Create any number of objects from byte array. Dhcp package C# - c#

I'm currently working on a public library that will allow you to create a dhcp package with all kinds of options like dhcp options. When you create it, a byte array is created, which you can send as payload via a UdpSocket. I have created two classes for this: 1. dhcppacket, 2. dhcpoption. So far the creation of a Dhcp Packet with any DhcpOptions works already.
Now I want to parse incoming DhcpPackets, which are passed in form of a byte array, back to a DhcpPacket object to be able to read important information like the message type or from the passed DhcpOptions like subnet mask. The fixed part (beginning) of the DhcpPacket I have already agreed. But now I fail with the DhcpOptions, because they are variable. How to create X objects from a byte array.
Given is a byte-array with not given length
dhcpOptions = pPayload.Skip(240).ToArray();
From this payload I now want to create objects of the class "DhcpOption". Each Dhcp Option starts with a unique byte e.g. 0x01 = DhcpOption containing the subnet mask. Then follows a byte, which indicates the length of the DhcpOption including the following values. If, for example, a DNS server is communicated via a Dhcp option, the length is 0x04, since an IPv4 address is transferred as value. The total length of the Dhcp option in the payload is therefore 6 bytes. But since all options do not have the same length, I do not know how exactly I get to the start of the next DHCP option.
Example for creating a dhcp option from the ByteArray:
DhcpOption option = new DhcpOption{
optionId = byteArray[0],
optionLength = byteArray[1],
optionValue = byteArray.Skip(2).Take(optionLength).ToArray(),
};
Searched are X-Objects of the class:
public class DhcpOption
{
/// <summary>
/// Define the DHCP options to be created by name
/// </summary>
public dhcpOptionIds optionId { get; set; } = new dhcpOptionIds();
private byte[] optionIdBytes = new byte[] { };
/// <summary>
/// Define the required length for the optionValue
/// </summary>
public byte[] optionLength { get; set; } = new byte[] { };
/// <summary>
/// Define the value for the option e.g. subnet mask
/// </summary>
public byte[] optionValue { get; set; } = new byte[] { };
/// <summary>
/// Create the DHCP option as byte array. Is then specified as an option in the DhcpPacket.
/// </summary>
/// <returns></returns>
public byte[] buildDhcpOption()
{
object selected = Convert.ChangeType(optionId, optionId.GetTypeCode());
optionIdBytes = new byte[] { Convert.ToByte(selected, null) };
return optionIdBytes.Concat(optionLength).Concat(optionValue).ToArray();
}
}
Instead of a pure byte array I would like a list of dhcp options. So List<DhcpOption> can be used to search for a desired Dhcp-option with for or foreach and then read out the value.
Here is the GitHub repo, so I don't have to copy the code.
https://github.com/Marschall-dev/DhcpDotNet/blob/main/DhcpDotNet/DhcpDotNet/DhcpPacket.cs

If you have a fixed protocol you need to follow, the typical approach I use is a BinaryReader/BinaryWriter.
Create a memory stream from the byte-array and feed to the binaryReader. If you have a list of multiple different options, the data for each option should be prefixed by the type of option, and optionally, length. So you can first read the type of option, and then have a switch that handles each specific option type. Repeat this until all options are read.
Serializing and deserializing should usually be the inverse of each other, so you might want to use BinaryWriter for serialization. Unit tests are very useful to ensure you can serialize and deserialize messages without involving any network connectivity. If you do not need to follow a existing protocol I would recommend a serialization library, like protobuf.net.

Related

System.IO.BACnet - send ReadPropertyMultiple without specifying BacnetPropertyReference->propertyArrayIndex

I am using System.IO.BACnet library for my C# BACNet client.
I am trying to send to server "ReadPropertyMultiple" request, however I am unable to read non-array BACNet properties, since the System.IO.BACnet.BacnetClient.ReadPropertyMultipleRequest requires list of System.IO.BACnet.BacnetPropertyReference(s) ...
public bool ReadPropertyMultipleRequest(BacnetAddress address, BacnetObjectId objectId, IList<BacnetPropertyReference> propertyIdAndArrayIndex, out IList<BacnetReadAccessResult> values, byte invokeId = 0);
.. and the System.IO.BACnet.BacnetPropertyReference requires propertyArrayIndex ..
public struct BacnetPropertyReference
{
public uint propertyIdentifier;
public uint propertyArrayIndex;
public BacnetPropertyReference(uint id, uint arrayIndex);
public BacnetPropertyIds GetPropertyId();
public override string ToString();
}
.. which, when not set, defaults to 0. This causes, that after request with this list is sent, all properties are requested with propertyArrayIndex: 0, which fail for non-array object properties.
Example:
Request:
Response:
What is the right way to not add the propertyArrayIndex into request and thus be able to read non-array properties with ReadPropertyMultiple request?
If you request array-index "0" you should (in theory) receive the number of (following) elements, and not the full list of values (/remaining elements containing values).
Can't you use (the) 'Read-Property' (service) for non-array items (?).
The solution is to set propertyArrayIndex = uint.MaxValue.
For example:
BacnetPropertyReference reff = new BacnetPropertyReference((uint) BacnetPropertyIds.PROP_PRESENT_VALUE, uint.MaxValue);

Strongly Typed Access to Embedded Resources

I'm trying to establish access to an embedded SQL resource file I've created in a Class Library. However, I'm not sure where to go from here.
I've accessed the resource using:
Assembly.GetExcecutingAssembly().GetManifestResourceStream("InsertTest.sql");
My understanding is that there is a way to access them in a strongly typed fashion, but I can't seem to get a handle on the project or the solution to browse through their respective properties or resources programatically.
What am I missing?
Although I did get some great suggestions (see Philip Daniels' answer - good stuff), none of them really addressed my specific concerns. However, I found that the easiest way to accomplish this was to do the following:
Right click your project and select 'Properties'
Select the 'Resources' tab. Create a new resources file if necessary.
In the upper left hand corner there is a drop down that defaults to 'Strings'. Click this box and choose 'Files'.
Drag and drop the resource file you'd like to embed in the project.
You can now access a strongly typed resource using the following syntax:
Project.Properties.Resources.ResourceName;
In my situation, this worked perfectly as I am storing inline SQL in these files and it returns the sql embedded in the file. Keep in mind, however, that by defaults these resources are linked and not embedded, but you can change their property to set them to embedded.
Hope this helps someone!
You're almost there. I have a couple of functions I use for this. You can do somehting very similar for images. I'm not sure it's worth creating properties like you want (you can do that through the Resources tab of the project properties if you insist).
/// <summary>
/// Gets an open stream on the specified embedded resource. It is the
/// caller's responsibility to call Dispose() on the stream.
/// The filename is of the format "folder.folder.filename.ext"
/// and is case sensitive.
/// </summary>
/// <param name="assembly">The assembly from which to retrieve the Stream.</param>
/// <param name="filename">Filename whose contents you want.</param>
/// <returns>Stream object.</returns>
public static Stream GetStream(Assembly assembly, string filename)
{
string name = String.Concat(assembly.GetName().Name, ".", filename);
Stream s = assembly.GetManifestResourceStream(name);
return s;
}
/// <summary>
/// Get the contents of an embedded file as a string.
/// The filename is of the format "folder.folder.filename.ext"
/// and is case sensitive.
/// </summary>
/// <param name="assembly">The assembly from which to retrieve the file.</param>
/// <param name="filename">Filename whose contents you want.</param>
/// <returns>String object.</returns>
public static string GetFileAsString(Assembly assembly, string filename)
{
using (Stream s = GetStream(assembly, filename))
using (StreamReader sr = new StreamReader(s))
{
string fileContents = sr.ReadToEnd();
return fileContents;
}
}
On a resource file you won't be able to have intellisense to build your sql script compare to have them as separate files in your project. You can create a helper class to access them in a strong type fashion:
public class Scripts
{
public static string Sql1
{
get
{
return GetResource("sql1.sql");
}
}
public static string Sql2
{
get
{
return GetResource("sql2.sql");
}
}
private static string GetResource(string name)
{
var assembly = Assembly.GetExecutingAssembly();
using(var stream = new StreamReader(assembly.GetManifestResourceStream("Myproject.Sql." + name)))
{
return stream.ReadToEnd();
}
}
}
For example, in Dapper, you can access your scripts like this:
using(var db = new SqlConnection("yourconnectionstring")){
db.Open();
var results = db.Query(Scripts.Sql1);
}

EasyHook, .NET Remoting sharing interface between both client and server?

How can both the IPC client and IPC server call the shared remoting interface (the class inheriting MarshalByRefObject) to communicate, without having to put the interface class inside in the injecting application? For example, if I put the interface class in the injected library project that gets injected into my target process, my injecting application cannot reference that interface.
Edit: I have answered the question below.
As of EasyHook Commit 66751 (tied to EasyHook 2.7 alpha), it doesn't seem possible to get the instance of the remoting interface in both the client (that process that initiated injection of your DLL) and the server (the injected process running your injected DLL).
What do I mean?
Well, in the FileMon and ProcessMonitor examples, notice how the shared remoting interfaces (FileMonInterface, embedded in Program.cs, for Filemon, and DemoInterface, in its own file, for ProcessMonitor) are placed in the injecting assembly. FileMonInterface is in the FileMon project. DemoInterface is in the ProcessMonitor project.
Why not the other round? Why not put FileMonInterface in the project FileMonInject, and put DemoInterface in ProcMonInject? Because then the interfaces will no longer be accessible to the calling applications (FileMon and ProcessMonitor).
The reason is because EasyHook internally uses:
RemotingConfiguration.RegisterWellKnownServiceType(
typeof(TRemoteObject),
ChannelName,
InObjectMode);
This remoting call allows clients to call your (server) interface, but the server itself (you, the application) cannot call it.
The Solution
Instead, use:
// Get the instance by simply calling `new RemotingInterface()` beforehand somewhere
RemotingServices.Marshal(instanceOfYourRemotingInterfaceHere, ChannelName);
What I did was add an overload to EasyHook's RemoteHook.IpcCreateServer() to accept my new "way" of doing .NET remoting.
It's ugly, but it works:
The Code
Replace the entire IpcCreateServer method (from brace to brace) with the following code. There are two methods shown here. One is the more detailed overload. The second is the "original" method calling our overload.
public static IpcServerChannel IpcCreateServer<TRemoteObject>(
ref String RefChannelName,
WellKnownObjectMode InObjectMode,
TRemoteObject ipcInterface, String ipcUri, bool useNewMethod,
params WellKnownSidType[] InAllowedClientSIDs) where TRemoteObject : MarshalByRefObject
{
String ChannelName = RefChannelName ?? GenerateName();
///////////////////////////////////////////////////////////////////
// create security descriptor for IpcChannel...
System.Collections.IDictionary Properties = new System.Collections.Hashtable();
Properties["name"] = ChannelName;
Properties["portName"] = ChannelName;
DiscretionaryAcl DACL = new DiscretionaryAcl(false, false, 1);
if (InAllowedClientSIDs.Length == 0)
{
if (RefChannelName != null)
throw new System.Security.HostProtectionException("If no random channel name is being used, you shall specify all allowed SIDs.");
// allow access from all users... Channel is protected by random path name!
DACL.AddAccess(
AccessControlType.Allow,
new SecurityIdentifier(
WellKnownSidType.WorldSid,
null),
-1,
InheritanceFlags.None,
PropagationFlags.None);
}
else
{
for (int i = 0; i < InAllowedClientSIDs.Length; i++)
{
DACL.AddAccess(
AccessControlType.Allow,
new SecurityIdentifier(
InAllowedClientSIDs[i],
null),
-1,
InheritanceFlags.None,
PropagationFlags.None);
}
}
CommonSecurityDescriptor SecDescr = new CommonSecurityDescriptor(false, false,
ControlFlags.GroupDefaulted |
ControlFlags.OwnerDefaulted |
ControlFlags.DiscretionaryAclPresent,
null, null, null,
DACL);
//////////////////////////////////////////////////////////
// create IpcChannel...
BinaryServerFormatterSinkProvider BinaryProv = new BinaryServerFormatterSinkProvider();
BinaryProv.TypeFilterLevel = TypeFilterLevel.Full;
IpcServerChannel Result = new IpcServerChannel(Properties, BinaryProv, SecDescr);
if (!useNewMethod)
{
ChannelServices.RegisterChannel(Result, false);
RemotingConfiguration.RegisterWellKnownServiceType(
typeof(TRemoteObject),
ChannelName,
InObjectMode);
}
else
{
ChannelServices.RegisterChannel(Result, false);
ObjRef refGreeter = RemotingServices.Marshal(ipcInterface, ipcUri);
}
RefChannelName = ChannelName;
return Result;
}
/// <summary>
/// Creates a globally reachable, managed IPC-Port.
/// </summary>
/// <remarks>
/// Because it is something tricky to get a port working for any constellation of
/// target processes, I decided to write a proper wrapper method. Just keep the returned
/// <see cref="IpcChannel"/> alive, by adding it to a global list or static variable,
/// as long as you want to have the IPC port open.
/// </remarks>
/// <typeparam name="TRemoteObject">
/// A class derived from <see cref="MarshalByRefObject"/> which provides the
/// method implementations this server should expose.
/// </typeparam>
/// <param name="InObjectMode">
/// <see cref="WellKnownObjectMode.SingleCall"/> if you want to handle each call in an new
/// object instance, <see cref="WellKnownObjectMode.Singleton"/> otherwise. The latter will implicitly
/// allow you to use "static" remote variables.
/// </param>
/// <param name="RefChannelName">
/// Either <c>null</c> to let the method generate a random channel name to be passed to
/// <see cref="IpcConnectClient{TRemoteObject}"/> or a predefined one. If you pass a value unequal to
/// <c>null</c>, you shall also specify all SIDs that are allowed to connect to your channel!
/// </param>
/// <param name="InAllowedClientSIDs">
/// If no SID is specified, all authenticated users will be allowed to access the server
/// channel by default. You must specify an SID if <paramref name="RefChannelName"/> is unequal to <c>null</c>.
/// </param>
/// <returns>
/// An <see cref="IpcChannel"/> that shall be keept alive until the server is not needed anymore.
/// </returns>
/// <exception cref="System.Security.HostProtectionException">
/// If a predefined channel name is being used, you are required to specify a list of well known SIDs
/// which are allowed to access the newly created server.
/// </exception>
/// <exception cref="RemotingException">
/// The given channel name is already in use.
/// </exception>
public static IpcServerChannel IpcCreateServer<TRemoteObject>(
ref String RefChannelName,
WellKnownObjectMode InObjectMode,
params WellKnownSidType[] InAllowedClientSIDs) where TRemoteObject : MarshalByRefObject
{
return IpcCreateServer<TRemoteObject>(ref RefChannelName, InObjectMode, null, null, false, InAllowedClientSIDs);
}
That's it. That's all you need to change. You don't have to change IpcCreateClient().
Using the Code
Here's how you would use the new overloaded method:
Say you have
public class IpcInterface : MarshalByRefObject { /* ... */ }
as your shared remoting interface.
Create a new instance of it, and store its reference. You'll be using this to communicate with your client.
var myIpcInterface = new IpcInterface(); // Keep this reference to communicate!
Here's how you would have created that remoting channel before:
ipcServer = RemoteHooking.IpcCreateServer<IpcInterface>(ref IpcChannelName, WellKnownObjectMode.Singleton, WellKnownSidType.WorldSid);
Here's how you would create that remoting channel now:
ipcServer = RemoteHooking.IpcCreateServer<IpcInterface>(ref IpcChannelName, WellKnownObjectMode.Singleton, myIpcInterface, IpcChannelName, true, WellKnownSidType.WorldSid);
Don't forget to...
I got this solution from this StackOverflow post. Please be sure to do as he says and override InitializeLifetimeService to return null:
public override object InitializeLifetimeService()
{
// Live "forever"
return null;
}
I think this is supposed to keep the client from losing the remoting interface.
Uses
Now, instead of being forced to place your remoting interface file in the same directory as your injecting project, you can create a library specifically for your interface file.
This solution may have been common knowledge to those having had experience with .NET remoting, but I know nothing about it (might have used the word interface wrong in this post).

Membership user names and DotNetOpenAuth

I found an article describing how to connect existing membership with OpenID but when user uses some OpenID provider to login first time my app creates account from him, it puts his authenticate link as username, and display name as comment.How am I currently determining what to show as username:
string username = Membership.GetUser(UserID).UserName;
return string.IsNullOrEmpty(Membership.GetUser(UserID).Comment) ? username : Membership.GetUser(username).Comment;
This really isn't a problem,but now I have to link somehow to user profile page, and I am not sure how to do that, here is an example of what could work for me:
www.example.com/users/Guid/DisplayName
Display name is either username if he registered through my page or comment if user used OpenID provider do create account.
if I did something like:
www.example.com/users/DisplayName
I'm not sure it won't display wrong user since someone could regeister username "Foo" through membership and some other user is using that username with OpenID so he would get "Foo" in his comment field
So to finish my question, would it be bad to put user GUID in routed url as I saw similar stuff on many other websites,or is there way to derive integer from GUID back and forth?
A GUID can certainly be put into a URL (probably without curly braces around it). Alternatively as a 128-bit number, it can also be represented in a base64 string, which would be shorter than a GUID. Either one is pretty user-unfriendly, but your concern about collisions between different types of user accounts seems justified.
Here is how you could convert a GUID into a base64 web-safe string. Code snippets courtesy of DotNetOpenAuth utilities).
Guid userGuid; // value comes from your database
ConvertToBase64WebSafeString(userGuid.ToByteArray());
/// <summary>
/// Converts to data buffer to a base64-encoded string, using web safe characters and with the padding removed.
/// </summary>
/// <param name="data">The data buffer.</param>
/// <returns>A web-safe base64-encoded string without padding.</returns>
internal static string ConvertToBase64WebSafeString(byte[] data) {
var builder = new StringBuilder(Convert.ToBase64String(data));
// Swap out the URL-unsafe characters, and trim the padding characters.
builder.Replace('+', '-').Replace('/', '_');
while (builder[builder.Length - 1] == '=') { // should happen at most twice.
builder.Length -= 1;
}
return builder.ToString();
}
And of course convert back from the URL base64 string to a Guid:
string base64SegmentFromUrl; // from incoming web request to profile page
Guid userGuid = new Guid(FromBase64WebSafeString(base64SegmentFromUrl);
/// <summary>
/// Decodes a (web-safe) base64-string back to its binary buffer form.
/// </summary>
/// <param name="base64WebSafe">The base64-encoded string. May be web-safe encoded.</param>
/// <returns>A data buffer.</returns>
internal static byte[] FromBase64WebSafeString(string base64WebSafe) {
Requires.NotNullOrEmpty(base64WebSafe, "base64WebSafe");
Contract.Ensures(Contract.Result<byte[]>() != null);
// Restore the padding characters and original URL-unsafe characters.
int missingPaddingCharacters;
switch (base64WebSafe.Length % 4) {
case 3:
missingPaddingCharacters = 1;
break;
case 2:
missingPaddingCharacters = 2;
break;
case 0:
missingPaddingCharacters = 0;
break;
default:
throw ErrorUtilities.ThrowInternal("No more than two padding characters should be present for base64.");
}
var builder = new StringBuilder(base64WebSafe, base64WebSafe.Length + missingPaddingCharacters);
builder.Replace('-', '+').Replace('_', '/');
builder.Append('=', missingPaddingCharacters);
return Convert.FromBase64String(builder.ToString());
}

How to validate xml using a .dtd via a proxy and NOT using system.net.defaultproxy

Someone else has already asked a somewhat similar question: Validate an Xml file against a DTD with a proxy. C# 2.0
Here's my problem: We have a website application that needs to use both internal and external resources.
We have a bunch of internal
webservices. Requests to the CANNOT
go through the proxy. If we try to, we get 404 errors since the proxy DNS doesn't know about our internal webservice domains.
We generate a
few xml files that have to be valid.
I'd like to use the provided dtd
documents to validate the xml. The
dtd urls are outside our network and
MUST go through the proxy.
Is there any way to validate via dtd through a proxy without using system.net.defaultproxy? If we use defaultproxy, the internal webservices are busted, but the dtd validation works.#
Here is what I'm doing to validate the xml right now:
public static XDocument ValidateXmlUsingDtd(string xml)
{
var xrSettings = new XmlReaderSettings {
ValidationType = ValidationType.DTD,
ProhibitDtd = false
};
var sr = new StringReader(xml.Trim());
XmlReader xRead = XmlReader.Create(sr, xrSettings);
return XDocument.Load(xRead);
}
Ideally, there would be some way to assign a proxy to the XmlReader much like you can assign a proxy to the HttpWebRequest object. Or perhaps there is a way to programatically turn defaultproxy on or off? So that I can just turn it on for the call to Load the Xdocument, then turn it off again?
FYI - I'm open to ideas on how to tackle this - note that the proxy is located in another domain, and they don't want to have to set up a dns lookup to our dns server for our internal webservice addresses.
Cheers,
Lance
Yes, you can fix this.
One option is to create your own resolver that handles the DTD resolution. It can use whatever mechanism it likes, including employing a non-default proxy for outbound communications.
var xmlReaderSettings = new XmlReaderSettings
{
ProhibitDtd = false,
ValidationType = ValidationType.DTD,
XmlResolver = new MyCustomDtdResolver()
};
In the code for MyCustomDtdResolver, you'd specify your desired proxy setting. It could vary depending on the DTD.
You didn't specify, but if the DTDs you are resolving against are fixed and unchanging, then Silverlight and .NET 4.0 have a built-in resolver that does not hit the network (no proxy, no http comms whatsoever). It's called XmlPreloadedResolver. Out of the box it knows how to resolve RSS091 and XHTML1.0. If you have other DTDs, including your own custom DTDs, and they are fixed or unchanging, you can load them into this resolver and use it at runtime, and completely avoid HTTP comms and the proxy complication.
More on that.
If you are not using .NET 4.0, then you can build a "no network" resolver yourself. To avoid the W3C traffic limit, I built a custom resolver myself, for XHTML, maybe you can re-use it.
See also, a related link.
For illustration, here's the code for ResolveUri in a custom Uri resolver.
/// <summary>
/// Resolves URIs.
/// </summary>
/// <remarks>
/// <para>
/// The only Uri's supported are those for W3C XHTML 1.0.
/// </para>
/// </remarks>
public override Uri ResolveUri(Uri baseUri, string relativeUri)
{
if (baseUri == null)
{
if (relativeUri.StartsWith("http://"))
{
Trace(" returning {0}", relativeUri);
return new Uri(relativeUri);
}
// throw if Uri scheme is unknown/unhandled
throw new ArgumentException();
}
if (relativeUri == null)
return baseUri;
// both are non-null
var uri = baseUri.AbsoluteUri;
foreach (var key in knownDtds.Keys)
{
// look up the URI in the table of known URIs
var dtdUriRoot = knownDtds[key];
if (uri.StartsWith(dtdUriRoot))
{
string newUri = uri.Substring(0,dtdUriRoot.Length) + relativeUri;
return new Uri(newUri);
}
}
// must throw if Uri is unknown/unhandled
throw new ArgumentException();
}
here's the code for GetEntity
/// <summary>
/// Gets the entity associated to the given Uri, role, and
/// Type.
/// </summary>
/// <remarks>
/// <para>
/// The only Type that is supported is the System.IO.Stream.
/// </para>
/// <para>
/// The only Uri's supported are those for W3C XHTML 1.0.
/// </para>
/// </remarks>
public override object GetEntity(Uri absoluteUri, string role, Type t)
{
// only handle streams
if (t != typeof(System.IO.Stream))
throw new ArgumentException();
if (absoluteUri == null)
throw new ArgumentException();
var uri = absoluteUri.AbsoluteUri;
foreach (var key in knownDtds.Keys)
{
if (uri.StartsWith(knownDtds[key]))
{
// Return the stream containing the requested DTD.
// This can be a FileStream, HttpResponseStream, MemoryStream,
// or whatever other stream you like. I used a Resource stream
// myself. If you retrieve the DTDs via HTTP, you could use your
// own IWebProxy here.
var resourceName = GetResourceName(key, uri.Substring(knownDtds[key].Length));
return GetStreamForNamedResource(resourceName);
}
}
throw new ArgumentException();
}
The full working code for my custom resolver is available.
If your resolver does network comms, then for a general solution you may want to override the Credentials property.
public override System.Net.ICredentials Credentials
{
set { ... }
}
Also, you may want to expose a Proxy property. Or not. As I said above, you may want to automatically determine the proxy to use, from the DTD URI.

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