Create a JSON object using properties of a C# class - c#

I'm trying to construct a request body for a REST api call, and I need to create a JSON object with the list of properties I want to get back.
For eg: I have this C# object that I want to get back:
public class SomeProperties
{
public string TicketNumber { get; set; }
public Driver Driver { get; set; }
}
public class Driver
{
public string Name { get; set; }
}
To get this back, I need to put these properties in a JSON request body like this:
"properties": [
"ticketNumber",
"driver.name"
]
My attempt looks like this:
private string FetchProperties()
{
var fetchProperties = new
{
properties = new List<string>
{
"ticketNumber",
"driver.name"
}
};
var jsonResult = JsonConvert.SerializeObject(fetchProperties, Formatting.None);
return jsonResult;
}
But I don't want to hard code the properties like that.
So is there any way I can use property names from the object I want, to put in the list of strings that I made in the method above?
Thank You!

If I understand correctly,you need Metadata of model.
if you use EntityFramework, you can get metadata of your model
from this Code
and call BuildJsonMetadata() function
and if you use other mapper, I dont see any exist tool for generate metadata of model and you must generate it handly
somthing like this

First of, if you serialize the class you have (SomeProperties), you will not get driver.name. Instead you will get a string like this one that shows driver as an object,
{
properties : {
"ticketNumber" : "stringvalue",
"driver" : {
"name" : "stringValue"
}
}
}
That said, if you are interested in getting a json like this,
"properties": [
"ticketNumber",
"driver.name"
]
you will need a class (very simple one at that) that contains only a list of strings. properties is not an array of objects, but simply strings. From the looks of the FetchProperties method, you are creating an object with fetchProperties as the RootObject. Try something like this,
public class MyClass
{
[JsonProperty("fetchProperties")]
public Fetch FetchProperties { get; set; }
}
public class Fetch
{
[JsonProperty("properties")]
public List<string> Properties { get; set; }
}
private string FetchProperties()
{
MyClass obj = new MyClass()
{
FetchProperties = new Fetch()
{
Properties = new List<string>() { "ticketNumber", "driver.Name" }
}
};
return JsonConvert.SerializeObject(obj); // Formatting.None is by default
}
Now its your choice to hard code these values or, pass them as arguments or use a local variable that contains a list of all the strings you intend to store as "properties". You cant use enums because of violation in naming convention (driver.name) so these options should suffice.

Related

How to fix error Cannot deserialize the current JSON object? [duplicate]

Below is a (slightly) stripped down response I get from a REST API upon successful creation of a new "job code" entry. I need to deserialize the response into some classes, but I'm stumped.
For reference, I'm using JSON.NET in .NET 3.5 (running in a SSIS script in SQL Server 2008 R2) to attempt my deserialization. Here's the JSON - which I obviously have no control over as it's coming from someone else's API:
{
"results":{
"jobcodes":{
"1":{
"_status_code":200,
"_status_message":"Created",
"id":444444444,
"assigned_to_all":false,
"billable":true,
"active":true,
"type":"regular",
"name":"1234 Main Street - Jackson"
},
"2":{
"_status_code":200,
"_status_message":"Created",
"id":1234567890,
"assigned_to_all":false,
"billable":true,
"active":true,
"type":"regular",
"name":"4321 Some Other Street - Jackson"
}
}
}
}
In my C# code, I do have a "JobCode" class defined which only partially maps the JSON values to properties - I'm not interested in all of the data that's returned to me:
[JsonObject]
class JobCode
{
[JsonProperty("_status_code")]
public string StatusCode { get; set; }
[JsonProperty("_status_message")]
public string StatusMessage { get; set; }
[JsonProperty("id")]
public string Id {get; set;}
[JsonProperty("name")]
public string Name { get; set; }
//-------------------------------------------------------------------------------
// Empty constructor for JSON serialization support
//-------------------------------------------------------------------------------
public JobCode() { }
}
I'm attempting to deserialize the data via this call:
newResource = JsonConvert.DeserializeObject<JobCode>(jsonResponse);
Where jsonResponse is the code outputted above.
When I execute the code, "newResource" always comes back as null - which is not unexpected because I know that there are actually multiple jobcodes in the data and this code is trying to deserialize it into a single JobCode object. I tried creating a new class called "JobCodes" that looks like this:
class JobCodes
{
[JsonProperty("jobcodes")]
public List<JobCode>_JobCodes { get; set; }
}
And then I tried calling this:
newResource = JsonConvert.DeserializeObject<JobCodes>(jsonResponse);
But the issue persists - my return object is null.
What's throwing me off, I think, is the presence of the "1" and "2" identifiers. I don't know how to account for their presence in my object design and/or usage of the JSON.NET class / property attributes like [JsonObject],[JsonProperty], etc.
When I run the JSON data through JSON2CSharp, it constructs some weird-looking classes, so that hasn't proven too effective. I've validated the JSON with several different validators and it all checks out - I just don't know what I'm missing here.
Ultimately, I'd like to return a List from the JSON data, but I'm stumped on what I need to do to make that happen.
Your problem is twofold:
You don't have a class defined at the root level. The class structure needs to match the entire JSON, you can't just deserialize from the middle.
Whenever you have an object whose keys can change, you need to use a Dictionary<string, T>. A regular class won't work for that; neither will a List<T>.
Make your classes like this:
class RootObject
{
[JsonProperty("results")]
public Results Results { get; set; }
}
class Results
{
[JsonProperty("jobcodes")]
public Dictionary<string, JobCode> JobCodes { get; set; }
}
class JobCode
{
[JsonProperty("_status_code")]
public string StatusCode { get; set; }
[JsonProperty("_status_message")]
public string StatusMessage { get; set; }
[JsonProperty("id")]
public string Id { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
}
Then, deserialize like this:
RootObject obj = JsonConvert.DeserializeObject<RootObject>(json);
Working demo here
Excellent Answers!
For those out there that may need some more help with the JSON Class Configuration, try: http://json2csharp.com/#
An excellent way of Auto Generating the Classes!
Or even easier, in VS, Goto:
Edit -> Paste Special -> Paste as JSON Classes
Because you can't change the scheme of JSON, and you can't set constant No. of properties, I'd suggest you to use JObject
var jobject = JObject.Parse(json);
var results = jobject["results"];
var jobcodes = results["jobcodes"];
var output = jobcodes.Children<JProperty>()
.Select(prop => prop.Value.ToObject<JobCode>())
.ToList();
Warning: code assumes, that JSON is always in proper schema. You should also handle invalid schema (for example where property is not of JobCode scheme).
You can also deserialize your json to an object of your target class, and then read its properties as per normal:
var obj = DeSerializeFromStrToObj<ClassToSerialize>(jsonStr);
Console.WriteLine($"Property: {obj.Property}");
where DeSerializeFromStrToObj is a custom class that makes use of reflection to instantiate an object of a targeted class:
public static T DeSerializeFromStrToObj<T>(string json)
{
try
{
var o = (T)Activator.CreateInstance(typeof(T));
try
{
var jsonDict = JsonSerializer.Deserialize<Dictionary<string, string>>(json);
var props = o.GetType().GetProperties();
if (props == null || props.Length == 0)
{
Debug.WriteLine($"Error: properties from target class '{typeof(T)}' could not be read using reflection");
return default;
}
if (jsonDict.Count != props.Length)
{
Debug.WriteLine($"Error: number of json lines ({jsonDict.Count}) should be the same as number of properties ({props.Length})of our class '{typeof(T)}'");
return default;
}
foreach (var prop in props)
{
if (prop == null)
{
Debug.WriteLine($"Error: there was a prop='null' in our target class '{typeof(T)}'");
return default;
}
if (!jsonDict.ContainsKey(prop.Name))
{
Debug.WriteLine($"Error: jsonStr does not refer to target class '{typeof(T)}'");
return default;
}
var value = jsonDict[prop.Name];
Type t = Nullable.GetUnderlyingType(prop.PropertyType) ?? prop.PropertyType;
object safeValue = value ?? Convert.ChangeType(value, t);
prop.SetValue(o, safeValue, null); // initialize property
}
return o;
}
catch (Exception e2)
{
Debug.WriteLine(e2.Message);
return o;
}
}
catch (Exception e)
{
Debug.WriteLine(e.Message);
return default;
}
}
A complete working example class can be found in my enhanced answer to a similar question, here

Need help deserializing C# / .NET 6 into seperate objects

I am attempting to use JsonSerializer.Deserialize() from System.Text.JSON in .NET 6.
I have no control over the format of the JSON.
I have used it successfully in the past but now the data I need to consume is more complicated (but not VERY complicated). I am assuming that I am simply describing my data incorrectly.
I have tried several things.... but the description below is the only way so far that I could consume the data at all.
I think my biggest problem is that I am trying to use the wiz-bang "Paste Special -> Paste JSON as Classes" without really understanding how to form my classes for serialization/deserialization.
Here is a simple example of the JSON I am trying to consume:
[
{
"version": "1.0b",
"sub_version": "x.y.barf"
},
{
"somestring": "I am a string",
"isCool": false,
"a_cool_array": [
"bob",
"jill",
"pete"
]
}
]
If I use the whiz-bang "Paste Special" tool, I get the following generated for me.
public class Rootobject
{
public Class1[] Property1 { get; set; }
}
public class Class1
{
public string version { get; set; }//<-- I need these to remain in their own object
public string sub_version { get; set; }//<-- I need these to remain in their own object
public string somestring { get; set; }
public bool isCool { get; set; }
public string[] a_cool_array { get; set; }
}
Here is the problem that I have.
The whiz-bang tool put my first object (with one version strings) and second (more complicated) object into the same object.
If I use a call like this:
var deserializedJSON = JsonSerializer.Deserialize<List<Class1>>(myJSONTextHere);
I end up with two objects in the list.
The first one has the versions filled out, the second one only has the other fields filled out.
This all makes sense to me but I don't know how to get around the problem.
I need these objects to model the JSON and I need them to save back in the same format when I re-serailize the modified classes elsewhere. This isn't my exact problem as I have simplified it for the question.
I have found one way around this problem.
It is ugly but seems to work. I hate that my code has to know about the data it is manipulating.
I used the actual JSON DOM to split the two disparate classes into individual JSON objects, then used the class de-serializer to load the individual objects into their given types.
In the following example, I am not checking anything.. I happen to know the order of the objects. I could check the raw JSON to make sure it was what I was looking for. In this case, I don't need to.
So, instead of taking the class structure as pasted by the super spiffy "Paste Classes from JSON" thingamajigger.. I split the classes myself.
Like this:
public class VersionClass
{
public string version { get; set; }
public string sub_version { get; set; }
}
public class DataClass
{
public string somestring { get; set; }
public bool isCool { get; set; }
public string[] a_cool_array { get; set; }
}
Then, I can load the JSON into the objects I need like this:
using var jsonDoc = JsonDocument.Parse(jsonText);
var versionClass = jsonDoc.RootElement[0].Deserialize<VersionClass>();
var dataClass = jsonDoc.RootElement[1].Deserialize<DataClass>();
I hope this helps someone having the same problem.
Your json needs to look like this:
{
"class1": [
//more json
],
"class2": [
//more json
]
}
Then you will have:
public class RootObject
{
// class1 and 2 in here
}
public class Class1
{
}
public class Class2
{
}

How can I serialize this Json using my model class?

I have having a problem how to get the empty list and define the properties and set the values in a static method.
FYI : I am also using the same properties id and parentID in another payload that is not a List..
//Here is the json I have
[
{
"id": 1,
"parentId": 4
}
]
//Here is my model class, my static method "Payload" and the properties of Json
public class Model
{
public int id { get; set; }
public int parentId { get; set; }
public static Model Payload()
{
return new Model
{
//How to get define the List here and set the values
}
}
}
The json you have is a List so, with Newtonsoft.Json, you can deserialize to a list.
var myModels = JsonConvert.DeserializeObject<List<Model>>(jsonString);
If the json string is empty "[]", it will create an empty list (not sure if that's what you were asking about the empty list of Model).
To convert the list to string:
var stringPayload = JsonConvert.SerializeObject(myModels);
What is your goal exactly ? You just want to load a model from a JSON string ? If not, what is this list exactly ? I think you should look at this : https://www.newtonsoft.com/json
It's a very popular library for manipulate JSON and data model related to it.

Dynamically deserializing to a property in RestSharp

I am playing with the Harvest API and I'm trying to automatically map the entities as easy as possible, unfortunately when I do a request like GET /projects it generates a result like so:
[{
project: {
name: "Test"
}
},
{
project: {
name: "Test 2"
}]
In RestSharp, I can't directly do this:
client.Execute<List<Project>>(request)
Because it is going to look for a property called Project. So I have to make another class that has that property, and call it like this:
client.Execute<List<ProjectContainer>>(request)
I don't want to make a 'container' class for every entity, so I thought I found a clever solution to make one class I can use on all:
public class ListContainer<T> where T : IHarvestEntity
{
public T Item { get; set; }
}
But, of course, the deserializer has no idea it needs to map the entity name (or "Project") to the property Item. In the restsharp documentation I found that I could use [DeserializeAs(Name = "CustomProperty")] to tell the deserializer which field to map to this property. However, attributes do only allow constants, which means I can't do:
[DeserializeAs(Name = typeof(T).FullName)]
public T Item { get; set; }
Does anyone know a clever solution to this? So i don't have to create 10 different container classes?
I suggest you use the XPath equivalent for Json. With Json.NET you can parse the string and create a dynamic object.
With SelectToken you can query values, or using Linq.
The code looks something like this (I did not test it):
// execute the request
RestResponse response = client.Execute(request);
var content = response.Content; // raw content as string
JObject o = JObject.Parse(content);
IList<string> projectNames = o.SelectToken("project").Select(s => (string)s.name).ToList();
You can code the paths or configure the paths anyway you like.
--- Edit ---
Here's an example that I tested, converting the json string to a list of projects.
var projects = JArray.Parse(response.Content).Select(r => new Project(r["project"]["name"].Value<string>())).ToList();
To keep it really simple, you can use List<dynamic> and access the property/properties by name with a one-liner.
var names = client.Execute<List<dynamic>>(request).Data.Select(
item => item["project"]["name"]).ToList(); // list of names
If this is not sufficient, then you could improvise your own mapper and extract a collection of e.g. Project instances:
var projects = client.Execute<List<dynamic>>(request).Data.Select(
item => Map<Project>(item)).ToList(); // list of Project instances
where Map method could be something like
public T Map<T>(dynamic item) where T : class
{
// inline for clarity
var mappings = new Dictionary<Type,Func<dynamic,object>>
{
{ typeof(Project), map => new Project(map["project"]["name"]) }
};
return (T)mappings[typeof(T)].Invoke(item);
}
given Project is defined as
public class Project
{
public Project(string name)
{
Name = name;
}
public string Name { get; set; }
}

Deserialize a JavaScript object as Dictionary<string, string> via ModelBinding in Web API

I have a simple JavaScript string and object:
var name = "Scarlett Johansson";
var args = { arg1: "foo", arg2: "bar" };
And I want to pass them via $.ajax to a Web API controller:
public string Get([FromUri]TestClass input) {
// would like Args model-bound
}
And my TestClass is:
public class TestClass
{
public string Name { get; set; }
public Dictionary<string, string> Args { get; set; }
}
The Name property is bound as expected, but I haven't found a way to bind Args. I've tried JSON.stringify(args), $.param(args), using a List<KeyValuePair<string,string>> on TestClass instead of Dictionary, nothing has worked.
I was hoping I could achieve this via model binding instead of manually de-serializing the JSON. Is this possible?
Clarification: the number of keys/values would vary in "args" from call to call, hence my need for a Dictionary.
the default model binding wont work like that, it attempts to bind to public properties on objects. in this example, you would need a class containing like :
public class ArgClass
{
public string Arg1 { get; set; }
public string Arg2 { get; set; }
}
public class TestClass
{
public string Name { get; set; }
public List<ArgClass> Args { get; set; }
}
the alternative, which seems like you would want to do, is write a custom model binder, or a quick google search turns up this DefaultDictionaryBinder someone seems to have implemented already
https://github.com/loune/MVCStuff/blob/master/Extensions/DefaultDictionaryBinder.cs
Update: just realized you are using web api, which is i guess slightly different. Here's a blog post explaining how the binding works for web api: http://blogs.msdn.com/b/jmstall/archive/2012/04/16/how-webapi-does-parameter-binding.aspx
Let's extend your method with implementation (to see the result of what we've passed) like this:
public HttpResponseMessage Get([FromUri]TestClass input)
{
return Request.CreateResponse<TestClass>(HttpStatusCode.OK, input);
}
And if we would like to see this:
{
"Name":"MyName",
"Args":
{
"FirstKey":"FirstValue",
"SecondKey":"SecondValue"
}
}
Other words the testClass.Name == "MyName" and testClass.Args["FirstKey"] == "FirstValue"... we can call the API like this:
api/MyService/?name=MyName&args[0].key=FirstKey&args[0].value=FirstValue&args[1].key=SecondKey&args[1].value=SecondValue
The params on separated lines, just for clarity (URI will be without line breaks!):
api/MyService/
?name=MyName
&args[0].key=FirstKey
&args[0].value=FirstValue
&args[1].key=SecondKey
&args[1].value=SecondValue

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