The code is not working for me. I am using Visual Studio 2008 and .NET 3.5. I am not getting file name. The return value from FindNextFile is null. The reason not to use Directory.GetFiles() is that i want to traverse file one by one. For Directory.GetFiles(), i am gettign all the files in array at a time
struct WIN32_FIND_DATA
{
public uint dwFileAttributes;
public System.Runtime.InteropServices.ComTypes.FILETIME ftCreationTime;
public System.Runtime.InteropServices.ComTypes.FILETIME ftLastAccessTime;
public System.Runtime.InteropServices.ComTypes.FILETIME ftLastWriteTime;
public uint nFileSizeHigh;
public uint nFileSizeLow;
public uint dwReserved0;
public uint dwReserved1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string cFileName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string cAlternateFileName;
}
class Program
{
[DllImport("kernel32", CharSet = CharSet.Auto)]
public static extern IntPtr FindFirstFile(string lpFileName, out WIN32_FIND_DATA lpFindFileData);
[DllImport("kernel32", CharSet = CharSet.Auto)]
public static extern bool FindNextFile(IntPtr hFindFile, out WIN32_FIND_DATA lpFindFileData);
[DllImport("kernel32", CharSet = CharSet.Auto)]
public static extern bool FindClose(IntPtr hFindFile);
static void Main(string[] args)
{
StreamWriter sw = new StreamWriter("dir.txt", false);
string dir = Path.GetFullPath(System.IO.Directory.GetCurrentDirectory());
WIN32_FIND_DATA wfd = new WIN32_FIND_DATA();
IntPtr h = FindFirstFile((dir + #"\*.*"), out wfd);
while (FindNextFile(h, out wfd))
sw.WriteLine(wfd.cFileName);
FindClose(h);
sw.Flush();
sw.Close();
}
}
Many Windows APIs support two string types: ANSI (8-bit characters) and Wide (16-bit characters). The problem here seems to be that you are calling the wide version of the APIs but interpreting the results as ANSI.
You can fix this by marking the WIN32_FIND_DATA struct as unicode (or auto). CharSet.Auto and CharSet.Unicode seem to do the same thing here.
[StructLayout(LayoutKind.Sequential, CharSet=CharSet.Auto)]
struct WIN32_FIND_DATA {
UPDATE
Try adding an [Out] attribute to the imports as suggested by Hans Passant.
[DllImport("kernel32", CharSet = CharSet.Auto)]
public static extern IntPtr FindFirstFile(string lpFileName, [Out] out WIN32_FIND_DATA lpFindFileData);
[DllImport("kernel32", CharSet = CharSet.Auto)]
public static extern bool FindNextFile(IntPtr hFindFile, [Out] out WIN32_FIND_DATA lpFindFileData);
Related
I'm currently developing an app that have to move a file to another application folder. But the other application must have a specific permissions on files that are copied.
When I use the Win32 API to MoveFileFromApp (it's uwp app), it doesn't update the security attributes to inherit the folder.
here is the code of MoveFile (C#)
[DllImport("api-ms-win-core-file-fromapp-l1-1-0.dll", CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall, SetLastError = true)]
internal static extern bool MoveFileFromApp(
string lpExistingFileName, string lpNewFileName);
Does anyone know how to set these security permissions for the folder automatically during the moving process ?
Thank you very much !
I tried to use SetNamedSecurityInfo method by P/Invoke in UWP app with the following code. The error ERROR_ACCESS_DENIED(error code is 5) always exists in UWP app. But in Win32, the usage of SetNamedSecurityInfo method with the value UNPROTECTED_DACL_SECURITY_INFORMATION to inherit the security attributes is successful.
In UWP, there are some limitations on file system access permission. Though the SetNamedSecurityInfo method can be called successfully, it does not work as expected.
The code to use SetNamedSecurityInfo method in UWP:
public uint DACL_SECURITY_INFORMATION = 0x00000004;
public uint UNPROTECTED_DACL_SECURITY_INFORMATION = 0x20000000;
public uint ACL_REVISION = 0x2;
[StructLayout(LayoutKind.Sequential)]
public struct ACL
{
public byte AclRevision;
public byte Sbz1;
public ushort AclSize;
public ushort AceCount;
public ushort Sbz2;
}
public enum SE_OBJECT_TYPE
{
SE_UNKNOWN_OBJECT_TYPE = 0,
SE_FILE_OBJECT,
SE_SERVICE,
SE_PRINTER,
SE_REGISTRY_KEY,
SE_LMSHARE,
SE_KERNEL_OBJECT,
SE_WINDOW_OBJECT,
SE_DS_OBJECT,
SE_DS_OBJECT_ALL,
SE_PROVIDER_DEFINED_OBJECT,
SE_WMIGUID_OBJECT,
SE_REGISTRY_WOW64_32KEY,
SE_REGISTRY_WOW64_64KEY,
}
[DllImport("api-ms-win-core-file-fromapp-l1-1-0.dll", CharSet = CharSet.Unicode, SetLastError = true)]
internal static extern bool MoveFileFromAppW(
string lpExistingFileName,
string lpNewFileName);
[DllImport("advapi32.DLL", CharSet = CharSet.Unicode, SetLastError = true)]
internal static extern uint SetNamedSecurityInfo(
string lpFileName,
SE_OBJECT_TYPE ObjectType,
uint SecurityInfo,
IntPtr psidOwner,
IntPtr psidGroup,
ref ACL pDacl,
IntPtr pSacl);
[DllImport("advapi32.dll", SetLastError = true)]
internal static extern bool InitializeAcl(ref ACL pAcl, int nAclLength, uint dwAclRevision);
[DllImport("api-ms-win-core-file-fromapp-l1-1-0.dll", CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall,
SetLastError = true)]
internal static extern bool MoveFileFromApp(
string lpExistingFileName,
string lpNewFileName
);
public void SetFilePermission(string FileName)
{//Use the method to let the file inherit the security attributes from parent object
bool ret = false;
ACL pDacl = new ACL();
ret = InitializeAcl(ref pDacl, Marshal.SizeOf<ACL>(), ACL_REVISION);
uint SecurityInfo = DACL_SECURITY_INFORMATION | UNPROTECTED_DACL_SECURITY_INFORMATION;
uint err = SetNamedSecurityInfo(FileName, SE_OBJECT_TYPE.SE_FILE_OBJECT, SecurityInfo, IntPtr.Zero, IntPtr.Zero, ref pDacl, IntPtr.Zero);
}
Process32FirstW is suppose to return true when it finds process and return the first process in a PROCESSENTRY32W structure but it doesnt, so i cant enumerate it in Process32Next sadly. What is the reason it doesnt return true as a bool function? [([([( I have changed the struct deceleration )])])])]
[StructLayout(LayoutKind.Sequential)]
public struct PROCESSENTRY32W
{
public uint dwSize;
public uint cntUsage;
public uint th32ProcessID;
public IntPtr th32DefaultHeapID;
public uint th32ModuleID;
public uint cntThreads;
public uint th32ParentProcessID;
public int pcPriClassBase;
public uint dwFlags;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szExeFile;
};
[DllImport("kernel32.dll", EntryPoint = "CreateToolhelp32Snapshot")]
public static extern IntPtr CreateToolhelp32SnapshotRtlMoveMemory(UInt32 dwFlagsdes, UInt32 th32ProcessID);
[DllImport("kernel32", EntryPoint = "Process32FirstW", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool Process32FirstW(IntPtr hSnapshot, IntPtr lppe);
[DllImport("kernel32", EntryPoint = "Process32Next")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool Process32Next(IntPtr hSnapshot, IntPtr lppe);
[DllImport("kernel32", EntryPoint = "CloseHandle")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool CloseHandle(IntPtr handle);
public static Dictionary<int, Process> get_process_list()
{
//Dictionary<string, Process> returnable_processes_ = new Dictionary<string, Process>();
Dictionary<int, Process> returnable_processes_ = new Dictionary<int, Process>();
IntPtr HANLDE_Processes = CreateToolhelp32SnapshotRtlMoveMemory(2,0);
PROCESSENTRY32W p32Iw = new PROCESSENTRY32W();
p32Iw.dwSize = System.Runtime.InteropServices.Marshal.SizeOf(typeof(PROCESSENTRY32W));
IntPtr p32IntPtr = Marshal.AllocHGlobal(Marshal.SizeOf(p32Iw));
Marshal.StructureToPtr(p32Iw, p32IntPtr, false);
bool blFirstProcess = Process32FirstW(HANLDE_Processes, p32IntPtr); // returns false no matter what?
int x = Marshal.GetLastWin32Error();
if(blFirstProcess)
{
do
{
Marshal.PtrToStructure(p32IntPtr, p32Iw);
int PID = (int) p32Iw.th32ProcessID;
returnable_processes_.Add(PID, new Process());
}
while(Process32Next(HANLDE_Processes, p32IntPtr));
}
Marshal.FreeHGlobal(p32IntPtr);
return returnable_processes_;
}
It's really a charset problem. You use the ***W version of api. The actual type of PROCESSENTRY32W.szExeFile is wchar_t, which is 2 bytes, so the structure size you passed is 260 bytes shorter(you can simply try p32Iw.dwSize + 260, Process32FirstW will return ture, if we are regardless of the subsequent execution).
Fix the struct declaration and run the "C/C++ Programming" C# code.
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct PROCESSENTRY32
{
public uint dwSize;
public uint cntUsage;
public uint th32ProcessID;
public IntPtr th32DefaultHeapID;
public uint th32ModuleID;
public uint cntThreads;
public uint th32ParentProcessID;
public int pcPriClassBase;
public uint dwFlags;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst=260)] public string szExeFile;
};
But according to the document, Marshal.StructureToPtr and Marshal.PtrToStructure are out of date and we should avoid using it. And this way of passing values through pointers is usually replaced by references in C#.
First, declare charset and reference parameters for Process32First and Process32Next
[DllImport("kernel32", EntryPoint = "Process32First", SetLastError = true, CharSet = CharSet.Auto)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool Process32First(IntPtr hSnapshot, ref PROCESSENTRY32W lppe);
[DllImport("kernel32", EntryPoint = "Process32Next", CharSet = CharSet.Auto)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool Process32Next(IntPtr hSnapshot, ref PROCESSENTRY32W lppe);
Then, Pass the ref type of PROCESSENTRY32W:
bool blFirstProcess = Process32First(HANLDE_Processes, ref p32Iw); // returns false no matter what?
if (blFirstProcess)
{
do
{
//Marshal.PtrToStructure(p32IntPtr, p32Iw);
int PID = (int)p32Iw.th32ProcessID;
returnable_processes_.Add(PID, new Process());
Console.WriteLine(p32Iw.szExeFile);
}
while (Process32Next(HANLDE_Processes, ref p32Iw));
}
Summarize, a minimal, compilable example:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
using System.Diagnostics;
namespace ConsoleApp
{
class Program
{
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct PROCESSENTRY32W
{
public uint dwSize;
public uint cntUsage;
public uint th32ProcessID;
public IntPtr th32DefaultHeapID;
public uint th32ModuleID;
public uint cntThreads;
public uint th32ParentProcessID;
public int pcPriClassBase;
public uint dwFlags;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)] public string szExeFile;
};
[DllImport("kernel32.dll", EntryPoint = "CreateToolhelp32Snapshot")]
public static extern IntPtr CreateToolhelp32SnapshotRtlMoveMemory(UInt32 dwFlagsdes, UInt32 th32ProcessID);
[DllImport("kernel32", EntryPoint = "Process32First", SetLastError = true, CharSet = CharSet.Auto)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool Process32First(IntPtr hSnapshot, ref PROCESSENTRY32W lppe);
[DllImport("kernel32", EntryPoint = "Process32Next", CharSet = CharSet.Auto)]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool Process32Next(IntPtr hSnapshot, ref PROCESSENTRY32W lppe);
[DllImport("kernel32", EntryPoint = "CloseHandle")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool CloseHandle(IntPtr handle);
public static Dictionary<int, Process> get_process_list()
{
//Dictionary<string, Process> returnable_processes_ = new Dictionary<string, Process>();
Dictionary<int, Process> returnable_processes_ = new Dictionary<int, Process>();
IntPtr HANLDE_Processes = CreateToolhelp32SnapshotRtlMoveMemory(2, 0);
PROCESSENTRY32W p32Iw = new PROCESSENTRY32W();
int size = System.Runtime.InteropServices.Marshal.SizeOf(typeof(PROCESSENTRY32W));
p32Iw.dwSize = Convert.ToUInt32(size);
//IntPtr p32IntPtr = Marshal.AllocHGlobal(Marshal.SizeOf(p32Iw));
//Marshal.StructureToPtr(p32Iw, p32IntPtr, false);
bool blFirstProcess = Process32First(HANLDE_Processes, ref p32Iw); // returns false no matter what?
int x = Marshal.GetLastWin32Error();
if (blFirstProcess)
{
do
{
int PID = (int)p32Iw.th32ProcessID;
returnable_processes_.Add(PID, new Process());
Console.WriteLine(p32Iw.szExeFile);
}
while (Process32Next(HANLDE_Processes, ref p32Iw));
}
return returnable_processes_;
}
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
get_process_list();
Console.ReadKey();
}
}
}
I am working with wtsapi32.dll. (Window Terminal Service api)
I am trying to get user info from method WTSQueryUserConfig.
[DllImport("wtsapi32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool WTSQueryUserConfig(
[MarshalAs(UnmanagedType.LPStr)] string pServerName,
[MarshalAs(UnmanagedType.LPStr)] string pUserName,
WTS_CONFIG_CLASS wtsConfigClass,
out StringBuilder pBuffer,
out int dataLength);
I have problem with user with SAM-Account-Name in japanese (unicode).
I have modified my class with (unicode version):
[DllImport("wtsapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool WTSQueryUserConfigW(
[MarshalAs(UnmanagedType.LPStr)] string pServerName,
[MarshalAs(UnmanagedType.LPStr)] string pUserName,
WTS_CONFIG_CLASS wtsConfigClass,
out StringBuilder pBuffer,
out int dataLength);
But I call this method with japanese SAM-Account-Name it does not work.
Users without unicode characters works fine with non-unicode version method.
Finally I only used the charset configuration for the input parameters
[DllImport("wtsapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool WTSQueryUserConfigW(
string pServerName,
string pUserName,
WindowsTerminalServiceConfig wtsConfigClass,
out StringBuilder pBuffer,
out int dataLength);
I'm trying to use the WINAPI functions FindFirstFile and FindNextFile.
However, I'm experiencing some issues.
When I first call the function FindFirstFile it works fine. I've got a valid handler and the first folder/file name is properly populated inside the WIN32_FIND_DATA structure. No error is found with GetLastError.
Then, I call FindNextFile which returns true as there are more folders in the directory I'm scanning. But I can't retrieve the next folder/file name and GetLastError returns 123 (0x7B) ERROR_INVALID_NAME.
I'm a little confused as it says in the official documentation that if an error occurs it should return 0.
https://msdn.microsoft.com/en-us/library/windows/desktop/aa364428(v=vs.85).aspx
Return value
If the function succeeds, the return value is nonzero and the lpFindFileData parameter contains information about the next file or directory found.
If the function fails, the return value is zero and the contents of lpFindFileData are indeterminate. To get extended error information, call the GetLastError function.
If the function fails because no more matching files can be found, the GetLastError function returns ERROR_NO_MORE_FILES.
I'm using .NET 4.5.1 and Visual Studio 2013 on Windows 7 x64.
Here is a sample code.
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct WIN32_FIND_DATA
{
public uint dwFileAttributes;
public System.Runtime.InteropServices.ComTypes.FILETIME ftCreationTime;
public System.Runtime.InteropServices.ComTypes.FILETIME ftLastAccessTime;
public System.Runtime.InteropServices.ComTypes.FILETIME ftLastWriteTime;
public uint nFileSizeHigh;
public uint nFileSizeLow;
public uint dwReserved0;
public uint dwReserved1;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string cFileName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 14)]
public string cAlternateFileName;
}
...
[DllImport("Kernel32.dll", EntryPoint = "FindFirstFile", SetLastError = true)]
public static extern IntPtr FindFirstFile(string lpFileName, ref WIN32_FIND_DATA lpFindFileData);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("Kernel32.dll", EntryPoint = "FindFirstFile", SetLastError = true)]
public static extern bool FindNextFile(IntPtr hFindFile, ref WIN32_FIND_DATA lpFindFileData);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("Kernel32.dll", EntryPoint = "FindClose", SetLastError = true)]
public static extern bool FindClose(IntPtr hFindFile);
...
public static void Test()
{
WIN32_FIND_DATA metaDataFile = new WIN32_FIND_DATA();
IntPtr nextHandle = FileScanner.FindFirstFile("C:\\*", ref metaDataFile);
Console.WriteLine(Marshal.GetLastWin32Error()); // This equals 0x0 ERROR_SUCCESS
Console.WriteLine(metaDataFile.cFileName); // This equals $Recycle.Bin
/* Check invalid handler */
if (nextHandle != new IntPtr(-1L))
{
bool moreFiles = true;
while (moreFiles)
{
moreFiles = FileScanner.FindNextFile(nextHandle, ref metaDataFile);
Console.WriteLine(Marshal.GetLastWin32Error()); // This equals 0x7B ERROR_INVALID_NAME
Console.WriteLine(metaDataFile.cFileName); // This equals $Recycle.Bin and this value never change.
}
FindClose(nextHandle);
}
}
For some reason, moreFiles is always true and GetLastError returns ERROR_INVALID_NAME ...
If you need any details please ask me.
Any help would really be appreciated !
Only call Marshal.GetLastWin32Error is the API call reports failure. In the case of FindNextFile it does so by returning false. You are checking the value returned by Marshal.GetLastWin32Error indiscriminately.
The documentation makes this clear when it tells you how the functions indicate failure. You even linked the text. But you said:
I'm a little confused as it says in the official documentation that if an error occurs it should return 0.
That's right. So check the return value against 0. In the case of a BOOL marshalled as C# bool, that means that the function returns false if it fails. But you simply ignored the return value and tested the value returned by Marshal.GetLastWin32Error(), something altogether different.
The code should be more like this:
public static void Test()
{
WIN32_FIND_DATA fd = new WIN32_FIND_DATA();
IntPtr findHandle = FileScanner.FindFirstFile("C:\\*", ref fd);
if (findHandle == INVALID_HANDLE_VALUE)
throw new Win32Exception();
do
{
Console.WriteLine(fd.cFileName);
} while (FileScanner.FindNextFile(findHandle, ref fd));
// you might check that Marshal.GetLastWin32Error() returns ERROR_NO_MORE_FILES
// at this point, otherwise the enumeration failed abnormally
if (!FindClose(findHandle))
throw new Win32Exception();
}
Your other problem, and it's what hurting you most, is your p/invoke declarations. Look closely at this one:
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("Kernel32.dll", EntryPoint = "FindFirstFile", SetLastError = true)]
public static extern bool FindNextFile(IntPtr hFindFile,
ref WIN32_FIND_DATA lpFindFileData);
The EntryPoint is not correct. So you are actually calling FindFirstFile instead of FindNextFile and it's hardly surprising that fails.
Specifying the EntryPoint when you don't need to is simply asking for trouble. And you've fallen right into the trap. I'd declare these imports like so:
[DllImport("Kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern IntPtr FindFirstFile(string lpFileName,
ref WIN32_FIND_DATA lpFindFileData);
[DllImport("Kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool FindNextFile(IntPtr hFindFile,
ref WIN32_FIND_DATA lpFindFileData);
[DllImport("Kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool FindClose(IntPtr hFindFile);
Note that there's no need for the return attribute since UnmanagedType.Bool is the default.
And then you'd need to change the CharSet on the struct to be CharSet.Unicode to match. There's no point at all in opting for ANSI here.
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct WIN32_FIND_DATA
{
....
}
Finally, all of this code seems to me to be pointless. What's wrong with Directory.EnumerateFiles and Directory.EnumerateDirectories?
I am trying to access information about drivers associated with devices in C# utilizing the win32 APIs.
I have managed to enable/disable devices (so the handles I am retrieving seem OK), however I have no luck when trying to call SetupDiEnumDriverInfo.
This is the code I am using:
private List<String> ListCompatibleDrivers(IntPtr hDevInfo, SP_DEVINFO_DATA devInfoData)
{
List<String> result = new List<String>();
try
{
SP_DRVINFO_DATA drvInfo = new SP_DRVINFO_DATA();
for (int i = 0; SetupDiEnumDriverInfo(hDevInfo, devInfoData, SPDIT_CLASSDRIVER, i, drvInfo); i++)
{
result.Add(drvInfo.Description);
}
if (result.Count < 1)
{
result.Add(Marshal.GetLastWin32Error().ToString());
}
return result;
}
catch
{
throw;
}
}
Where the parameters can be assumed to be okay (as I said, other methods from the setup API use them successfully).
These are the struct and the DllImport which might be corrupt:
[StructLayout(LayoutKind.Sequential)]
public class SP_DRVINFO_DATA
{
public Int32 cbSize;
public Int32 driverType;
public UIntPtr reserved;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst=256)]
public String description;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst=256)]
public String mfgName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst=256)]
public String providerName;
public FILETIME driverDate;
public Int64 driverVersion;
};
[DllImport("setupapi.dll", SetLastError = true)]
public static extern bool SetupDiEnumDriverInfo(IntPtr lpInfoSet, SP_DEVINFO_DATA deviceInfoData, UInt32 driverType, Int32 memberIndex, SP_DRVINFO_DATA driverInfoData);
The API call returns with false immediately, the Marshal.GetLastWin32Error().ToString() returns 259, which is ERROR_NO_MORE_ITEMS.
I just don't get it, and my hopes are high I am just making some stupid mistake that I am not able to see because I have read hardly anything but msdn lately, and it gets incredibly tiring...
Any help is greatly appreciated, thanks a lot!
Well off the top I can tell you you don't match the function signature which should be:
[DllImport("setupapi.dll", SetLastError = true, charset=Charset.Unicode)]
[return:MarshalAs(UnmanagedType.Bool)]
private static extern bool SetupDiEnumDriverInfo(
[In] IntPtr lpInfoSet,
[In, Optional] SP_DEVINFO_DATA deviceInfoData,
[In] UInt32 driverType,
[In] Int32 memberIndex,
[Out] out SP_DRVINFO_DATA driverInfoData);
That out is important as it specifies that it needs to pull back out the data from the PInvoke.
There are several problems with the struct, the most annoying being that one has to specify pack=4 so the native code will find the correct entry points.
This works:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode, Pack = 4)]
public struct SP_DRVINFO_DATA
{
public int cbSize;
public int DriverType;
public UInt32 Reserved;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string Description;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string MfgName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string ProviderName;
public System.Runtime.InteropServices.ComTypes.FILETIME DriverDate;
public long DriverVersion;
}
Of course it is a god idea to actually prefix the P/Invokes with Charset=Charset.Unicode, too.
Here are the API and struct definitions that both worked on x64 and x86. I am adding also SetupDiGetDriverInfoDetail, good chance that you'll also need it.
API:
DllImport("setupapi.dll", SetLastError = true, CharSet = CharSet.Unicode)]
public static extern bool SetupDiGetDriverInfoDetail(
IntPtr DeviceInfoSet,
ref SP_DEVINFO_DATA DeviceInfoData,
ref SP_DRVINFO_DATA DriverInfoData,
ref SP_DRVINFO_DETAIL_DATA DriverInfoDetailData,
Int32 DriverInfoDetailDataSize,
ref Int32 RequiredSize);
[DllImport("setupapi.dll", SetLastError = true, CharSet = CharSet.Unicode)]
public static extern bool SetupDiEnumDriverInfo(
IntPtr DeviceInfoSet,
ref SP_DEVINFO_DATA DeviceInfoData,
int DriverType,
int MemberIndex,
ref SP_DRVINFO_DATA DriverInfoData);
structs:
#if !WIN64
[StructLayout(LayoutKind.Sequential, Pack = 2, CharSet = CharSet.Unicode)]
#else
[StructLayout(LayoutKind.Sequential, Pack = 8, CharSet = CharSet.Unicode)]
#endif
public struct SP_DRVINFO_DATA
{
public int cbSize;
public uint DriverType;
public UIntPtr Reserved;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string Description;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string MfgName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public string ProviderName;
public System.Runtime.InteropServices.ComTypes.FILETIME DriverDate;
public ulong DriverVersion;
}
#if !WIN64
[StructLayout(LayoutKind.Sequential, Pack = 2, CharSet = CharSet.Unicode)]
#else
[StructLayout(LayoutKind.Sequential, Pack = 8, CharSet = CharSet.Unicode)]
#endif
public struct SP_DRVINFO_DETAIL_DATA
{
public Int32 cbSize;
public System.Runtime.InteropServices.ComTypes.FILETIME InfDate;
public Int32 CompatIDsOffset;
public Int32 CompatIDsLength;
public IntPtr Reserved;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public String SectionName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public String InfFileName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
public String DrvDescription;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 1)]
public String HardwareID;
};