Moving development from 100% Windows scaling to 150% chops WinForms window - c#

I use C# Winforms in Visual Studio 2010. Since I've upgraded my laptop from the old 1366 x 768 resolution laptop to a new laptop with a 1920x1080 resolution, I noticed a problem when continuing development on the new laptop. I isolated the issue down to the new 150% Windows OS-wide scaling (Windows on the old laptop used 100% scaling). When I run the program, the right side of the window is strangely chopped off.
Here's the working version on the old laptop (1000 pixels wide, or 1500 pixels in 150% scaled Windows mode):
And here's the new version on the new laptop with the chopped window (1286 pixels wide, when it should be 1500 due to the 150% scaling).
Upon immediately loading the project into the new 150% scaled Windows setup and running the program, it appears to work fine, but as soon as you move one of the buttons so that VS updates the designer code (button 5 was moved as you can see), and then run, the window is chopped.
Even when manually going into the Form1.Designer.cs code, and adjusting the ClientSize to a stupid high horizontal value like ClientSize = new System.Drawing.Size(3000, 709); results in a window width that is limited to 1286 pixels at most. (Not so) coincidentally, 1286 is around 1920 / 1.5.
Basically, what the heck is going on? This appears like a bug with VS's scaling management. To be clear, the problem occurs when moving development from a 100% Windows scaled screen to a 150% Windows scaled screen, on any system. You don't need two laptops to reproduce the problem, it can all be reproduced on a single laptop (but make sure you log out and into Windows after switching from/to 100% or 150%).
Finally, to be clear, I know about setting the DPI-aware setting to true using an app.manifest file. Although this allows clearer text and solves the chopped window problem, I do NOT want to go this route due to inconsistent changes in my program's GUI such as overlapping controls and misplaced items on some setups.

I've found two half-solutions so far:
First is upgrading to Visual Studio 2017 (which allows you to force 100% scaling in VS Forms designer even in 150% Windows scaling)
Second is keeping with an earlier version of Visual Studio (including VS 2010), but making sure Windows is set to 100% scaling. If you've only just changed the scaling setting, make sure to log out and in of Windows to ensure the scaling is applied appropriately.

A relatively simple workaround is to create a Panel Control that is the size you desire for the window, send it to the first layer (right click the control in the designer> send to back). Then set the form to AutoResize to fit that control. (also set AutoSizeMode to GrowAndShrink in case the form appears larger than it should)
This works great if you need Fixed forms but for Resizable forms you might want some extra code that resizes this panel when the form's resize event happens.

Related

Winforms Scaling and Cutting Issue in Screens with Different Resolutions

I have a desktop app that is developer for Windows operating Environment.The App was developed on a 1,280x720 Monitor.It works very well on most systems with normal screen resolutions.Including 1080P and old 17 and 15 inch monitors.
The thing is when it comes to Laptops with 15" screen and 1080P resolution,the App shows up correctly at first but after using a control,the window gets smaller.The Text gets larger and some controls fall on top of others.
Another issue is that when the user has adjusted this size setting to High
The app window gets Cut and it does not show the complete content.The Application is not full screen.
One user was using a Windows Surface Pro and to get the Application Fit,the above setting was reduced.But this made the App too small,so the user ended up getting a refund.
I'm not targeting Tablet(Surface Pro) users.The intended audience is desktop Users.
What is the best way to tackle this issue keeping winforms GUI.
Please advice.
It seems you're looking for the AutoScaleMode property. This will allow your controls to change size according to the zoom level of your users' PCs (which you pictured above).
There is some really good advice in this answer to 'Creating a DPI aware application'. But basically:
Set the AutoScaleMode of your base control (the Form) to Font or Dpi
Remove as many custom font settings from your controls as possible (this will restore them to the default MS Sans Serif at ~8pts)
Develop the app at the standard zoom level and then test it on larger screens with higher zooms, see how it goes.
Hope this helps

GUI Preview Sizes Issue When Developing WinForm App in Surface Pro 3

I had been developing WinForm apps in a long time. I just recently bought a Surface Pro 3 to serve as my new development PC. Unfortunately I noticed an issue with the GUI editor. The some of the sizes of the controls don't match with what appears in the GUI editor and with what appears in the actual running application. For example, the sizes of my panels don't follow what it looks like in the GUI editor when I run the app. They usually increase in dimension. I am not really sure if it is a VS issue or maybe it has something to do specifically with using Surface Pro 3?
To demonstrate what I mean consider the following screenshots. Notice the difference in the size of the Menu Bar in the GUI Editor and in the actual application.
If you want to prevent your app from changing size, you can make it independent of DPI settings. Your app will be pixel perfect but on high resolution screens may be too small.
All you have to do is to change AutoScaleMode property of the main form and set it as None.
I know this is an old thread but I was experiencing the same issue... I found a workaround which you may find useful...
After trying a few things it became obvious to me that windows 10 was attempting some "intelligent" resizing of forms under Windows 10 on the surface pro (I am using a surface pro 4)... I am not sure if it is a win10, high-res or surface pro issue.... whatever it is it was messing up my control sizing, placement, anchors and resolution.
I found that if I made a note of the intended size of my form in the designer and then manually set this in code at the end of my Form_Load event, it would override this unintended behaviour and I ended up with my originally intended form size and control placement, I also needed to re-center the form in the parent/screen to get the desired result (of course only if that is the intended start-up position for your form)
The code that worked for me (at the end of the Form_Load event) is...
this.height = 800;
this.width = 600;
this.CenterToScreen();
I hope this helps somebody, I was pulling my hair out for a while!
It has been a while since I posted this question and I kinda forgot about it. I thought I should share my recent findings for those who will find themselves in this same predicament.
I learned that the discrepancy between the GUI editor and the actual running app was because of the super high DPI scaling of my Surface Pro 3. Visual Studio was automatically running at 216 DPI (225% display scaling) compared to the usual 96 DPI (100% display scaling) of common computers. My workaround back then was to simply adjust my controls accordingly thru trial and error and to anchor most of them between the GUI editor and the running app. Eventually, it became less of an issue since I moved on to a normal desktop with a normal screen for my regular software development. Moving forward, I recently stumbled upon a Microsoft documentation regarding Automatic Scaling in Windows Forms. It explains the issues with multiple DPI scaling for Windows Forms. It also includes this bit about the DPI scaling issue of Visual Studio:
With the extreme differences in display DPIs, especially in modern 2-in-1 devices, this can still happen with the most current versions of the .NET Framework and Visual Studio. To address this in a team using different DPI displays, make sure Visual Studio always starts in a non-DPI-aware mode, so the Windows Forms designer always bases the layout calculation on 96 DPI.
The solution they suggested is to add or import a registry value that disables Visual Studio's High DPI awareness:
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\devenv.exe]
"dpiAwareness"=dword:00000000
I tried it and it definitely works. I hope it helps you too. :)

Windows XP application (.NET/C#) resize problem

I have a Windows (XP/Vista/7) application implemented in C# using .NET 3.5 and I have a weird resize problems on a small number of Windows XP machines (I haven't been able to reproduce the problem myself).
The application uses a System.Windows.Forms.Form with a System.Windows.Forms.Panel which holds sub-views. Each sub-view is in itself a System.Windows.Forms.Form. During initialization each sub-view is added to the panel (panel.Controls.Add(sub-view)) and the controller selects sub-view by playing with the Hide and Show-methods of each sub-view.
Figure 1 shows how the application normally looks. The panel is the part with the lovely waterdrop-background-image.
But on some Windows XP machines the application looks like figure 2. The entire application has been resized (weird in itself since I have static Max/Min attributes) and the panel is bigger (and has dropped slightly). The background image repeats and any text on the panel is also resized.
Any ideas what this can be? Can it be a .NET-related problem? I do not have access to the problematic machines so all have to go on at the moment is some blurry screenshots.
Update
It is a DPI problem. Changing the DPI setting (on Windows XP) and the application will be resized (but on Vista/7 it stays correct). Thank you for the speedy response guys.
Isn't this a result of DPI settings which was one of the key things WPF tried to address with it's ability to auto-resize, move, wrap, etc?
There are some similar questions around that involve issues caused by changing DPI:
WPF DPI issues
C# Scaling UserControl content to match users Dpi/Font Size
How to prevent font resize when changing the DPI of the system
high DPI problems

WPF Windows program displays in large fonts but only on one PC

I have a WPF application rendering fonts to a larger size than I expect.
The catch is that only WPF applications I write seem to have this effect, and the problem happens only on one computer. The effect also happens with all WPF programs I write (not just one), and all windows exhit the effect.
I am using Visual Studio 2008 with .NET 3.5 SP1; all programs written in WPF.
The operating system is Windows XP with the latest service packs.
The screen resolution is 1680x1050.
Windows and buttons using Windows XP style.
Font size is Normal.
DPI setting is normal size (96 dpi).
I tested my applications on a two other computers with same OS and settings and it looks fine. My programs run on dozens of other computers and I do not see this problem.
Here is a window that looks good:
Here is a window that shows the problem (notice the button on the lower left, and the font size):
I know I can increase the width and add margin to compensate, but I need to understand why this happening.
I am close to a release and I want to make sure my users do not see this effect.
All ideas appreciated.
I'm not running XP right now, but I thought you could customize the size of the text that appears in window captions (and buttons) via the Display Properties (right-click desktop, select Properties, and it's the 3rd or 4th tab, I think). It lets you select colors for selected items, background colors of windows, etc.
That would be separate from setting the DPI settings.
This looks like an unholy XP feature. It had the option to change the size of the system font independently from the video adapter DPI setting. Very convenient to XP users living in Easy Asia where glyphs that make up the letters are very intricate and need all the pixels they can get to make their script legible.
It is covered by Windows Forms with the Form.AutoScaleMode property, which defaults to Font instead of Dpi. WPF is however strongly biased to Dpi, the normal way of scaling.
I don't think the twain shalt ever meet. Tell your user to reset the XP setting. It is buried somewhere in the Control Panel + Display setting, I don't have it anymore to tell you exactly where to look. Or the logical alternative, changing the video DPI setting to match the font size. That's was in the Adapter tab, IIRC. Changing it from 96 to 120 DPI would be a good guess.

.Net controls changing size between computers

I have a wierd problem that i need to work out how to resolve,
I have spent the last couple of weeks working on a project for work on my laptop, but when I open the program on one of the work pcs alot of the controls are the wrong size and over lap etc,
the differences between the machines is this:
Laptop:
Windows 7 Pro;
Display - 1920*1040;
Visiual Studio 2008;
.net framework 3.5
Work Desktop:
windows xp pro;
display: 1024*768;
visual studio 2008;
.net framework 3.5;
to discribe the problem better, i have a panel which i have set to be 300px wide, which has a label inside with the day and the day in the mm-DD-yyyy format, using arial and size 8 font.
On the laptop it all fits perfectly but on the desktop the panel seems smaller and the label only displays half the text.
That is just one of many problems, another is with colour system.control seems to be a completly different colour between systems (althoug I figure that to be a win7 vs xp problem)
What can I do to fix this?
is it a windows version problem? (I have xp on a vmware machine on my laptop so i could code and design in that)
is it a display problem? - this is a big problem for me as i only have 1 laptop and I think this problem could have caused me mark loss on my recent assignment for Uni (I coded on laptop and never opened on a desktop untill today - so had no idea of this problem)
EDIT: I have found a solution of sorts for my particular problem, I discovered that my laptop was working on 125% on the dpi settings for visually impaired (no idea how..) so I have reset it back to 100% or 96Dpi Which has fixed my problems, and after chatting to a couple of other developers I know, they say that they tend to design for 96 dpi while leaving a little bit of white space around text to be safe. but then they don't tend to use c# much and mainly code all in c++ using QT framework.
The video adapter in your workstation has a different dots-per-inch setting. The form automatically rescales itself to accommodate that.
This is going to happen as well when you ship your product and it will run on the client's machine. Changing the form's AutoScaleMode property is not a fix, that will just produce clipped text in the controls. Make sure you form design is resilient to layout changes. Dock, Anchor, TableLayoutPanel, FlowLayoutPanel, the Resize event for tough cases. And make sure the controls inherit their container's Font property (not bold in the Properties window)
Ensure you can resize your panel in Visual Studio with all of the controls inside it being repositioned and resized properly. You can use anchors to achieve this, or perhaps you should use a TableLayoutPanel control instead of a regular Panel.
Change your setting for AutoScaleMode.

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