I am trying to develope a program that can draw this picture based on user input.
https://www.researchgate.net/post/How_to_plot_topographical_map_of_scalp_from_EEG_data
I am trying to use c# from Visual Studio 2017 to write this program.
I had searched on the net, but it only show me the product instead of coding.
I realized Matlab, Ilnumberics, VTK can do this.
The issue of Ilnumberics and VTK is, i need to install them just for a little function from them. I don't think this is a good solution.
Would like to ask, is there any suggestion for me.
Thank you.
Related
I am work with Sharpdx/C# - i'm wondering how Unity/UnrealEngine/CryEngine create their GUI for the Editor.
After some research i find "D3Dsurface" to work with WPF. But the Performance/FPS should be bad.
I cant believe all the engines (http://xenko.com - SharpDX engine) do their own GUI from scratch.
I tried to create a second Winform, it works but not the right approach for me.
best regards alex!
Xenko use this and so do I, it looks really good
Telerik windows forms are really good as they can be themed and tweaked to how you like.
Xenko like my self use the dark Visual Studio theme.
They have a free trial so u can get you feet wet before you go and drop cash on it, they also have a forum so you can ask for help and a few times I have seen them go out of there way to help.
Once you get your hands on the Dev pack you can modify the source and all sorts of cool stuff.
I have tried a few other windows forms controls but I settled on Telerik a few years ago and haven't looked back.
All in all I give them a 10/10 and they have some really nice CPU\RAM profiling tools.
I need the WiFi strength of nearly access points to triangulate the position of the Android device user and show him the part of the building, he is located at the moment. It's for a location based game for new students at my university. There are easy ways with Java or Xamarin and C#, but i couldn't find a way to solve the problem using the Unity engine and C#. It there a way to get it?
I have a complete Android solution in Java from a fellow student and i tried to use AndroidJavaObjects to use that in my program, but without success. It seems to be too complex for that. Are there maybe other ways to use that Java Android code in Unity?
Thanks in advance for the help.
I would like to develop an add-in for Microsoft PowerPoint. I have Visual Studio 2012 installed and ready, but i can't seem to find any simple tutorials or getting started guides on the subject except this brilliant (sarcasm) guide from Microsoft:
http://msdn.microsoft.com/en-us/library/vstudio/cc668192.aspx
I have been searching the net for a few days, but without any luck.
Is there anyone with experience in developing add-ins for PowerPoint, who could give me a hint on how to get started?
It would be great to know if you prefer Visual Basic or C# and why.
Lastly, sorry if I sound like a rookie. I am for sure.
Kind regards.
http://blogs.msdn.com/b/jasonz/archive/2012/05/24/my-favorite-features-creating-storyboards-with-powerpoint.aspx
http://www.codeproject.com/Articles/420406/PowerPoint-timer-addin
http://msdn.microsoft.com/en-us/library/office/bb960904%28v=office.12%29.aspx
I guess these are good one's for starting up...with code..
Visual Basic (.NET, I assume) or C#?
If you're new to automating PowerPoint, neither.
Use VBA. It's built into PPT, much quicker to work with, you can test little snippets of code right there in the IDE w/o having to compile first.
If you decide you want to move it into VB.NET or C# later, it shouldn't be that big a struggle, assuming you know either of those tongues.
Or once having developed it, you can save the PPT containing your VBA as an add-in (PPA or PPAM file, depending on the version of PPT you want to target). And distribute it with very little more than that needed; no megs of runtimes/frameworks etc.
I've got a Logitech Attack 3 (Standard Joystick) plugged into my computer and have confirmed that it is working. Now given that, I need a way via C# (only C#) to read the axis (and buttons would be nice too) values from the joystick. I have seen many examples which use DirectX, but are from 8 years ago and no longer work with .NET 4.5...Hence, I need a .NET 4.5 solution that works on Visual Studio 2012. I have done extensive research on this and cannot find a way to get simple coordinates from a joystick. Any help would be appreciated. Thanks!
I have tried to use SlimDx, but have no idea what code to write.
Also, this: http://www.codeproject.com/KB/directx/joystick.aspx <-- this is from 2006, and no longer works with .NET 4.5 for some reason.
Those examples you've looked at should still be fairly correct. What has changed is the directX version and I think you should have a look at directX11 to use in your project.
I started C# a while ago and really like it.
I work with VS 2008 and really like it.
I tried Resharper and loved it.
Now I am starting with Macros in VS2008 to increase my coding speed a little more. And stumble upon visual basic. And I do not like that.
Is there any way to write macros in C#. Or a workaround, in writing a plugin for VS to reach the same goal. Just let me stress out, its a productivity issue. I just want to automate some features I use often (create macro, assign shortcut, tell my touchscreen-app to send this shortcut)...
So from an experts point of view, is there an easy way to e.g. "collapse all items in the solution explorer, but expand all starting with the letter A" (just a silly example) without using visual basic?
Thanks for any tips,
Chris
PS: I was nearly happy with recording and playback. But, as it turns out, some "external" resharper command (like collapse all) do not play well with macros (getting strange com errors). So I thought, hey, a loop to collapse all items, I can do that. But unfortunately not really quick in VB :-)
Try writing a DLL in C# and referencing it in a VB macro.
This way, the only VB you'll need to write is the code to connect the DLL to the IDE.
Unfortunately no, Visual Studio only supports VB.NET for macros.
I wouldn't stress too much about not having C# for macros (many C# developers seem mortified that VB.NET code will stick to their shoe like toilet paper). Rather take pride in your ability to be productive in multiple languages!
Visual Commander (developed by me) lets you write Visual Studio 2010+ (macro) commands in C#.
Snippets are the closest which I've come across. Snippet Editor 2.1 does a pretty good job setting them up without to much hassle.