Can't call playerprefs on other scene - c#

so I'm here want to retrieve the string to text in a different scene with, but after I've tried by my self isn't working, am I do it wrong?
here the google sign script in that script I want to save the string task.result.displayName with Playerprefs
internal void OnAuthenticationFinished(Task<GoogleSignInUser> task)
{
if (task.IsFaulted)
{
using (IEnumerator<Exception> enumerator = task.Exception.InnerExceptions.GetEnumerator())
{
if (enumerator.MoveNext())
{
GoogleSignIn.SignInException error = (GoogleSignIn.SignInException)enumerator.Current;
AddToInformation("Got Error: " + error.Status + " " + error.Message);
}
else
{
AddToInformation("Got Unexpected Exception?!?" + task.Exception);
}
}
}
else if (task.IsCanceled)
{
AddToInformation("Canceled");
}
else
{
AddToInformation("Welcome: " + task.Result.DisplayName + "!");
AddToInformation("Email = " + task.Result.Email);
AddToInformation("Google ID Token = " + task.Result.IdToken);
AddToInformation("Email = " + task.Result.Email);
SignInWithGoogleOnFirebase(task.Result.IdToken);
currEmail = task.Result.DisplayName;
PlayerPrefs.SetString("Username " + currEmail, currEmail);
Debug.Log(currEmail);
}
private void AddToInformation(string str) { infoText.text += "\n" + str; }
after that, I want to call the Playerprefs.GetString to another scene with attaching on text
void Start()
{
displayName();
}
public void displayName()
{
userName.text = PlayerPrefs.GetString("Username " + googleSign.currEmail + "Username ");
}
but why that doesn't work, for your info I don't use DontDestroyOnload on google sign script so I attach on a sign in the scene and main menu scene

Call
PlayerPrefs.Save();
after your SetString method to save data in prefs
Check if googleSign.currEmail has value in debug, also you get your string wrong, it should be
PlayerPrefs.GetString("Username " + googleSign.currEmail)
Without
+ "Username "
at the end

Related

Why is it only outputting Mage?

It only is giving "Mage" even if "Warrior" was selected. I can't seem to know why. Does anyone have ideas?
void OnGUI(){
isMageClass = GUILayout.Toggle(isMageClass, "Mage Class");
isWarriorClass = GUILayout.Toggle(isWarriorClass, "Warrior Class");
if(GUILayout.Button("Create")){
if(isMageClass)
{
newPlayer.PlayerClass = new BaseMageClass();
}else if (isWarriorClass)
{
newPlayer.PlayerClass = new BaseWarriorClass();
}
newPlayer.PlayerLevel = 1;
newPlayer.Stamina = newPlayer.PlayerClass.Stamina;
newPlayer.Endurance = newPlayer.PlayerClass.Endurance;
newPlayer.Intellect = newPlayer.PlayerClass.Intellect;
newPlayer.Strength = newPlayer.PlayerClass.Strength;
Debug.Log("player Class: " + newPlayer.PlayerClass.CharacterClassName);
Debug.Log("player level: " + newPlayer.PlayerLevel);
Debug.Log("player Stamina: " + newPlayer.Stamina);
Debug.Log("player Endurance: " + newPlayer.Endurance);
Debug.Log("player Intellect: " + newPlayer.Intellect);
Debug.Log("player Strength: " + newPlayer.Strength);
}
}
Since 'isMageClass' is defined then it will take the
if(isMageClass)
{
newPlayer.PlayerClass = new BaseMageClass();
}
every time and never even look at the
else if (isWarriorClass)
{
newPlayer.PlayerClass = new BaseWarriorClass();
}
I'm surprised you didn't spot that when stepping through with the debugger (tell me you stepped through with the debugger.... please!)

Error log inside thread not working sometime

I am calling following method inside thread. inside method i have written logs which writes some variable values in notepad file.
Problem : Sometime last log of method do not log anything. ie last line not exucuting sometime. i am not able to understand problem. please guide me if there are issue somewhere.
This is web application hosted in iis server.
Function :
public bool ResetEmployeeAssignedCoursesByRole()
{
bool bReturn = false;
DbTransactionHelper dbTransactionHelper = new DbTransactionHelper();
dbTransactionHelper.BeginTransaction();
try
{
// this line execuete fine
ErrorLog.createRoleLog("Method sp_Reset_EmpAssignedCoursesByRole Started " + this.RoleID + " Course ID " + this.CourseID + " External Message " + sMessage);
StringBuilder sbQueryEmployeeCourse = new StringBuilder();
sbQueryEmployeeCourse.Append(" set #roleID = " + roleID + "; ");
sbQueryEmployeeCourse.Append(" set #courseID = " + courseID + "; ");
sbQueryEmployeeCourse.Append(" set #inActiveReason = " + inActiveReason + "; ");
sbQueryEmployeeCourse.Append(" set #lastRecordUpdateSource = " + lastRecordUpdateSource + "; ");
sbQueryEmployeeCourse.Append(" call sp_Reset_EmpAssignedCoursesByRole (#roleID, #courseID, #inActiveReason, #lastRecordUpdateSource); ");
DataTable dtEmployeeCourse = dbTransactionHelper.GetDataTable(BusinessUtility.GetString(sbQueryEmployeeCourse), CommandType.Text, null
);
dbTransactionHelper.CommitTransaction();
bReturn = true;
// this line not execuete sometime.
ErrorLog.createRoleLog("Method sp_Reset_EmpAssignedCoursesByRole Ended " + this.RoleID + " Course ID " + this.CourseID + " External Message " + sMessage);
}
catch (Exception ex)
{
ErrorLog.createRoleLog("Add Role ID " + BusinessUtility.GetString(roleID));
dbTransactionHelper.RollBackTransaction();
ErrorLog.createRoleLog("Add Course ID " + BusinessUtility.GetString(courseID));
ErrorLog.createRoleLog(ex.ToString());
}
return bReturn;
}
Calls method like below :
Thread t = new Thread(ResetEmployeeAssignedCoursesByRole);
t.Start();
FUNCTION createRoleLog :
public static void createRoleLog(string errorMessage, int empHdrID = 0)
{
try
{
//string path = BusinessUtility.GetString(AppConfig.GetAppConfigValue("LogsDiractory")) + "Log" + DateTime.Now.ToString("yyyy-MM-dd") + ".txt";
string path = BusinessUtility.GetString(ErrorLog.ErrorLogPath) + "RoleLog" + DateTime.Now.ToString("yyyy-MM-dd") + ".txt";
if (BusinessUtility.GetString(AppConfig.GetAppConfigValue("LogError")).ToString().ToUpper() == "TRUE")
{
if (!File.Exists(path))
{
StreamWriter sw = File.CreateText(path);
sw.Close();
}
//using (System.IO.StreamWriter sw = System.IO.File.AppendText(path))
//{
// sw.WriteLine("-------- " + DateTime.Now + " --------");
// sw.WriteLine(errorMessage);
// sw.WriteLine("------------------------");
// sw.Close();
//}
if (!IsFileLocked(new FileInfo(path)))
{
using (FileStream stream = new FileStream(path, FileMode.Append, FileAccess.Write, FileShare.ReadWrite))
{
using (System.IO.StreamWriter sw = new StreamWriter(stream))
{
if (empHdrID != 0)
{
sw.WriteLine("-------- [empHdrID: " + empHdrID + "] " + DateTime.Now + " --------");
}
else
{
sw.WriteLine("-------- " + DateTime.Now + " --------");
}
sw.WriteLine(errorMessage);
sw.WriteLine("------------------------");
sw.Close();
}
}
}
else
{
}
}
}
catch (Exception ex)
{
//throw ex;
}
}
Last line of function which not execution sometime is :
** this line not execuete sometime.**
ErrorLog.createRoleLog("Method sp_Reset_EmpAssignedCoursesByRole Ended " + this.RoleID + " Course ID " + this.CourseID + " External Message " + sMessage);

C# print list issue

I'm doing a WCF service with GUI as client, however I have a problem with printing list of current items added. I have a code to add new entries to the list:
public bool Add_Data(Data sample)
{
container.Add(sample);
Console.WriteLine("New record added!");
return true;
}
And it's working, however when I'm trying to view added records with first try it works, however if I want to view it again list is adding same element. To show you how it works:
I'm adding new entry and I "print" list:
IMAGE CLICK [works how it should]
However I want to see it again, so I'm pressing same button in my form, and here is what happens:IMAGE CLICK as you can see, we have our list + additional same record, if I will press button again, I will have 3 same records.
Here is my "show records" code:
public string Show_Data()
{
Console.WriteLine("Printing records");
foreach (Data record in container)
{
string final_result = ("\nID: "+ + record.ID + " " + "product: " + record.product + " " + "category: " + record.category + " " + "price: " + record.price + " " + "quantity: " + record.quantity + " " + "\n ");
result += final_result;
}
return result;
}
Let me know if you know how to solve it.
You need to look into variable scope. You have result declared outside of the Show_Data() method. Each time the method is called you are doing result += final_result; which is adding to result. Try the code below and you will get different results.
public string Show_Data()
{
Console.WriteLine("Printing records");
var output = string.Empty;
foreach (Data record in container)
{
string final_result = ("\nID: "+ + record.ID + " " + "product: " + record.product + " " + "category: " + record.category + " " + "price: " + record.price + " " + "quantity: " + record.quantity + " " + "\n ");
output += final_result;
}
return output;
}
Also, I would consider using a string builder and string format as well.
public string Show_Data()
{
Console.WriteLine("Printing records");
var output = new StringBuilder();
foreach (Data record in container)
{
string final_result = string.Format("ID: {0} product: {1} category: {2} price: {3} quantity: {4}", record.ID, record.product, record.category, record.price, record.quantity);
// if using C# 6
// string final_result = string.Format($"ID: {record.ID} product: {record.product} category: {record.category} price: {record.price} quantity: {record.quantity)}";
output.AppendLine(final_result);
}
return output.ToString();
}

Thread Safe, prevent variables from updating

I have a delegate that is being executed in a threadpool. A count gets passed in correctly as a variable, however, when the program goes to return the output, The initial value passed in is now the updated version. How can I modify ths so the variable stays the correct value?
private void SetControlText(TextBox TB, string txt)
{
if (TB.InvokeRequired)
{
Invoke((MethodInvoker)delegate
{
TB.AppendText(txt + "\n");
TB.Update();
});
return;
}
TB.Text = txt;
}
private void DoWork(OCAdapter.OCAdapter Adapter, OutputForm output, int c, object ThreadContext = null)
{
int count = c;
//output.AppendToOutput("Initializing Adapter: " + count + " Test\n");
SetControlText(output.OutputBx, "Initializing Adapter: " + count + " Test\n");
try
{
var Test = Adapter.GetBookmarks();
if (Test != null)
//output.AppendToOutput("Adapter: " + count + " is valid\n");
SetControlText(output.OutputBx, "Adapter: " + count + " is valid\n");
}
catch (Exception ex)
{
//output.AppendToOutput("Exception occured on adapter: " + count + " Exception: " + ex.Message);
SetControlText(output.OutputBx, "Exception occured on adapter: " + count + " Exception: " + ex.Message);
}
}
Hey I actually found out the answer, the threads were using shared memory so they were accessing the variable after it was incremented.
The way I fixed this is by passing in a temporary variable with the count.
Your SetControlText() isn't quite right. It's doing BOTH an Invoke() and also setting the Text anyways, from the wrong thread, directly below that; every time.
Try something like this instead and see if the problem goes away:
private delegate void SetControlTextDelegate(TextBox TB, string txt);
private void SetControlText(TextBox TB, string txt)
{
if (TB.InvokeRequired)
{
TB.Invoke(new SetControlTextDelegate(SetControlText), new object[] { TB, txt });
}
else
{
TB.AppendText(txt + Environment.NewLine);
}
}

How to read a textbox from a thread other than the one it was created on?

I am fairly new to C# and I have written several functioning programs, but all of them have been single thread applications. This is my first multi-threaded application and I am struggling to resolve this "Cross-thread operation not valid: Control 'cbLogType' accessed from a thread other than the one it was created on" error. My application searches Windows Event viewer for a user defined Event ID in a user defined Event Log Source(cbLogType). I am using a backgroundworker process to do all the work and I am using the worker.reportprogress to update a label, however, I receive the above error when debugging. I have tried several Invoke methods, but none seem to resolve my error. I have also tried removing the combobox and setting the Log Source directly in the code, which works to an extent, but still fails. I have included my code and any help would be greatly appreciated. I suspect that I might not be using the Invoke method correctly. Thanks in advance!
CODE:
private void bgWorker1_DoWork(object sender, DoWorkEventArgs e)
{
BackgroundWorker worker = sender as BackgroundWorker;
{
if (File.Exists(#"C:\Events.log"))
MessageBox.Show("File 'Events.log' already exists. All new data will be appended to the log file!", "Warning!");
string message = string.Empty;
string eventID = (tbEventID.Text);
string text;
EventLog eLog = new EventLog();
Invoke((MethodInvoker)delegate() { text = cbLogType.Text; });
eLog.Source = (this.cbLogType.Text); // I am receiving the error here
eLog.MachineName = ".";
int EventID = 0;
string strValue = string.Empty;
strValue = tbEventID.Text.Trim();
//string message = string.Empty;
EventID = Convert.ToInt32(strValue); // Convert string to integer
foreach (EventLogEntry entry in eLog.Entries)
{
int entryCount = 1;
if (cbDateFilter.Checked == true)
{
if (entry.TimeWritten > dtPicker1.Value && entry.TimeWritten < dtPicker2.Value)
if (entry.InstanceId == EventID)
message = "Event entry matching " + (tbEventID.Text) + " was found in " + (cbLogType.Text);
using (StreamWriter writer = new StreamWriter(#"C:\Events.log", true))
writer.WriteLine("EventID: " + entry.InstanceId +
"\r\nDate Created: " + entry.TimeWritten +
"\r\nEntry Type: " + entry.EntryType +
"\r\nMachinename: " + entry.MachineName +
"\r\n" +
"\r\nMessage: " + entry.Message +
"\r\n");
if (entry.InstanceId != EventID)
message = "No event ids matching " + (tbEventID.Text) + " was found in " + (cbLogType.Text);
}
else
{
if (cbDateFilter.Checked == false)
{
if (entry.InstanceId == EventID)
using (StreamWriter writer = new StreamWriter(#"C:\Events.log", true))
writer.WriteLine("EventID: " + entry.InstanceId +
"\r\nDate Created: " + entry.TimeWritten +
"\r\nEntry Type: " + entry.EntryType +
"\r\nMachinename: " + entry.MachineName +
"\r\n" +
"\r\nMessage: " + entry.Message +
"\r\n");
else if (entry.InstanceId != EventID)
message = "No event ids matching " + (tbEventID.Text) + " was found in " + (cbLogType.Text);
}
bgWorker1.ReportProgress((entryCount) * 10, message);
entryCount++;
}
}
}
}
private void bgWorker1_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
lblStat.Text = e.UserState.ToString();
}
You're accessing cbLogType in a non-UI thread.
Change to
eLog.Source = text;

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