Hello I was writing a basic text editor in C# on visual studio windows form using the .NET framework 3.1 long term support version everything worked fine until I wrote the save file script
Here's the code for "Form1.cs" which is where the open and save file functions reside
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
using System.Security.Principal;
namespace Text_Editor
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
string locsave;
private void openbtn_Click(object sender, EventArgs e)
{
var identity = WindowsIdentity.GetCurrent();
var principal = new WindowsPrincipal(identity);
if (principal.IsInRole(WindowsBuiltInRole.Administrator) != true)
{
MessageBox.Show("Run as Admin");
System.Windows.Forms.Application.ExitThread();
}
else
{
OpenFileDialog openfile = new OpenFileDialog();
if (openfile.ShowDialog() == DialogResult.OK)
{
var locationArray = openfile.FileName;
string location = "";
locsave = locationArray;
foreach (char peice in locationArray)
{
location = location + peice;
}
var contentArray = File.ReadAllText(location);
string content = "";
label4.Text = location;
foreach (char peice in contentArray)
{
content = content + peice;
}
richTextBox1.Text = content;
}
}
}
private void Form1_Load(object sender, EventArgs e)
{
Console.WriteLine("Test");
}
private void savebtn_Click(object sender, EventArgs e)
{
if (#label4.Text == "")
{
MessageBox.Show("Open a text file first");
}
else
{
StreamWriter outputfile = new StreamWriter(locsave);
outputfile.Write(richTextBox1.Text); //this is where the error occures and it throws the error of access denyed
outputfile.Close();
}
}
}
}
Does anyone have a suggestion about what to do I looked around on google for a solution but it seemed most did not work and some others I did not understand.
Related
I am working in c-sharp .net and I am working on creating a login screen for my project. I have a text file with login info for all the users. My c-sharp scrip reads that file to a string then cuts it up into two lists, _usernames and _passwords. When the user types their login info and hits login the _usernames[0] and _passwords[0] account info are the only ones that work. What I want it to do is look through all the _usernames for the inputted one, if it finds it then check the _password[same index as _usernames] and if both are the same as what the user submitted then it will add "true" to the richTextBox.
Why is it not correctly reading from the array?
This is my users.txt:
admin,test|
andrew,yeet|
zana,happy|
This is my c-sharp script:
using System;
using System.IO;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace BaseUserInterfase
{
public partial class Login : Form
{
string path = Directory.GetCurrentDirectory() + "\\data\\users.txt";
string data;
string[] _usernames = new string[10];
string[] _passwords = new string[10];
public Login()
{
InitializeComponent();
}
private void Login_Load(object sender, EventArgs e)
{
GetLoginData();
}
private void btnLogin_Click(object sender, EventArgs e)
{
rtbTemp.Text = "";
for(int i = 0; i < _usernames.Length; i++)
{
if(_usernames[i] == null)
{
break;
}
rtbTemp.AppendText("\n" + _usernames[i]);
rtbTemp.AppendText("\n" + tbUsername.Text.ToString());
rtbTemp.AppendText("\n" + _passwords[i]);
rtbTemp.AppendText("\n" + tbPassword.Text.ToString());
if (_usernames[i] == tbUsername.Text.ToString())
{
rtbTemp.AppendText("\nUsername true");
if (_passwords[i] == tbPassword.Text.ToString())
{
rtbTemp.AppendText("\nPassword true");
rtbTemp.AppendText("\ntrue");
return;
}
}
}
rtbTemp.AppendText("\nfalse");
}
public void GetLoginData()
{
using (StreamReader streamReader = new StreamReader(path, Encoding.UTF8))
{
data = streamReader.ReadToEnd();
}
List<string> _data = data.Split('|').ToList();
_data.RemoveAt(_data.Count - 1);
rtbTemp.AppendText("\n");
Array.Resize<string>(ref _usernames, _data.Count);
Array.Resize<string>(ref _passwords, _data.Count);
foreach (string _item in _data)
{
List<string> userdata = _item.Split(',').ToList();
string username = userdata[0].ToString();
string password = userdata[1].ToString();
Console.WriteLine(_item);
Console.WriteLine(username);
Console.WriteLine(password);
for(int i = 0; i < _data.Count; i++)
{
if(_usernames[i] == null)
{
_usernames[i] = username;
_passwords[i] = password;
break;
}
}
}
}
private void btnExit_Click(object sender, EventArgs e)
{
Application.Exit();
}
}
}
And this is an image of the login screen:
1
Your file contains carriage return characters. Remove them before you split its content
data = streamReader.ReadToEnd().Replace("\r\n", "");
I am a C # amateur I am not a professional developer and would like to ask my colleagues for help, I would like to make a C # program that connects to an SSH server. Then, depending on the selected value in combobox, the program downloads the appropriate string and I would like to send it to the ssh server to the specified path path and save the value from the string to the file;)
I tried to rewrite the code but something did not work out and I stopped in my place ;( Can anyone help me. Thanks in advance for your help.
this is my code
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Threading;
using Renci.SshNet;
namespace FileGenerator
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void btnConnect_Click(object sender, EventArgs e)
{
SshClient sshClient = new SshClient("192.168.1.22", 22, "root", "pass");
sshClient.ConnectionInfo.Timeout = TimeSpan.FromSeconds(120);
sshClient.Connect();
ShellStream shellStreamSSH = sshClient.CreateShellStream("vt-100", 80, 60, 800, 600, 65536);
Thread thread = new Thread(() => recvSSHData(shellStreamSSH));
thread.Start();
//I don't know how to get the information if it is connected correctly and change e.g. btnConnect label to Connected.
}
public static void recvSSHData(ShellStream shellStreamSSH)
{
while (true)
{
try
{
if (shellStreamSSH != null && shellStreamSSH.DataAvailable)
{
string strData = shellStreamSSH.Read();
}
}
catch
{
}
System.Threading.Thread.Sleep(200);
}
}
string data1 = "data1";
string data2 = "data2";
string data3 = "data3";
string check;
string path = "/home/test01/desktop";
string filename = "test.txt";
private void btnSend_Click(object sender, EventArgs e)
{
if (cmbData.SelectedIndex == 0)
{
check = data1;
MessageBox.Show(check);
}
else if (cmbData.SelectedIndex == 1)
{
check = data2;
MessageBox.Show(check);
}
else if (cmbData.SelectedIndex == 2)
{
check = data3;
MessageBox.Show(check);
}
else
{
MessageBox.Show("Choose a value");
}
//And now there should be an instruction that sends a string check to the server to path to file replacing its contents
}
}
}
Ok, I coped with everything but I am on the last step, how to save the contents of string to a file using client scp ??
string text= "bal bla bla bla bla"
string path = "#/home/test01/desktop/";
string filename = "test1.txt"
...
try
{
MemoryStream mStrm = new MemoryStream(Encoding.UTF8.GetBytes(text));
scpClient.Upload(mStrm, path + filename);
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString());
}
I have error:
Renci.SshNet.Common.ScpException: scp: error: unexpected filename:
w Renci.SshNet.ScpClient.CheckReturnCode(Stream input)
w Renci.SshNet.ScpClient.UploadFileModeAndName(IChannelSession channel, Stream input, Int64 fileSize, String serverFileName)
w Renci.SshNet.ScpClient.Upload(Stream source, String path)
w FileGenerator.Form1.btnSend_Click(Object sender, EventArgs e) w C:\Users\backu\source\repos\FileGenerator\FileGenerator\Form1.cs:wiersz 192
I am hoping someone can help me in getting an issue of mine to work, I feel as if it is an easy one, however not having any luck in fixing what I am trying to do. I want to be able to pause a video which I am playing using vlc.dotnet below is a brief summary of the structure of my code.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Reflection;
using System.IO;
using Vlc.DotNet.Forms;
using System.Threading;
using Vlc.DotNet.Core;
using System.Diagnostics;
namespace TS1_C
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
button8.Click += new EventHandler(this.button8_Click);
}
void listBox1_MouseDoubleClick(object sender, MouseEventArgs e)
{
string chosen = listBox1.SelectedItem.ToString();
string final = selectedpath2 + "\\" + chosen; //Path
playfile(final);
}
void playfile(string final)
{
var control = new VlcControl();
var currentAssembly = Assembly.GetEntryAssembly();
var currentDirectory = new FileInfo(currentAssembly.Location).DirectoryName;
// Default installation path of VideoLAN.LibVLC.Windows
var libDirectory = new DirectoryInfo(Path.Combine(currentDirectory, "libvlc", IntPtr.Size == 4 ? "win-x86" : "win-x64"));
control.BeginInit();
control.VlcLibDirectory = libDirectory;
control.Dock = DockStyle.Fill;
control.EndInit();
panel1.Controls.Add(control);
control.Play();
}
private void button8_Click(object sender, EventArgs e)
{
}
}
}
As you can see I have one method which takes a double click from an item in a list box and plays it using the method playfile. However I want to be able to pause the video using my button known as button8. I have tried many things even this
control.Paused += new System.EventHandler<VlcMediaPlayerPausedEventArgs>(button8_Click);
Which I put into the playfile method, however nothing seems to work. I am wondering if my whole method in which I play a file using playfile(); is completely wrong. I am hoping someone can help me in trying to achieve what I need
Thank you
Your control should be initialized only once:
private VlcControl control;
public Form1()
{
InitializeComponent();
control = new VlcControl();
var currentAssembly = Assembly.GetEntryAssembly();
var currentDirectory = new FileInfo(currentAssembly.Location).DirectoryName;
// Default installation path of VideoLAN.LibVLC.Windows
var libDirectory = new DirectoryInfo(Path.Combine(currentDirectory, "libvlc", IntPtr.Size == 4 ? "win-x86" : "win-x64"));
control.BeginInit();
control.VlcLibDirectory = libDirectory;
control.Dock = DockStyle.Fill;
control.EndInit();
panel1.Controls.Add(control);
}
then, your play method could be simplified:
void playfile(string url)
{
control.Play(url);
}
And for your pause method:
private void button8_Click(object sender, EventArgs e)
{
control.Pause();
}
I am fairly new to C# so i don't know how to attack this problem. I have this code, that generates the form so a pop up box comes up and lets you select the folder the user wants to select. The problem is that after its selected it doesn't give an option to hit enter or hit ok so that the rest of my code can use that folder as a path to execute the remainder of what i want to do.
This is the code:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using PdfSharp.Pdf;
using PdfSharp.Pdf.IO;
using System.IO;
namespace FolderBrowserDialogSampleInCSharp
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void BrowseFolderButton_Click(object sender, EventArgs e)
{
FolderBrowserDialog folderDlg = new FolderBrowserDialog();
folderDlg.ShowNewFolderButton = true;
// Show the FolderBrowserDialog.
DialogResult result = folderDlg.ShowDialog();
if (result == DialogResult.OK)
{
textBox1.Text = folderDlg.SelectedPath;
Environment.SpecialFolder root = folderDlg.RootFolder;
var dir = textBox1.Text;
File.SetAttributes(dir, FileAttributes.Normal);
string[] files = Directory.GetFiles(dir, "*.pdf");
IEnumerable<IGrouping<string, string>> groups = files.GroupBy(n => n.Split('.')[0].Split('_')[0]);
foreach (var items in groups)
{
Console.WriteLine(items.Key);
PdfDocument outputPDFDocument = new PdfDocument();
foreach (var pdfFile in items)
{
Merge(outputPDFDocument, pdfFile);
}
if (!Directory.Exists(dir + #"\Merge"))
Directory.CreateDirectory(dir + #"\Merge");
outputPDFDocument.Save(Path.GetDirectoryName(items.Key) + #"\Merge\" + Path.GetFileNameWithoutExtension(items.Key) + ".pdf");
}
Console.ReadKey();
}
}
private static void Merge(PdfDocument outputPDFDocument, string pdfFile)
{
PdfDocument inputPDFDocument = PdfReader.Open(pdfFile, PdfDocumentOpenMode.Import);
outputPDFDocument.Version = inputPDFDocument.Version;
foreach (PdfPage page in inputPDFDocument.Pages)
{
outputPDFDocument.AddPage(page);
}
}
}
}
What generates the form to come is :
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
namespace FolderBrowserDialogSampleInCSharp
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
I'm assuming that i either have to add in a button in the form design as "enter" or "ok."
Could i just have this so that as soon as the user selects the folder and hits ok the program proceeds to store that as the user selected path?
The answer i was searching for:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using PdfSharp.Pdf;
using PdfSharp.Pdf.IO;
using System.IO;
namespace FolderBrowserDialogSampleInCSharp
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void BrowseFolderButton_Click(object sender, EventArgs e)
{
FolderBrowserDialog folderDlg = new FolderBrowserDialog();
folderDlg.ShowNewFolderButton = true;
// Show the FolderBrowserDialog.
DialogResult result = folderDlg.ShowDialog();
if (result == DialogResult.OK)
{
textBox1.Text = folderDlg.SelectedPath;
Environment.SpecialFolder root = folderDlg.RootFolder;
var dir = textBox1.Text;
File.SetAttributes(dir, FileAttributes.Normal);
string[] files = Directory.GetFiles(dir, "*.pdf");
IEnumerable<IGrouping<string, string>> groups = files.GroupBy(n => n.Split('.')[0].Split('_')[0]);
foreach (var items in groups)
{
Console.WriteLine(items.Key);
PdfDocument outputPDFDocument = new PdfDocument();
foreach (var pdfFile in items)
{
Merge(outputPDFDocument, pdfFile);
}
if (!Directory.Exists(dir + #"\Merge"))
Directory.CreateDirectory(dir + #"\Merge");
outputPDFDocument.Save(Path.GetDirectoryName(items.Key) + #"\Merge\" + Path.GetFileNameWithoutExtension(items.Key) + ".pdf");
}
Console.Read();
Close();
}
}
private static void Merge(PdfDocument outputPDFDocument, string pdfFile)
{
PdfDocument inputPDFDocument = PdfReader.Open(pdfFile, PdfDocumentOpenMode.Import);
outputPDFDocument.Version = inputPDFDocument.Version;
foreach (PdfPage page in inputPDFDocument.Pages)
{
outputPDFDocument.AddPage(page);
}
}
}
}
I am trying to create a recorder from audio coming out from soundcard and this is my progress so far, the problem is the recorded audio when saving to file is so large like a song can reach up to hundreds of megabyte.
here's my code
using NAudio.CoreAudioApi;
using NAudio.Wave;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Record_From_Soundcard
{
public partial class frmMain : Form
{
private WaveFileWriter writer;
private WasapiLoopbackCapture waveInSel;
public frmMain()
{
InitializeComponent();
}
private void frmMain_Load(object sender, EventArgs e)
{
MMDeviceEnumerator deviceEnum = new MMDeviceEnumerator();
MMDeviceCollection deviceCol = deviceEnum.EnumerateAudioEndPoints(DataFlow.Render, DeviceState.Active);
cboAudioDrivers.DataSource = deviceCol.ToList();
}
private void btnStopRecord_Click(object sender, EventArgs e)
{
waveInSel.StopRecording();
writer.Close();
}
private void btnStartRecord_Click(object sender, EventArgs e)
{
using (SaveFileDialog _sfd = new SaveFileDialog())
{
_sfd.Filter = "Mp3 File (*.mp3)|*.mp3";
if (_sfd.ShowDialog() == System.Windows.Forms.DialogResult.OK)
{
MMDevice _device = (MMDevice)cboAudioDrivers.SelectedItem;
waveInSel = new WasapiLoopbackCapture(_device);
writer = new WaveFileWriter(_sfd.FileName, waveInSel.WaveFormat);
waveInSel.DataAvailable += (n, m) =>
{
writer.Write(m.Buffer, 0, m.BytesRecorded);
};
waveInSel.StartRecording();
}
}
}
}
}
can anyone help me on how to compress audio upon saving?
maybe it will be added on this part
waveInSel.DataAvailable += (n, m) =>
{
writer.Write(m.Buffer, 0, m.BytesRecorded);
};
Thanks in advance.. ;)
Try this using naudio dll
Using NAudio.Wave; Using NAudio.Wave.SampleProviders;Using NAudio.Lame
Private void WaveToMP3(int bitRate = 128){
String waveFileName = Application.StartupPath + #"\Temporal\mix.wav";
String mp3FileName = Application.StartupPath + #"\Grabaciones\ " + Strings.Format(DateTime.Now, "dd-MM-yyyy.HH.mm.ss") + ".mp3";
Using (var reader = New AudioFileReader(waveFileName))
{
Using (var writer = New LameMP3FileWriter(mp3FileName, reader.WaveFormat, bitRate))
{
reader.CopyTo(writer);
}
reader.Close();
}
}
You can't make an MP3 file by saving a WAV file with a .MP3 extension (which is what you are doing here). You will need to select an encoder available on your machine, and pass the audio through that. I go into some detail about how to do this with NAudio in this article.