C# with Newtonsoft.Json 13.0.2. I am deserializing a JSON string as such
var car = JsonConvert.DeserializeObject<Car>(resp);
where resp looks like this:
{
"perf": {
"perfRef": null,
"perfTest": {
"value": 1.2,
"unit": "percent"
}
}
}
My class looks like this:
public partial class perf
{
[Newtonsoft.Json.JsonProperty("perfRef", Required = Newtonsoft.Json.Required.DisallowNull, NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)]
public PerfRef perfRef { get; set; }
[Newtonsoft.Json.JsonProperty("perfTest", Required = Newtonsoft.Json.Required.DisallowNull, NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore)]
public PerfTest perfTest { get; set; }
}
But I keep getting an exception
Newtonsoft.Json.JsonSerializationException: Required property 'perfRef' expects a non-null value. Path 'perf'
I don't get why this is happening. I thought the NullValueHandling = Newtonsoft.Json.NullValueHandling.Ignore would override any 'Required' option. Am I just misinterpreting how the decorators work?
you have Required which means you cannot have a null value for the perfRef
property.
there are ways to solve this.
either remove Required or provide the value to this property or set the Required attribute to AllowNull or Default.
Note: NullValueHandling Ignore means that null values will be ignored when serializing and deserializing JSON.
Could it be that the cause is that the json-string is wrapped with {"Perf": {...}} and you need an additional class to deserialize it.
My sample array [...] has two json-strings. Both contain the same object {...}
the first wraps it with {"Perf": {...}} like your sample
the second does not.
[
{"Perf": {"perfRef":null, "perfTest":{"value":"1.2","unit":"percent"}}},
{"perfRef":null, "perfTest":{"value":"1.2","unit":"percent"}}
]
You can deserialize the first json string json[0] = {"Perf": {"perfRef":null, "perfTest":{"value":"1.2","unit":"percent"}}} using a class that acts as a wrapper (here JsonResponse):
// to deserialize
// {"Perf": {"perfRef":null, "perfTest":{"value":"1.2","unit":"percent"}}}
public class JsonResponse{
public Perf Perf {get; set;}
}
// use
JsonResponse resp0 = JsonConvert.DeserializeObject<JsonResponse>(json[0]);
If the json-string would not be wrapped then there is no need for a wrapper class
// to deserialize json[1]
// {"perfRef":null, "perfTest":{"value":"1.2","unit":"percent"}}
// use
Perf resp1 = JsonConvert.DeserializeObject<Perf>(json[1]);
This is a lingpad-program that deserializes both json strings:
void Main()
{
// for {"Perf": {...}} a wrapper class is needed
JsonResponse withWrap = JsonConvert.DeserializeObject<JsonResponse>(GetResp()[0]);
// for {...} not
Perf noWrap = JsonConvert.DeserializeObject<Perf>(GetResp()[1]);
withWrap.Dump("Object {...} wrapped in JsonResponse: {Perf: {...}}");
noWrap.Dump("Object {...} not wrapped");
}
// You can define other methods, fields, classes and namespaces here
public string[] GetResp(){
string[] responses = {"""
{"Perf":{"perfRef":null,"perfTest":{"value":"1.2","unit":"percent"}}}
""",
"""
{"perfRef":null,"perfTest":{"value":"1.2","unit":"percent"}}
"""};
return responses;
}
public class JsonResponse{
public Perf Perf {get; set;}
}
public class PerfTest{
public string? Unit {get; set;}
public double? Value {get; set;}
}
public class Perf{
[Newtonsoft.Json.JsonProperty("perfRef")]
public string PerfRef { get; set; }
//public PerfRef perfRef { get; set; }
[Newtonsoft.Json.JsonProperty("perfTest")]
public PerfTest PerfTest { get; set; }
}
The result of the deserialized object JsonResponse and Perf are on the right side.
Related
I am trying to parse a JSON using NewtonSoft (my JSON is an array type). Below is what it looks like...
{
"steps": [
{
"stepsType": "runWizard",
"wizardType": "demoServer",
"config": {
"mode": "add",
"resourceName": "demo server 1",
"activeDbPrimaryServer": {
"serverName": "abc",
"serverAddress": "abc.demo.local"
},
"activeDbCatalog": "demoActiveDB",
"activeDBUserId": "sa",
"activeDBPassword": "xyz",
}
}
]
}
I have created a class using JsonToC# convertor....
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ServerSetupWizardConsoleApp
{
// Root myDeserializedClass = JsonConvert.DeserializeObject<Root>(myJsonResponse);
public class ActiveDbPrimaryServer
{
public string serverName { get; set; }
public string serverAddress { get; set; }
}
public class Config
{
public string mode { get; set; }
public string resourceName { get; set; }
public ActiveDbPrimaryServer activeDbPrimaryServer { get; set; }
public string activeDbCatalog { get; set; }
public string activeDBUserId { get; set; }
public string activeDBPassword { get; set; }
}
public class Step
{
public string stepsType { get; set; }
public string wizardType { get; set; }
public Config config { get; set; }
}
public class Root
{
public List<Step> steps { get; set; }
}
}
And now when I am trying to deserialise it in another class, I am getting a empty response in console...
I have a TEXT from where I am reading the JSON and then storing it in a string type variable and the using the string to deserialise it.
public Object ReadJson()
{
string jsonText = File.ReadAllText("C:\\Desktop\\demo.json");
var rootObject = (Root) JsonConvert.DeserializeObject(jsonText, typeof(Root));
var activeDbAttr = (ActiveDbPrimaryServer)JsonConvert.DeserializeObject(jsonText, typeof(ActiveDbPrimaryServer));
Console.WriteLine("Value : " + activeDbAttr.serverAddress);
}
This activeDbAttr.serverAddress is giving me nothing in CONSOLE
It print --> value : (nothing after ":" like blank)
Can someone tell me what is wrong here. I followed some old answers, not getting to a point where I can fix it.
Live demo : https://dotnetfiddle.net/PuO8F8
It's a simple navigation issue.
You deserialize to a Root object, and instead of navigating with the property you deserialize again into an other thing, hopping to land in the right place.
var rootObject = JsonConvert.DeserializeObject<Root>(jsonText);
var activesDBs = json.steps.Select( x=> x.config.activeDbPrimaryServer).ToList();
Result:
Dumping object(System.Linq.SelectListIterator`2[Step,ActiveDbPrimaryServer])
[
{
serverAddress : abc.demo.local
serverName : abc
}
]
Why did it failed ?
var jsonDB = JsonConvert.DeserializeObject<ActiveDbPrimaryServer>(GetJson());
Tell the Parser that the Json is of type ActiveDbPrimaryServer.
The parser open the Json and find the first object:
{
"steps": [..]
}
Look for the property of the expected type ActiveDbPrimaryServer
public class ActiveDbPrimaryServer
{
public string serverName { get; set; }
public string serverAddress { get; set; }
}
And find nothing. It end there and give you an object of the right type with no property initialized
Partial deserialization:
If you want to deserialize only the part you need, refer to this documentation from Newtonsoft:
Deserializing Partial JSON Fragments
JObject rootObj = JObject.Parse(GetJson());
// get JSON result objects into a list
IList<JToken> results = rootObj["steps"].Children() // Step is a list so we use `.Children()`
["config"]["activeDbPrimaryServer"].ToList();
IList<ActiveDbPrimaryServer> dbResults = new List<ActiveDbPrimaryServer>();
foreach (JToken result in results)
{
// JToken.ToObject is a helper method that uses JsonSerializer internally
ActiveDbPrimaryServer dbResult = result.ToObject<ActiveDbPrimaryServer>();
dbResults.Add(dbResult);
}
you are deserializing
var rootObject = (Root) JsonConvert.DeserializeObject(jsonText, typeof(Root));
var activeDbAttr = (ActiveDbPrimaryServer)JsonConvert.DeserializeObject(jsonText, typeof(ActiveDbPrimaryServer));
[the second one yields null ... and null cast to ActiveDbPrimaryServer yields null.]
the same string twice into 2 different types of objects that do not share common base class (of course other than object).
your text represents either a Root or a ActiveDbPrimaryServer not both. the ActiveDbPrimaryServer is a member of the config class and that in turn of Step. ....
step through your graph root.Step.Config .. if all the instances are set you should reach your instance of ActibeDdPrimaryServer
I have a JSON value like this
{"$id":"649271776","$type":"outdoorgame","Overs":50,"Balls":6,"TeamName":"TestTeam"}
I wrote a C# code like this to change the value of Overs from 50 to 10
var jsonString = sSession.GameState; //this is the value {"$id":"649271776","$type":"outdoorgame","Overs":50,"Balls":6,"TeamName":"TestTeam"}
dynamic jsonObject =
Newtonsoft.Json.JsonConvert.DeserializeObject(jsonString);
jsonObject.Overs = 10;
var modifiedJsonString = Newtonsoft.Json.JsonConvert.SerializeObject(jsonObject);
This code is changing the value of Overs from 50 to 10. The problem I am facing when I use the above code modifiedJsonString is missing these two values
"$id":"649271776","$type":"outdoorgame"
giving the output as {Overs":10,"Balls":6,"TeamName":"TestTeam"} I want $id and $type also in the modifiedJsonString.
I want modifiedJsonString like this {"$id":"649271776","$type":"outdoorgame","Overs":10,"Balls":6,"TeamName":"TestTeam"}
Can anyone tell me how to solve this problem
The problem is that $id and $type are not valid identifiers, and can't appear as members of the returned dynamic object built by the JSON serializer. As in gldraphael's answer, the solution is to create your own concrete class to hold the deserialized object; for the properties whose names start with $ you'll need to use JsonPropertyAttribute to remap the names:
public class GameState
{
[JsonProperty("$id")] public string ID { get; set; }
[JsonProperty("$type")] public string Type { get; set; }
int Overs { get; set; }
int Balls { get; set; }
public string TeamName { get; set; }
}
Further, Json.NET treats $type as a special property name and this interferes with proper deserialization of your object. To get around this, we must use the MetadataPropertyHandling.Ignore serializer setting.
Thus you can deserialize, modify and re-serialize like this:
string jsonString = "{\"$id\":\"649271776\",\"$type\":\"outdoorgame\",\"Overs\":50,\"Balls\":6,\"TeamName\":\"TestTeam\"}";
JsonSerializerSettings settings = new JsonSerializerSettings() { MetadataPropertyHandling = MetadataPropertyHandling.Ignore };
GameState jsonObject = JsonConvert.DeserializeObject<GameState>(jsonString, settings);
jsonObject.Overs = 10;
var modifiedJsonString = JsonConvert.SerializeObject(jsonObject);
See it in action.
You can use JToken to handle this.
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
var jsonString = "{\"$id\":\"649271776\",\"$type\":\"outdoorgame\",\"Overs\":50,\"Balls\":6,\"TeamName\":\"TestTeam\"}";
JToken jsonObject = JToken.Parse(jsonString);
jsonObject["Overs"] = 10;
var modifiedJsonString = JsonConvert.SerializeObject(jsonObject);
// In case one wanted to update the $type and $id fields
jsonObject["$type"] = "asdf";
jsonObject["$id"] = 123456;
var modifiedJsonString2 = JsonConvert.SerializeObject(jsonObject);
Will result in:
modifiedJsonString --> {"$id":"649271776","$type":"outdoorgame","Overs":10,"Balls":6,"TeamName":"TestTeam"}
And if you needed to update $id and $type, that is possible, too.
modifiedJsonString2 -->
{"$id":123456,"$type":"asdf","Overs":10,"Balls":6,"TeamName":"TestTeam"}
Demo on .NET Fiddle: https://dotnetfiddle.net/a370Mv
Use a concrete class. You'll need to annotate the fields with $ prefixes manually. Eg:
public class Example
{
public string Field { get; set; }
[JsonProperty("$type")]
public string Type { get; set; }
}
Here's a working example.
In your case the class will look something like:
public class ObjName
{
[JsonProperty("$id")]
public string Id { get; set; }
[JsonProperty("$type")]
public string Type { get; set; }
public int Overs { get; set; }
public int Balls { get; set; }
public string TeamName { get; set; }
}
(Just be mindful of the property case).
I'm creating objects to store the JSON data I will be receiving and cannot figure out the right way to structure the objects. Basically, I can be receiving two different objects that only have differences in the body, so I wish to make a base class.
public class SampleBase
{
public string url { get; set; }
public string resource { get; set; }
public string Body body { get; set; }
}
This is an example of the base, with the Body object declared below
public abstract class Body{ }
I then have two separate files for the versions of the base object I can receive, with an example below:
public class SampleObject : SampleBase
{
public class Body
{
public string bodyproperty { get; set; }
}
}
I am doing this just to be efficient with the classes since they share some properties. The SampleBase class will never be called, instead incoming json will be deserialized into SampleObject. Is this best practice?
Edit: Going by this example, the JSON is received as
{
"url": "xxxxxxxxxx",
"resource": "xxxxxxx",
"body": {
"bodyproperty": "xxxx",
}
}
Your class structure can heavily depend on your choice of serializer. For example, the DataContractJsonSerializer can technically handle inherited classes, but it does it in somewhat of a clunky way. You need to define all the known inheritors of your base type on the base type.
Personally, I would use composition rather than inheritance in your case. Here's an example using the DataContractJsonSerializer:
[DataContract]
public class Wrapper<T> where T : Body
{
[DataMember(Name = "url")]
public string Url { get; set; }
[DataMember(Name = "resource")]
public string Resource { get; set; }
[DataMember(Name = "body")]
public string T Body { get; set; }
}
[DataContract]
public class Body
{
[DataMember(Name = "bodyproperty")]
public string BodyProperty { get; set; }
}
Then you'd use the class like any other generic.
Wrapper<Body> obj = new Wrapper<Body>();
Edit: Since this is a MVC application, you'll likely be working with the JavascriptSerializer. The DataContract and DataMember can be ignored but the structure of the classes is still relevant.
var serializer = new JavaScriptSerializer();
var data = serializer.Deserialize<Wrapper<Body>>(json);
This is a JSON message I get from server (which I can't change). There might be many more objects (time / value) returned, but in this case there is only one. The format stays the same regardless.
{
"data": [
{
"time": "2014-12-12T13:52:43",
"value": 255.0
}
]
}
I'm trying to deserialize the JSON to a very simple C# object.
public class Dataentry {
public float Value { get; set; }
public DateTime Time { get; set; }
}
I've tried deserialization with Newtonsoft's JSON.Net and RestSharp libraries with no success. The following code doesn't work, but neither does anything else I've tried :-) I get no error -- just an empty object with default initial values.
var myObject = JsonConvert.DeserializeObject<Dataentry> (jsonString);
Since those libraries are not very intuitive or well documented in this kind of case, I'm lost. Is this kind of JSON impossible to deserialize? I really would like to use a ready-made library, so any help would be appreciated.
This is not working because your JSON is specifying a collection and you are trying to deseralize into one object. There are plenty of json to c# class generators you can paste json into to get an appropriate class definition(s) one such generator is located here
A more appropriate definition would be
public class Datum
{
public string time { get; set; }
public double value { get; set; }
}
public class RootObject
{
public List<Datum> data { get; set; }
}
Then deseralize as
var myObject = JsonConvert.DeserializeObject<RootObject> (jsonString);
I'd like add some extra explanetion to your question...
You write I'm trying to deserialize the JSON to a very simple C# object. - unfortunatelly this is not the complete truth. What you are trying is to deserialize a collection of a very simple C# objects. The indicator for this are the square brackets in your json:
{
"data": [
{
"time": "2014-12-12T13:52:43",
"value": 255.0
}
]
}
It means that there is a class with a property named data (it can ba mapped to some other name but for the sake of simplicity let's stick to this name) and that this property is a collection type. It can be one of any types that support the IEnumerable interface.
public class DataCollection
{
public DataItem[] data { get; set; }
//public List<DataItem> data { get; set; } // This would also work.
//public HashSet<DataItem> data { get; set; } // This would work too.
}
public class DataItem
{
public float value { get; set; }
public DateTime time { get; set; } // This would work because the time is in an ISO format I believe so json.net can parse it into DateTime.
}
The next step is to tell Json.Net how to deserialize it. Now when you know it's a complex data type you can use the type that describes the json structure for deserialization:
var dataCollection = JsonConvert.DeserializeObject<DataCollection>(jsonString);
If you didn't have the data property in you json string but something like this:
[
{
"time": "2014-12-12T13:52:43",
"value": 255.0
},
{
"time": "2016-12-12T13:52:43",
"value": 25.0
},
]
you could directly deserialize it as a collection:
var dataItems = JsonConvert.DeserializeObject<List<DataItem>>(jsonString);
or
var dataItems = JsonConvert.DeserializeObject<DataItem[]>(jsonString);
change your DateEntry binding Definition
public class ArrayData{
public DataEntry data {set; get;}
}
public class DataEntry {
public float Value { get; set; }
public DateTime Time { get; set; }
}
in your method now you can received an ArraData Object
be careful with datetime string values sent for correct binding
i tried to Deserialize this string :
string _jsonObject = {\"Ad\":{\"Type\":\"Request"\,
\"IdAd\":\"xxx#xxx.com\",
\"Category\":\"cat\",
\"SubCategory\":\"subcat\"},
\"Position\":{\"Latitude\":\"38.255\",
\"Longitude\":\"1.2\",
\"Imei\":\"0123456789\"};
}";
Message _message = JsonConvert.DeserializeObject<Message>(_jsonObject);
Works pretty for "Ad" but not instanciate "Position".
Any idea ?
I forgot to make the properties public. Don't forget to do that...
In the interest of helping others that may be experiencing this issue, or one related to it...
In my case, I had an object with an array of other objects, and one of the reference-type properties on those sub-objects was always null after deserialization. I tried all kinds of things, including downloading the JSON.Net source and stepping through it to find the failure point.
To make a long story short, the problem was, of course, my own. Here is a highly simplified version of my JSON and classes.
JSON
{
"$id": "1",
"RowCount": 10,
"Rows": [{
"$id": 2",
"ItemId": "1",
"ItemName": "Some Item",
"Owner": {
"Name": "John Doe",
"Id": "711D04F5-586F-4FD4-8369-4C00B51DD86F",
// other properties...
},
"OwnerId": "711D04F5-586F-4FD4-8369-4C00B51DD86F"
},
// more rows
]
}
Classes
public class Items
{
public int RowCount { get; set; }
public IEnumerable<Item> Rows { get; set; }
}
public class Item
{
private string ownerId;
public string ItemId { get; set; }
public string ItemName { get; set; }
public Person Owner { get; set; }
public string OwnerId
{
get { return this.ownerId; }
set {
if (value != this.ownerId)
{
this.Owner = null;
}
this.ownerId = value;
}
}
}
public class Person
{
public string Name { get; set; }
public string Id { get; set; }
// other properties
}
What was happening is that, because the Owner property appeared in the JSON prior to the OwnerId property, when the OwnerId property was set, the setter code determined that the current value was not the same as the value being set (since the current value was null), so it set the Owner property to null.
To fix it I also check the value being set against the id of the Owner object as well, and skip setting Owner to null if they are the same.
Admittedly, the cause of my problem may not be the same for everyone, but this is at least a cautionary tale to double-check what is happening when your objects are being initialized during deserialization.
I don't know how you are trying to deserialize, but this should work....
string json = "{\"Ad\":{\"Type\":\"Request\", \"IdAd\":\"xxx#xxx.com\", \"Category\":\"cat\", \"SubCategory\":\"subcat\"},\"Position\":{\"Latitude\":\"38.255\", \"Longitude\":\"1.2\", \"Imei\":\"0123456789\"}}";
var obj = JsonConvert.DeserializeObject<RootObject>(json);
public class Ad
{
public string Type { get; set; }
public string IdAd { get; set; }
public string Category { get; set; }
public string SubCategory { get; set; }
}
public class Position
{
public string Latitude { get; set; }
public string Longitude { get; set; }
public string Imei { get; set; }
}
public class RootObject
{
public Ad Ad { get; set; }
public Position Position { get; set; }
}
In my case, my class properties had internal setters and after setting them public the problem solved.
In my case there is a more subtle error. It is easy to add leading or trailing spaces in the json keys by mistake. When that happens, the key is not recognized and attempting to deserialize it sets the value to null.
For example: {" id": 123}
This id field is not recognized because of the leading space " id". To fix it, fix the json to have instead "id".
Make sure the name of array in JSON matches with property name in your class
Illustrating (Look for "Components"):
JSON:
{
"Components": [
{
"Attribute1": "ABC",
"Attribute2": "XYZ"
}
]
}
Class:
public class MyClass
{
public IList<Component> Components { get; set; }
}
Deserialize:
JsonConvert.DeserializeObject<MyClass>(File.ReadAllText(#"ComponentSet.json"))
My problem was that I was including the class name at the beginning of my JSON string. I had copy-pasted from the serialized output of another class that contained the one I wanted to deserialize and I had purposefully included the class name thinking this was the correct JSON string. Once I removed the class name from my JSON string, it deserialized just fine.
This article was helpful in realizing this: https://social.msdn.microsoft.com/Forums/windowsapps/en-US/4d766a28-ff38-477f-8abf-48ed01f74cd2/jsonconvertdeserializeobjectlttgtjsonstring-returning-all-propertieslttgt-as-null?forum=wpdevelop
I did not see this answer here so I am including it hoping that it helps those who made the same silly mistake as me.
I've never had any issues using Newtonsoft.Json, but decided to go with built in json libraries in latest project. Ended up with null result. Turns out the following will fail:
JSON:
{
"myProperty": "abc"
}
CLASS:
public void MyClass
{
public string MyProperty { get; set; }
}
Why does it fail? "myProperty" in json is camel case (starts with lower case letter), while MyProperty in MyClass starts with upper case letter. If you make both cases the same it works. I tried figuring out how to configure case insensitivity for the entire app, but apparently that's not possible to do, so I went back to Newtonsoft.JSON and the problem went away.
In my case, it was because I did not have a public constructor on my class.
This is what my class originally looked like:
public class TreeGroup
{
public string Name { get; set; }
public SiteGroup Group { get; set; }
public List<TreeMimicObject> Children { get; set; }
public TreeGroup(SiteGroup item)
{
// Notice this constructor takes a SiteGroup object and there
// is no default constructor
}
}
so I changed the class from the above to this:
public class TreeGroup
{
public string Name { get; set; }
public SiteGroup Group { get; set; }
public List<TreeMimicObject> Children { get; set; }
public TreeGroup()
{
// Added this default constructor here!!
}
public TreeGroup(SiteGroup item)
{
// ...
}
}
and it worked!
In my case the problem was deserializeobject return null when try to convert null value from json to int.
public class ItemCalcResModel
{
public int cartId;
}
I solved the problem by enable nullable in project:
#nullable enable
public class ItemCalcResModel
{
public int? cartId;
}