Unable to view console/logging output when using Avalonia - c#

I'm trying to print to stdout with Avalonia from inside my MainWindow.axaml.cs file. I'm unable to view the output of Console.WriteLine. This github ticket says to use System.Diagnostics.Debug.WriteLine, but that doesn't work either. It does however point to this wiki page about Avalonia's logging infrastructure, but that page doesn't have examples of using the logging. After some digging, I saw the following usages throughout a lot of Avalonia code
using Avalonia.Logging;
// ...
Logger.TryGet(/* event level */, /* log area */)?.Log(/* calling object */, "log string")
// example
Logger.TryGet(LogEventLevel.Warning, LogArea.Visual)?.Log(this, "TryGetPointAndTangentAtDistance is not available in Direct2D.");
I've tried specifying different LoggingLevels and LoggingAreas within the main method, as well as placing the logging before and after InitializeComponent in the constructor, but nothing seems to work.
Steps to reproduce:
create new dotnet app with Avalonia.MVMM template
Place any of the mentioned logging attempts (writeline, system diagnostics, avalonia.logging) inside of Views/MainWindow.axaml.cs
dotnet run will open up the welcome to Avalonia window, but the console won't have any output.

Attaching a debugger (VS Debugging or Rider) and viewing the Debug output will show anything logged via Logger.TryGet and System.Diagnostics.Debug.WriteLine. Creating a new project and with the following MainWindow.axaml.cs:
using Avalonia.Logging;
public partial class MainWindow : Window
{
public MainWindow()
{
Logger.TryGet(LogEventLevel.Fatal, LogArea.Control)?.Log(this, "Avalonia Infrastructure");
System.Diagnostics.Debug.WriteLine("System Diagnostics Debug");
InitializeComponent();
}
}
Shows the following output in the Rider debug output:
...
[Control] Avalonia Infrastructure (MainWindow #33726620)
System Diagnostics Debug
...

Related

.NET MAUI InitialiseComponent doesn't exist [duplicate]

I've attempted to start playing with .Net MAUI and I've setup my development environment following the steps as described in:
https://learn.microsoft.com/en-us/dotnet/maui/get-started/first-app?pivots=windows
https://learn.microsoft.com/en-us/windows/apps/project-reunion/set-up-your-development-environment#required-workloads-and-components
https://learn.microsoft.com/en-us/xamarin/android/get-started/installation/android-emulator/device-manager?tabs=windows&pivots=windows
I've also run the 'maui-check' CLI tool and everything checks out, but when I create a new .NET MAUI App with Visual Studio 2019 v16.11.0 Preview 2.0 (running on Windows 10 Home 20H2), I get the 'The name 'InitializeComponent' does not exist in the current context' build errors. It also doesn't find the references to any controls on the form e.g. 'The name 'CounterLabel' does not exist in the current context'
I've tried almost everything in this post The name 'InitializeComponent' does not exist in the current context which contains suggestions like adding and removing files, making changes and changing them back... basically everything except throwing a penny in a wishing well.
I found that a common mistake is a namespace mismatch, but here is what I have showing that the namespaces are correct:
App.xaml:
<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:MauiApp1"
x:Class="MauiApp1.App">
...
</Application>
App.xaml.cs
using Microsoft.Maui;
using Microsoft.Maui.Controls;
using Microsoft.Maui.Controls.PlatformConfiguration.WindowsSpecific;
using System;
using Application = Microsoft.Maui.Controls.Application;
namespace MauiApp1
{
public partial class App : Application
{
public App()
{
InitializeComponent(); <-- This is throwing the build error...
}
protected override IWindow CreateWindow(IActivationState activationState)
{
this.On<Microsoft.Maui.Controls.PlatformConfiguration.Windows>()
.SetImageDirectory("Assets");
return new Microsoft.Maui.Controls.Window(new MainPage());
}
}
}
MainPage.xaml:
ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MauiApp1.MainPage"
BackgroundColor="{DynamicResource PageBackgroundColor}">
...
</ContentPage>
MainPage.xaml.cs
using System;
using Microsoft.Maui.Controls;
namespace MauiApp1
{
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent(); <-- This is throwing the build error...
}
int count = 0;
private void OnCounterClicked(object sender, EventArgs e)
{
count++;
CounterLabel.Text = $"Current count: {count}"; <-- This is throwing the build error...
}
}
}
Any help will be greatly appreciated!
---=== UPDATE ===---
The path to the project I created is c:\develop\c#...... as soon as I copy the project to a folder that doesn't contain 'c#' it works. This clearly causes some parsing in the background to fail.
I faced the same issue and looks like when I created a ContentPage in VS its still pointing to Xamarin Forms. After changing namespace to MAUI, I updated the Build Action(RightClick on Xaml Page>>Properties>>BuildAction) of XAML Page to MauiXaml and it worked for me.
Close VS2022
Open VS2022
Open project with menu VS2022(File - Open - Project...)
What caused it for me was that I had renamed the xaml and xaml.cs file something else but I hadn't updated it in the ContentPage node in the xaml under x:Class
The same error popped in for me being an absolute beginner and missing the ending '>' in the XAML file. So, It could also be XAML errors, which leads to this error.
The path to the project I created is c:\develop\c#...... as soon as I copy the project to a folder that doesn't contain 'c#' it works. This clearly causes some parsing in the background to fail.
A very simple answer but has happened to me a few times.
Make sure you are using the preview version of VS 2022. It is very easy to accidently open up any other version of VS, which will cause the error to occur.
I have found a workaround for this problem. I am a newbie to c# and especially to .net Maui therefore, my apologies if I misinterpreted things differently.
First things first The error is about the context that the InitializeComponent() resides in. Context is nothing but the nuget package dependency that the file is looking for.
To change the context
Open the .cs file and at the top of the editor click the navigation bar as shown in the
Image
Change the context to Windows specific dependency from the list.
And also the other workaround would be to change the build action of the xaml file to MauiXaml as others mentioned
I'm using VS 2022 Preview 17.4.0 Preview 1.0, I don't know why but when you create a new Content Page it creates with the wrong namespace. take a look in the C# file and fix the namespace. It worked for me.
I am using preview version of 17.5 VS2022, I add to do below changes to run the app after adding new page.
*.Xmal Build Action -> BundleResource
*.Xmal.cs Build Action -> Compile

New .Net MAUI App project throws 'The name 'InitializeComponent' does not exist in the current context' build errors

I've attempted to start playing with .Net MAUI and I've setup my development environment following the steps as described in:
https://learn.microsoft.com/en-us/dotnet/maui/get-started/first-app?pivots=windows
https://learn.microsoft.com/en-us/windows/apps/project-reunion/set-up-your-development-environment#required-workloads-and-components
https://learn.microsoft.com/en-us/xamarin/android/get-started/installation/android-emulator/device-manager?tabs=windows&pivots=windows
I've also run the 'maui-check' CLI tool and everything checks out, but when I create a new .NET MAUI App with Visual Studio 2019 v16.11.0 Preview 2.0 (running on Windows 10 Home 20H2), I get the 'The name 'InitializeComponent' does not exist in the current context' build errors. It also doesn't find the references to any controls on the form e.g. 'The name 'CounterLabel' does not exist in the current context'
I've tried almost everything in this post The name 'InitializeComponent' does not exist in the current context which contains suggestions like adding and removing files, making changes and changing them back... basically everything except throwing a penny in a wishing well.
I found that a common mistake is a namespace mismatch, but here is what I have showing that the namespaces are correct:
App.xaml:
<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:MauiApp1"
x:Class="MauiApp1.App">
...
</Application>
App.xaml.cs
using Microsoft.Maui;
using Microsoft.Maui.Controls;
using Microsoft.Maui.Controls.PlatformConfiguration.WindowsSpecific;
using System;
using Application = Microsoft.Maui.Controls.Application;
namespace MauiApp1
{
public partial class App : Application
{
public App()
{
InitializeComponent(); <-- This is throwing the build error...
}
protected override IWindow CreateWindow(IActivationState activationState)
{
this.On<Microsoft.Maui.Controls.PlatformConfiguration.Windows>()
.SetImageDirectory("Assets");
return new Microsoft.Maui.Controls.Window(new MainPage());
}
}
}
MainPage.xaml:
ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="MauiApp1.MainPage"
BackgroundColor="{DynamicResource PageBackgroundColor}">
...
</ContentPage>
MainPage.xaml.cs
using System;
using Microsoft.Maui.Controls;
namespace MauiApp1
{
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent(); <-- This is throwing the build error...
}
int count = 0;
private void OnCounterClicked(object sender, EventArgs e)
{
count++;
CounterLabel.Text = $"Current count: {count}"; <-- This is throwing the build error...
}
}
}
Any help will be greatly appreciated!
---=== UPDATE ===---
The path to the project I created is c:\develop\c#...... as soon as I copy the project to a folder that doesn't contain 'c#' it works. This clearly causes some parsing in the background to fail.
I faced the same issue and looks like when I created a ContentPage in VS its still pointing to Xamarin Forms. After changing namespace to MAUI, I updated the Build Action(RightClick on Xaml Page>>Properties>>BuildAction) of XAML Page to MauiXaml and it worked for me.
Close VS2022
Open VS2022
Open project with menu VS2022(File - Open - Project...)
What caused it for me was that I had renamed the xaml and xaml.cs file something else but I hadn't updated it in the ContentPage node in the xaml under x:Class
The same error popped in for me being an absolute beginner and missing the ending '>' in the XAML file. So, It could also be XAML errors, which leads to this error.
The path to the project I created is c:\develop\c#...... as soon as I copy the project to a folder that doesn't contain 'c#' it works. This clearly causes some parsing in the background to fail.
A very simple answer but has happened to me a few times.
Make sure you are using the preview version of VS 2022. It is very easy to accidently open up any other version of VS, which will cause the error to occur.
I have found a workaround for this problem. I am a newbie to c# and especially to .net Maui therefore, my apologies if I misinterpreted things differently.
First things first The error is about the context that the InitializeComponent() resides in. Context is nothing but the nuget package dependency that the file is looking for.
To change the context
Open the .cs file and at the top of the editor click the navigation bar as shown in the
Image
Change the context to Windows specific dependency from the list.
And also the other workaround would be to change the build action of the xaml file to MauiXaml as others mentioned
I'm using VS 2022 Preview 17.4.0 Preview 1.0, I don't know why but when you create a new Content Page it creates with the wrong namespace. take a look in the C# file and fix the namespace. It worked for me.
I am using preview version of 17.5 VS2022, I add to do below changes to run the app after adding new page.
*.Xmal Build Action -> BundleResource
*.Xmal.cs Build Action -> Compile

C# UWP Pages unable to see UserControls

I believe the project metadata itself is somehow broken. I can make new pages, and new user controls. I can add them in XAML, as shown below (most of the generated code left out for brevity). This compiles:
<Page
x:Class="MyApp.Pages.MyPage"
…
xmlns:myControls="using:MyApp.Models">
<Grid>
<myControls:MyControl Name="MyControlName"></myControls:MyControl>
</Grid>
</Page>
And on the backend:
public sealed partial class MyPage : Page
{
public MyPage()
{
this.InitializeComponent();
}
}
And then the UserControl:
<UserControl
x:Class="MyApp.Models.MyControl"
…>
<Grid>
</Grid>
</UserControl>
And on the backend for that:
public sealed partial class MyControl : UserControl
{
public MyControl()
{
this.InitializeComponent();
}
}
As soon as I try and add a reference to that user control in the C# file of the page such as:
public sealed partial class MyPage : Page
{
public MyPage()
{
this.InitializeComponent();
this.MyControlName.Width = 10; // This line breaks it.
}
}
I get a compiler error, stating that " 'MyPage' does not contain a definition for 'MyControlName' and no extension method..."
This is true for any arbitrarily named user control I make, in any arbitrary location within the project, and any arbitrarily named page I make, likewise in any arbitrary location in the project. The project itself seems to no longer have the ability to enable a page's CS file to "see" a user control placed on a page. Other non-user controls (such as a TextBox) still work fine, however.
I know the references are all correct, because the project compiles and runs when that one line is removed from the C# file. The XAML side alone compiles. Also, note that this error persists regardless of what property or method of the control I am accessing, or even when I am setting the control to a new value (like this.MyControlName = new MyControl();). The page simply cannot find that definition for the control of that name in the C# file, even though the XAML-side can find that control's definition. The control's UI even displays properly on the page in design view.
If I try to work around the issue, such as explicitly declaring MyControl MyControlName { get; set; } on the MyPage.cs file, it builds and runs (even though it shouldn't, because that is a duplicate declaration of that name for a property on the MyPage class). Trying to interact with the UI elsewhere in the app, however, results in errors being throw along the lines of:
"this.<Project>k__BackingField was null"
My research has suggested this is an error normally associated with serialization. I am not ever explicitly using serialization. I imagine that serialization is used in the process of generating the xxx.g.i.cs files from the XAML, so perhaps it is an error in the project relating to how it governs generating those files?
The actual project is version-controlled using Visual Studio Team Services (VSTS). Rolling back to a changeset prior to this issue occurring (a changeset that compiled and ran fine) does not solve the problem.
I have gone so far as to use Visual Studio on a different PC, mapping the project (which has never been on that PC before), and getting a previous version prior to the issues. The problem still persists.
It seems as if the project itself and/or its metadata or generated files may have somehow been damaged, deleted, or corrupted. Somehow, this damage seems to extend back now to changesets in VSTS that were checked in and completely functional prior to this issue occurring.
The only last thing to note, is that my PC did crash (as in needing hard reset) while I had the project open in Visual Studio, and some of the files in the project (.cs and .xaml) were open at the time. I could see how this might corrupt files, but I do not see how this seems to have retroactively damaged the fully functional changesets prior to the crash.
This project consists of several months of development, and an extensive history on VSTS. It is completely unusable (since the core functionalities of the app all rely on user controls). The only solution I can think of is to create another project in the solution, and copy and paste the code from the files into new files in that project. I would still like, however, to fix the existing project if possible, so that the hundreds of previous changesets are usable still. Any ideas on how to fix this (or even where to begin looking for an issue) would be greatly appreciated!

Splashscreen-Operation from Visual Studio does not work (WPF)

for my WPF-Application I'd like to add a splashscreen to my Project ("Project"). Therefore I added another WPF-Window to my application (called it "SplashScreen") and changed its Build Action in the properties window to 'SplashScreen'.
But when I try to build my solution I get those error messages:
'Project.SplashScreen' does not contain a constructor that takes 1 arguments (App.g.cs)
No overload for method 'Show' takes 1 arguments
The name 'InitializeComponent' does not exist in the current context
That is the code in my App.g.cs Window:
public static void Main() {
SplashScreen splashScreen = new SplashScreen("splashscreen.xaml"); (first error message refers to this line)
splashScreen.Show(true); (second error message to this)
GVPI_Fernwartung.App app = new GVPI_Fernwartung.App();
app.InitializeComponent();
app.Run();
}
I don't really understand where those error messages come from, as this code was generated automatically by Visual Studio. When I add an image to my project and change its 'Build Action' to 'SplashScreen' I get the same error messages.
Does anyone know how to avoid this? I'd appreciate any help!
You should not set the Build Action of a WPF window to SplashScreen. Set it back to Page.
The SplashScreen Build Action should only be used for static images: https://msdn.microsoft.com/en-us/library/cc656886(v=vs.110).aspx

The component does not have a resource identified by the uri

I want to create a Generic DataGrid to use on all my Views/UserControls.
This is my structure:
Class Library called "Core":
Class called "ViewBase":
public class ViewBase : UserControl
{
public ViewBase()
{
}
//Rest of Methods and Properties
}
Class Library called "Controls":
UserControl Called "GridView":
XAML:
<vb:ViewBase x:Class="Controls.GridView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:vb="clr-namespace:Core;assembly=Core">
<Grid>
<DataGrid></DataGrid>
</Grid>
</vb:ViewBase>
Code Behind:
using Core;
public partial class GridView : ViewBase
{
public GridView ()
{
InitializeComponent();
}
}
Then is the WPF Aplication called "WPFApp":
Class called "View":
using Controls;
public class View : GridView
{
public View()
{
InitializeComponent();
}
}
My whole idea is to use GridView where i need a DataGrid.
When i run the application i get this error:
"The component 'WpfApp.View' does not have a resource identified by the URI '/Controls;component/GridView.xaml'."
What am i doing wrong?
Is this the correct approach or am i way off?
Frustratingly, I had exactly this error and spent forever trying to work out the cause. For me, it was once working but then I made some very minor changes to the XAML of the derived control, and the compiler started giving that error message.
Short solution, cutting out many hours of trying to figure it out: shut down Visual Studio and re-opened it, recompiled, problem magically went away! (This is VS2012 Pro)
Just added this in case anyone reading is going round in circles trying to find a non-existent problem with their code. Might be worth trying the "IT Crowd solution" first.
This gave me headaches for 3 days! I have a XAML UserControl in a class library and a class (only C#) that derives from the UserControl in my .exe project.
In xaml designer of my MainWindow.xaml and when starting the application, I got the error "component does not have a resource identified by the uri".
The answer of "Juan Carlos Girón" finally lead me to the solution:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Navigation;
using System.Reflection;
using System.IO.Packaging;
using System.Windows.Markup;
namespace ClassLibrary1
{
static class Extension
{
public static void LoadViewFromUri(this UserControl userControl, string baseUri)
{
try
{
var resourceLocater = new Uri(baseUri, UriKind.Relative);
var exprCa = (PackagePart)typeof(Application).GetMethod("GetResourceOrContentPart", BindingFlags.NonPublic | BindingFlags.Static).Invoke(null, new object[] { resourceLocater });
var stream = exprCa.GetStream();
var uri = new Uri((Uri)typeof(BaseUriHelper).GetProperty("PackAppBaseUri", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null, null), resourceLocater);
var parserContext = new ParserContext
{
BaseUri = uri
};
typeof(XamlReader).GetMethod("LoadBaml", BindingFlags.NonPublic | BindingFlags.Static).Invoke(null, new object[] { stream, parserContext, userControl, true });
}
catch (Exception)
{
//log
}
}
}
}
and called that from by UserControl's .cs file:
namespace ClassLibrary1
{
public partial class MyUserControl : UserControl
{
public MyUserControl()
{
//InitializeComponent();
this.LoadViewFromUri("/ClassLibrary1;component/myusercontrol.xaml");
}
}
}
Thanks again to "Juan Carlos Girón"!
The reason you are getting this error is because the way InitializeComponent that is implemented (in VS 2010) will always search in the derived class's assembly.
Here is InitializeComponent:
/// <summary>
/// InitializeComponent
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/WpfApplication1;component/mainwindow.xaml", System.UriKind.Relative);
#line 1 "..\..\..\MainWindow.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
The line where it looks up your XAML resource is System.Windows.Application.LoadComponent(this, resourceLocator). And this most probably fails because equivalent of 'this.GetType().Assembly' is used to determine which assembly to search for the resource identified by the relative Uri. And 'this.GetType()' does get the derived type of the object, not the type of the class where the code is implemented.
PS. Is this a bug? I do not know...
You can try this approach
I created my own InitializeComponent() and I called this way
this.LoadViewFromUri("/NameOfProject;component/mainwindow.xaml");
public static void LoadViewFromUri(this Window window, string baseUri)
{
try
{
var resourceLocater = new Uri(baseUri, UriKind.Relative);
var exprCa = (PackagePart)typeof(Application).GetMethod("GetResourceOrContentPart", BindingFlags.NonPublic | BindingFlags.Static).Invoke(null, new object[] { resourceLocater });
var stream = exprCa.GetStream();
var uri = new Uri((Uri)typeof(BaseUriHelper).GetProperty("PackAppBaseUri", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null, null), resourceLocater);
var parserContext = new ParserContext
{
BaseUri = uri
};
typeof(XamlReader).GetMethod("LoadBaml", BindingFlags.NonPublic | BindingFlags.Static).Invoke(null, new object[] { stream, parserContext, window, true });
}
catch (Exception)
{
//log
}
}
I was doing something very similar with the same result. I had one C# class library that contained a WPF control called UsageControl (xaml with accompanying xaml.cs file). In a separate C# project(i.e. separate dll) I created a C# class CPUUsageControl which inherited from UsageControl, but put its own spin on it. When I tried to use the CpuUsageControl on one of my views I got the same error you did.
What I did to fix that was in my seperate assembly, instead of creating a class that inherited from the base control, i created a new WPF Control that contained the base control. I then put all of the logic that was contained in the CpuUsage class into the WpfCpuUsageControl's code behind. I was able to use this object is all of my other controls just fine.
For your Control "GridView" i would create a new WPF user control, call it GridView and make it contain a "ViewBase" as the content of the Grid control.Inside of the ViewBase's content put in your DataGrid, like this:
<UserControl....>
<Grid>
<ViewBase name="vBase">
<DataGrid name="dGrid" />
</ViewBase>
</Grid>
</UserControl>
It is also not apparent to me that you need ViewBase to inherit from UserControl directly. If all you want are for your controls to have certain properties and method why not just make a BaseControl class (that does not inherit from anyone but object) and have future controls inherit from it. Perhaps an abstract base class or interface is what you're after.
For MVVM WPF projects, I typically have a BaseViewModel which implements INotifyPropertyChanged for me so I don't have to do that same code everywhere.
Best of luck, I know this problem was a huge pain to figure out. The exception message and google are most unhelpful!
Same problem here.
Short version:
Copy Local has to be set to False!
Long version:
We developed a WPF solution (MVVM, 20 projects) and implemented a plug-in system. Our /bin/Debug directory contains the executable, some dll files and a plugin directory that contains the plugins.
There is one project "DialogLib" (Class library, kind of dialog) that defines a window (the view), the ViewModel, Model and some interfaces. One of the plugins used one of the interfaces of DialogLib. The window itself is opened by the main application.
To use the interface of the 'DialogLib' library in the plugin we had to add a project reference of DialogLib to the plugins project references. When the application was started, the plugins were loaded. If the user then selects a menu item, the window should open. At this point the error "... component does not have a resource identified by the URI ..." occured when the windows code behind tried to execute its InitializeComponent().
Where's the problem?
The problem is, that, when we built the solution VS has created the DialogLib.dll correctly and copied it to /bin/Debug/. This is because the main application file wants to open the window. But DialogLib.dll was also copied to /bin/Debug/plugins because one of the plugins referenced it to use one of the interfaces defined in DialogLib.dll. So what?
When the plugin is loaded at runtime it uses the interface defined in /bin/Debug/plugins/DialogLib.dll. and the main application file tries to open the window defined in /bin/Debug/DialogLib.dll. Although the files are identical, VS runs into trouble. Setting the value of Copy Local of the DialogLib reference properties of the plugins references avoids copying DialogLib.dll to /bin/Debug/plugins and thus solves the problem.
We had a similar same problem (but different error) in another project where we wanted to use a type TypeA, that was defined in a dll file, in a plugin and in the main application. Copy Local was set to true which caused a copy of the dll file to be located in ../bin/Debug/plugins and in ../bin/Debug/. It turned out that, even though it was the same dll file, the TypeA in the main app file and TypeA in the plugin were treated as different types respectively as types which could not be exchanged.
Delete obj folder
Delete bin folder
Rebuild solution
Worked for me!
Also if you are loading assemblies using Assembly.LoadFile, check out AppDomain.CurrentDomain.GetAssemblies() for duplicate assemblies in the current AppDomain. Because in auto-generated code of WPF UserControl, the component will be loaded using its relative URI. And since there are duplicate assemblies in the current AppDomain, application doesn't know which one to use.
I resolved this by placing
myusercontrol = Activator.CreateInstance<myusercontrol>();
in the constructor of the window containing the usercontrol before the InitializeComponent(); line
I received the same error when using Visual Studio 2013.
The component does not have a resource identified by the uri
Tried:
Cleaning and rebuilding the solution - did not work.
Closing and opening Visual Studio - did not work.
Solution:
Went into the projects bin directory and cleared out all files.
Ran the project again and worked fine.
Open the Package Manager Console which will open in the root directory of your Solution and run the following powershell command:
Get-ChildItem -inc bin,obj -recurse | Remove-Item -recurse -force -EA SilentlyContinue
#Willem, this seems perfectly OK to me. In fact I tried this and it worked in my case. I used ListBox instead of DataGrid (but that shouldnt matter).
All my namespaces were in one assembly. So I used a common parent namespace for all e.g.
MyWpfApplication.Controls
MyWpfApplciation.GridView
MyWpfApplciation.ViewBase
Coz all these Controls, GridView, ViewBase are clashing with existing System or System.Windows.Controls based namespace and class declarations. So I made sure I referred correct ones MyWpfApplication.* in my project.
I just ran into this problem as well without any inheritance issues. I was just referencing a DLL that contained a dialog and trying to create and display that dialog.
I have assembly resolver that loads assemblies from a specific folder and it turns out that I had added the reference in VS and had not turned off Copy Local. Long story short: my process had loaded two versions of that same DLL. This seems to confuse WPF (or the runtime). Once I cleared the Copy Local and deleted the extra DLL copies, it worked fine again.
I got this error after renaming a xaml file. Reversing the renaming solved the problem.
Furthermore, I found that a reference to the xaml file name in App.xaml was not updated (the StartupUri), but renaming that to the current name didn't resolve the problem (but maybe it does for you). Basically, I can't rename the xaml file.
Fyi, for me, the component 'complaining' in the error was SplitComboBox.
Happend to me when I had the same project opened in two solutions. Modifying the base-control in one project cause the other project to have this problem. If closing and opening doesn't work, then delete all the folders in "C:\Users...\AppData\Local\Microsoft\VisualStudio\12.0\Designer\ShadowCache"
This can happen also when closing and reopening a window. So it could also have nothing to do with packages and/or dlls.
I solved the problem thanks to the solution posted by PainElemental, which is IMHO underrated:
namespace MyNamespace
{
public partial class MyDialog : Window
{
public MyDialog(ExcelReference sheetReference)
{
this.LoadViewFromUri("/MyApp;component/mynamespace/mydialog.xaml");
}
}
}
LoadViewFromUri is implemented as an extension, as PainElemental wrote.
The craziest is that I also wrote in the same project other windows without encountering any problem.
Thank you PainElemental, you ended my protracted pain!
I started consistently seeing a "the component does not have a resource identified by the uri" error when I clicked a particular menu choice from an installed product that was working on other computers. I tried uninstalling the product, making sure its files really were gone, rebooting, and reinstalling the product. The problem remained. I deleted the contents of my %TEMP% directory, and the problem ceased.
Thanks for all the tips in this thread. I think my own variation of this error was for a slightly different reason again, so I'll post here in case it's of use.
In my situation, the error occurred when invoking window.ShowDialog(). More specifically, my window is defined in a separate class library assembly (let's call it AssemblyA.dll).
I have multiple versions of AssemblyA which are used in various products, some of which are plugins and some aren't. In short, the consequence is that the process might end up loading several different strong-named versions of AssemblyA. So there are duplicate assemblies in the app domain as #VahidN pointed out, but they're strictly differently versioned assemblies which are meant to be there, and merely share the same AssemblyShortName.
WPF's auto-generated code for InitializeComponent() looks like this:
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/AssemblyA;component/forms/mywindow.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Forms\MyWindow.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
It's only referring to the short name of AssemblyA, and not to the specific version or public key token of AssemblyA in which the InitializeComponent() method is running. The consequence is that the code just seems to find the first AssemblyA assembly loaded into the process, searches for the XAML, can't find it (because it's found an older version of the assembly first), and then throws an exception. Or perhaps it finds something but maybe it's pulled a different XAML resource than what it's meant to have, from either an older or newer version of the assembly that happens to also be loaded.
It's not perfect, but I've consulted the Pack URI specification, and worked around this by writing my own extension method that makes sure the assembly is found with the appropriate version and public key token, rather than simply the AssemblyShortName.
In case it's of use for others, here's a simplified version of what I've ended up with.
public static void AssemblySensitive_InitializeComponent(this ContentControl contentControl, string componentString)
{
// Strictly speaking this check from the generated code should also be
// implemented, but it doesn't fit directly into an extension method.
//if (_contentLoaded)
//{
// return;
//}
//_contentLoaded = true;
var asm = System.Reflection.Assembly.GetExecutingAssembly();
var shortName = asm.GetName().Name;
var publicKeyToken = GetPublicKeyTokenFromAssembly(asm);
var version = asm.GetName().Version.ToString();
System.Uri resourceLocater = new System.Uri($"/{shortName};V{version};{publicKeyToken};{componentString}", System.UriKind.Relative);
System.Windows.Application.LoadComponent(contentControl, resourceLocater);
}
/// <summary>
/// Gets a public key token from a provided assembly, and returns it as a string.
/// </summary>
/// <param name="assembly"></param>
/// <returns></returns>
/// <remarks>Adapted from https://stackoverflow.com/questions/3045033/getting-the-publickeytoken-of-net-assemblies</remarks>
private static string GetPublicKeyTokenFromAssembly(System.Reflection.Assembly assembly)
{
var bytes = assembly.GetName().GetPublicKeyToken();
if (bytes == null || bytes.Length == 0)
return "None";
var publicKeyToken = string.Empty;
for (int i = 0; i < bytes.GetLength(0); i++)
publicKeyToken += string.Format("{0:x2}", bytes[i]);
return publicKeyToken;
}
The _contentLoaded bit could probably be done with extension properties, but I need the code for this library to compile in C# 7.3 so I have a much longer workaround which I removed so as not to distract.
Then I call it from the constructor like this:
public MyWindow()
{
// Don't use the auto-generated initialize, because if multiple different versions
// are loaded into the process, it can try to load the resource from the wrong one.
//InitializeComponent();
AssemblySensitive_InitializeComponent("component/forms/mywindow.xaml");
// ... do more constructor stuff ...
}
I spent ages getting frustrated trying to figure out what was going on, so I hope this helps someone else out there.
As others have pointed out in their answers, this will happen if you have a base control class with an associated XAML resource, and then define a class in a separate assembly that inherits from the base control. This happens because of a limitation in WPF.
WPF is open source now, so you can see the source code that we need to work around that is called in IntializeComponent() (though it's a bit difficult to follow). In summary, this method get a stream for the control's XAML resource and then loads it with XamlReader.LoadBaml(). The issue is that the framework code does not load the XAML resource file correctly when the derived class is in a different assembly than the XAML resource file.
To work around this issue we need to load the XAML resource stream correctly and then call XamlReader.LoadBaml() manually. There are a few other answers here already that do exactly this, but here's my take on it. The following extension method is a bit more concise than the other answers, accesses only one private method via reflection, and also guards against multiple calls.
private static MethodInfo? _loadBamlMethod;
public static void InitializeComponent(this ContentControl control, string xamlResourceUri, ref bool contentLoaded)
{
// Ensure the control is only initialized once
if (contentLoaded) return;
contentLoaded = true;
// Use reflection to get the private XamlReader.LoadBaml() method and cache the result
_loadBamlMethod ??= typeof(XamlReader).GetMethod("LoadBaml", BindingFlags.NonPublic | BindingFlags.Static)
?? throw new InvalidOperationException("Could not find XamlReader.LoadBaml() via reflection");
// Load the XAML resource for the control
var stream = Application.GetResourceStream(new Uri(xamlResourceUri, UriKind.Relative)).Stream;
var parserContext = new ParserContext { BaseUri = PackUriHelper.Create(new Uri("application://")) };
_loadBamlMethod.Invoke(null, new object[] { stream, parserContext, control, true });
}
Which can then be used like this. Controls in other assemblies may now inherit from BaseControl and not see this issue.
public partial class BaseControl : UserControl
{
protected BaseControl()
{
// The resource URI here can be coped from the generated partial class
// Note that we are also re-using the _contentLoaded field defined in the generated partial class
this.InitializeComponent("/Senti.Common.PrismModules.Hmi;component/controls/basecontrol.xaml", ref _contentLoaded);
}
}
It should definitely be noted that this workaround (as well as the ones in other answers) work by accessing a private method within the WPF framework, which is obviously not a supported use case. That said, I have developed and tested this approach with the .NET 5 version of WPF and not seen any issues. Microsoft has also said that very little development is planned for the WPF framework other than bugfixes etc, so this workaround should be fairly stable.
Quicker than closing all of Visual Studio is just to kill XDescProc.exe in your task manager.
XDescProc is the designer. The moment the process is closed you'll see a Reload the designer link in visual studio. Click that and XDes will be started again and your 'no resource' error should be gone.
Here's the link visual studio shows after you kill the designer process:
I had accidently deleted a user control via a rename/copy action. When I reinstated the project file and the xaml file and .cs from version control this error started happening in the design studio for that control which had mistakenly been deleted/renamed.
That suggested some type of cache on the file in question....so closing Visual Studio, deleting the bin directory and rebuilding worked.
Followed PainElemental's solution (to clarify, for his code the ClassLibrary1 for me was the .dll name without the .dll extension), here's my scenario in case it helps anyone link their specific error messages to the problem:
I use dll's to load and run usercontrols into a main program as their own popup windows. PainElemental's solution was mostly working , but 1 of the 3 classes in my "popup .dll" wouldn't load properly. I would get an exception with 2 inner exceptions, like:
mscorlib InvokeMethod...;
WpfXamlLoader.Load...Provide value on...StaticResourceExtension...;
ResolveBamlType....method or operation is not implemented.
In my case, I confirmed it would load the new URI and work in testing, but when I tried to run it over in my Live environment it would error in LoadViewFromUri().
As I tested further, I narrowed down the issue to not being able to load a separate "library .dll" file I was using which contained a Converter I was using in the .xaml file of the class which was failing, and on further research the issue there was that the Live environment was using a different "library .dll" version than I was using in my test environment, even though the exception message from my "popup .dll" did not make any mention of that.
For reference, I use Copy Local=True and that didn't give me issues. To best debug these kinds of issues, an understanding of the locations where .dll files are searched for by the .exe is helpful. As I understand it, when you are running projects in VS, when Copy Local=True the .dlls get copied to the same folder as the .exe when it is Built. When the .exe is run the standard location it will search for .dlls is the same folder as the .exe. Additional locations that the .exe can look for .dlls can be set in the .exe.config file, in the probing element. In the below example, it can also search in a 'MyDLLs' and the 'MyDLLs\Core' directory relative to the .exe's location. Note that it will not naturally search any subfolders, you have to specify them explicitly. I believe it also searches the GAC, but I currently have minimal knowledge concerning GAC.
<configuration>
...
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<probing privatePath="MyDLLs;MyDLLs\Core;"/>
</assemblyBinding>
</runtime>
</configuration>
Hi the way solve this problem was to rename the xaml usercontrol to all smallcaps on InitializeComponent()...
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For me, when trying to launch a window dialog (window.ShowDialog()) in my application during startup, the exception was thrown in the InitializeComponent method in the window's class constructor.
After much head scratching I had discovered that the issue was that an app.publish folder was getting created in the debug directory, which contained the application exe only. Deleting the app.publish folder resolved this exception. See the following article to prevent this folder from getting created:
What creates the directory "app.publish" in visual studio 2013?

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