I have created single layer windows form application and added one Visual Studio Install Setup Project to create the installation wizard using Visual Studio 2013.
So my application contains one .exe file and number of .dll files (SQLite, EntitiyFramework, etc) and other publish items. I am trying to Obfuscate my code using ConfuserEx.
For that, first I have created the publish build using my Visual Studio 2013.
Using ConfuserEx, obfuscated my publish .exe file. This step was working fine. I tried to decompile the obfuscated .exe file and got the unreadable code files. So that means, the process works fine.
Then I have replaced the obfuscated exe file with release exe file (..\bin\Release\appName.exe).
Then, rebuilt the installer setup project to generate the setup.exe file.
Then I have installed the software using setup.exe. Installation was success.
Decompiled the installed application exe using .NET Reflector 9
Decompiler shows the exact source of my project. So that means something is wrong in the obfuscation process.
Anyone know how to fix this issue?
I find the issue.
I was replacing the ..bin\Release\AppName.exe file instead of ..obj\Release\Appname.exe
Now it is working fine.
Thanks.
I have tried your way, it worked for one time only. I found better and easier way to solve this issue as such:
In the VS installer choose the primary output folder, right click.
Choose exclude filter. form exclude filter window, Choose add
filter.
Write down your program.exe.
Now select your VS installer project, right click.
Choose add File.. Browse toward your confused exe.
After building this, the confused exe will be installed.
It work well with me
I have tried your way, it worked for one time only. I found better and easier way to solve this issue as such:
In the VS installer choose the primary output folder, right click.
Choose exclude filter.
form exclude filter window, Choose add filter.
Write down your program.exe.
Now select your VS installer project, right click.
Choose add File..
Browse toward your confused exe.
After building this, the confused exe will be installed.
Tried and tested all above ways, Failed -> Now look at this way: (A Smaller one)
In the VS installer choose the primary output folder, double click.
Choose your program.exe and remove it. (YES remove it)
Now select your VS installer project, right click.
Choose add File..
Browse toward your confused/obfuscated exe. -> Select it.
After building this, the confused/obfuscated exe will be installed.
the issue in above similar solutions is:
When you exclude the exe it will not include the executable file at all.
So you simply need to remove the exe generated from the project output and replace it with your obfuscated exe.
Thanks.
I just downloaded Visual Studio Code and my Intellisense is not automatically working.
The two settings that control this seem to be set correctly:
"editor.quickSuggestions": true,
"editor.suggestOnTriggerCharacters": true,
I do get an Intellisense menu when i start typing and press "CTRL + Space", but this gives me a list of everything and not things specifically for my object.
What am i doing wrong?
If you have a workspace and for some reason have multiple folders you may need to 'help' omnisharp a bit. I initially had a big project and added a solution for it further on - ending up with TWO workspace folders (one to a startup project and one to the solution). After composing that setup I experienced only the first project to have intellisense working.
Solution to get intellisense working was to make sure omnisharp worked its way from the solution instead of the project:
Ctrl + Shift + p
Write "OmniSharp: Select Project" and press Enter.
Choose the solution workspace entry.
Inspiration gotten from 'swaner':
https://github.com/OmniSharp/omnisharp-vscode/issues/1889
Visual Studio Code's more advanced editing features (IntelliSense, refactoring tools, etc.) only work in C# files if you have a project.json file or *.sln file that VSCode is aware of. Open the folder (i.e. open the File menu and click Open Folder...) with the *.sln file or project.json and VSCode will attempt to find all project/solution files in the folder. If there are multiple projects, you may need to select one from the projects button on the right side of the status bar (bottom of the window).
From the VSCode website:
Selecting a project.json-file is opening a DNX-project and VSCode will load that project plus the referenced projects
Selecting a *.sln-file is opening a MSBuild-project. It will load the referenced *.csproj-projects and sibling or descendant project.json-files but no other project files that are referenced from the solution file.
Selecting a folder will make VSCode scan for *.sln and project.json files and VSCode will attempt to load them all.
If you are start your project with c#, then some time you haven't download extension.
Process by written
Ctrl + Shift + p.
Write "OmniSharp: Select Project" and press Enter.
Choose the solution workspace entry.
Then enable the c# extension for "OmniSharp : Project".
Process by image
Downgrading to 1.23.9 of the C# VS Code extension fixed the intellisense for me. So if nothing else is working for you, perhaps try installing an older version of the extension (doesn't necessarily have to be that exact one I mentioned). You can do this by selecting this option in VS Code:
As of the 0.5 version I have found that I need to close and re-open my working files to get some new intellisense information to start working for my own files. This usually happens after I have a file open that needs to use type information from another file I just created. Until I close and re-open them (within the editor) the intellisense doesn't always work.
Hopefully this is something that'll get fixed as the app matures.
Inorder to make the intelligence working, the Visual Studio Code extension OmniSharp should be there along with Mono. When you open a project/solution folder, the OmniSharp gets the project dependencies from either project.json or from the dotnet solution file (if the project/solution created with other versions of visual studio).
So, when you look at the omnisharp's output window after immediately opening the project/ solution folder, you may see the following lines
Starting OmniSharp server at 2017-9-18 09:26:44
Target: /Users/{username}/Source/{Your Solution Folder}/{Your Solution
file}.sln
OmniSharp server started wth Mono
Path: /Users/{username}/.vscode/extensions/ms-vscode.csharp-1.12.1/.omnisharp/run
PID: 5808
post that, you may see couple of lines coming up like below,
[info]: OmniSharp.MSBuild.MSBuildProjectSystem
Update project: {Your Project1 Name}
[info]: OmniSharp.MSBuild.MSBuildProjectSystem
Update project: {Your Project2 Name}
....
they mean that your projects are getting recognised by OmniSharp Extension.
If you get any error message informing you about timeout, please get into the settings of the Visual Studio Code, and add a configuration override like the one below:
"omnisharp.projectLoadTimeout": 200
I know it is too long to wait for 200 seconds. But don't worry, this won't stop you anymore working with project files. But, remember that the IntelliSense will be automatically available once all the projects in the folder are successfully loaded.
Feel free to extend the Timeout setting since it will help you getting intellisense even-though you are not getting it immediately.
Here is another link with the same solution: https://github.com/OmniSharp/omnisharp-vscode/issues/1585
Hope my information helps you! Enjoy your VSCode!
This case was for an existing project that was working fine before. Opened via the vs code "recent" history.
For dotnet core. I opened my project's *.csprog file, made no changes, and saved it via the vs code editor.
As soon as I saved, all of the intellisense stuff starting working again in my other files within that project.
Another troubleshooting strategy to try if none of the above works out is uninstalling Mono, which is unnecessary anyways if you're using .NET Core. I also experienced a sudden disappearance of Intellisense after pulling changes to one of our enterprise repos that included an upgrade from ASP.NET Core 2.0 to 2.1. Strangely, at the same time, Intellisense was working fine in another C# project repo running ASP.NET Core 2.2.
For the project in question, I was puzzled to see successful logs for each reboot of the Omnisharp server as well as perfectly clean builds and runs. The puzzlement increased as I compared these Omnisharp logs to those from the 2.2 project and found them effectively identical.
Upon uninstalling Mono, the one detail that changed is how Omnisharp started. Now it boots up from a shell script located at ~/.vscode/extensions/ms-vscode.csharp-1.19.0/.omnisharp/1.32.18/run. Previously, Mono itself was booting the server from the executable at ~/.vscode/extensions/ms-vscode.csharp-1.19.0/.omnisharp/1.32.18/omnisharp/Omnisharp.exe.
Other troubleshooting I attempted in this instance though to no avail:
dotnet clean / Deleting bin and obj directories
Updating launch.json to point at the proper /bin/Debug/netcoreapp2.1 build
directory
Wiping my local nuget cache
Restarting Omnisharp
Uninstalling and reinstalling VS Code, as well as bumping back a version from 1.33.1 as the breakage coincided oddly with the March 2019 update
Uninstalling and reinstalling the C# VS Code extension, as well as bumping back a version from 1.19.0 given other users' reports of said version interfering with Intellisense for certain projects*
Adding a global.json file at project root to override default utilization of latest .NET Core SDK (mine was 2.2.105) and run instead using 2.1.302 in concert with the project's version
Wiping/rebuilding the project .sln file
Specs: VS Code 1.33.1, C# Extension 1.19.0, MacOS High Sierra 10.13.6.
*NB: As it turns out, in another .NET Core 2.1 project with the same issues in VS Code as described above, uninstalling Mono alone did not fix things. I also did wind up needing to bump back the C# extension to v. 1.18.0 to recover Intellisense. Weird.
The issue I had was OmniSharp was an older version. I set the flag to update to latest version in Settings.json file. This ensures the extension is always the latest version.
"omnisharp.path": "latest"
And restarted VS code. That fixed it for me.
Simply reinstall the extension and restart the VSCode/PC.
I use Task Manager and kill the Visual Studio Code process, then restart Visual Studio Code, the intellisense shows and fixed.
I've had some good experiences in C# with this extension so far:
https://marketplace.visualstudio.com/items?itemName=jchannon.csharpextensions
This extension traverses up the folder tree to find the project.json or *.csproj and uses that as the parent folder to determine namespaces.
Try "Install Extension" from command Pallete - probably if C# intellisense is not there:
https://code.visualstudio.com/docs/customization/colorizer
if intellisense in not working for react js or javascript or node js this solution will help for windows
uninistall type script by typing npm uninstall -g typescript
install specific version of type script that is 3.3 by typing npm install -g typescript#3.3
add the typescript location in vscode by navigating to file > Preferences > settings > here search for edit in setting.json then add this path "typescript.tsdk": "/Users/yourusename/AppData/Roaming/npm/node_modules/typescript/lib"
settings.json should look someting like this
{
"editor.suggestSelection": "first",
"vsintellicode.modify.editor.suggestSelection":"automaticallyOverrodeDefaultValue",
"typescript.tsdk": "/Users/yourusername/AppData/Roaming/npm/node_modules/typescript/lib"
}
I was able to fix this by changing the Api Compatibility Level from .Net Standard 2.0 to .NT 4.x. You can find this setting on Project Settings / Player.
After that, intellisense started working again.
This is because of C# extension issue.
Reinstall the extension will work.
https://code.visualstudio.com/docs/editor/intellisense
https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp
I fixed this with a multiple project solution in .net5 / .net core 3.1 by
opening each project (not the sln folder) in VSCODE. This then prompts to add the resources/ .CSX? files to the project; enabling intellisense, per project. Finally close that window and reopen the solution folder and all works as expected.
See image
Add VSCode assets
Downgrading to 1.23.9 of C# for Visual Studio Code (powered by OmniSharp).
https://i.stack.imgur.com/VrdJl.png
After trying several things I looked at the OmniSharp logs only to realize that because I had two different sln files in my workspace. It had picked up the “other” one and thus wasn’t working. I deleted it, reopened vs code, and all is well again.
For me I had been working without internet for a long time. It had previously been working but then stopped. I closed+reopened VSCode with a stable wifi connection and the Output tab in VSCode popped up, displaying the the extensions were re-installing. After that it worked!
in my case , the extension wasn't enabled
I just had this happen (this being no code completion suggestions appearing). What resolved it for me was changing the VSCode Editor package in Unity to a previous version and then back to the current version.
For me, this was going from 1.2.0 to 1.1.3 and then back to 1.2.0. I believe removing and reinstalling 1.2.0 would have accomplished the same.
Window > Package Manager > Visual Studio Code Editor
I know this is probably the most obvious answer. But I had enough dealing with VS Code ridiculous bugs. You should be focusing on code, not the buggy IDE. Their documentation doesn't make it easy either to debug.
Steps for complete uninstallation:
Save your personalization files such as keybindings.json,
Just put it on GitHub or something so whenever you need have trouble with VS Code you simply just need to go to GitHub and copy-paste it.
Uninstall VS Code completely
When you uninstalled VS Code, it doesn't erase your extension files and some old settings. This is the cause of the re-installation ended up the same. Horrible move VS Code. For the list of the files that you must delete, you can check out this answer.
Go to their website and install the new one.
I hope this helps some people who are already had enough with the VS Code ridiculous bug.
In my case, the issue was not with VS Code settings. The error was due to a corrupted TEMP path configured in my PC's registry user profile environment settings.
I got this error from Help --> Toggle Developer Tools --> Console
The error was flagged in the console when I opened a new typescript file.
Unable to write file c:\Users\XXX\AppData\Local\Temp;C:\wamp64\bin\php\php5.6.25;C:\vufind-3.1.2\install.php\09cf49d8-af5b-42e9-8194-43f5b566be0f'
Obviously this path was corrupted. After updating the environment variables in registry settings, the VS code IntelliSense started working. Checking the console is a good start to find the root cause of this issue.
Earlier intellisense was working for Angular in VS-Code but for some reason (which I don't know) intellisense stopped working. I had extensions installed i.e. Angular Essentials and Angular Language Service etc. that were responsible for this intellisense and all that.
What I did?
I disabled the extensions, restarted VS Code and enabled them. It was all working fine as before.
If everything in VSCode is working ( No errors in output console, language server is working etc.) and built-in extensions are enabled. Still, if your IntelliSense is not working for normal .js files make sure variables are defined with a type identifier such as var d = new Date() or let d = new Date(). In my case, IntelliSense was not working for d = new Date() (No autocomplete for Date object 'd' APIs in this way) but started working fine when I specified a type before my variable names.
Download and install "Tool for Visual Studio 2019" as the C# extension under hood use the build tools: https://visualstudio.microsoft.com/downloads/
In my case, I had an extension installed (Explorer Exclude) to help me focus and hide certain files that I don't regularly work with within the Explorer.
I so happened to have disabled viewing *.sln, *.csproj and *.vsconfig files and folders, which apparently prevents VSCode from even knowing the file is there in the first place. Disabling these specific rules solved the problem instantly.
Took me ages to figure out... The more you know.
I solved it by uninstalling all SDK's (not sure if this is needed)
and installed 4.7.1 developer pack
win 10, vscode 1.63.2, unity 2020.3.25f1
I fixed this by installing .NET Framework 4.7.1 Developer Pack:
https://dotnet.microsoft.com/en-us/download/dotnet-framework/net471
Similar to this question
Compile to a stand-alone executable (.exe) in Visual Studio
But nothing there works for me.
I've written an app that is very simple in C#. I want this to compile to a stand alone exe file, but I can't seem to find the proper settings to do this. Everything compiles into a publish folder and there is only the setup/install files.
Thanks!
You just compile it. In the bin\Release (or bin\Debug) folder, the .exe will be in there.
If you're asking how to make an executable which does not rely on the .NET framework at all, then that's a lot harder and you'll need to purchase something like RemoteSoft's Salamader. In general, it's not really worth the bother: Windows Vista comes with .NET framework 2.0 pre-installed already so if you're worried about that, you can just target the 2.0 framework (then only XP users would have to install the framework).
I am using visual studio 2010 to make a program on SMSC Server. What you have to do is go to build-->publish. you will be asked be asked to few simple things and the location where you want to store your application, browse the location where you want to put it.
I hope this is what you are looking for
Are you sure you selected Console Application? I'm running VS 2010 and with the vanilla settings a C# console app builds to \bin\debug. Try to create a new Console Application project, with the language set to C#. Build the project, and go to Project/[Console Application 1]Properties. In the Build tab, what is the Output path? It should default to bin\debug, unless you have some restricted settings on your workstation,etc. Also review the build output window and see if any errors are being thrown - in which case nothing will be built to the output folder, of course...
You can use the files from debug folder,however if you look at app debug informations with some inspection software,you can clearly see "Symbols File Name" which can reveals not wanted informations in path to the original exe file.
Press the start button in visual studio. Then go to the location where your solution is stored and open the folder of your main project then the bin folder. If your application was running in debug mode then go to the debug folder. If running in release mode then go to the release folder. You should find your exe there.
You can get single file EXE after build the console application
your Application folder - > bin folder -> there will have lot of files
there is need 2 files must and other referenced dlls
1. IMG_PDF_CONVERSION [this is my application name, take your application name]
2. IMG_PDF_CONVERSION.exe [this is supporting configure file]
3. your refered dll's
then you can move that 3(exe, configure file, refered dll's) dll to any folder that's it
if you click on 1st IMG_PDF_CONVERSION it will execute the application cool way
any calcification please ask your queries.
I am building an application which is based on a sample application,
written in C# on .NET 2, and is built on VS2008. This application is mostly a wrapper for a COM application.
However I compile it in .NET 3.5.
The sample application came with the following files in it's bin\debug:
appName.vshost.exe
appName.vshost.exe.manifest
I noticed that I can delete the files and VS re-builds vshost.exe, and the vshost.manifest file appears with modification date the same as the deleted file as if VS has copied in from somewhere.
My question is, should I put this files in my SVN code repository?
Those two files you list implement the Visual Studio "hosting process". It is a hosted version of the CLR, designed to improve the debugging experience. It takes care of some security issues, the most visible side-effect is that it redirects output written with Console.WriteLine() in a GUI app to the Output window.
These files are not part of your project and do not get deleted when you use Build + Clean. In fact, you cannot delete the .exe file, it is always running while you've got the project opened in Visual Studio. You can disable the hosting process feature with Project + Properties, Debug, scroll down, "Enable the Visual Studio Hosting process" tick. There's no compelling reason to do so.
There's no need to check these in, Visual Studio re-generates them when you check-in a project and load it in VS. In general, you never need to check anything in from the bin subdirectory, its content is always re-created by building your project.
Everything in the debug (or release) folder is generated. Everything that's generated shouldn't be checked in.
When in doubt, just make a fresh checkout to some other folder (or even machine), and try to build from that. If something is missing, this will find it.
I do not think you should. They are for VS use only.
Here are the files I ignore when creating C# projects. You really only want to store the source code in the repository and not the outputs. Similarly you probably do not want to store the user based information that goes along with VS solutions.
*.csproj.user
*.suo
bin (folder)
obj (folder)