Minimum funcion doesn't work as it should - c#

I've written this code with Visual studio c# WindowsForms but it doesn't work as it should.
On my Form1:
private void btnVisualizzaPrezzoMin_Click(object sender, EventArgs e)
{
listView1.Items.Clear();
int i = 0;
while (i < num)
{
if (eleMutui[i].Durata <= int.Parse(txtDurata2.Text) && eleMutui[i].Durata >= int.Parse(txtDurata1.Text))
{
int Min = Funzioni.ImportoMin(eleMutui, num);
ListViewItem Nuovariga = default(ListViewItem);
Nuovariga = new ListViewItem(new string[] {
eleMutui[Min].Codice.ToString(),
eleMutui[Min].Nome,
eleMutui[Min].Provincia,
eleMutui[Min].DataPartenza.ToString(),
eleMutui[Min].Importo.ToString(),
eleMutui[Min].Durata.ToString()
});
listView1.Items.Add(Nuovariga);
}
i++;
}
And the Minimum funcion is:
public static int ImportoMin(Mutui[] ele, int n)
{
int x = 0;
decimal MinimoImporto = default(int);
while (x < n)
{
if (ele[x].Importo < MinimoImporto)
{
MinimoImporto = ele[x].Importo;
}
x++;
}
return decimal.ToInt32(MinimoImporto);
}
Can you help me? I have to do: given by the user a duration interval (ex. between 60 and 120 months), display all the data of the
loan of a lower amount that has a duration in the indicated range.
Thank you!!

It's hard to understand why you use n in ImportoMin(), when you are basically just looping though the []. (That is if n is supposed to be the length of the [], but I don't see where num is declared.)
To continue with your format, you can do something like this:
public static int ImportoMin(Mutui[] ele)
{
decimal MinimoImporto = int.MaxValue;
for(int x = 0; x < ele.length; x++)
{
if (ele[x].Importo < MinimoImporto)
{
MinimoImporto = ele[x].Importo;
}
}
return decimal.ToInt32(MinimoImporto);
}

The issue with your method is that you initialize the min value to zero. Meaning that if all the values in the array are greater than zero then it's going to return zero instead of the actual min. The second issue is that you seem to want the index of the minimum value but you don't keep track of the index and instead return either 0 or the actual min in the array when it's negative (if that's possible). One option is to use MoreLinq's MinBy instead.
var itemWithMinImporto = eleMutui.MinBy(x => x.Importto);
Or you can do that with Linq
var itemWithMinImporto = eleMutui.OrderBy(x=>x.Importto).FirstOrDefault();
Or you can find the index with a normal for loop
int minIndex = -1;
decimal minValue = decimal.MaxValue;
for(int i = 0; i < eleMutui.Length; i++)
{
if(item[i].Importto < minValue)
{
minValue = item[i].Importto;
minIndex = i;
}
}
return minIndex;
Note that it's not clear if n is the actual length of the array or not. If not the above code can be altered to take that into account by using Take(n) for the MoreLinq and Linq solutions or just doing i < n in the for loop.

In your function ImportoMin, instead of using a while loop, you should probably do a for loop instead.
public static int ImportoMin(Mutui[] ele)
{
// I'd return -1 or something to indicate something is wrong
if(ele.Count == 0) return -1;
decimal MinimoImporto = int.MaxValue;
for(int i = 1; i < ele.Length; i++)
{
if( ele[i].Importo < MinimoImporto)
MinimoImporto = ele[i].Importo;
}
return MinimoImporto;
}
In your funciton, you initialize your min to be zero and unless everything else is negative, it will return zero every time.
Edit: This function will return the minimum value in the array, however you can refer to juharr's answer if you're looking for the index.

Related

Write a program to find an index of Max item in an array

Write a console app in C# to find an index i in an array that is the maximum number in the array.
If the maximum element in the array occurs several times, you need to display the minimum index.
If the array is empty, output -1.
Please let me know what is wrong in my code?
If I input the array a = { 1, 2, 46, 14, 64, 64 };, for instance, it returns 0, while it should be returning 4.
public static void Main()
{
double[] a = { 1, 9, 9, 8, 9, 2, 2 };
Console.WriteLine(MaxIndex(a));
}
public static double MaxIndex(double[] array)
{
var max = double.MinValue;
int maxInd = 0, maxCount = 0;
int minIndex = 0;
var min = double.MaxValue;
for (var i = 0; i < array.Length; i++)
{
if (min > array[i])
{
min = array[i];
minIndex = i;
}
if (max == array[i])
maxCount++;
if (max < array[i])
{
maxCount = 1;
max = array[i];
maxInd = i;
}
}
if (array.Length == 0)
return -1;
if (maxCount > 1)
return minIndex;
return maxInd;
}
Your calculation is correct, but you return the wrong variable minIndex instead of maxIndex. Don't do more than necessary in a method. This calculates also the min-index and the count how often it appears, then it does nothing with the results. Here is a compact version:
public static int MaxIndex(double[] array)
{
var max = double.MinValue;
int maxInd = -1;
for (int i = 0; i < array.Length; i++)
{
if (max < array[i])
{
max = array[i];
maxInd = i;
}
}
return maxInd;
}
It also sets maxInd = -1 which was part of your requirement. Since MatthewWatson had an objection regarding repeating double.MinValue in the array, here is an optimized version:
public static int MaxIndex(double[] array)
{
if(array.Length == 0)
return -1;
else if (array.Length == 1)
return 0;
double max = array[0];
int maxInd = 0;
for (int i = 1; i < array.Length; i++)
{
if (max < array[i])
{
max = array[i];
maxInd = i;
}
}
return maxInd;
}
If code-readability/maintainability is more important and you don't care of few milliseconds more or less, you could use LINQ (a version that enumerates only once):
int minIndexOfMaxVal = a.Select((num, index) => new {num, index})
.OrderByDescending(x => x.num)
.Select(x => x.index)
.DefaultIfEmpty(-1)
.First();
This works with every kind of sequence and types not only with arrays and doubles.
Try this simple line of code:
int[] numbers = { 1, 2, 3, 4, 5, 4, 3, 2, 1 };
var index = numbers.ToList().IndexOf(numbers.Max());
I think code is simple enough to be self-explanatory.
However, if you aim for performance, conversion to List could be omitted and you could wirte own code to find index of maximum number.
Or even simplier, proposed by #fubo:
Array.IndexOf(numbers, numbers.Max());
A lot of simplification is possible in this code:
int? maxVal = null; // null because of array of negative value;
int index = -1;
for (int i = 0; i < array.Length; i++)
{
int current = array[i];
if (!maxVal.HasValue || current > maxVal.Value)
{
maxVal = current ;
index = i;
}
}
Will get you the first index of the max value. If you just need a short code and Don't mind iterating twice a simple linq can do the trick
var index = array.ToList().IndexOf(array.Max());
It returns zero, because minIndex is indeed zero:
Change minIndex to maxIndex:
if (maxCount > 1) return maxIndex;
In order to compare doubles use the following code instead of ==:
if (Math.Abs(a-b)<double.Epsilon)
Your code in general is way too complicated with way too many variables for what it has to do.
You want the index of the first occurence of the highest value, so there isn't any real reason to store anything but a MaxValueIndex and a MaxValue.
All other variables should be local so garbage collection can dispose of them.
As for what is actually wrong with your code, I can't help out, since the variable names are confusing to me.
But here is some code that achieves the goal you want to achieve.
double[] a = { 1, 9, 9, 8, 9, 2, 2 };
var highestValueInArray = a.Max();
var arrayLength = a.Length;
for (int i = 0; i < arrayLength; i++)
{
if (a[i] == highestValueInArray)
{
Console.WriteLine(i);
break;
}
}
instead of manually calculating the max value, you can just use YourArray.Max() to get the highest value.
then just iterate through it like normal, but at the first occurence, you break; out of the loop and return the index it is at.
I'm pretty sure there's also a way to use FirstOrDefault in combination with IndexOf, but couldn't get that to work myself.

c# - Binary search algorithm random generated array items not working

I have implemented binary search algorithm in a console window application in C#. I am generating random values to the array and sorting them using Random() and Array.Sort() functions respectively.
The Problem - No matter what Key(item to be searched in the array) I give, the program is returning Key not found when the array items are generated using Random function
This does not happen if I enter the array elements manually using Console.ReadLine().
TLDR: Binary Search algorithm works fine when array items are entered manually, but does not work when array items are generated using Random function.
Can anyone point out what is the mistake I am doing?
My code - Random Generated array items.
namespace BSA
{
class Program
{
static void Main(string[] args)
{
var arr = new int[10];
Random rnd = new Random();
for (int i = 0; i < arr.Length; i++)
{
arr[i] = rnd.Next(1, 1000);
}
Array.Sort(arr);
for (int i = 0; i < arr.Length; i++)
{
Console.Write("{0}\n", i);
}
while (true)
{
Console.WriteLine("Enter the number to be searched in the array.");
var searchItem = Convert.ToInt32(Console.ReadLine());
var foundPos = Search(arr, searchItem);
if (foundPos > 0)
{
Console.WriteLine("Key {0} found at position {1}", searchItem, foundPos);
}
else
{
Console.WriteLine("Key {0} not found", searchItem);
}
}
}
public static int Search(int[] arr, int item)
{
var min = 0;
var N = arr.Length;
var max = N - 1;
int basicOperations = 0;
basicOperations++;
do
{
var mid = (min + max)/2;
if (arr[mid] == item)
return mid;
if (item < arr[mid])
max = mid - 1;
else
min = mid + 1;
basicOperations++;
} while (min <= max);
return basicOperations;
}
}
}
Please let me know if I am doing any silly mistake or I am committing a blunder in the above code. Any help would be really helpful.
Your search code works fine as far as I can see. However when you list the contents of the random array, you should write arr[i] rather than i to see what's in the array so you can pick a search value in it. Alternatively, pass arr[x] as the search item. It should return x.
Your code works correctly. You're just not looking for the right keys. The function that prints the values generated into the array prints the loop counter instead:
for (int i = 0; i < arr.Length; i++)
{
Console.Write("{0}\n", i);
}
You need to change it to:
for (int i = 0; i < arr.Length; i++)
{
Console.Write("{0}\n", arr[i]);
}
This will show you the values actually generated.
Comment too short for this so added answer to show how to set basicOperations and still return search position. You declare basicOperations as an out parameter which means the method can change it so the caller can see it when method returns.
public static void Main(string[] args)
{
... ... ...
int basicOperations;
int searchPos = IntArrayBinarySearch(arr, arr[5], out basicOperations);
Console.WriteLine("Found at {0} basic ops={1}", searchPos, basicOperations);
}
public static int IntArrayBinarySearch(int[] data, int item, out int basicOperations)
{
var min = 0;
var N = data.Length;
var max = N - 1;
basicOperations = 0;
basicOperations++;
and at bottom, you don't need to return out parameters, just return -1 to indicate failure as you did before
return -1;

Add up al numbers in a string C#

I want to add up all numbers in a string, I am sure this can be done easy with a for loop.
I have:
int numbers = 1234512345;
for (int i = 0 ; i numbers.Length ; i++)
{
int total;
total = int [i];
}
But it won't work for a reason, I am puzzled a lot.
For one, the "string" you're trying to iterate over is an int. You probably meant something along the lines of
string numbers = "1234512345"
After that, there are several ways to do this, my favorite personally is iterating over each character of the string, using a TryParse on it (this eliminates any issues if the string happens to be alphanumeric) and totaling the result. See below:
static void Main(string[] args) {
string numbers = "1234512345";
int total = 0;
int num; // out result
for (int i = 0; i < numbers.Length; i++) {
int.TryParse(numbers[i].ToString(), out num);
total += num; // will equal 30
}
Console.WriteLine(total);
total = 0;
string alphanumeric = "1#23451!23cf47c";
for (int i = 0; i < alphanumeric.Length; i++) {
int.TryParse(alphanumeric[i].ToString(), out num);
total += num; // will equal 32, non-numeric characters are ignored
}
Console.WriteLine(total);
Console.ReadLine();
}
Like others have posted though, there are several ways to go about this, it's about personal preference most of all.
this should do what you want
int total = 0;
foreach(char numchar in numbers)
{
total += (int)char.GetNumericValue(numchar);
}
EDIT:
1 line solution:
int total = numbers.Sum(x=> (int)char.GetNumericValue(x));
PS: Why the downvotes?

C# perfect numbers exercise

can you help me with the following exercise pls? (it's not homework, just an exercise in the book I'm using.)
"An integer is said to be a perfect number if its factors, including one (but not the number itself), sum to the number. For example, 6 is a perfect number, because 6 = 1 + 2 + 3. Write method Perfect that determines whether parameter value is a perfect number. Use this method in an app that determines and displays all the perfect numbers between 2 and 1000. Display the factors of each perfect number to confirm that the number is indeed perfect."
so here's what i got so far:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Perfect_Numbers2
{
class Program
{
static bool IsItPerfect(int value)
{
int x = 0;
int counter = 0;
bool IsPerfect = false;
List<int> myList = new List<int>();
for (int i = value; i <= value; i++)
{
for (int j = 1; j < value; j++)
{
// if the remainder of i divided by j is zero, then j is a factor of i
if (i%j == 0) {
myList[counter] = j; //add j to the list
counter++;
}
for (int k = 0; k < counter; k++)
{
// add all the numbers in the list together, then
x = myList[k] + myList[k + 1];
}
// test if the sum of the factors equals the number itself (in which case it is a perfect number)
if (x == i) {
IsPerfect = true;
}
}
Console.WriteLine(i);
}
return IsPerfect;
}
static void Main(string[] args)
{
bool IsItAPerfectNum = false;
for (int i = 2; i < 1001; i++)
{
IsItAPerfectNum = IsItPerfect(i);
}
}
}
}
how would you do it? is my code fixable? how would you fix it? thanks!
im getting an error at line myList[counter] = j; (index was out of range) and besides it's not displaying the perfect numbers like it's supposed to....
EDIT = I made some changes;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Perfect_Numbers2
{
class Program
{
static bool IsItPerfect(int value)
{
int x = 0;
int counter = 0;
bool IsPerfect = false;
List<int> myList = new List<int>();
for (int i = value; i <= value; i++)
{
for (int j = 1; j < i; j++)
{
if (i%j == 0) // if the remainder of i divided by j is zero, then j is a factor of i
{
myList.Add(j); //add j to the list
}
x = myList.Sum();
if (x == i) // test if the sum of the factors equals the number itself (in which case it is a perfect number)
{
IsPerfect = true;
}
}
Console.WriteLine(i);
}
return IsPerfect;
}
static void Main(string[] args)
{
bool IsItAPerfectNum = false;
for (int i = 2; i < 1001; i++)
{
IsItAPerfectNum = IsItPerfect(i);
Console.WriteLine(IsItAPerfectNum);
Console.ReadKey(true);
}
}
}
}
now i can cycle through all the numbers until 1000 and it displays if it's perfect or not (true or false) [which isn't what the exercise called for, but it's a step in the right direction (the exercise says that it should display only the perfect numbers)].
In any case, what's strange is that it says true at number 24, which isn't a perfect number.... http://en.wikipedia.org/wiki/Perfect_numbers#Examples
why is 24 different?
thanks very much
can you help me with the following exercise please?
Yes. Rather than showing you where your error is, I'll teach you how to find your error. Even better, the same technique will lower the chances of you causing the error in the first place.
The key here is to break the problem down into small parts where each small part can be tested independently. You have already started to do this! You have two methods: Main and IsItPerfect. You should have at least three more methods. The methods you should have are:
IsDivisor -- takes two integers, returns true if the first divides the second.
GetAllDivisors -- takes an integer, returns a list of all the divisors
Sum -- takes a list of integers, returns the sum
Your method IsPerfect should be calling GetAllDivisors and Sum and comparing the sum to the original number, and that's all it should be doing. Your method GetAllDivisors should be calling IsDivisor, and so on.
You can't find the bug easily because your method is doing too much. If you're not getting the correct result out and you have four methods instead of one then you can test each method independently to make sure that it works, or fix it if it does not.
Your first for loop will be executed exactly once.
for (int i = value; i <= value; i++)
For example for value = 6
for (int i = 6; i <= 6; i++)
Some help with the 24 issue you are having: 24 is returning true as you are actually checking if it is perfect on every additional factor. So 24 gets flipped to true here:
Factors of 24 | Total so far
1 1
2 3
3 6
4 10
6 16
8 24 <-- returns true
12 36 <-- should be false, but flag is never reset
I have just now completed the same exercise which is from a really great book called visual c# 2012 by Mr Deitel.
The way i started to tackle is, i started off with figuring out how to work out the factorials of numbers and then slowly kept building on from there.
Since you are following the same book, i would suggest you not to use things that are not covered up to that chapters exercise, like list collections which you have used, As this will make the exercise unnecessarily difficult. and negates the learning methodology set out by of the author.
here is my code which i hope can help you in some way.
class Program
{
static int factorTotal = 1;
static void Main(string[] args)
{
int count = 1;
while (count <= 10000)
{
bool isPerfect = IsPerfectNumber(count);
if (isPerfect && (factorTotal >1))
{
Console.WriteLine("Is Perfect: {0}", factorTotal);
}
factorTotal = 1;
count++;
}
} // end main
static bool IsPerfectNumber(int n)
{
int temp;
int counter = 2;
bool IsPerfect = false;
while (counter <= (n - 1))
{
temp = n % counter;
if (temp == 0) // if true than factor found
{
factorTotal = factorTotal + counter;
}
counter++;
}
if ((factorTotal) == n)
IsPerfect = true;
else
IsPerfect = false;
return IsPerfect;
}
}//end class
under the Main method of you console application copy and paste below code.
I explained few things at the end of the code...
=====================================================================
{
Console.WriteLine("perfect numbers/n");
Console.Write("Enter upper limit: ");
int iUpperLimit = int.Parse(Console.ReadLine());
string sNumbers = "";
List<int> lstFactor = new List<int>();
for(int i = 1;i<=iUpperLimit;i++)
{
for(int k = 1;k<i;k++)
{
if (i % k == 0)
{
lstFactor.Add(k); //this collect all factors
}
if (k == i-1)
{
if (lstFactor.Sum() == i) //explain1
{
sNumbers += " " + i;
lstFactor.Clear(); //explain2
break;
}
else
{
lstFactor.Clear(); //explain2
}
}
}
}
Console.WriteLine("\nperfect numbers are: " + sNumbers);
Console.ReadKey();
}
}
=======================================================================
note that i is a number that we test and k is its factors.
explain1 => we add all factors collected and check if they are equal to i (we simply check if i is perfect number)
explain2 => we have to clear our list before we can check if the next number i is a perfect number or not so that factors of the previous number does not interfere with factors of the current number.
int start=1;
int end=50;
for(int a=end ; a > start ;a--)
{
int b=1;
int c=0;
bool x=false;
for(int i=1 ; i < a ;i++)
{
b=a/i;
if(b*i==a)
{
c+=i;
}
if(c==a & i==a/2)
{
x=true;
}
}
if(x==true)
Console.Write("{0} is : {1}",a,x);
}

Interview practice on array size i.e. I can't use arraylist, linked list, or any standard list class

I've become rusty at the brain teaser questions since I have been using fancy IDEs and C#. I have a solution for this question, but my real question is How should I deal with the array size? Assuming I can't use a list. This is written in C#.
The array size could be too small, or just be a waste of memory in its current state. I left out checks for negative coins, etc. so we could just focus on the algorithm. So I want to get rid of this line: double [] minList = new double[1000];
Here's the interview question, return the minimum number of coins that sum to a value (-1 if impossible:
public static Main(string [] args) {
double[] coins = {0.01, 0.05, 0.10, 0.25};
Console.WriteLine(MinNumberOfCoinsToSum(0.24, coins));
}
public static int MinNumberOfCoinsToSum(double sum, double [] coins)
{
double [] minList = new double[1000];
minList[0] = sum;
for (int i = 1; i < minList.Length; i++)
{
double buffer = minList[i-1];
for (int j = 0; j < coins.Length; j++)
{
if(minList[i-1] - coins[j] >= 0.0)
{
buffer = Math.Min(buffer, minList[i-1] - coins[j]);
}
}
minList[i] = Math.Min(minList[i-1], Math.Round(buffer, 2));
if (minList[i] == 0.0)
{
return i;
}
}
return -1;
}
Well Here's an answer taking in what you guys said (though it doesn't return -1 if not found):
private static int MinNumberOfCoinsToSumRecursiveDecimalVersion(decimal sum, decimal [] coins)
{
decimal buffer = sum;
for(int i = 0; i < coins.Length; i++)
{
if(sum - coins[i] >= 0)
{
buffer = Math.Min(buffer, sum - coins[i]);
}
}
if (buffer == sum && sum == 0m)
return 0;
if(buffer == sum && sum != 0m)
{
return Int32.MinValue;
}
int result = 1 + MinNumberOfCoinsToSumRecursiveDecimalVersion(Math.Min(buffer, sum), coins);
return result;
}
However my real is question is how do I deal with an array size when I do not know the size beforehand. Thanks btw for the decimal note... that would have been embarrassing at an interview.
public int MinNumberForCoinSum(int sum, decimal [] coins) {
// I assume there is a custom Util class, but it would be checking null, empty, or any other business requirement
foreach(var verification in VerificationUtil.GetArrayVerifications()) {
verification.Verify(coins);
}
if(sum < 0 ) { Throw new InvalidArgumentException()); }
return MinNumberOfCoinsToSumRecursiveDecimalVersion(sum, coins);
}
The classic solution to deal with unknown array sizes is to use an initial capacity and then start resizing when it gets full. The growth factor is typically 2. This is what most of the growing data structures in the .NET framework do (list, stack, queue etc.)
Forgive if I sound obnoxious: you are way off. The question has nothing to do with resizing arrays. Here is a solution.
public static int numberOfCoins(double[] coins, double sum){
int total = 0;
Arrays.sort(coins);
int amount = (int)(sum*100);//convert to int for precision
for(int i=coins.length-1; i>=0 && amount > 0; i--){
int coin = (int)(100*coins[i]);//convert to int for precision
total+=amount/coin;
amount%=coin;
}
if(amount>0)
return -1;
return total;
}//numberOfCoins
Test the code with
public static void main(String... args){
double[] den = {0.01,.10,.05,.25};
System.out.println(numberOfCoins(den,1.65));
}
EDIT TO HANDLE INT CASE:
In that case I recommend overloading the function. by adding below as well
public static int numberOfCoins(int[] coins, int sum){
int total = 0;
Arrays.sort(coins);
int amount = sum;
for(int i=coins.length-1; i>=0 && amount > 0; i--){
total+=amount/coins[i];
amount%=coins[i];
}
if(amount>0)
return -1;
return total;
}//numberOfCoins

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