Get new Messagebox style - WPF - c#

I am currently working on a Windows Presentation Foundation app and I need to make use of Message boxes. I want to get few information from user inside Message Box popup.
But they appear always like this:
But I think the actual look of it should be like that:
Does anybody know, why this is, and how to solve it? I tried all everything listed
here
, but nothing worked.

I agree with Keithernet, build your own. Its more of an Input Dialog box. You may want to plan it to create a window, create it with ex: 4 parameters which you could override so you can apply them in the form including
The title,
The prompt you want the user to fill in
optional default button 1 text
optional default button 2 text.
have the input value stored into a public property in the window for the text to be bound to during entry.
If the user clicks the cancel button (or similar), clear the text entry and close the window. If ok button, just close the window.
Then, when you call it with a YourWindow.ShowDialog(), upon return, you can look at the public property for that input text value.
You could even do with a property / flag if the user cancelled directly or not. I have done similar in a couple of my WPF apps.

MessageBox is very limited. Based on your screenshot, you should just create your own child Window with your own XAML so you can get the user input.

You can find sample service implementations/NuGets for this on GitHub. Here is one I've created sometime ago: https://github.com/Dirkster99/MsgBox
Just create your own is an oversimplifying statement in my opinion because this is usually a dialog that you want to show in different parts of the application. Therefore, you have to settle for a software design pattern (I chose a service implementation as suggested here).
Likewise, there are other design decisions that should be taken. I have for instance made sure that the API has a compatible subset of Show API calls with the standard .Net MessageBox to make its application as flexible as possible. I also settled for light and dark themes hoping this will make its application easy in any other theme...

Related

C# Setting Button URL Direct At Runtime

I have a program I created which amongst other things has 20+ buttons which link to various sites and programs I use for work. The program has started being used by other people and the buttons don't quite meet their need.
What I would like to do is allow the user to set the button up to direct to a specified URL at runtime, and maintain that information for future use (I'll work on that bit later) - Allowing every user to cater it to their own criteria.
To make this easier, the buttons already exist with a generic name, and no text, and are initially invisible. All of them when in use would direct to a particular URL, nothing else. I would like the user to be able to click an "Add" button, set the button Text, text colour (I can do this bit) and fill in a text box to set the url for the browser (Default browser, not webBrowser.), which they would save, making the button visible, and usable.
I've had a look around, but cannot for the life of me work out how to do this.
Some guidance on the issue would be fantastic
Thanks in advance
Anthony
You could accomplish this using a DataGridView with a DataGridViewButtonColumn.
Because I had a set number of available buttons, I was able to create them and hide them. Set it up so the user sets the variable that the Start.Process. is using for the url, as well as set the button text in real time.
They save this information in a text document that's stored in the programs home folder, and this is pulled back through when the program is re-opened. This will work well for my simple purposes.

Have winforms MessageBox appear on all screens, or specify Main or Secondary etc.

I have a winforms app which functions as an alert system, however a lot of the people who will use my program will have multiple screens. The alerts are time sensitive, so ideally I'd like them to appear on all screen, or to be able to specify a screen, so the user is more likely to notice it. By default the message boxes appear on the main screen, and I can't find any info on anything really to do with winforms and different monitors.
The doesn't even have to be a message box, if there is another winform function which can be made to do the same functionality but also multiple screens that'd be great.
On a side note is it possible to close multiple messageboxes from only 1 being accepted?
I think the easiest thing to do is create a custom form rather than using the existing message box. That way you can use the Show method rather than ShowDialog. This would allow you show multiple forms and close all of them from a single response.
As to placing them on multiple screens: You can find the existing screens with System.Windows.Forms.Screen.AllScreens. Each one of those has a Bounds property which will show you what the coordinates and size of each screen is. After you create each custom form you can specify it's Location property to place it on the screen of your choice.

Selecting an item from pop-up menu

I'm trying to make an application that will test some features of an existing app and I wanted it not to be window-size dependent and not to require focusing the window or etc.
I've already figured out how to get window handles for different controls in the tested app so I can click buttons, enter text to textboxes etc. with Send/Post Message but still got a few unsolved problems.
The first is selecting an item from a pop-up menu that can be triggered by button click (TAdvGlowMenuButton class) or right click somewhere- I can't even see any messages related to it in Spy++ so I have no idea how to do it, is it possible to select an item by name? as I don't have it's id
The second thing is clicking next to something, for example 10 pixels to the right of a button.
I have the button handle so I can get it's size and it's parent but I still don't know how to get it's position inside the parent - any ideas?:)
And also a quick one but I don't believe it is possible - can I somehow get position of a label in the tested app? I can't even see it in Spy++ .
I hope you can help me to find it out ;)
Edit: I forgot about the most important thing:P , I'd like to achieve it with Send/Post Message if only it is possible.
My recommendation would be to abandon the message sending/posting model altogether and instead use UI Automation. Automated testing tools is exactly what the UI Automation APIs were designed for, and they are much more capable than SendMessage/PostMessage.
Yes, I realize that this is exactly the opposite of the answer you were looking for. But you will have no end of trouble getting messages to do what you want. A fair number of them rely on the application having the focus, and it is completely reasonable for your code to make this assumption when you receive e.g. a WM_KEYDOWN message. A testing tool should not flag that as a bug.
I notice you've tagged this question with the C# and .NET tags. In that case, you may be interested to learn that the UI Automation APIs have been wrapped in the .NET Framework.

C#: How to create a window like this?

I need to create a window similar to this:
a window similar to the types of dialog boxes that have been included with windows vista.
but I could not find exactly the same dialog boxes. very similar - it's Credential dialog and Input dialog. In the first case there are differences in the UI, in the second - the number of input fields and the absence of label. How can I make exactly the same window? Sorry for bad English.
You want to create a dialog exactly like the first dialog you've shown, the one used by FluffyApp?
You'll have to create it yourself, by hand. It's not a standard Windows dialog; it's a custom dialog resource provided by the FluffyApp application. It's obviously modeled to look a lot like the standard Windows authentication dialog, which is a good idea—users are already familiar with the native UI and will find your application to be much easier to use if it strongly resembles what they're already accustomed to. I recommend that if you decide to create your own custom dialog that you follow Windows's example as well.
But it's not entirely clear why you need your dialog to look exactly like the one that FluffyApp uses. I'm not really even sure why FluffyApp needed to create a custom dialog! It seems like the standard Windows authentication dialog would be perfectly sufficient. They have the same number of input fields, the UI designers at Microsoft have just replaced labels with cue banners. Not anything to worry about.
Those are standard windows dialogs, but instead of letting the dialog manager draw the text, they use DrawThemeText to draw the text, using one of the themed elements (not sure what, because you have several examples). You can play around with the various parameters to DrawThemeText to come up with something that works.

Simple, quick way to get user input in WPF?

I recently started using C# and WPF for one of my projects.
Is there a quick way of getting an input from the user? I have not been able to find one for WPF projects.
I don't want have to create another window, add OK and Cancel buttons, and add event handlers for everything. I can do it, but I wanted to know a simpler way of doing it.
AFAIK, that was possible in win forms. You can get user input with just one single line of code. Can I do it in WPF as well?
If you add the Microsoft.VisualBasic dll to your application, you can use the InputBox method to get a single value from the user.
Microsoft.VisualBasic.Interaction.InputBox("Prompt here",
"Title here",
"Default data",
-1,-1);
(Put -1,-1 in for the XPos,YPos to get it centred on the screen)
If your talking about basic yes/no input then there is a wpf MessageBox that works in pretty much the same way as the winforms one - see System.Windows.MessageBox
Is that what you are thinking of?
Also, all winforms classes can still be used in WPF apps, you just need to add a reference to the appropriate assembly.

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