Reading data from System.IO.Stream to text or a file - c#

I am using HttpWebRequest.GetStreamData() to get data from stream and then writing a couple of files in that variable.
Before calling the GetResponse() method on the stream, I need to get the copy of data and put it in text format.
Here's my code snippet
HttpWebRequest wr = (HttpWebRequest)WebRequest.Create(url);
wr.Method = "POST";
string requestbody = "Some Body Text"
Stream rs = wr.GetRequestStream();
foreach (fragment in Documents).ToList())
{
byte[] requestBytes = System.Text.Encoding.UTF8.GetBytes(requestbody);
rs.Write(requestBytes, 0, requestBytes.Length);
FileStream fileStream = new FileStream(fragment.FilePath, FileMode.Open, FileAccess.Read);
byte[] buffer = new byte[4096];
int bytesRead = 0;
while ((bytesRead = fileStream.Read(buffer, 0, buffer.Length)) != 0)
{
rs.Write(buffer, 0, bytesRead);
}
fileStream.Flush();
fileStream.Close();
fileStream = null;
byte[] trailer = System.Text.Encoding.ASCII.GetBytes("Trailer Text");
rs.Write(trailer, 0, trailer.Length);
}
}
using (StreamReader strm = new StreamReader(rs))
{
string text = strm.ReadToEnd();
}
rs.Close();
rs = null;
The issue is I get error "stream was not readable".
When I check the property rs.canread, it is set to false.
Can anyone help me reading the content of my rs stream.
I have tried a couple of methods but none seems to be working as of now.

Related

The stream does not support concurrent IO read or write operations

I have tried to search for this issue else where in Stack Overflow but couldn't find a proper answer, hence posting my question here. Below is my code, basically i am trying to read content from a file and post it to a web api, and then repeat the same step with another file. The first call passes but the second call fails with the error:
The stream does not support concurrent IO read or write operations at this line requestStream.Write(buffer, 0, bytesRead);.
Could please tell me what am i doing wrong here?
using(FileStream fs = new FileStream(# "C:\Test1.txt", FileMode.Open, FileAccess.Read)) {
byte[] buffer = null;
int bytesRead = 0;
using(Stream requestStream = request.GetRequestStream()) {
buffer = new Byte[checked((uint) Math.Min(1024, (int) fs.Length))];
while ((bytesRead = fs.Read(buffer, 0, buffer.Length)) != 0) {
requestStream.Write(buffer, 0, bytesRead);
}
requestStream.Flush();
}
}
using(FileStream fs = new FileStream(# "C:\Test2.txt", FileMode.Open, FileAccess.Read)) {
byte[] buffer = null;
int bytesRead = 0;
using(Stream requestStream = request.GetRequestStream()) {
buffer = new Byte[checked((uint) Math.Min(1024, (int) fs.Length))];
while ((bytesRead = fs.Read(buffer, 0, buffer.Length)) != 0) {
requestStream.Write(buffer, 0, bytesRead);
}
requestStream.Flush();
}
}
I believe the problem is happening because you are trying to get a request stream that is no more avaliable:
Try this code:
List<string> files = new List<String>();
files.Add(#"C:\Test1.txt");
files.Add(#"C:\Test2.txt");
using (Stream requestStream = request.GetRequestStream())
{
files.ForEach(fileName =>
{
byte[] buffer = null;
int bytesRead = 0;
using (FileStream fs = new FileStream(fileName, FileMode.Open, FileAccess.Read))
{
buffer = new Byte[checked((uint)Math.Min(1024, (int)fs.Length))];
while ((bytesRead = fs.Read(buffer, 0, buffer.Length)) != 0)
{
requestStream.Write(buffer, 0, bytesRead);
}
requestStream.Flush();
}
});
}
Update: To have control over endpoints and files, try this:
static void Main(string[] args)
{
string result = SendPost(#"C:\Test1.txt", "https://httpbin.org/post");
if(result.Contains("SUCCESS"))
SendPost(#"C:\Test2.txt", "https://httpbin.org/anotherpost");
}
static string SendPost(string filename, string URL)
{
var httpWebRequest = (HttpWebRequest)WebRequest.Create(URL);
httpWebRequest.ContentType = "text/plain";
httpWebRequest.Method = "POST";
/*proxy config*/
WebProxy proxy = new WebProxy();
Uri newUri = new Uri("http://xxxxxx");
proxy.Address = newUri;
httpWebRequest.Proxy = proxy;
using (var sw = new StreamWriter(httpWebRequest.GetRequestStream()))
{
string[] lines = File.ReadAllLines(filename);
for(int i=0; i<lines.Length; i++)
sw.WriteLine(lines[i]);
}
var httpResponse = (HttpWebResponse)httpWebRequest.GetResponse();
using (var streamReader = new StreamReader(httpResponse.GetResponseStream()))
{
var result = streamReader.ReadToEnd();
return result;
}
}

Compressing data with GZipStream in C# and upload it to a webservice

I have an XML data which I would like to compress it using GZipStream and upload it to webservice. I would like to create the gzip file in memory instead of of creating it in local disk. I have tried the following:
public string class1(string url, string xml)
{
byte[] data = Encoding.ASCII.GetBytes(xml);
MemoryStream memory = new MemoryStream();
GZipStream gzip = new GZipStream(memory, CompressionMode.Compress, true);
gzip.Write(data, 0, data.Length);
byte[] zip=memory.ToArray();
HttpWebRequest wReq = (HttpWebRequest)WebRequest.Create(url);
wReq.Method = "POST";
wReq.ContentType = "application/zip";
var reqStream = wReq.GetRequestStream();
reqStream.Write(zip,0,zip.Length);
reqStream.Close();
var wRes = wReq.GetResponse();
var resStream = wRes.GetResponseStream();
var resgzip = new GZipStream(resStream, CompressionMode.Decompress);
var reader = new StreamReader(resgzip);
var textResponse = reader.ReadToEnd();
reader.Close();
resStream.Close();
wRes.Close();
return textResponse;
}
After writing data to webservice the server unzips the file and processess it. While the server decompresses the data an exception is thrown in server "Premature end of file". Please help me in this.
Add below method to convert Stream to MemoryStream
public static MemoryStream Read(Stream stream)
{
MemoryStream memStream = new MemoryStream();
byte[] readBuffer = new byte[4096];
int bytesRead;
while ((bytesRead = stream.Read(readBuffer, 0, readBuffer.Length)) > 0)
memStream.Write(readBuffer, 0, bytesRead);
return memStream;
}
then call as below.
var wRes = wReq.GetResponse();
var memstream = Read(wRes.GetResponseStream());
var resgzip = new GZipStream(memstream, CompressionMode.Decompress);
var reader = new StreamReader(resgzip);
var textResponse = reader.ReadToEnd();

Download a file and read from it in the same time

I download a file with this method:
WebClient WC = new WebClient();
WC.DownloadFile(url, filePath);
And i want that in the same time to read the file in the same time with:
var fs = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.None);
but i get allways :
The process cannot access the file 'filePath' because it is being used by another process.
It's possible to download and read in the same time?
Edit
I now download the file with:
var req = (HttpWebRequest)HttpWebRequest.Create(url);
var fileStream = new FileStream(filePath,
FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);
using (var resp = req.GetResponse())
{
using (var stream = resp.GetResponseStream())
{
byte[] buffer = new byte[0x10000];
int len;
while ((len = stream.Read(buffer, 0, buffer.Length)) > 0)
{
fileStream.Write(buffer, 0, len);
}
}
}
And still get the error....
var req = (HttpWebRequest)HttpWebRequest.Create(url);
using (var resp = req.GetResponse())
{
using (var stream = resp.GetResponseStream())
{
byte[] buffer = new byte[0x10000];
int len;
while ((len = stream.Read(buffer, 0, buffer.Length))>0)
{
//Do with the content whatever you want
// ***YOUR CODE***
fileStream.Write(buffer, 0, len);
}
}
}
Try this way :
HttpWebRequest request = (HttpWebRequest) WebRequest.Create("http://www.domain.com/file.txt");
HttpWebResponse response = (HttpWebResponse) request.GetResponse();
var stream = response.GetResponseStream();
byte[] buffer = new byte[8192];
int bytesRead = 0;
while ((bytesRead = stream.Read(buffer, 0, 8192)) > 0)
{
// handle your raw data
// you needed raw data = buffer[0 to bytesRead - 1]
}
stream.Close();
response.Close();

How to upload a file on server in c# fastly than this

Currently i am using following code , is there any better (means fast) way to upload a file, here is my complete code, it is called at each file upload:
HttpWebRequest request = (HttpWebRequest)WebRequest.Create("request_uri_string");
FileStream fileStream = new FileStream("path_to_my_file",
FileMode.Open, FileAccess.Read);
Stream requestStream = request.GetRequestStream();
byte[] buffer = new Byte[checked((uint)Math.Min(4096,
(int)fileStream.Length))];
int bytesRead = 1;
while (bytesRead != 0)
{
bytesRead = fileStream.Read(buffer, 0, buffer.Length);
if (bytesRead > 0)
{
requestStream.Write(buffer, 0, bytesRead);
}
}
requestStream.Close();
fileStream.Close();
String responseFromServer = null;
HttpWebResponse response = (HttpWebResponse)request.GetResponse();
if (((HttpWebResponse)response).StatusDescription.Contains("OK"))
{
Encoding encode = System.Text.Encoding.GetEncoding(((HttpWebResponse)response).CharacterSet);
Stream dataStream = response.GetResponseStream();
StreamReader reader = new StreamReader(dataStream, encode);
responseFromServer = reader.ReadToEnd();
reader.Close();
dataStream.Close();
}
response.Close();
Probably not faster, but easier:
WebClient client = new WebClient();
//client.Credentials = new NetworkCredential("username", "password");
client.UploadFile(uriString,fileName);

Downloading a torrent file with WebClient, results in corrupt file

I'm trying to download a .torrent file (not the contents of the torrent itself) in my .NET application.
Using the following code works for other files, but not .torrent. The resulting files is about 1-3kb smaller than if I download the file via a browser. When opening it in a torrent client, it says the torrent is corrupt.
WebClient web = new WebClient();
web.Headers.Add("Content-Type", "application/x-bittorrent");
web.DownloadFile("http://kat.ph/torrents/linux-mint-12-gnome-mate-dvd-64-bit-t6008958/", "test.torrent");
Opening the URL in a browser results in the file being downloaded correctly.
Any ideas as to why this would happen? Are there any good alternatives to WebClient that would download the file correctly?
EDIT: I've tried this as well as WebClient, and it results in the same thing:
private void DownloadFile(string url, string file)
{
byte[] result;
byte[] buffer = new byte[4096];
WebRequest wr = WebRequest.Create(url);
wr.ContentType = "application/x-bittorrent";
using (WebResponse response = wr.GetResponse())
{
using (Stream responseStream = response.GetResponseStream())
{
using (MemoryStream memoryStream = new MemoryStream())
{
int count = 0;
do
{
count = responseStream.Read(buffer, 0, buffer.Length);
memoryStream.Write(buffer, 0, count);
} while (count != 0);
result = memoryStream.ToArray();
using (BinaryWriter writer = new BinaryWriter(new FileStream(file, FileMode.Create)))
{
writer.Write(result);
}
}
}
}
}
The problem that server returns content compressed by gzip and you download this compressed content to file. For such cases you should check the "Content-Encoding" header and use proper stream reader to decompress the source.
I modified your function to handle gzipped content:
private void DownloadFile(string url, string file)
{
byte[] result;
byte[] buffer = new byte[4096];
WebRequest wr = WebRequest.Create(url);
wr.ContentType = "application/x-bittorrent";
using (WebResponse response = wr.GetResponse())
{
bool gzip = response.Headers["Content-Encoding"] == "gzip";
var responseStream = gzip
? new GZipStream(response.GetResponseStream(), CompressionMode.Decompress)
: response.GetResponseStream();
using (MemoryStream memoryStream = new MemoryStream())
{
int count = 0;
do
{
count = responseStream.Read(buffer, 0, buffer.Length);
memoryStream.Write(buffer, 0, count);
} while (count != 0);
result = memoryStream.ToArray();
using (BinaryWriter writer = new BinaryWriter(new FileStream(file, FileMode.Create)))
{
writer.Write(result);
}
}
}
}

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