press any key to continue...");
Console.ReadKey();
}
Child process
private static void Main(string[] args)
{
Console.WriteLine("Child process started");
string mmfName = args[0];
using (MemoryMappedFile mmf = MemoryMappedFile.OpenExisting(mmfName))
{
int readValue;
using (MemoryMappedViewStream stream = mmf.CreateViewStream())
{
BinaryReader reader = new BinaryReader(stream);
Console.WriteLine("child reading: " + (readValue = reader.ReadInt32()));
}
using (MemoryMappedViewStream input = mmf.CreateViewStream())
{
BinaryWriter writer = new BinaryWriter(input);
writer.Write(readValue * 2);
}
}
Console.WriteLine("Press any key to continue...");
Console.ReadKey();
}
to use this sample, you'll need to create a solution with 2 projects inside, then you take the build result of the child process from %childDir%/bin/debug and copy it to %parentDirectory%/bin/debug then run the parent project
childDir and parentDirectory are the folder names of your projects on the pc
good luck :)
You can log process output using below code:
ProcessStartInfo pinfo = new ProcessStartInfo(item);
pinfo.CreateNoWindow = false;
pinfo.UseShellExecute = true;
pinfo.RedirectStandardOutput = true;
pinfo.RedirectStandardInput = true;
pinfo.RedirectStandardError = true;
pinfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Normal;
var p = Process.Start(pinfo);
p.WaitForExit();
Process process = Process.Start(new ProcessStartInfo((item + '>' + item + ".txt"))
{
UseShellExecute = false,
RedirectStandardOutput = true
});
process.WaitForExit();
string output = process.StandardOutput.ReadToEnd();
if (process.ExitCode != 0) {
}
How to launch a process (such as a bat file, perl script, console program) and have its standard output displayed on a windows form:
processCaller = new ProcessCaller(this);
//processCaller.FileName = #"..\..\hello.bat";
processCaller.FileName = #"commandline.exe";
processCaller.Arguments = "";
processCaller.StdErrReceived += new DataReceivedHandler(writeStreamInfo);
processCaller.StdOutReceived += new DataReceivedHandler(writeStreamInfo);
processCaller.Completed += new EventHandler(processCompletedOrCanceled);
processCaller.Cancelled += new EventHandler(processCompletedOrCanceled);
// processCaller.Failed += no event handler for this one, yet.
this.richTextBox1.Text = "Started function. Please stand by.." + Environment.NewLine;
// the following function starts a process and returns immediately,
// thus allowing the form to stay responsive.
processCaller.Start();
You can find ProcessCaller on this link: Launching a process and displaying its standard output
I was running into the infamous deadlock problem when calling Process.StandardOutput.ReadLine and Process.StandardOutput.ReadToEnd.
My goal/use case is simple. Start a process and redirect it's output so I can capture that output and log it to the console via .NET Core's ILogger<T> and also append the redirected output to a file log.
Here's my solution using the built in async event handlers Process.OutputDataReceived and Process.ErrorDataReceived.
var p = new Process
{
StartInfo = new ProcessStartInfo(
command.FileName, command.Arguments
)
{
RedirectStandardOutput = true,
RedirectStandardError = true,
UseShellExecute = false,
}
};
// Asynchronously pushes StdOut and StdErr lines to a thread safe FIFO queue
var logQueue = new ConcurrentQueue<string>();
p.OutputDataReceived += (sender, args) => logQueue.Enqueue(args.Data);
p.ErrorDataReceived += (sender, args) => logQueue.Enqueue(args.Data);
// Start the process and begin streaming StdOut/StdErr
p.Start();
p.BeginOutputReadLine();
p.BeginErrorReadLine();
// Loop until the process has exited or the CancellationToken is triggered
do
{
var lines = new List<string>();
while (logQueue.TryDequeue(out var log))
{
lines.Add(log);
_logger.LogInformation(log)
}
File.AppendAllLines(_logFilePath, lines);
// Asynchronously sleep for some time
try
{
Task.Delay(5000, stoppingToken).Wait(stoppingToken);
}
catch(OperationCanceledException) {}
} while (!p.HasExited && !stoppingToken.IsCancellationRequested);
The solution that worked for me in win and linux is the folling
// GET api/values
[HttpGet("cifrado/{xml}")]
public ActionResult<IEnumerable<string>> Cifrado(String xml)
{
String nombreXML = DateTime.Now.ToString("ddMMyyyyhhmmss").ToString();
String archivo = "/app/files/"+nombreXML + ".XML";
String comando = " --armor --recipient bibankingprd#bi.com.gt --encrypt " + archivo;
try{
System.IO.File.WriteAllText(archivo, xml);
//String comando = "C:\\GnuPG\\bin\\gpg.exe --recipient licorera#local.com --armor --encrypt C:\\Users\\Administrador\\Documents\\pruebas\\nuevo.xml ";
ProcessStartInfo startInfo = new ProcessStartInfo() {FileName = "/usr/bin/gpg", Arguments = comando };
Process proc = new Process() { StartInfo = startInfo, };
proc.StartInfo.RedirectStandardOutput = true;
proc.StartInfo.RedirectStandardError = true;
proc.Start();
proc.WaitForExit();
Console.WriteLine(proc.StandardOutput.ReadToEnd());
return new string[] { "Archivo encriptado", archivo + " - "+ comando};
}catch (Exception exception){
return new string[] { archivo, "exception: "+exception.ToString() + " - "+ comando };
}
}
System.Diagnostics.Process is not the most pleasant to work with, so you may want to try CliWrap. It offers many different models for working with output, including piping, buffering, and real-time streaming. Here are some examples (taken from readme).
Simply launch a command line executable:
using CliWrap;
var result = await Cli.Wrap("path/to/exe")
.WithArguments("--foo bar")
.WithWorkingDirectory("work/dir/path")
.ExecuteAsync();
// Result contains:
// -- result.ExitCode (int)
// -- result.StartTime (DateTimeOffset)
// -- result.ExitTime (DateTimeOffset)
// -- result.RunTime (TimeSpan)
Launch a command line executable and buffer stdout/stderr in-memory:
using CliWrap;
using CliWrap.Buffered;
// Calling `ExecuteBufferedAsync()` instead of `ExecuteAsync()`
// implicitly configures pipes that write to in-memory buffers.
var result = await Cli.Wrap("path/to/exe")
.WithArguments("--foo bar")
.WithWorkingDirectory("work/dir/path")
.ExecuteBufferedAsync();
// Result contains:
// -- result.StandardOutput (string)
// -- result.StandardError (string)
// -- result.ExitCode (int)
// -- result.StartTime (DateTimeOffset)
// -- result.ExitTime (DateTimeOffset)
// -- result.RunTime (TimeSpan)
Launch a command line executable with manual pipe configuration:
using CliWrap
var buffer = new StringBuilder();
var result = await Cli.Wrap("foo")
.WithStandardOutputPipe(PipeTarget.ToFile("output.txt"))
.WithStandardErrorPipe(PipeTarget.ToStringBuilder(buffer))
.ExecuteAsync();
Launch a command line executable as an event stream:
using CliWrap;
using CliWrap.EventStream;
var cmd = Cli.Wrap("foo").WithArguments("bar");
await foreach (var cmdEvent in cmd.ListenAsync())
{
switch (cmdEvent)
{
case StartedCommandEvent started:
_output.WriteLine($"Process started; ID: {started.ProcessId}");
break;
case StandardOutputCommandEvent stdOut:
_output.WriteLine($"Out> {stdOut.Text}");
break;
case StandardErrorCommandEvent stdErr:
_output.WriteLine($"Err> {stdErr.Text}");
break;
case ExitedCommandEvent exited:
_output.WriteLine($"Process exited; Code: {exited.ExitCode}");
break;
}
}
This question already has answers here:
Capturing console output from a .NET application (C#)
(8 answers)
Closed 6 years ago.
I need to spawn a child process that is a console application, and capture its output.
I wrote up the following code for a method:
string retMessage = String.Empty;
ProcessStartInfo startInfo = new ProcessStartInfo();
Process p = new Process();
startInfo.CreateNoWindow = true;
startInfo.RedirectStandardOutput = true;
startInfo.RedirectStandardInput = true;
startInfo.UseShellExecute = false;
startInfo.Arguments = command;
startInfo.FileName = exec;
p.StartInfo = startInfo;
p.Start();
p.OutputDataReceived += new DataReceivedEventHandler
(
delegate(object sender, DataReceivedEventArgs e)
{
using (StreamReader output = p.StandardOutput)
{
retMessage = output.ReadToEnd();
}
}
);
p.WaitForExit();
return retMessage;
However, this does not return anything. I don't believe the OutputDataReceived event is being called back, or the WaitForExit() command may be blocking the thread so it will never callback.
Any advice?
EDIT: Looks like I was trying too hard with the callback. Doing:
return p.StandardOutput.ReadToEnd();
Appears to work fine.
Here's code that I've verified to work. I use it for spawning MSBuild and listening to its output:
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.OutputDataReceived += (sender, args) => Console.WriteLine("received output: {0}", args.Data);
process.Start();
process.BeginOutputReadLine();
I just tried this very thing and the following worked for me:
StringBuilder outputBuilder;
ProcessStartInfo processStartInfo;
Process process;
outputBuilder = new StringBuilder();
processStartInfo = new ProcessStartInfo();
processStartInfo.CreateNoWindow = true;
processStartInfo.RedirectStandardOutput = true;
processStartInfo.RedirectStandardInput = true;
processStartInfo.UseShellExecute = false;
processStartInfo.Arguments = "<insert command line arguments here>";
processStartInfo.FileName = "<insert tool path here>";
process = new Process();
process.StartInfo = processStartInfo;
// enable raising events because Process does not raise events by default
process.EnableRaisingEvents = true;
// attach the event handler for OutputDataReceived before starting the process
process.OutputDataReceived += new DataReceivedEventHandler
(
delegate(object sender, DataReceivedEventArgs e)
{
// append the new data to the data already read-in
outputBuilder.Append(e.Data);
}
);
// start the process
// then begin asynchronously reading the output
// then wait for the process to exit
// then cancel asynchronously reading the output
process.Start();
process.BeginOutputReadLine();
process.WaitForExit();
process.CancelOutputRead();
// use the output
string output = outputBuilder.ToString();
Here's some full and simple code to do this. This worked fine when I used it.
var processStartInfo = new ProcessStartInfo
{
FileName = #"C:\SomeProgram",
Arguments = "Arguments",
RedirectStandardOutput = true,
UseShellExecute = false
};
var process = Process.Start(processStartInfo);
var output = process.StandardOutput.ReadToEnd();
process.WaitForExit();
Note that this only captures standard output; it doesn't capture standard error. If you want both, use this technique for each stream.
I needed to capture both stdout and stderr and have it timeout if the process didn't exit when expected. I came up with this:
Process process = new Process();
StringBuilder outputStringBuilder = new StringBuilder();
try
{
process.StartInfo.FileName = exeFileName;
process.StartInfo.WorkingDirectory = args.ExeDirectory;
process.StartInfo.Arguments = args;
process.StartInfo.RedirectStandardError = true;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
process.StartInfo.CreateNoWindow = true;
process.StartInfo.UseShellExecute = false;
process.EnableRaisingEvents = false;
process.OutputDataReceived += (sender, eventArgs) => outputStringBuilder.AppendLine(eventArgs.Data);
process.ErrorDataReceived += (sender, eventArgs) => outputStringBuilder.AppendLine(eventArgs.Data);
process.Start();
process.BeginOutputReadLine();
process.BeginErrorReadLine();
var processExited = process.WaitForExit(PROCESS_TIMEOUT);
if (processExited == false) // we timed out...
{
process.Kill();
throw new Exception("ERROR: Process took too long to finish");
}
else if (process.ExitCode != 0)
{
var output = outputStringBuilder.ToString();
var prefixMessage = "";
throw new Exception("Process exited with non-zero exit code of: " + process.ExitCode + Environment.NewLine +
"Output from process: " + outputStringBuilder.ToString());
}
}
finally
{
process.Close();
}
I am piping the stdout and stderr into the same string, but you could keep it separate if needed. It uses events, so it should handle them as they come (I believe). I have run this successfully, and will be volume testing it soon.
It looks like two of your lines are out of order. You start the process before setting up an event handler to capture the output. It's possible the process is just finishing before the event handler is added.
Switch the lines like so.
p.OutputDataReceived += ...
p.Start();
Redirecting the stream is asynchronous and will potentially continue after the process has terminated. It is mentioned by Umar to cancel after process termination process.CancelOutputRead(). However that has data loss potential.
This is working reliably for me:
process.WaitForExit(...);
...
while (process.StandardOutput.EndOfStream == false)
{
Thread.Sleep(100);
}
I didn't try this approach but I like the suggestion from Sly:
if (process.WaitForExit(timeout))
{
process.WaitForExit();
}
You need to call p.Start() to actually run the process after you set the StartInfo. As it is, your function is probably hanging on the WaitForExit() call because the process was never actually started.
The answer from Judah did not work for me (or is not complete) as the application was exiting after the first BeginOutputReadLine();
This works for me as a complete snippet, reading the constant output of a ping:
var process = new Process();
process.StartInfo.FileName = "ping";
process.StartInfo.Arguments = "google.com -t";
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.UseShellExecute = false;
process.OutputDataReceived += (sender, a) => Console.WriteLine(a.Data);
process.Start();
process.BeginOutputReadLine();
process.WaitForExit();
Here's a method that I use to run a process and gets its output and errors :
public static string ShellExecute(this string path, string command, TextWriter writer, params string[] arguments)
{
using (var process = Process.Start(new ProcessStartInfo { WorkingDirectory = path, FileName = command, Arguments = string.Join(" ", arguments), UseShellExecute = false, RedirectStandardOutput = true, RedirectStandardError = true }))
{
using (process.StandardOutput)
{
writer.WriteLine(process.StandardOutput.ReadToEnd());
}
using (process.StandardError)
{
writer.WriteLine(process.StandardError.ReadToEnd());
}
}
return path;
}
For example :
#"E:\Temp\MyWorkingDirectory".ShellExecute(#"C:\Program Files\Microsoft SDKs\Windows\v6.0A\Bin\svcutil.exe", Console.Out);
I am going to execute a Process (lame.exe) to encode a WAV file to MP3.
I want to process the STDOUT and STDERR of the process to display progress information.
Do I need to use threading? I can't get my head around it.
Some simple example code would be appreciated.
Thanks
If running via the Process class, you can redirect the streams so you may process them. You can read from stdout or stderr synchronously or asynchronously. To enable redirecting, set the appropriate redirection properties to true for the streams you want to redirect (e.g., RedirectStandardOutput) and set UseShellExecute to false. Then you can just start the process and read from the streams. You can also feed input redirecting stdin.
e.g., Process and print whatever the process writes to stdout synchronously
var proc = new Process()
{
StartInfo = new ProcessStartInfo(#"SomeProcess.exe")
{
RedirectStandardOutput = true,
UseShellExecute = false,
}
};
if (!proc.Start())
{
// handle error
}
var stdout = proc.StandardOutput;
string line;
while ((line = stdout.ReadLine()) != null)
{
// process and print
Process(line);
Console.WriteLine(line);
}
You should be able to listen to the STDOUT with the Process.OutputDataReceived event. There is an example on the MSDN page. There is also an Process.ErrorDataReceived event for STDERR.
There is an MSDN example for this... Here is a simplified version:
var StdOut = "";
var StdErr = "";
var stdout = new StringBuilder();
var stderr = new StringBuilder();
var psi = new ProcessStartInfo();
psi.FileName = #"something.exe";
psi.CreateNoWindow = true;
psi.UseShellExecute = false;
psi.RedirectStandardOutput = true;
psi.RedirectStandardError = true;
var proc = new Process();
proc.StartInfo = psi;
proc.OutputDataReceived += (sender, e) => { stdout.AppendLine(e.Data); };
proc.ErrorDataReceived += (sender, e) => { stderr.AppendLine(e.Data); };
proc.Start();
proc.BeginOutputReadLine();
proc.BeginErrorReadLine();
proc.WaitForExit(10000); // per sachin-joseph's comment
StdOut = stdout.ToString();
StdErr = stderr.ToString();
This is windows-application-form code; I want the batch file which is going to be executed to show the output on shell screen which I got by RedirectStandardOutput = false;, but I also want output to be redirected to a log file at the same time. For this, I use RedirectStandardOutput = true;.
Of course, only one can be used at one time!
System.Diagnostics.Process p = new System.Diagnostics.Process();
p.StartInfo.FileName = "c:\test\build.bat";
p.StartInfo.UseShellExecute = false;
p.StartInfo.RedirectStandardOutput = true; // if I use false all the commented lines below are not applicable for comments
p.Start();
string output = null;
//try
//{
output = p.StandardOutput.ReadToEnd();
//}
//catch (Exception ex)
//{
// MessageBox.Show(ex.ToString());
//}
System.IO.File.WriteAllText("c:\test\log.txt", output);
Capture the output and print it to the screen yourself. That's how the tee command meets this need on most non-Windows operating systems.
You could try something like this:
System.Diagnostics.Process p = new System.Diagnostics.Process();
p.StartInfo.FileName = "c:\test\build.bat";
p.StartInfo.UseShellExecute = false;
p.StartInfo.RedirectStandardOutput = true;
p.OutputDataReceived += new DataReceivedEventHandler(SortOutputHandler);
p.Start();
And have an event handler somewhere in your code:
private static void SortOutputHandler(object sendingProcess, DataReceivedEventArgs outLine)
{
if (!String.IsNullOrEmpty(outLine.Data))
{
Console.WriteLine(outLine.Data);
System.IO.File.AppendAllText("c:\test\log.txt", outLine.Data);
}
}
Example taken from MSDN: Process.BeginOutputReadLine Method. It would be more efficient to keep the file open for writing, or even to buffer it but this keeps the example short.