I have a main class such as the following ( with extending class called Keys )
public class Engine : Keys, IEngine, IDisposable
{
private readonly Network _network;
public Engine(bool useMainNet = false) : base(useMainNet)
{
_network = useMainNet ? Network.Main : Network.TestNet;
}
public Network GetCurrentNetwork() => _network;
Where the Keys class has functions like GenerateKeys() as following
public class Keys : IDisposable, IKeys
{
public Keys(bool useMainNet = false)
{
_network = useMainNet ? Network.Main : Network.TestNet;
}
public string GenerateKeys()
{
return "KEY_GEN";
}
}
The problem is I can call the method as follows
using (Engine engine = new(true))
{
engine.GenerateKeys();
}
It works fine, but what I want is the following
using (Engine engine = new(true))
{
engine.Keys.GenerateKeys();
// OR engine.Keys().GenerateKeys();
}
So I want the Main_Method.Sub_Method.Function, It makes more sense this way, Is it possible?
As mentioned in the comments, you are probably mixing the principles of compositions and inheritance
Try this:
public class Engine : IEngine, IDisposable
{
private readonly Network _network;
public Engine(bool useMainNet = false) : base(useMainNet)
{
_network = useMainNet ? Network.Main : Network.TestNet;
}
public Network GetCurrentNetwork() => _network;
// by property
public Keys Keys => new Keys();
// by method (with parameters)
public Keys Keys(bool useMainNet = false) => new Keys(useMainNet);
...
}
Related
I am looking for a way to support multi level of inheritance for generic type constraint.
Common generic interface
public interface ICommon<T>
{
T OrignalData {get;set;}
string ChangeJson {get;set;}
T Merged {get;set;}
void Inject();
}
Common base class implements ICommon
public class Base <T>: ICommon<T>
{
public T OrignalData {get;private set;}
public string ChangeJson {get;set;}
public T Merged {get;private set;}
public void Inject(T orignal)
{
if (orignal == null)
return;
var settings = new JsonSerializerSettings
{
ObjectCreationHandling = ObjectCreationHandling.Auto
};
dynamic merged = orignal.Clone();
JsonConvert.PopulateObject(this.ChangeJson, merged, settings);
this.Merged = merged;
this.Orignal = orignal;
}
}
Department class inherits Base class
public class Deparment : Base<Deparment>
{
}
OrgnizationDepartment class inherits Deparment
public class OrgnizationDepartment : Deparment
{
}
class View expect ICommon must implement on passed calls
public class View<T> where T : ICommon<T>
{
//This class is totally dynamic to visualize any json data along with old and new value of requested json for any class like department or org..
}
Test
public class Test
{
public void TestConstraint()
{
//No error
var deptView = new View<Deparment>();
//Error as Base not directly implemented on OrgnizationDepartment
var orgView = new View<OrgnizationDepartment>();
}
}
how do I define my constraint that should support for multi level as well.
One way out of this would be "composition over inheritance".
Here is a naive example, that is still relatively close to your code:
using System;
using Newtonsoft.Json;
public class Program
{
public static void Main()
{
//No error
var deptView = new View<Deparment>();
//Formerly Error
var orgView = new View<OrgnizationDepartment>();
}
}
public interface ICommon<T> where T : ICloneable
{
// returns a tuple
(T,T,string) Inject(T original, string change);
}
public class Base <T>: ICommon<T> where T : ICloneable
{
// we can reuse this...
private readonly JsonSerializerSettings settings = new JsonSerializerSettings
{
ObjectCreationHandling = ObjectCreationHandling.Auto
};
public (T,T,string) Inject(T original, string change)
{
if (original is null)
return default;
// this forces T to implement ICloneable ... just saying...
dynamic merged = original.Clone();
JsonConvert.PopulateObject(change, merged, settings);
return (original, merged, change);
}
}
public class Deparment : ICloneable, ICommon<Deparment>
{
// could also be created in ctor. Maybe use Ctor injection.
private readonly Base<Deparment> common = new Base<Deparment>();
public object Clone(){return this;} // this is of course nonsense. Clone properly! I did this to avoid dotnetfiddle screaming at me.
public (Deparment, Deparment, string) Inject(Deparment original, string change){
return common.Inject(original, change);
}
}
public class OrgnizationDepartment : ICloneable, ICommon<OrgnizationDepartment>
{
private readonly Base<OrgnizationDepartment> common = new Base<OrgnizationDepartment>();
public object Clone() {return this;}
public (OrgnizationDepartment, OrgnizationDepartment, string) Inject(OrgnizationDepartment original, string change){
return common.Inject(original, change);
}
}
I have a basic architecture for 'orders' in my game - each order has a basic data type and an 'order processor' which performs some action based on the given data. For example 'move to this point.'
I'd like to have a tidy system where I can simply pass in order data and the correct order processor will kick in, in such a way that I can easily add new OrderData/OrderProcessor classes without modifying other classes or messing around with enums or casting, so it seems like generics are the way to go.
This is the current code I have. I'm drawing a blank for how to draw a connection in the 'OrderService' class between the correct 'OrderProcessor' and 'IOrderData' pairs. See inside the OrderService<T> class for more information:
public interface IOrderData
{
}
// an order processor reads data from an IOrderData object until the data object says stop
public abstract class OrderProcessor<T> where T : IOrderData
{
protected T m_currentData;
public virtual void Start(T data)
{
m_currentData = data;
}
}
////////////////////////
public class MoveOrderData : IOrderData
{
public Vector3 Destination { get; private set; }
}
public class MoveOrderProcessor : OrderProcessor<MoveOrderData>
{
public override void Start(MoveOrderData data)
{
base.Start(data);
}
}
////////////////////////
public class OrderService<T> where T : IOrderData
{
private Dictionary<System.Type, OrderProcessor<T>> m_processors = new Dictionary<System.Type, OrderProcessor<T>>();
private OrderProcessor<T> m_currentProcessor;
public void GiveOrder(IOrderData data)
{
// this is the main problem: I'm not sure how to say "the given data is type 'MoveOrderData' so find out which
// OrderProcessor class handles those and pass it in". A simple switch statement and cast would suffice here
// but I'd like to automate the process
}
}
A possible solution here can be a making an OrderService class non-generic, because it can handle a different types of orders/order processors (according to comments). Then maintain a Dictionary<Type, Action<object>>, which wraps Action<object> to call Start method from OrderProcessor<T>.
I've extended the original code a little bit to show how it can work
public interface IOrderData
{
}
public class MoveOrderData : IOrderData
{
public Vector3 Destination { get; private set; }
}
public class AttackOrderData : IOrderData
{
}
public abstract class OrderProcessor<T> where T : IOrderData
{
protected T CurrentData { get; set; }
public virtual void Start(T data)
{
CurrentData = data;
}
}
public class MoveOrderProcessor : OrderProcessor<MoveOrderData>
{
}
public class AttackOrderProcessor : OrderProcessor<AttackOrderData>
{
}
public class OrderService
{
private readonly Dictionary<Type, Action<object>> m_processors = new Dictionary<Type, Action<object>>();
public OrderService()
{
AddProcessor(new MoveOrderProcessor());
AddProcessor(new AttackOrderProcessor());
}
private void AddProcessor<T>(OrderProcessor<T> processor) where T : IOrderData
{
var action = (Action<T>)processor.Start;
m_processors.Add(typeof(T), obj => action((T)obj));
}
public void GiveOrder(IOrderData data)
{
var action = m_processors[data.GetType()];
action?.Invoke(data);
}
}
It causes a downcasting obj => action((T)obj), but it shouldn't be a problem, since your data is constrained to IOrderData interface. Example of the usage
var service = new OrderService();
service.GiveOrder(new MoveOrderData());
service.GiveOrder(new AttackOrderData());
One of my interfaces has a string property that will depend on where the interface is being used. I want to avoid hardcoding the property every time the object is created. I can set the property in constructor, but the object is injected using a factory.
The interface as follows:
public interface IObjectStore
{
string StorageTableName { get; set;}
void UpdateObjectStore(string key, string value);
string ReadObjectStore(string key);
}
Which is used in a service
public class CategoryService<T> : ICategoryService<T> where T : Company
{
private readonly IObjectStore objectStore;
public CategoryService(IObjectStore objStore)
{
this.objectStore = objStore;
objectStore.StorageTableName = "CategoryTable"; // I want to avoid this hard coding
}
...
}
The service is created using service factory (Ninject.Extensions.Factory)
public interface IServiceFactory
{
ICategoryService<T> CreateCategoryService<T>() where T : class;
}
Which is then injected using Ninject at the controller level. Here are my bindings
bool storeInNoSql = true;
kernel.Bind<IServiceFactory>().ToFactory().InSingletonScope();
kernel.Bind<ICategoryService<Article>>().To<CategoryService<Article>>();
kernel.Bind<IObjectStore>().ToMethod(ctx => storeInNoSql ? ctx.Kernel.Get<ObjectStore>() : null);
So the question is: how do i tell Ninject to set the property StorageTableName to "CategoryTable" everytime the object is injected into CategoryService and to "ArticleTable" everytime it is inserted into ArticleService?
I think this is what you are looking for.
It's just a very small sample project I just did, but this should solve your problem.
public class Ninject_34091099
{
public static void Run()
{
using (IKernel kernel = new StandardKernel())
{
kernel.Bind<IInterface<Generic1>>()
.To<Class<Generic1>>()
.WithConstructorArgument("name", "STRING ONE");
kernel.Bind<IInterface<Generic2>>()
.To<Class<Generic2>>()
.WithConstructorArgument("name", "The other string");
kernel.Bind<IServiceFactory>().ToFactory().InSingletonScope();
var factory = kernel.Get<IServiceFactory>();
var c1 = factory.CreateInterface<Generic1>();
var c2 = factory.CreateInterface<Generic2>();
Console.WriteLine(c1.Name);
Console.WriteLine(c2.Name);
}
Console.WriteLine("Done");
Console.ReadLine();
}
}
public interface IInterface<T> where T : class
{
string Name { get; set; }
}
public class Generic1
{
}
public class Generic2
{
}
public class Class<T> : IInterface<T> where T : class
{
public string Name { get; set; }
public Class(string name)
{
Name = name;
}
}
public interface IServiceFactory
{
IInterface<T> CreateInterface<T>() where T : class;
}
Sorry that the names mean nothing :D
Hope it helps
I have a class say 'AllInvoices', the structure of which is as below :
public class ActiveInvoices
{
public string InvoiceId { get; set; }
public string InvoiceIssueDate { get; set; }
public string InvoiceTransactionDate { get; set; }
public string InvoiceExpiryDate { get; set; }
}
The mapping class for Entity ActiveInvoices is
public class ActiveInvoicesMap : ClassMap<ActiveInvoices>
{
public ActiveInvoicesMap()
{
Id(x => x.InvoiceId);
Map(x => x.InvoiceIssueDate);
Map(x => x.InvoiceTransactionDate);
Map(x => x.InvoiceExpiryDate);
}
}
Now with this entity I search for Active Invoices in database with the following class
public class SearchInvoices
{
public readonly IRepository<ActiveInvoices> latestActiveInvoicesRepository;
public SearchInvoices(IRepository<ActiveInvoices> activeInvoicesRepository)
{
latestActiveInvoicesRepository = activeInvoicesRepository;
}
public List<ActiveInvoices> GetActiveInvoices()
{
var listOfActiveInvoices = latestActiveInvoicesRepository.GetAll();
return listOfActiveInvoices;
}
}
To Search Active Invoices I call the Search Class method 'GetActiveInvoices()' from a workflow class which looks like below :
public class CurrentWorkFlow
{
public void GetActiveInvoices()
{
var invoiceSearch = new SearchInvoices(IRepository <ActiveInvoices> repository);
}
}
Now the issue in hand is that I need to make class 'SearchInvoices' generic to support all other possible types that i would create like 'ExpiredInvoices', 'ArchivedInvoices', 'FutureInvoices' etc and not just only for type 'ActiveInvoices'.
These new types may or may not have the same structure as 'ActiveInvoices'.
I have tried to use dynamic but thought of asking experts around here if they have any better ideas to implement the required functionality
in most optimized generic manner.
Regrets for being very detailed and lengthy in asking but i thought to include as many details as i can. Hope it goes well with you folks.
Couldn't you make a generic repository like this? -
interface IDomain{
}
class ExpiredInvoices: IDomain{
}
class ActiveInvoices: IDomain{
}
interface IRepository{
}
class Repsoitory: IRepository {
public static IList<T> Get<T>() where T: IDomain //default one
{
using (ISession session = OpenEngineSession())
{
return session.Query<T>().ToList();
}
}
public static IList<T> Get<T>(Expression<Func<T, bool>> expression) where T: IDomain // overloaded get with linq predicate
{
using (ISession session = OpenEngineSession())
{
return session.Query<T>().Where(expression).ToList();
}
}
}
Then use it like -
var repo = // get IRepository
var activeInvoices = repo.Get<ActiveInvoices>();
var expiredInvoices = repo.Get<ExpiredInvoices>();
EDIT: As Repository cannot be changed, suggested by OP
If you cannot change the repository, then I would suggest making the search service interface dependent, rather than concrete class -
interface IInvoice{
}
class ExpiredInvoices: IInvoice{
}
class ActiveInvoices: IInvoice{
}
public class SearchInvoices
{
public readonly IRepository<IInvoice> latestActiveInvoicesRepository;
public SearchInvoices(IRepository<IInvoice> activeInvoicesRepository)
{
latestInvoicesRepository = activeInvoicesRepository;
}
public List<T> GetActiveInvoices<T>() where T: IInvoice
{
var listOfActiveInvoices = latestActiveInvoicesRepository.GetAll();
return listOfActiveInvoices;
}
}
Then call like -
var ss = new SearchService(IRepository <ActiveInvoices> repository);
var items = ss.GetActiveInvoices<ActiveInvoices>();
Or,
public class SearchInvoices<T> where T: IInvoice
{
public readonly IRepository<T> latestActiveInvoicesRepository;
public SearchInvoices(IRepository<T> activeInvoicesRepository)
{
latestInvoicesRepository = activeInvoicesRepository;
}
public List<T> GetActiveInvoices()
{
var listOfActiveInvoices = latestActiveInvoicesRepository.GetAll();
return listOfActiveInvoices;
}
}
then call like -
var ss = new SearchService<ActiveInvoices>(IRepository <ActiveInvoices> repository);
var items = ss.GetActiveInvoices();
Whichever suits you.
I have the following code:
public interface IMyActionFactory
{
AbstractAction<T> CreateAction<T>(MyActionParamBase paramBase = null)
where T : MyActionParamBase;
}
public sealed class MergeActionParam : MyActionParamBase
{
}
public class MergeTest
{
private readonly IMyActionFactory _actionFactory = new DefaultMyActionFactory();
[Theory]
[PropertyData("MergeWorksData")]
public void MergeWorks(/*params here*/)
{
var param = new MergeActionParam();
// populate param here
var sut = _actionFactory.CreateAction<MergeActionParam>(param);
sut.DoAction();
}
}
I am getting an error
"..Error 10 Using the generic type 'IMyActionFactory' requires 1
type arguments..."
Why does the compiler expect a type to be passed to my IMyActionFactory, since I have declared the interface without a T? As far as the method is concerned its the only one to expect the type. Am I missing something here?
How can I make it work without redefining the interface signature?
EDIT:
Feeling a bit embarassed here, because the quick code I put down and ran seperately in a standalone online c# compiler doesnt give any compilation errors. However, going back to my original solution (tens of projects altogether) the error is still there.. Maybe has something to do with the XUnit ?..not sure
public interface IMyActionFactory
{
AbstractAction<T> CreateAction<T>(MyActionParamBase paramBase = null)
where T : MyActionParamBase;
}
public interface IAction
{
void DoAction();
}
public abstract class AbstractAction<T> : IAction
where T : MyActionParamBase
{
public void DoAction()
{
}
}
public class MyActionParamBase
{
public MyActionParamBase()
{
}
}
public sealed class MergeActionParam : MyActionParamBase
{
}
public class DefaultMyActionFactory : IMyActionFactory
{
public AbstractAction<T> CreateAction<T>(MyActionParamBase paramBase = null) where T : MyActionParamBase
{
return null;
}
}
public class MergeTest
{
private readonly IMyActionFactory _actionFactory = new DefaultMyActionFactory();
public void MergeWorks(/*params here*/)
{
var param = new MergeActionParam();
// populate param here
var sut = _actionFactory.CreateAction<MergeActionParam>(param);
sut.DoAction();
}
}