I am trying to call methods server-side from:
var client = GlobalHost.ConnectionManager.GetHubContext<HUB>().Clients.Client(ConnectionID);
where ConnectionID is coming straight from the client $.connection.hub.id. However, after about 30ish seconds, executing client commands with this object fails silently. It's as if it's talking to a client that doesn't exist.
Additionally, I have tried
var client = GlobalHost.ConnectionManager.GetHubContext<HUB>().Clients.User(User.Identity.Name);
but similarly, this also starts returning null after about a minute.
Is there some kind of cache that is being cleared after a time?
I am listening to OnConnect and OnDisconnect both on the server and client and none are fired.
EDIT: I realized that the Clients.Client() method is not returning null, but just an invalid object.
EDIT 2: I am looking into the solution from this post because it involves load balanced servers (my situation)
Related
I have a c# application that the client uses wcf to talk to the server. In the background every X seconds the client calls a Ping method to the server (through WCF). The following error has reproduced a couple of times (for different method calls):
System.ServiceModel.ProtocolException: A reply message was received for operation 'MyMethodToServer' with action 'http://tempuri.org/IMyInterface/PingServerResponse'. However, your client code requires action 'http://tempuri.org/IMyInterface/MyMethodToServerResponse'.
MyMethodToServer is not consistent and it falls on different methods.
How can this happen that a request receives a different response?
I think you have a pretty mess problem with async communication, main suggestion (as your question isn't clear very well), is try to identify every request, catch the calls and waiting for them, do asyncronic communication and getting a several work with threading.
As you present it, is a typical architecture problem.
If you present more code, can I suggest some code fixing in my answer and I'll be glad to update my answer.
If this occurs randomly and not you consistently, you might be running in a load-balanced setup, and deployed an update to only one of the servers?
Wild guess: your client uses same connection to do two requests in parallel. So what happens is:
Thread 1 sends request ARequest
Thread 2 sends request BRequest
Server sends reply BReply
Thread 1 receives reply BReply while expecting AReply
If you have request logs on the server, it'll be easy to confirm - you'll likely see two requests coming with short delay from the client host experiencing the issue
I think MaxConcurrentCall and ConcurrencyMode may be relevant here (although I did not touch WCF for a long while)
I'm using C# to connect to a Webservice to grab data. However, I'm currently having problems getting the code to run on a remote server; when I say problems, I mean its running, but the connection speed between client and server is ridiculously slow (through no fault of mine - the client is providing a slow resultset via a webservice, and they have all timeouts turned off their side in order to do so.)
if ((endpointConfiguration == EndpointConfiguration.SFFService))
{
System.ServiceModel.BasicHttpBinding result = new System.ServiceModel.BasicHttpBinding();
result.MaxBufferSize = int.MaxValue;
result.ReaderQuotas = System.Xml.XmlDictionaryReaderQuotas.Max;
result.MaxReceivedMessageSize = int.MaxValue;
result.AllowCookies = true;
result.OpenTimeout = TimeSpan.MaxValue;
result.CloseTimeout = TimeSpan.MaxValue;
result.SendTimeout = TimeSpan.MaxValue;
return result;
}
So. Not a great start. Open Close and Send all set to maximum.
Anyway, I've matched their long timeouts my side, and a few of the smaller webservice requests finish and succeed ok on the server. The biggest, slowest one however just hangs indefinitely, probably because I've told it to never timeout.
However, I'm pretty sure there's some other problem happening, as I left it overnight and it just sat there. Locally, on my development machine, although slow, it works.
My question is, has anyone any idea on additional things to check about the environment that could potentially be in play here? I thought perhaps firewall, but given that the small requests succeed (and connect) it is very difficult to debug the slow requests as I've no idea how long to wait until accepting that the program isn't going to do anything.
FWIW I've tried connecting via a browser, and again, the browser just sits there waiting for the request to finish which it never does (most likely due to the timeout being turned off on the server). If there was any way to see even how much of the request was left to finish (like a percentage download) that may help give me some guidance as to if the code is doing anything other than waiting.
There's no way to get a progress of the remote call even when you are attached to the remote process. Try using a local Visual Studio on the server machine (preferably on a non-production VM) and attach to the local process rather than using the Remote Debugger.
I am not sure exactly what the question is but the first step I'd take while debugging a slow application would be to test a local connection (local client and local server) to eliminate the network from the equation. If that works well, try hosting the server on a different place (public cloud maybe?) and try again there, if it works well then there's definitely something en-route or on that server.
If you're interested in tracking how long web service calls take you could track it by placing the start time into the HttpContext.Current.Items or OperationContext.Current.Items on BeginRequest/EndRequest in Global.asax or in a MessageInspector if you use WCF (you can send the datetime between the two methods by returning it into the Before method and read it from the corelationState parameter in the After method).
I have a problem with user_data subscription by websocket-sharp. I have no any errors, but sometimes I have no data from server. I send listenKey and have empty response (no errors), but when I send order, I have no any callbacks from user_data.
At the end, I used wrong web socket component. I used this one (websocket-sharp.clone). And when I changed it to WebSocketSharp, it works all this time.
In the project I'm working on, we have several services implemented using WCF. The situation I'm facing is that some of the services need to know when a session ends, so that it can appropriately update the status of that client. Notifying the service when a client gracefully terminates (e.g. the user closes the application) is easy, however, there are cases where the application might crash, or the client machine might restart, in which case the client won't be able to notify the service about its status.
Initially, I was thinking about having a timer on the server side, which is triggered once a client connects, and changes the status of that client to "terminated" after, let's say, 1 minute. Now the client sends its status every 30 seconds to the service, and the service basically restarts its timer on every request from the client, which means it (hopefully) never changes the status of the client as long as the client is alive.
Even though this method is pretty reliable (not fully reliable; what if it takes the client more than 1 minute to send its status?) it's still not the best approach to solving this problem. Note that due to the original design of the system, I cannot implement a duplex service, which would probably make things a lot simpler. So my question is: Is there a way for the sevice to know when the session ends (i.e. the connection times out or the client closes the proxy)? I came accross this question: WCF: How to find out when a session is ending but the link on the answer seems to be broken.
Another thing that I'm worried about is; they way I'm currently creating my channel proxies is implemented like this:
internal static TResult ExecuteAndReturn<TProxy, TResult>(Func<TProxy, TResult> delegateToExecute)
{
string endpointUri = ServiceEndpoints.GetServiceEndpoint(typeof(TProxy));
var binding = new WSHttpBinding();
binding.Security.Mode = SecurityMode.Message;
binding.Security.Message.ClientCredentialType = MessageCredentialType.UserName;
TResult valueToReturn;
using (ChannelFactory<TProxy> factory = new ChannelFactory<TProxy>(binding,
new EndpointAddress(new Uri(endpointUri),
EndpointIdentity.CreateDnsIdentity(ServiceEndpoints.CertificateName))))
{
TProxy proxy = factory.CreateChannel();
valueToReturn = delegateToExecute(proxy);
}
return valueToReturn;
}
So the channel is closed immediately after the service call is made (since it's in a using block), is that, from a service standpoint, an indication that the session is terminated? If so, should I keep only one instance of each service during application runtime, by using a singleton maybe? I apologize if the questions seem a little vague, I figured there would be plenty of questions like these but wasn't able to find something similar.
Yes, closing the channel terminates the session, but if there is an error of some kind then you are subject to the timeout settings of the service, like this:
<binding name="tcpBinding" receiveTimeout="00:00:10" />
This introduces a ten second timeout if an error occurs.
Check out Managing WCF Session Lifetime with IsInitiating and IsTerminating
I'm trying to add some SOAP message logging capabilities to an old, old ATL Server web service that is running in integrated mode in IIS 7.5 on a Windows Server 2008 box, but running into a strange problem. For further background, I've added the assembly that contains the HttpModule to the modules element of the web.config for the ATL Server web service.
I've been following the answer provided here and the logging itself works great.
However, whenever I use this logging capability, the service responds with "SOAP Invalid Request", while the log file has the SOAP message as expected. I've done lots of fiddling around with it and figured out that this only happens if/when I access the request object's InputStream property in my handler for the BeginRequest event. It will fail if I even simply set a variable to the length of the InputStream like this:
private void OnBegin(object sender, EventArgs e)
{
var request = _application.Request;
//this will blow up
var foo = request.InputStream.Position;
}
If I don't touch the InputStream in my handler (which doesn't do much good when I'm only doing this to log the contents of the request, obviously), the request goes through perfectly.
I can access header values in the Request object and various other properties of the HttpApplication involved, but accessing the InputStream causes the service to choke.
Is there something intrinsic with ATL Server that will prevent me from doing this logging? Do I need to add some sort of locking or other safeguard in my BeginRequest handler to make sure this behaves? Is my handler hosing up the InputStream somehow causing it to be unusable for the service?
Another way of approaching this is to ask if there is a way to see the request as it gets to my service (i.e. after this HttpModule executes)?
It may also be worth noting that I am using SoapUI to test the service.
EDIT:
I've now done some failed request tracing in IIS and I get this error message:
ModuleName IsapiModule
Notification 128
HttpStatus 500
HttpReason Internal Server Error
HttpSubStatus 0
ErrorCode 0
ConfigExceptionInfo
Notification EXECUTE_REQUEST_HANDLER
ErrorCode The operation completed successfully. (0x0)
This comes in the handler for the ATL Server web service (i.e. the DLL for the service). Directly before that is the "GENERAL_READ_ENTITY_START" and "GENERAL_READ_ENTITY_END" messages, and the "END" has this message:
BytesReceived 0
ErrorCode 2147942438
ErrorCode Reached the end of the file. (0x80070026)
Does that mean what I think it means? That the handler isn't getting any data? Is this more evidence pointing towards my HttpModule messing with the Request's InputStream?
Are you sure your request object is valid? You're doing things slightly differently here from the sample you reference. They are extracting the stream from the sender argument whereas you obviously rely on a member variable.
So I finally determined that this wasn't a workable approach: I couldn't get the HttpModule to fire at all in IIS 6 (which I would need to have it to do for it to be an acceptable solution). I tried setting the Filter property on the Request object and all sorts of other crazy ideas, but none that led me to be able to both record the request body in the HttpModule and have the service still work.
So I did more digging and came upon this article on codeproject that talks about the inner workings of ATL Server, specifically the HandleRequest method in atlsoap.h. I mucked around in there for a while and figured out a way to get at the request body in there, and it was pretty simple to write it to a file manually from there.
For those curious, this is the final code I added to HandleRequest():
//****************************************REQUEST LOGGING**********************************************************
BYTE* bytes = pRequestInfo->pServerContext->GetAvailableData();
FILE* pFile;
pFile = fopen("C:\\IISLog\\ATL.txt", "a");
fwrite(bytes, 1, pRequestInfo->pServerContext->GetAvailableBytes(), pFile);
fclose(pFile);
//****************************************REQUEST LOGGING**********************************************************
I am going to still play around with it a bit more, but I have what appears to be a workable solution.