C# invoking class from other class - c#

I am developing a C# program that works as a websock server and controls a SIP phone (I am using the excellent voipsdk library). I am new to C# and am confused on how to integrate the two.
My Websock server class is this:
public class Echo : WebSocketBehavior {
protected override void OnMessage(MessageEventArgs e) {
Console.WriteLine("Received message from client " + e.Data);
Send(decode(e.Data));
}
protected String decode(String json) {
var msg = Newtonsoft.Json.JsonConvert.DeserializeObject<dynamic>(json);
Console.WriteLine("\tCommand Received:" + msg.command);
string cmd = Convert.ToString(msg.command);
string resp = "";
switch (cmd) {
case "TEST":
Console.WriteLine("\t\tTest Invoked");
resp = "Testing ..";
break;
case "DIAL":
string number = Convert.ToString(msg.number);
Console.WriteLine("\t\tDial:" + number);
resp = "Dialing " + number;
break;
case "HANGUP":
Console.WriteLine("\t\tHangup!");
resp = "Hanging Up";
break;
}
return (resp);
}
}
and my phone class
class Phone {
static ISoftPhone softphone; // softphone object
static IPhoneLine phoneLine; // phoneline object
static IPhoneCall call;
static Microphone microphone;
static Speaker speaker;
static MediaConnector connector;
static PhoneCallAudioSender mediaSender;
static PhoneCallAudioReceiver mediaReceiver;
public static void startPhone(string ext, string pwd, string host, int port) {
softphone = SoftPhoneFactory.CreateSoftPhone(5000, 10000);
var registrationRequired = true;
/**
var ext = "1008";
var pwd = "passw0rd";
var host = "192.168.1.234";
var port = 5060;
**/
var account = new SIPAccount(registrationRequired, ext, ext, ext, pwd, host, port);
RegisterAccount(account);
microphone = Microphone.GetDefaultDevice();
speaker = Speaker.GetDefaultDevice();
mediaSender = new PhoneCallAudioSender();
mediaReceiver = new PhoneCallAudioReceiver();
connector = new MediaConnector();
}
static void RegisterAccount(SIPAccount account) {
try {
phoneLine = softphone.CreatePhoneLine(account);
phoneLine.RegistrationStateChanged += line_RegStateChanged;
softphone.RegisterPhoneLine(phoneLine);
}
catch (Exception ex) {
Console.WriteLine("Error during SIP registration: " + ex);
}
}
static void line_RegStateChanged(object sender, RegistrationStateChangedArgs e) {
if (e.State == RegState.NotRegistered || e.State == RegState.Error)
Console.WriteLine("Registration failed!");
if (e.State == RegState.RegistrationSucceeded) {
Console.WriteLine("Registration succeeded - Online!");
// CreateCall();
}
}
public static void CreateCall(string numberToDial) {
// var numberToDial = "1000";
call = softphone.CreateCallObject(phoneLine, numberToDial);
call.CallStateChanged += call_CallStateChanged;
call.Start();
}
private static void SetupDevices() {
connector.Connect(microphone, mediaSender);
connector.Connect(mediaReceiver, speaker);
mediaSender.AttachToCall(call);
mediaReceiver.AttachToCall(call);
microphone.Start();
speaker.Start();
}
static void call_CallStateChanged(object sender, CallStateChangedArgs e) {
Console.WriteLine("Call state: {0}.", e.State);
if (e.State == CallState.Answered)
SetupDevices();
}
}
My problem is that I need to call the phone class from within the Websocket class in the "Protected String decode (string json) " function shown above..
How do I call the Phone class from within this function? Where do I need to declare the instance of the phone class?

Related

How to correctly use NetMq Poller for Receiving data

I have been given the task to create a interface where I receive data through socket from the sender, for this purpose I am using NetMQ PushSocket for the sender side and then I receive the data at client side sung PullSocket and I have to update the UI (WPF app) when data is received so I receive data using poller in ReceiveReady event of the PullSocket when I do this in a seperate service class and call that class in UI ViewModel the UI thread hangs, so I use Poller.Run in a task, now the problem is that when I stop the poller and then restart it again it doesn't call the ReceiveReady event
Here is the ReceiverService for receiving the data.
public class ReceiverService
{
string msg;
string _address;
int _port;
PullSocket receiver;
NetMQPoller poller;
private MapViewModel ViewModel { get; set; }
public ReceiverService(MapViewModel mapViewModel, int port = 5555)
{
_address = GetComputerLanIP();
_port = port;
receiver = new PullSocket($"tcp://{_address}:{_port}");
receiver.Options.Linger = TimeSpan.Zero;
this.ViewModel = mapViewModel;
poller = new NetMQPoller { receiver };
receiver.ReceiveReady += receiver_ReceiveReady;
}
public void Start()
{
receiver.Connect($"tcp://{_address}:{_port}");
poller.Run();
}
public void Stop()
{
receiver.Disconnect($"tcp://{_address}:{_port}");
poller.Stop();
}
private void receiver_ReceiveReady(object sender, NetMQSocketEventArgs e)
{
// receive won't block as a message is ready
msg = e.Socket.ReceiveFrameString();
// send a response
if (!string.IsNullOrEmpty(msg))
{
try
{
//Updaing the ViewModel here
}
catch (Exception ex)
{
System.Diagnostics.Debug.WriteLine(ex.Message);
}
}
}
private string GetComputerLanIP()
{
string strHostName = Dns.GetHostName();
IPHostEntry ipEntry = Dns.GetHostEntry(strHostName);
foreach (var ipAddress in ipEntry.AddressList)
{
if (ipAddress.AddressFamily == AddressFamily.InterNetwork)
{
return ipAddress.ToString();
}
}
return "";
}
private string GetValueFromMessage(string identifier)
{
msg.Replace("{", "");
msg.Replace("}", "");
identifier = /*" " + */identifier + " = ";
try
{
int index = msg.IndexOf(identifier) + identifier.Length;
if (index != -1)
{
int index2 = msg.IndexOf(";", index);
if (index2 == -1)
{
index2 = msg.Length;
}
return msg.Substring(index, index2 - index);
}
}
catch (IndexOutOfRangeException ex)
{
return null;
}
return null;
}
}
and in my ViewModel I have set commands for these
private void StartReceiver()
{
Task.Run(() => ReceiverService.Start());
}
private void StopReceiver()
{
Task.Run(() => ReceiverService.Stop());
}
What am I doing wrong? I am new to NetMQ and WPF. TIA
at first it would be good to make a task inside ReceiverService, kind of an ActorModel, because in the end if You would like to reuse it anywhere You need to remember that You should creat a Task first.
always it would be good to have socket in using statement, because You should always close socket if You are not using it
public async Task StartAsync() {
await Task.Run(() => ThreadBody())
}
public void Stop()
{
_poller.Stop();
}
private void ThreadBody()
{
using (PullSocket receiverSocket = new PullSocket())
using (_poller = new NetMQPoller())
{
receiverSocket.Connect($"tcp://{_address}:{_port}");
receiverSocket.ReceiveReady += receiver_ReceiveReady;
_poller.Add(receiverSocket);
_poller.Run();
}
}

UWP sync communication serial device

I'm working on a C# UWP APP and I need to communicate with many devices using
an USB port as Serial Port. After that I will convert the communication to RS485 to communicate with the other devices. Until now, I have create a class that will make all comunications between my devices and I can sent a trama between my devices.
My problem at this point is that after sending some startup frames, the application changes the page and from that moment gives me the following exception in my ReadAsync method:
**
System.Exception occurred HResult=-2147023901 Message=The I/O
operation was canceled due to a module output or an application
request. (Exception from HRESULT: 0x800703E3) Source=mscorlib
StackTrace:
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task
task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task
task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at DrDeliver.CComm.d__31.MoveNext() InnerException:
**
Exception Picture
I already have this problem for a few days and I can't get over it.
I wonder if anyone can figure out where the problem is.
Another question I would like to ask is if anyone knows of any method that allows me to make this communication synchronously.
UPDATE 1
The entire class for communicatons:
public class CComm : IDisposable
{
EventLogDB _eldb = new EventLogDB();
ParameterDB _pdb = new ParameterDB();
cParameter _cParam = new cParameter();
DataReader _dataReaderObject = null;
private DispatcherTimer mTimer;
private int num;
public bool FlagComm { set; get; }
public static string InBuffer { set; get; }
public bool busyFlag = false;
public CancellationTokenSource _readCancellationTokenSource = new CancellationTokenSource();
private DeviceInformationCollection DeviceInformation { set; get; }
private static SerialDevice SerialPort { set; get; }
// Define a delegate
public delegate void CheckReadEventHandler(object source, EventArgs args);
// Define an event based on that delegate
public event CheckReadEventHandler CheckRead;
// Raise an event
protected virtual void OnChecRead()
{
CheckRead?.Invoke(this, EventArgs.Empty);
}
private async Task OpenComm()
{
try
{
busyFlag = true;
//_cParam = _pdb.getParameters();
string selectedPortId = null;
string aqs = SerialDevice.GetDeviceSelector();
DeviceInformation = await Windows.Devices.Enumeration.DeviceInformation.FindAllAsync(aqs);
foreach (var devInfo in DeviceInformation)
{
if (devInfo.Name == "USB-RS485 Cable")
{
selectedPortId = devInfo.Id;
}
}
if (selectedPortId != null)
{
SerialPort = await SerialDevice.FromIdAsync(selectedPortId);
if (SerialPort != null)
{
SerialPort.ReadTimeout = TimeSpan.FromMilliseconds(1500);
SerialPort.WriteTimeout = TimeSpan.FromMilliseconds(1000);
SerialPort.BaudRate = 9600;
SerialPort.Parity = SerialParity.None;
SerialPort.StopBits = SerialStopBitCount.One;
SerialPort.DataBits = 8;
FlagComm = true;
}
else
{
var status = DeviceAccessInformation.CreateFromId(selectedPortId).CurrentStatus;
FlagComm = false;
_eldb.attachEvent("E1002", "Starting Comunication Failed: " + status);
//ContentDialog noSerialDevice = new ContentDialog()
//{
// Title = "No Serial Connection",
// Content = "Check connection and try again. App Closing.",
//};
//await noSerialDevice.ShowAsync();
//this.Dispose();
}
InitTool();
await ActivateListen();
busyFlag = false;
}
}
catch (Exception ex)
{
_eldb.attachEvent("E1cC", ex.Message);
}
}
private async Task Listen()
{
try
{
if (SerialPort != null)
{
busyFlag = true;
_dataReaderObject = new DataReader(SerialPort.InputStream);
await ReadAsync(_readCancellationTokenSource.Token);
busyFlag = false;
}
}
catch (Exception ex)
{
}
}
//using (var cts = new CancellationTokenSource(TimeSpan.FromMilliseconds(1000)))
//{
// await dataReaderObject.LoadAsync(1024).AsTask(cts.Token);
//}
private async Task ReadAsync(CancellationToken cancellationToken)
{
busyFlag = true;
const uint readBufferLength = 1024; // only when this buffer would be full next code would be executed
var loadAsyncTask = _dataReaderObject.LoadAsync(readBufferLength).AsTask(cancellationToken); // Create a task object
_dataReaderObject.InputStreamOptions = InputStreamOptions.ReadAhead;
var bytesRead = await loadAsyncTask; // Launch the task and wait until buffer would be full
if (bytesRead > 0)
{
InBuffer += _dataReaderObject.ReadString(bytesRead);
OnChecRead();
}
busyFlag = false;
}
private async void WriteComm(string str2Send)
{
using (var dataWriter = new DataWriter(SerialPort.OutputStream))
{
dataWriter.WriteString(str2Send);
await dataWriter.StoreAsync();
dataWriter.DetachStream();
}
}
private async Task ActivateListen()
{
while (FlagComm)
{
await Listen();
}
}
private void dispatcherTimer_Tick(object sender, object e)
{
_eldb.attachEvent("SYSTEM", "Checking ADDR: " + num);
SendComm(num++, 5);
if (num == 5)
{
mTimer.Stop();
_eldb.attachEvent("SYSTEM", "Modules Checking Finished.");
busyFlag = false;
}
}
public void InitTool()
{
busyFlag = true;
_eldb.attachEvent("SYSTEM", "Setting Parameters.");
// Get Parameters
if (_pdb.GetParameters() == null)
{
// Set Default Parameters
_cParam.SetParam();
// Insert Default parameters in database
_pdb.Insert(_cParam);
// Update Parameters Object
_cParam = _pdb.GetParameters();
}
else
{
// Update Parameters Object
_cParam = _pdb.GetParameters();
}
// Check Addresses in Line
_eldb.attachEvent("SYSTEM", "Start Verifiyng.");
num = 0;
mTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(4000) };
mTimer.Tick += dispatcherTimer_Tick;
mTimer.Start();
}
public async void StartSerialComm()
{
try
{
await OpenComm();
}
catch (Exception ex)
{
_eldb.attachEvent("E7cC", ex.Message);
}
}
public void SendComm(params int[] list)
{
try
{
_cParam = _pdb.GetParameters();
string toSend = "";// = "A" + list[0] + "#";
switch (list[1])
{
case 0:
// Send Initialazation command
toSend = "##" + list[0] + "#" + list[1] + "##";
break;
case 1:
// List of parameters (minPower, maxPower, ramPercent, initSpeed)
toSend = "##" + list[0] + "#" + list[1] + "#" + _cParam.minPower + "#" +
_cParam.maxPower + "#" + _cParam.percRamp + "#" + _cParam.initSpeed + "##";
break;
case 2:
// Send Status Request
toSend = "##" + list[0] + "#" + list[1] + "##";
break;
case 3:
// Send a move Request
toSend = "##" + list[0] + "#" + list[1] + "#" + list[2] + "##";
break;
case 4:
// Send a Error Request
toSend = "##" + list[0] + "#" + list[1] + "##";
break;
case 5:
// Send a start check
toSend = "##" + list[0] + "#" + list[1] + "##";
break;
default:
_eldb.attachEvent("E1004", "Wrong Function Command.");
break;
}
if (toSend != "")
{
WriteComm(toSend);
}
else
{
_eldb.attachEvent("E1003", "Wrong String comunication.");
}
}
catch (Exception ex)
{
_eldb.attachEvent("E8cC", ex.Message);
}
}
public void Dispose()
{
try
{
if (SerialPort == null) return;
FlagComm = false;
SerialPort.Dispose();
SerialPort = null;
if (_dataReaderObject == null) return;
_readCancellationTokenSource.Cancel();
_readCancellationTokenSource.Dispose();
}
catch (Exception ex)
{
_eldb.attachEvent("E6cC", ex.Message);
}
}
}
Main Page:
public sealed partial class MainPage : Page
{
CComm _cC = new CComm();
EventLogDB _eldb = new EventLogDB();
procTrama _cProcTrama = new procTrama();
private DispatcherTimer mTimer;
public MainPage()
{
try
{
InitializeComponent();
// Get the application view title bar
ApplicationViewTitleBar appTitleBar = ApplicationView.GetForCurrentView().TitleBar;
// Make the title bar transparent
appTitleBar.BackgroundColor = Colors.Transparent;
// Get the core appication view title bar
CoreApplicationViewTitleBar coreTitleBar = CoreApplication.GetCurrentView().TitleBar;
/*
ExtendViewIntoTitleBar
Gets or sets a value that specifies whether this title
bar should replace the default window title bar.
*/
// Extend the core application view into title bar
coreTitleBar.ExtendViewIntoTitleBar = true;
mTimer = new DispatcherTimer { Interval = TimeSpan.FromMilliseconds(5000) };
mTimer.Tick += dispatcherTimer_Tick;
mTimer.Start();
_eldb.attachEvent("S1027", "Init Started...");
// Start comunication
_cC.StartSerialComm();
// Reference for CheckRead Event
_cC.CheckRead += OnCheckRead;
}
catch (Exception ex)
{
_eldb.attachEvent("MainP", ex.Message);
}
}
private void dispatcherTimer_Tick(object sender, object e)
{
if (!_cC.busyFlag)
{
Frame.Navigate(typeof(InitPage), null);
mTimer.Stop();
}
}
public void OnCheckRead(object source, EventArgs e)
{
try
{
if (CComm.InBuffer == null) return;
_cProcTrama.ProcessTrama(CComm.InBuffer);
CComm.InBuffer = "";
}
catch (Exception ex)
{
_eldb.attachEvent("OnCheckRead: ", ex.Message);
}
}
}
INIT Page:
public partial class InitPage : Page
{
CComm _cC = new CComm();
EventLogDB _eldb = new EventLogDB();
procTrama _cProcTrama = new procTrama();
public InitPage()
{
this.InitializeComponent();
_eldb.attachEvent("S1000", "System Started.");
// Reference for CheckRead Event
_cC.CheckRead += OnCheckRead;
}
private void button_Click(object sender, RoutedEventArgs e)
{
_eldb.attachEvent("S1001", "Login Activated.");
Frame.Navigate(typeof(Page1), null);
}
public void OnCheckRead(object source, EventArgs e)
{
if (CComm.InBuffer == null) return;
_eldb.attachEvent("OnCheckRead: ", CComm.InBuffer);
_cProcTrama.ProcessTrama(CComm.InBuffer);
}
}
Login Page where i more frequently the error occur:
public sealed partial class Page1 : Page
{
private CComm _cC = new CComm();
private procTrama _cProcTrama = new procTrama();
EventLogDB _eldb = new EventLogDB();
public Page1()
{
this.InitializeComponent();
// Reference for CheckRead Event
_cC.CheckRead += OnCheckRead;
user = null;
pass = null;
user_pass = 0;
}
private const int userLimit = 5;
private const int passLimit = 5;
private const char passChar = '*';
public string user
{
get; set;
}
public string pass
{
get; set;
}
public int user_pass
{
get; set;
}
private void execute(char val)
{
string aux = null;
if (user_pass == 1)
{
if (user == null)
user = val.ToString();
else
{
if (user.Length <= userLimit)
user = user + val;
}
userBtn.Content = user;
}
else
{
if (user_pass == 2)
{
if (pass == null)
pass = val.ToString();
else
{
if (pass.Length <= passLimit)
pass = pass + val;
}
for (int i = 0; i < pass.Length; i++)
aux = aux + passChar;
passBtn.Content = aux;
}
}
}
private void key1Btn_Click(object sender, RoutedEventArgs e)
{
execute('1');
}
private void key2Btn_Click(object sender, RoutedEventArgs e)
{
execute('2');
}
private void key3Btn_Click(object sender, RoutedEventArgs e)
{
execute('3');
}
private void key4Btn_Click(object sender, RoutedEventArgs e)
{
execute('4');
}
private void key5Btn_Click(object sender, RoutedEventArgs e)
{
execute('5');
}
private void key6Btn_Click(object sender, RoutedEventArgs e)
{
execute('6');
}
private void key7Btn_Click(object sender, RoutedEventArgs e)
{
execute('7');
}
private void key8Btn_Click(object sender, RoutedEventArgs e)
{
execute('8');
}
private void key9Btn_Click(object sender, RoutedEventArgs e)
{
execute('9');
}
private void key0Btn_Click(object sender, RoutedEventArgs e)
{
execute('0');
}
private void keyEntrarBtn_Click(object sender, RoutedEventArgs e)
{
if (pass == "123" && user == "123")
{
_eldb.attachEvent("S1002", "User Login: " + user);
Frame.Navigate(typeof(Page2), null);
}
user_pass = 0;
passBtn.Content = "Insirir Código";
userBtn.Content = "Inserir Utilizador";
}
private void keyApagarBtn_Click(object sender, RoutedEventArgs e)
{
pass = null;
user = null;
user_pass = 0;
passBtn.Content = "Inserir Código";
userBtn.Content = "Inserir Utilizador";
_eldb.attachEvent("S1003", " User data cleared.");
}
private void userBtn_Click(object sender, RoutedEventArgs e)
{
user_pass = 1;
userBtn.Content = "";
_eldb.attachEvent("S1004", "User button clicked.");
}
private void passBtn_Click(object sender, RoutedEventArgs e)
{
user_pass = 2;
passBtn.Content = "";
_eldb.attachEvent("S1005", "Pass button clicked.");
}
private void exitBtn_Click(object sender, RoutedEventArgs e)
{
_eldb.attachEvent("S1006", "Page1 exit button clicked.");
Frame.Navigate(typeof(InitPage), null);
}
public void OnCheckRead(object source, EventArgs e)
{
try
{
if (CComm.InBuffer == null) return;
_eldb.attachEvent("OnCheckRead: ", CComm.InBuffer);
_cProcTrama.ProcessTrama(CComm.InBuffer);
}
catch (Exception ex)
{
_eldb.attachEvent("OnCheckRead: ", ex.Message);
}
}
}

Call UWP AppService on winform/wpf client

When i call AppService on UWP app, the AppServiceConnectionStatus returns Success.
But, when i call AppService on winform or wpf client, the AppServiceConnectionStatus still return AppServiceUnavailable.
UWP,Winform,WPF,the client code are the same:
private AppServiceConnection appService;
private async void ConnectServer()
{
if (appService == null)
{
appService = new AppServiceConnection();
appService.AppServiceName = "AserSecurityService";
appService.PackageFamilyName = "AserSecurityService_gfeg8w3smza92";
var status = await this.appService.OpenAsync();
if (status != AppServiceConnectionStatus.Success)
{
appService = null;
return;
}
}
}
The service code below:
public sealed class AserSecurityComponentProviderTask : IBackgroundTask
{
private BackgroundTaskDeferral backgroundTaskDeferral;
private AppServiceConnection appServiceconnection;
public void Run(IBackgroundTaskInstance taskInstance)
{
this.backgroundTaskDeferral = taskInstance.GetDeferral();
taskInstance.Canceled += OnTaskCanceled;
var details = taskInstance.TriggerDetails as AppServiceTriggerDetails;
appServiceconnection = details.AppServiceConnection;
appServiceconnection.RequestReceived += OnRequestReceived;
}
private async void OnRequestReceived(AppServiceConnection sender, AppServiceRequestReceivedEventArgs args)
{
var requestDeferral = args.GetDeferral();
try
{
var message = args.Request.Message;
var result = new ValueSet();
if (message.ContainsKey("HardwareID"))
{
result.Add("HardwareID", GetHardwareID());
}
await args.Request.SendResponseAsync(result);
}
catch (Exception ex)
{
var result = new ValueSet();
result.Add("exception", ex);
await args.Request.SendResponseAsync(result);
}
finally
{
requestDeferral.Complete();
}
}
private void OnTaskCanceled(IBackgroundTaskInstance sender, BackgroundTaskCancellationReason reason)
{
if (this.backgroundTaskDeferral != null)
{
this.backgroundTaskDeferral.Complete();
}
}
private string GetHardwareID()
{
if (Windows.Foundation.Metadata.ApiInformation.IsTypePresent("Windows.System.Profile.HardwareIdentification"))
{
var token = HardwareIdentification.GetPackageSpecificToken(null);
var hardwareId = token.Id;
var dataReader = Windows.Storage.Streams.DataReader.FromBuffer(hardwareId);
byte[] bytes = new byte[hardwareId.Length];
dataReader.ReadBytes(bytes);
return BitConverter.ToString(bytes).Replace("-", "");
}
throw new Exception("NO API FOR DEVICE ID PRESENT!");
}
}
How can I solve this issue?
or you can download my sample project code zip from
here or otherLink.

Hot to call a method from another thread or fire a event from another thread which gets handled on the main thread

I know, the title might be confusing, but I can't really express it better in short.
Basically, I'm writing a TCP Server. I don't have a Windows Form to show, the only thing the user sees is a TrayIcon.
My TCP Server class creates a thread for listening for clients, and then additional thread for every client handling communication. When all communication is done, I want to call a method on the main thread.
I've done it by firing a event from the client communication thread which gets handled on the main thread, and all worked fine until I wanted to add desktop notifications to my application. I've build a notification using WPF (iControlNotification) and wanted to show it in the event handler I mentioned before, but I'm getting a error message saying something like "The calling thread has to be a STA Thread".
Here's some code (I removed unnecessary party):
static class Program {
[...]
[STAThread]
static void Main() {
Log("iControlServerApplication started.");
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
trayIcon = new TrayIcon();
trayIcon.Display();
NotificationManager = new iControlNotificationManager();
server = new TCPServer();
server.CommandReceived += new TCPServer.CommandReceivedEventHandler(tcpServer_CommandReceived);
if (server.Start()) {
NotificationManager.ShowNotfication("iControl Server Application", "Server started. " + plugins.Count + " plugins loaded.");
Application.Run();
} else {
MessageBox.Show("Port " + server.Port + " is already in use. Server could not be started.", ApplicationName, MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
[...]
static void tcpServer_CommandReceived(object source, TCPServer.CommandReceivedEventArgs e) {
string toolTipText = "[" + e.Client.IPAddress + "] >> " + e.Command;
NotificationManager.ShowNotfication("iControl Server Application", toolTipText);
foreach (IiControlPlugin plugin in plugins) {
plugin.Handle(e.SplittedCommands, e.Client);
}
}
[...]
}
-
class TCPServer {
public delegate void CommandReceivedEventHandler(object source, CommandReceivedEventArgs e);
public event CommandReceivedEventHandler CommandReceived;
public class CommandReceivedEventArgs : EventArgs {
private string _command;
private string[] _splittedCommands;
private iControlClient _client;
public CommandReceivedEventArgs(string command, iControlClient client) {
_command = command;
_splittedCommands = command.Split(new Char[]{' '});
_client = client;
}
public string Command { get { return _command; } }
public string[] SplittedCommands { get { return _splittedCommands; } }
public iControlClient Client { get { return _client; } }
}
public TCPServer() {
this.tcpListener = new TcpListener(IPAddress.Any, Port);
this.icClients = new Dictionary<String, iControlClient>();
}
public Boolean Start() {
if (PortIsAvailable(Port)) {
this.listenThread = new Thread(new ThreadStart(ListenForClients));
this.listenThread.Start();
Program.Log("ListeningThread started.");
return true;
} else {
return false;
}
}
private void ListenForClients() {
this.tcpListener.Start();
TcpClient client;
while (this.keepListening) {
try {
client = this.tcpListener.AcceptTcpClient();
} catch {
break;
}
iControlClient icClient = new iControlClient(client);
icClient.Thread = new Thread(new ParameterizedThreadStart(HandleClientCommunication));
icClient.Thread.Start(icClient);
}
Program.Log("Stop listening.");
}
private void HandleClientCommunication(object client) {
iControlClient icClient = (iControlClient)client;
NetworkStream clientStream = icClient.TCP.GetStream();
clientStream.ReadTimeout = 10;
int bufflen = 4096;
byte[] message = new byte[bufflen];
int bytesRead;
while (this.keepReceiving && icClient.keepConnected) {
bytesRead = 0;
try {
bytesRead = clientStream.Read(message, 0, bufflen);
} catch {
break;
}
if (bytesRead == 0) {
break;
}
ProcessReceivedData(icClient, ParseData(message, bytesRead));
}
Program.Log("[" + icClient.IPAddress + "] Connection closed.");
icClient.TCP.Close();
this.icClients.Remove(icClient.IPAddress);
}
private void ProcessReceivedData(iControlClient icClient, String[] commands) {
Program.Log("[" + icClient.IPAddress + "] >> " + String.Join(" ", commands));
if (this.CommandReceived != null) {
CommandReceived(this, new CommandReceivedEventArgs(String.Join(" ", commands), icClient));
}
NetworkStream clientStream = icClient.TCP.GetStream();
ASCIIEncoding encoder = new ASCIIEncoding();
byte[] buffer = encoder.GetBytes("::ok");
clientStream.Write(buffer, 0, buffer.Length);
clientStream.Flush();
icClient.keepConnected = false;
}
}
-
public class iControlNotificationManager {
private iControlNotifications _notifications;
public void ShowNotfication(string caption, string message) {
if ((Boolean)Program.GetSetting("notifications", true) == false) return;
Dispatcher.CurrentDispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, new Action(
() => {
iControlNotification noti = new iControlNotification(caption, message);
noti.Show();
}));
}
}
-
public class iControlNotification : Window {
private iControlNotificationModel _notification;
public iControlNotification(string caption, string message) { // Here's the error
InitializeComponent();
_notification = new iControlNotificationModel() {
Caption = caption,
Message = message
};
this.DataContext = _notification;
}
}
So how should I call tcpServer_CommandReceived so that the Notification Window can be shown the right way?
I'm really stuck here, I really appreciate any help on this!
//How to call a method from another thread :
a) You can invoke it in other thread by passing SynchronizationContext object to it:
void Method(object s)
{
SynchronizationContext sync = s as SynchronizationContext;
sync.Post(delegate { // what to do in other thread}, null);
}
Then in code you run this method in new task, passing your sync context as object (for example):
Task t = Task.Factory.StartNew(Method, SynchronizationContext.Current);
b) You can create extension method for this purpose (here is example that i used in win forms application to update UI):
public static class ControlExtensions
{
/// Executes the Action asynchronously on the UI thread, does not block execution on the calling thread.
public static void UIThread(this Control #this, Action code)
{
if (#this.InvokeRequired)
{
#this.BeginInvoke(code);
}
else
{
code.Invoke();
}
}
}

Share to Facebook from Android

I have problem share to facebook from android use unity C#.
When I try, when debug, it's always need user access token to share, and when share it's just share to tester and admin.
When I try on device it's just show "this application will be access to your email ..." and after that nothing happened.
This is my code:
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Facebook;
public class PTShare : MonoBehaviour {
private string lastResponse = "";
public OTSprite shareBtn;
// Use this for initialization
void Awake () {
CallFBInit ();
}
void Start () {
shareBtn = GameObject.Find ("share").GetComponent<OTSprite>();
}
// Update is called once per frame
void Update () {
if (Input.GetMouseButtonDown (0)) {
if(OT.Over(shareBtn)) {
FB.Login("email,publish_actions", LoginCallback);
CallFBFeed();
}
}
}
public static IEnumerator GetAppAccessToken() {
//Debug.Log("asking FB for App AccessToken");
string url = string.Format("https://graph.facebook.com/oauth/access_token?grant_type=client_credentials&client_ id={0}&client_secret={1}",
"1443575049241638",
"efde01d85ba62e4d81708b4189419d5c");
WWW fbRequest = new WWW(url);
// Wait for download to complete
yield return fbRequest;
string accessToken = fbRequest.text;
Debug.Log("got token: " + accessToken);
accessToken = accessToken.Substring(accessToken.IndexOf("=") + 1);
Debug.Log("trimmed token: " + accessToken);
//FB.UserId = accessToken;
return true;
}
public string FeedToId = "";
public string FeedLink = "http://gambrenggames.com/game-detail/junes-potion/2";
public string FeedLinkName = "June's Potion";
public string FeedLinkCaption = "I play June's Potion friends! Can you play it?";
public string FeedLinkDescription = "";
public string FeedPicture = "http://gambrenggames.com/website/images/game-icon/05540225032014.png";
public string FeedMediaSource = "";
public string FeedActionName = "";
public string FeedActionLink = "";
public string FeedReference = "";
public bool IncludeFeedProperties = false;
private Dictionary<string, string[]> FeedProperties = new Dictionary<string, string[]>();
private void CallFBFeed()
{
Dictionary<string, string[]> feedProperties = null;
if (IncludeFeedProperties)
{
feedProperties = FeedProperties;
}
FB.Feed(
toId: FeedToId,
link: FeedLink,
linkName: FeedLinkName,
linkCaption: FeedLinkCaption,
linkDescription: FeedLinkDescription,
picture: FeedPicture,
mediaSource: FeedMediaSource,
actionName: FeedActionName,
actionLink: FeedActionLink,
reference: FeedReference,
properties: feedProperties,
callback: Callback
);
}
private Texture2D lastResponseTexture;
public string ApiQuery = "";
void Callback(FBResult result)
{
lastResponseTexture = null;
// Some platforms return the empty string instead of null.
if (!String.IsNullOrEmpty(result.Error))
lastResponse = "Error Response:\n" + result.Error;
else if (!ApiQuery.Contains("/picture"))
lastResponse = "Success Response:\n" + result.Text;
else
{
lastResponseTexture = result.Texture;
lastResponse = "Success Response:\n";
}
}
private bool isInit = false;
private void CallFBInit()
{
FB.Init(OnInitComplete, OnHideUnity);
}
private void OnInitComplete()
{
Debug.Log("FB.Init completed: Is user logged in? " + FB.IsLoggedIn);
isInit = true;
}
private void OnHideUnity(bool isGameShown)
{
Debug.Log("Is game showing? " + isGameShown);
}
private void CallFBLogin()
{
FB.Login("email,publish_actions", LoginCallback);
}
void LoginCallback(FBResult result)
{
if (result.Error != null)
lastResponse = "Error Response:\n" + result.Error;
else if (!FB.IsLoggedIn)
{
lastResponse = "Login cancelled by Player";
}
else
{
lastResponse = "Login was successful!";
}
}
private void CallFBLogout()
{
FB.Logout();
}
}
FB.Login is async method and FB.Feed (maybe?) requires Login.
So try call CallFBFeed(); inside LoginCallback method. Like that:
void Update () {
if (Input.GetMouseButtonDown (0)) {
if(OT.Over(shareBtn)) {
if (FB.IsLoggedIn)
{
CallFBFeed();
}
else
{
FB.Login("email,publish_actions", LoginCallback);
}
}
}
}
void LoginCallback(FBResult result)
{
if (result.Error != null)
lastResponse = "Error Response:\n" + result.Error;
else if (!FB.IsLoggedIn)
{
lastResponse = "Login cancelled by Player";
}
else
{
lastResponse = "Login was successful!";
CallFBFeed();
}
}
But it can be problem with android device (i had "magic" with fb login on some old devices) or settings and your code is ok

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