I have created a class which has a method which is overloaded to accept a class or a collection of classes.
The problem is that the wrong overload is called for different types of collections. An example of this can be seen using this sample code I've created:
void Main()
{
GenericMethod(x => x.CollectionItems, ExpectedType.Collection);
GenericMethod(x => x.ListItems, ExpectedType.Collection);
GenericMethod(x => x.EnumerableItems, ExpectedType.Collection);
GenericMethod(x => x.CollectionTestSubClass, ExpectedType.Single);
}
public void GenericMethod<TPropType>(Expression<Func<CollectionTestClass, TPropType>> predicate, ExpectedType expectedType)
where TPropType : class
{
$"Single Method Called - Expected: {expectedType}".Dump();
}
public void GenericMethod<TPropType>(Expression<Func<CollectionTestClass, IEnumerable<TPropType>>> predicate, ExpectedType expectedType)
where TPropType : class
{
$"Collection Method Called - Expected: {expectedType}".Dump();
}
public class CollectionTestClass
{
public Guid Id { get; set; }
public ICollection<CollectionTestSubClass> CollectionItems { get; set; }
public IList<CollectionTestSubClass> ListItems { get; set; }
public IEnumerable<CollectionTestSubClass> EnumerableItems { get; set; }
public CollectionTestSubClass CollectionTestSubClass { get; set; }
}
public class CollectionTestSubClass
{
public Guid Id { get; set; }
}
public enum ExpectedType
{
Single,
Collection
}
The output will be:
So it is only the IEnumerable that will call the correct Collection method.
I would have thought that with ICollection and IList being implementations of IEnumerable that it may be able to figure out which method to call. Or is it a case that generics in C# are constraining to the point that even though other collections do implement IEnumerable it is only going to allow the explicit class specified to be used?
In which case would I have to write a overload for each collection type?
Related
I dont think what I am trying to do is possible; is there a way to actually make this work?
There is a Base class from which a variety of different classes are derived. Derived classes can be generic or not; instances of the derived classes are added to a collection of type Base in WindowViewModel. The Base class has a collection of Options that are accessed by the WindowViewModel.
The issue is: the IOption interface declares a return type of Func<object, bool> MyFunc but the return type of MyFunc needs to be Func<T, bool> for the generic class method RunIt() and for the assignment in MyClass to work. I could make the IOption generic, but then the Base class would need to be generic, and then the WindowViewModel.ViewModels would also need to be redefined somehow. I dont want to make the Base generic as introducing generics there just makes everything else a real mess.
Question: is there a different way to declare MyFunc in IOption without using generics to allow assignment of Func<T,bool> in MyClass ?
public interface IOption
{
public string Description {get; set;}
public Expression<Func<object,bool>> MyFunc { get; set; }
}
public class Option : IOption
{
public string Description {get; set;}
public Expression<Func<object,bool>> MyFunc { get; set; }
}
public abstract class Base
{
public abstract ObservableCollection<Option> Options { get; set; }
public abstract Option SelectedOption { get; set; }
public abstract void RunIt();
}
public class Generic<T> : Base
{
private DBContext _context;
public override ObservableCollection<Option> Options { get; set; }
public override Option SelectedOption { get; set; }
public Generic()
: base()
{
Options = new ObservableCollection<Option>();
}
public override void RunIt()
{
var result = _context.Set<T>().Where(SelectedOption?.MyFunc);
// process result
}
}
public class MyClass : Generic<MyType>
{
public MyClass
: base()
{
Func<MyType,bool> expression = t => t.MyDescription = "Hello World";
Options.Add(new Option("Hi", expression)); // fail to compile type mismatch
SelectedOption = Options.First();
}
}
public class Special : Base
{
// do something else
}
public class WindowViewModel
{
public WindowViewModel ()
{
MyViewModels = new ObservableCollection<Base>();
MyViewModels.Add(new Special());
MyViewModels.Add(new MyClass());
}
public ObservableCollection<Base> MyViewModels {get; set;}
public Base SelectedViewModel { get; set; }
public void DoRunIt()
{
SelectedViewModel.RunIt();
}
}
one of the things I did try that compiles but throws runtime exception when used, is
Func<MyType,bool> expression = t => t.MyDescription = "Hello World";
MyFunc = t => expression((MyType)t);
There is a way to do this. It uses the ability for all delegates (Func<MyType, bool> is a delegate) to be cast to Delegate.
You'd change IOption and Option to this:
public interface IOption
{
public string Description { get; set; }
Func<T, bool> GetMyFunc<T>();
}
public class Option : IOption
{
string description;
private Delegate expression;
public Option(string description, Delegate expression)
{
this.description = description;
this.expression = expression;
}
public string Description { get; set; }
public Func<T, bool> GetMyFunc<T>() => (Func<T, bool>)this.expression;
}
Then MyClass works as expected (except for the other syntax error in your code).
You then just need to change RunIt on Generic<T> to this:
public override void RunIt()
{
var result = _context.Set<T>().Where(SelectedOption?.GetMyFunc<T>());
// process result
}
Question: is there a different way to declare MyFunc in IOption without using generics to allow assignment of Func<T,bool> in MyClass ?
No, I don't believe that is possible. You can have generic methods in a non generic type, though.
However, there is an option that might work for you.
You state
I dont want to make the Base generic as introducing generics there just makes everything else a real mess.
How about having both?
public abstract class Base<T>
{
public abstract ObservableCollection<Option<T>> Options { get; set; }
public abstract Option<T> SelectedOption { get; set; }
public abstract void RunIt();
}
public abstract class Base : Base<object> { }
I'm working on a project which needs to determine the type of an object, take the information from that type and move it to a structure that fits in our database.
For this, I'm using Pattern Matching with a case statement which works fine.
The only thing that I got stuck with is that some types have nested types as well. The information in those nested types is the information that I need.
Take a look at the code below:
public class CallAnswered
{
public string Caller { get; set; }
public MetaDataInformation MetaData{ get; set; }
}
public class CallAbandoned
{
public string ReasonForAbandonment{ get; set; }
public MetaDataInformation MetaData { get; set; }
}
public class MetaDataInformation
{
public DateTime ReceivedAt { get; set; }
public DateTime AnsweredAt { get; set; }
}
public void DetermineType<T>(T callEvent)
{
switch (callEvent)
{
case CallAnswered callAnswered:
case CallAbandoned callAbandoned:
// Somehow, I need to access the "MetaData" property as a type
break;
}
}
Like shown in the code above, I am able to detect the parent type and assign it a variable. Bu I have no clue on how to get the nested MetaDataInformation type.
Does anyone have an idea how this can be resolved?
You do not need a generic type here. By deriving from an abstract base class, you can solve two problems.
You can use the base type instead of the generic type and access all the public members of this base class.
You can add an abstract method in the base class implemented in the two derived classes making the switch statement obsolete.
public abstract class Call
{
public MetaDataInformation MetaData { get; set; }
public abstract void Process();
}
public class CallAnswered : Call
{
public string Caller { get; set; }
public override void Process()
{
// TODO: Do Answer things. You can access MetaData here.
}
}
public class CallAbandoned : Call
{
public string ReasonForAbandonment{ get; set; }
public override void Process()
{
// TODO: Do Abandonment things. You can access MetaData here.
}
}
somewhere else
public void ProcessCalls(Call callEvent)
{
// Replaces switch statement and does the right thing for both types of calls:
callEvent.Process();
}
This is called a polymorphic behavior.
See also:
Polymorphism (Wikikpedia)
Polymorphism (Microsoft Docs)
I have troubles with finding the correct words for this question, so I will try to show you with some code what my problem is.
I have a parent class, which looks like this:
public class ParentClass {
public Guid ParentId { get; }
public int ParentProperty { get; set; }
public List<ParentClass> ParentList { get; set; }
public ParentClass() {
this.ParentId = Guid.NewGuid();
}
}
It is rather simple: It got an ID, a few properties and a List containing elements of itself.
Now I am creating a child class, which looks like this:
public class ChildClass : ParentClass {
public string ChildProperty { get; set; }
public ChildClass() : base() {
this.ParentList = new List<ChildClass>();
}
}
This one got one extra property and a constructor, which contains the problem. I can't initiate a List into the declaration of the List.
I can't just do the declaration of the list in the child class, as I need it in the parent class when I am using it.
What is the best way to solve this problem?
You should use an interface that point both classes (ParentClass as well as ChildClass).
A generic type having a certain type-parameter is a "new" type: So List<ChildClass> and List<ParentClass> are different types.
I think the easiest way to achieve what you want is to initiate the list with its base type : List<ParentClass>
public class ChildClass : ParentClass
{
public string ChildProperty { get; set; }
public ChildClass() : base() {
this.ParentList = new List<ParentClass>();
}
public void AddSomething()
{
// this is ok :
this.ParentList.Add(new ChildClass());
}
}
This could work only if the type List<T> were covariant in T, also known as "out T". However, it is not, and cannot be.
The type List<> allows Add, Insert and others, and so it is not semantically covariant.
In C# (as of currently), class types cannot be made covariant. That is not supported. Only interface and delegate types can be made covariant (or contravariant) in their generic parameters.
The closest we get is IReadOnlyList<out T> which is covariant, so:
IReadOnlyList<ParentClass> parentList = new List<ChildClass>();
is allowed. However, it is not helpful in your case.
public class ParentClass<TChild> where TChild : class
{
public List<TChild> ParentList { get; set; }
public Guid ParentId { get; set; }
public int ParentProperty { get; set; }
public ParentClass()
{
ParentId = Guid.NewGuid();
ParentList = new List<TChild>();
}
}
public class ChildClass : ParentClass<ChildClass>
{
public string ChildProperty { get; set; }
}
I would like to create a generic method that will accept lists of different types with similar fields that I can group by.
For instance, I have two lists:
- List<MemberPurchases> Purchases
- List<MemberReturns> Returns
I want a method that will accept both of the different types of lists and then group them by a similar field: (Purchases.MemberID or Returns.MemberID).
Here is what I have, but it won't let me do any linq queries on the list when passed in:
Public static int GetMemberActivity<T>(List<T> memberList)
{
var groupedList = memberList.GroupBy(x => x.
}
At that point I only get four options (which none of them are the elements in the list):
Equals
GetHashCode
GetType
ToString
What I'm looking for is:
var groupedList = memberList.GroupBy(x => x.MemberID);
How can I fix this so I can pass in any list that has the MemberID element and group by it via LINQ.
How about defining an interface, with the similar property in it, which your classes can then implement:
public interface IMember
{
int MemberID { get; set; }
}
public class MemberPurchases : IMember
{
public int MemberID { get; set; }
public string SomeProperty { get; set; }
}
public class MemberReturns : IMember
{
public int MemberID { get; set; }
public string AnotherProperty { get; set; }
}
Then use that interface in your method:
public static int GetMemberActivity(List<IMember> memberList)
{
var groupedList = memberList.GroupBy(x => x.MemberID);
return groupedList.Count(); // I'm just guessing what you want to return here
}
Cast your list to the interface, then pass it to the method:
var result = GetMemberActivity(Purchases.ToList<IMember>());
You should have a common interface, and accept a strongly typed List of that common interface.
public interface IMember
{
int MemberID { get; set; }
}
public class MemberPurchases : IMember
{
public int MemberID { get; set; }
//...
}
public class MemberReturn : IMember
{
public int MemberID { get; set; }
//...
}
So you can have:
public static int GetMemberActivity(List<IMember> memberList)
{
var groupedList = memberList.GroupBy(x => x.MemberID);
}
(1) Several possible approaches, flexible, but type-safety not enforced:
Extract value of MemberID using reflection.
Check the type of passed object (e.g. using is or as statement), cast the generic object to correct type, then access the property directly.
Use GroupBy method in ObjectQuery that has string parameter for grouping keys. Of course you need to change your method parameter type from List to another type.
(2) Recommended type-safe way --> define a new interface to get MemberID value, then apply it to MemberPurchases and MemberReturns. As those classes are generated by EF as partial, you can create a new partial class file with same name, then implement the interface. (partial class means that a class can have multiple source-file to describe a single same class, so you can extend the class directly). Here's an code example in newly created .cs file:
public interface IMember
{
object MemberGenericID{get;}
}
public partial class MemberPurchases : IMember
{
object IMember.MemberGenericID
{
get { return MemberID; }
}
}
public partial class MemberReturns : IMember
{
object IMember.MemberGenericID
{
get { return MemberID; }
}
}
Then you can do this:
void Group(List<IMember> list)
{
list.GroupBy(x => x.MemberGenericID)
}
I have an interface
public interface IImageFilter<TIn, TOut>
{
// Properties
TIn Input { get; set; }
string Name { get; set; }
Guid Guid { get; set; }
TOut Process(TIn frame);
}
and I needed an observable collection of objects that implement the interface.
private ObservableCollection<IImageFilter<T, U>> _imageFilters;
the object that i pass to the collection can be
IImageFilter<string, string>
IImageFilter<string, int>
IImageFilter<int, double>
How do it declare the _imageFilters? what's the T? or U?
Closes you can get to it is
private ObservableCollection<object> _imageFilters;
If you have control over the IImageFilter, you can do something like:
public interface IImageFilterBase {
object Input { get; set; }
string Name { get; set; }
Guid Guid { get; set; }
object Process(object frame);
}
public interface IImageFilter<TIn, TOut> : IImageFilterBase {
// Properties
new TIn Input { get; set; }
TOut Process(TIn frame);
}
public abstract class FilterBase<TIn, TOut> : IImageFilter<TIn, TOut> {
public TIn Input { get; set; }
public abstract TOut Process(TIn frame);
object IImageFilterBase.Input {
get { return this.Input; }
set { this.Input = (TIn)value; }
}
public string Name { get;set;}
public Guid Guid { get; set; }
public object Process(object frame) {
return this.Process((TIn)frame);
}
}
// test class
public class StringToInt32 : FilterBase<string, int> {
public override int Process(string frame) {
return Convert.ToInt32(frame);
}
}
and declare the collection like
private ObservableCollection<IImageFilterBase> _imageFilters;
Not really impossible, Another approach is to use Covariant Generic type. But it will require some change in your interface.
Your Interface:
internal interface IImageFilter<out I, out O>
{
I Input { get; }
O Process();
}
Interface Implementation
public class ImageFilter : IImageFilter<string, string>
{
public string Input { get; private set; }
public ImageFilter(string input)
{
Input = input;
}
public string Process()
{
return Input.ToUpper();
}
}
Usage:
List<IImageFilter<object, object>> filters= new List<IImageFilter<object, object>>();
ImageFilter filter= new ImageFilter("something");
filters.Add(filter);
The designs of generic interfaces within the Framework, as well as the design of delegates (which provided quasi-generic behavior before real generics were available), require that all generic type parameters be replaced with closed-form generics. It is possible to design interfaces for use with open-form generics, but the interfaces within the framework are not suitable.
As a simple example, suppose one wishes to have an interface which is somewhat analogous to Action<T>, but instead of taking a parameter of type T, it will accept one parameter of any type which satisfies two constraints, TC1 and TC2. One could define it as:
interface ActStatisfyingConstraints<in TC1, in TC2>
{
void Invoke<T>(ref T param) where T:TC1,TC2;
}
Note that an implementation of that interface would be able to pass a T as a generic parameter to any other method which constrained it to TC1 and TC2, even if there is no single class which satisfies both constraints and also serves as a base class for all objects that do.
In the case of your observable collection, you should define an observer interface which includes notification methods like those above. The event-subscribe method would keep a list of references to the observers; adding something to the collection should then call the generic notify-of-added-item method on the each item in the list.