MonthCalendar: prevent view change - c#

I need to prevent the view change of a MonthCalendar.
I was able to prevent the view change like this:
private void WPF_S_MC_Calendar_MouseDown(object sender, MouseEventArgs e)
{
if (WPF_S_MC_Calendar.HitTest(e.Location).HitArea.ToString() == "TitleBackground")
{
WPF_S_MC_Calendar.Enabled = false;
WPF_S_MC_Calendar.Enabled = true;
}
}
But that prevent all the next events to be fired.
So, someone know, if this is possible?
EDIT:
Another way would be to let the events to be fired and the scroll in the selected month again. The user wouldn't be able to see it.
Thank you guys.

Related

ObjectListView cannot cancel item selection BeforeSelect

I converting a standard TreeView to BrightIdeaSoftware.TreeListView
I cannot found how to convert this event
private void LstAgents_BeforeSelect(object sender, TreeViewCancelEventArgs e)
{
// If error save
if (!SaveCurrentValues())
// Keep active selection
e.Cancel = true;
}
How to simply cancel the user action if something was wrong with TreeListView
Thanks ...
If your goal is to prevent the user changing the selected item when there is a validation problem with it then you can use the SelectedIndexChanged event. From a usability point of view it's a bit of a disaster though. You might want to instead highlight the row in red or throw up an error dialog and revert the row.
private object oldSelection = null;
void LstAgents_SelectedIndexChanged(object sender, EventArgs e)
{
if(oldSelection != null && true/* some condition*/)
LstAgents.SelectedObject = oldSelection;
oldSelection = LstAgents.SelectedObject;
}

ComboBox show dropdown menu on text selection

I want to show the list of items in a combo box when the user selects the text. I have a touch screen application and it's very difficult to hit the dropdown arrow so I figure I'd show the menu when the text is selected which is often what gets touched. I'm using VS 2008. and suggestions for a touch friendly numeric up down solution in VS2008?
You could use the ComboBox.Click event handler and the ComboBox.DroppedDown property and do something like this:
private void ComboBox1_Click(System.Object sender, System.EventArgs e)
{
ComboBox1.DroppedDown = true;
}
You could also use the same event handler for a numericUpDown and use the mouseposition as well as the position and height of the NumericUpDown to get whether or not the click was above or below the halfway-line of the control by doing something like this (not sure if my math here is perfect, but it worked when I tested it):
if ((MousePosition.Y - this.PointToScreen(NumericUpDown1.Location).Y < NumericUpDown1.Height / 2))
{
NumericUpDown1.Value += 1;
}
else
{
NumericUpDown1.Value -= 1;
}
HTH
I was working on a similar situation. We wanted to make the text area behave the same as the button on the right. (IE the user clicks and gets the drop down box)
davidsbro is similar to what I ended up doing, but we wanted it to close if they clicked again, so the value became dropDown.DroppedDown = !dropDown.DroppedDown;.
The issue with this is that if the user clicks the right button of the drop down box, the dialog box opens, then calls the onClick event.
I solved this situation by tracking the original state via the onmouseover event. If the value has changed, we have to assume that the button on the select box handled the click already.
private bool cbDropDownState = false;
private void dropDown_MouseEnter(object sender, EventArgs e)
{
cbDropDownState = dropDown.DroppedDown;
}
private void dropDown_Click(object sender, EventArgs e)
{
if (dropDown.DroppedDown == cbDropDownState )
dropDown.DroppedDown = !dropDown.DroppedDown;
}

C# Drag and Drop From listBox

I'm trying to build a simple interface that allows users to drop files into a listBox to add them to a process, and to drag them out to remove them. Everything is working fine, but I'd like to add one feature to make it just a tad more sophisticated.
Right now, I have the removal of the item tied to the DragLeave event, which means that as soon as the mouse leaves the box, the item is removed. But I'd like for users to be able to change their minds. In other words, if they realize they're dragging the wrong file out, I'd like them to be able to move the mouse back into the listBox and release the mouse to cancel the action. I'm thinking that means I need to be able to capture the MouseUp event instead of the DragLeave event. But that hasn't been successful so far.
Below is the code I'm currently using for removing files dragged out. How can I modify to keep the files from being removed form the list until the user lets the mouse button go?
private void listBox1_MouseDown(object sender, MouseEventArgs e)
{
if (listBox1.Items.Count == 0)
{
return;
}
int index = listBox1.IndexFromPoint(e.X, e.Y);
string s = listBox1.Items[index].ToString();
DragDropEffects dde1 = DoDragDrop(s, DragDropEffects.All);
}
private void listBox1_DragLeave(object sender, EventArgs e)
{
ListBox lb = sender as ListBox;
lb.Items.Remove(lb.SelectedItem);
}
Edit 2013/05/16
The comments and answers so far have been useful, but I realize my question isn't clear enough. In this case, I'm displaying a dialog separate from the parent form that is basically as big as the listBox. When someone drags a file out of the list, they're dragging it off the form completely. Have I backed myself into a corner by doing this? I recognize I'm making it harder than it has to be, but I'd still like to see how it would work if it's possible.
Here's a fairly quick hack approach to gaining the functionality you want:
public object lb_item = null;
private void listBox1_DragLeave(object sender, EventArgs e)
{
ListBox lb = sender as ListBox;
lb_item = lb.SelectedItem;
lb.Items.Remove(lb.SelectedItem);
}
private void listBox1_DragEnter(object sender, DragEventArgs e)
{
if (lb_item != null)
{
listBox1.Items.Add(lb_item);
lb_item = null;
}
}
private void listBox1_MouseDown(object sender, MouseEventArgs e)
{
lb_item = null;
if (listBox1.Items.Count == 0)
{
return;
}
int index = listBox1.IndexFromPoint(e.X, e.Y);
string s = listBox1.Items[index].ToString();
DragDropEffects dde1 = DoDragDrop(s, DragDropEffects.All);
}
private void Form1_DragDrop(object sender, DragEventArgs e)
{
lb_item = null;
}
Every time the user drags an item out of the box, it's saved temporarily until the user drops it somewhere else or mouses down on a new item in the list.
Note the important part of this is detecting when and where the user let's go of that mouse, which is the rationale behind handling the DragDrop event of Form1, the parent of listBox1.
Depending on the sophistication and density of the rest of your layout, where you handle DragDrop could be much different for you. This is why it's kind of "hacky", but it's also quite simple. It shouldn't matter, though, where or how many times you null lb_item since it pertains only to that specific ListBox.
I suppose another way to do it would be to track the user's mouse states and act accordingly, which may be more appropriate for you if it's inconceivable to handle a lot of DragDrop stuff.
EDIT: If you wanted to be REAL thorough, you could enumerate through every control of the base form using foreach and programmatically append a handler for the DragDrop event to that control, then remove it when done... but that may be getting a little nutty. I'm sure someone has a better approach.

Check whether datagridview had been edited

My C# winform has a datagridview and when I clicked update button, what code should I put to check whether any cells had been edited?
I just need to have a true or false.
Thanks.
===========================================================================
My existing codes:
#region Edit Records
private void InProSysAdministrationEventsUpdateButton_Click(object sender, EventArgs e)
{
if (MessageBox.Show("Please Click Ok to Edit the Events", "Confirmation", MessageBoxButtons.OKCancel) == DialogResult.OK)
{
ManipulateData.UpdateData(connectionString, tblconn, tblscmd, tbldataadaptor, tbldatatable, cmbuilder, "usp_readallevents", readalleventsdataGridView);
}
}
#endregion
I need to do the following:
1) user click on edit
2) system check whether any cell had been edited
3) if no cell edited, it will messagebox.show("No Changes Done.")
4) else, it will update the database.
Have you taken a look at the DataGridView.CellValueChanged Event? MSDN
Would be fairly simple to just write a handler for this and set a flag, or perform whatever action you want.
An example of how you might go about performing this would be:
protected override void OnLoad(EventArgs e)
{
myDataGridView.CellValueChanged += new DataGridViewCellEventHandler(
myDataGridView_CellValueChanged);
}
private void myDataGridView_CellValueChanged(
object sender, DataGridViewCellEventArgs e)
{
//some very crude examples of actions you might want to perform when the event handler is triggered.
myObject.update();
//or something else like
myObject.isUpdatable = true;
}
With regards to point number 3, a msgbox is probably not the best way to inform a user of a non-critical event. It is likely that they are already going to know that they haven't entered any information, and you can provide this feedback less anoyying ways by perhaps flagging required cell, or whatever. Food for thought.
In the future, I'd recommend searching MSDN for the class you are working with, and searching for the type of event, method, or property you are looking for, and see if anything matches. There are plenty of useful examples available as well.
int x=0;
private void dataGridView1_CellEndEdit(object sender, DataGridViewCellEventArgs e)
{
x = 1;
}
if(x==1) //this means that gridView has been updated

When you set Checked property in a RadioBox, can you suppress the CheckChanged event?

I'm new to C# and Windows Form but if I have a radiobutton and I call radiobutton1.Checked=true, is there a way for it to not fire the CheckedChange event? I want to distinguish between the user clicking on the radiobutton and me setting the radiobutton programmatically. Is this possible?
Stop trying to defeat the design of the CheckedChanged event. It's specifically supposed to include programmatic changes.
If you want user-triggered changes and not programmatic changes, use the Click event instead. (You may be thinking that you don't want to restrict yourself to mouse clicks, don't worry, there's a MouseClick event for that, Click includes keyboard changes as well.)
Here's a straightforward method of using the event when you feel like it.
private bool SuppressRadioButton1Event { get; set; }
private void radioButton1_CheckedChanged(object sender, EventArgs e)
{
if (!this.SuppressRadioButton1Event)
{
MessageBox.Show("Not suppressed!");
}
}
private void button1_Click(object sender, EventArgs e)
{
this.SetRadioButton1(false);
}
private void SetRadioButton1(bool checkedOn)
{
this.SuppressRadioButton1Event = true;
radioButton1.Checked = checkedOn;
this.SuppressRadioButton1Event = false;
}
A very easy way:
public void radio_OnCheckChanged(object sender, EventArgs e)
{
RadioButton r = sender as RadioButton;
bool isUserChange = r.Tag.Equals(1);
if (isUserChange) blabla
else blabla
r.Tag = null;
}
public void MyMethod()
{
radio1.Tag = 1;
radio.Checked = true;
}
You can use any kind of flag which users can't do by their clicking.But you can do via your code.
Why should your code care who checked the radiobutton?
EDIT: There are ways around this (subclass, flag), but don't. The only "legit" reason I can think of for wanting this is to prevent some side-effect from happening when the value is initially (programatically) displayed, and even that is suspect. Rethink the side-effect, does it really belong on the change-event, or the commit?
More info one why/what would help. On the surface, this looks like a design error.
One (hackish) way to do it would be to subclass RadioButton and override the OnCheckChanged virtual method, suppressing the event if the Checked property has been set programmatically.
However, since radio-buttons belong to a group, the event always fires in pairs (oen for the uncheck, one for the check). You will therefore want to suppress the event for the entire group when you choose the selected button programmatically. Here's an example implementation:
public class CustomRadioButton : RadioButton
{
private bool _suppressCheckedEvent;
public void SetChecked(bool value, bool suppressCheckedEvent)
{
if (!suppressCheckedEvent)
Checked = value;
else
{
SetSupressModeForGroup(true);
Checked = value;
SetSupressModeForGroup(false);
}
}
private void SetSupressModeForGroup(bool suppressCheckedEvent)
{
foreach (var crb in Parent.Controls.OfType<CustomRadioButton>())
crb._suppressCheckedEvent = suppressCheckedEvent;
}
protected override void OnCheckedChanged(EventArgs e)
{
if (!_suppressCheckedEvent)
base.OnCheckedChanged(e);
}
}
In this implementation, changing the checked-state through the Checked property will always fire the event. When you call the SetChecked method, you have the choice to suppress the event.
You could try to attach the event programmatically. Based on my application configuration I check several radio buttons but I don't want to fire events.
To attach an event programmatically:
chbOptionX.CheckedChanged += new System.EventHandler(this.chbShowStockBySizeAndColor_CheckedChanged);

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