How to efficiently store a constant stream of stats - c#

I'm sure this has been asked dozens of times but I can't seem to find the correct terms to google for to get the info I need.
I look after a video streaming platform built in Asp.Net MVC 5.2. We film and stream live events. Some of our events have thousands of users watching at a time, sometimes it's only a couple of dozen.
We need to store watching statistics both to know how many users we had watching AND also how much they watched.
This is especially important for some clients who need to know if specific users watched training sessions all the way through.
The current thinking is that we will periodically (once a minute or so). Fire an ajax call off to the server which will store the info via Entity Framework.
Our concerns are:
Will we hit a concurrent connections limit and bring the site down? If so how do we protect against this (some kind of caching before writing, maybe Redis?).
Is Ajax the right approach, should we use SignalR or some other WebRTC method and if so can we make it work on older and mobile browsers (IE9, Safari, etc)?
Will this much data become too unwieldy and take forever to read / write once the table gets big?
We're completely open to using something other than our current SQL Server approach but I can't find the right thing to Google for to find an appropriate solution.
So, can anyone either tell me what I should be searching for (ie is there a name for this requirement) or perhaps make some suggestions of products or tutorials that cover this?
Thanks,

Related

Best way to rate limit clientside api in C#

I've ran into an issue which i'm struggling to decide the best way to solve. Perhaps my software articheture needs to change?
I have a cron job which hits my website method every 10 seconds and then on my website the method then makes an API call each time to an API however the API is rate limited x amount in a minute and y amount a day
Currently i'm exceeding the API limits and need to control this in the website method somehow. I've thought storing in a file perhaps but seems hacky similary to a database as I don't currently use one for this project.
I've tried this package: https://github.com/David-Desmaisons/RateLimiter but alas it doesn't work in my scenario and I think it would work if I did one request with a loop as provided in his examples. I noticed he had a persistent timer(PersistentCountByIntervalAwaitableConstraint) but he has no documentation or examples for it(I emailed him incase). I've done a lot of googling around and can't find any examples of this only server rate limiting which is the other way around server limiting client and not client limiting requests to server
How can I solve my issue without changing the cronjobs? What does everyone think the best solution to this is?
Assuming that you don't want to change the clients generating the load, there is no choice but to implement rate limiting on the server.
Since an ASP.NET application can be restarted at any time, the state used for that rate-limiting must be persisted somewhere. You can choose any data store you like for that.
In this case you have two limits: One per minute and one per day. If you simply apply two separate rate limiters you will end up with the daily limit being exceeded fairly quickly. After that, there will be no further access for the rest of the day. Likely, this is undesirable.
It seems better to only apply the daily limit because it is more restrictive. A simple solution would be to calculate how far apart requests must be to meet the daily limit. Then, you store the date of the last request. Any new incoming request is immediately failed if not enough time has passed.
Let me know if this helps you.

C# Client-Server Time Tracker: How should I implement the networking?

I'm writing an application in C# that allows people to track the amount of time they spend on tasks. It can be used by a single person to track their own personal time, but it will also be able to work in, for example, a company - like, if they want to track the amount of time spend on some project.
The data being stored by this program is pretty simple - a collection of all the tasks and each "block" of time that was spent on it (including date, start/stop time, and length of time spent).
For the multiuser functionality, my plan was to have a single server that the clients send updates to the tracked time. I don't think the clients will need a continuous connection as the updates would typically be pretty far apart.
Additionally, as both the server and the client will store a copy of the data, either of them can ask for a copy from the other if there's a data loss on either. Femaref has informed me that this is a poor idea, so I've removed it.
So, my question is, how should I approach this? I've seen some C# client/server tutorials, but those seem to be geared towards continuous connections.
Your best bet is to track the data separately. First Allow users to track there own time, and just store that in a local db (you can use something like csharp-sqlite ), then when the user connects sync what data you want to keep on server.
For data that you want to track sever side your just going to want the app to sign in and say its starting a task and then sign out when its stopping a task(then have the server side hit the db functions)(your going to want to keep the user data, and the server data separate, so you know what you can trust, and what implications there are for using what data ) .
Obviously, your going to want to handle situations where a task goes on longer then expected. For example someone forgets to say there done with the task(like there computer just crashes)(you can do this by having your app just say its still working on a task every so often).
The best way I have found to get around issues that are caused by trusting peoples input is to just tie into something like your local A.D or LDAP and allow management control(because in the end they are the ones that sort out any messes that come from people having the wrong hours) thats all handled server side. If you don't have A.D or LDAP, you might have to consider implementing some kind of RSA key mechanism for authentication and authority chains.
For talking to the server side process on the client, I suggest something like SOAP (SOAP using C#). That way you can move your server language to what ever makes your feel all warm and fuzzy.
This is a bit of a broad question so its hard to cover everything, but it should give you some leads in the right direction.

C# .NET workload processing a'la job queue processing examples ideas?

As part of my constant learning curve into what you can do to make apps scale better, I am currently trying to get a direction to go with queuing, i.e. job queuing or workload processing whichever phrase you like.
In the distant past I used IBM MQ/Series - it worked for a financial app but quite heavy if I remember.
I know of MSMQ, and I have also heard of quite a few others.
But first, here is my context
I have a C#/.NET back-end web app which serves data etc to a Javascript (mostly jQuery etc) front-end via AJAX calls etc. I have a situation where a certain action involves uploading some files, setting up a few record entries in the database, emailing some users etc. So of course I don't want to make this process "online"/"real-time" due to the possible time delay and I am sure the overheads on the webserver/database etc.
So given the type of "messages" that I need to queue and process, what would be (I shouldn't just say easy here I guess!) a good start point? should I run with MSMQ and/or the SQL 2008 service broker stuff, or something like ZeroMQ - or should I simply create my own lightweight workload queue service?
I realise again without seeing the full picture it is hard to make full recommendations, however any start points gratefully received!
David
Don't try to make your own, please! There are so many things to take into account that you will spend more time on it than the rest of your project most probably.
I'd say go for MSMQ, it's very easy to use with WCF, the queues are transactional, have a retry mechanism, etc, and you benefit from the MSMQ UI to see the messages, move them and so on.

asp.net c# speed up of classes

I work on a big project in company. We collect data which we get via API methods of the CMS.
ex.
DataSet users = CMS.UserHelper.GetLoggedUser(); // returns dataset with users
Now on some pages we need many different data, not just users, also Nodes of the tree of the CMS or specific data of subtreee.
So we thought of write an own "helper class" in which we later can get different data easy.
ex:
MyHelperClass.GetUsers();
MyHelperClass.Objects.GetSingleObject( ID );
Now the problem is our "Helper Class" is really big and now we like to collect different data from the "Helper Class" and write them into a typed dataset . Later we can give a repeater that typed dataset which contains data from different tables. (which even comes from the methods I wrote before via API)
Problem is: It is so slow now, even at loading the page! Does it load or init the whole class??
By the way CMS is Kentico if anyone works with it.
I'm tired. Tried whole night..but it's soooo slow. Please give a look to that architecture.
May be you find some crimes which are not allowed :S
I hope we get it work faster. Thank you.
alt text http://img705.imageshack.us/img705/3087/classj.jpg
Bottlenecks usually come in a few forms:
Slow or flakey network.
Heavy reading/writing to disk, as disk IO is 1000s of times slower than reading or writing to memory.
CPU throttle caused by long-running or inefficiently implemented algorithm.
Lots of things could affect this, including your database queries and indexes, the number of people accessing your site, lack of memory on your web server, lots of reflection in your code, just plain slow hardware etc. No one here can tell you why your site is slow, you need to profile it.
For what its worth, you asked a question about your API architecture -- from a code point of view, it looks fine. There's nothing wrong with copying fields from one class to another, and the performance penalty incurred by wrapper class casting from object to Guid or bool is likely to be so tiny that its negligible.
Since you asked about performance, its not very clear why you're connecting class architecture to performance. There are really really tiny micro-optimizations you could apply to your classes which may or may not affect performance -- but the four or five nanoseconds you'll gain with those micro-optimizations have already been lost simply by reading this answer. Network latency and DB queries will absolutely dwarf the performance subtleties of your API.
In a comment, you stated "so there is no problem with static classes or a basic mistake of me". Performance-wise, no. From a web-app point of view, probably. In particular, static fields are global and initialized once per AppDomain, not per session -- the variables mCurrentCultureCode and mcurrentSiteName sound session-specific, not global to the AppDomain. I'd double-check those to see your site renders correctly when users with different culture settings access the site at the same time.
Are you already using Caching and Session state?
The basic idea being to defer as much of the data loading to these storage mediums as possible and not do it on individual page loads. Caching especially can be useful if you only need to get the data once and want to share it between users and over time.
If you are already doing these things, ore cant directly implement them try deferring as much of this data gathering as possible, opting to short-circuit it and not do the loading up front. If the data is only occasionally used this can also save you a lot of time in page loads.
I suggest you try to profile your application and see where the bottlenecks are:
Slow load from the DB?
Slow network traffic?
Slow rendering?
Too much traffic for the client?
The profiling world should be part of almost every senior programmer. It's part of the general toolbox. Learn it, and you'll have the answers yourself.
Cheers!
First thing first... Enable Trace for your application and try to optimize Response size, caching and work with some Application and DB Profilers... By just looking at the code I am afraid no one can be able to help you better.

Building a scalable ASP.NET MVC Web Application

I'm currently in the process of building an ASP.NET MVC web application in c#.
I want to make sure that this application is built so that it can scale out in the future without the need for major re-factoring.
I'm quite keen on using some sort of queue to post any writes to my database base to and have a process which polls that queue asynchronously to perform the update. Once this data has been posted back to the database the client then needs to be updated with the new information. The implication here being that the process to write the data back to the database could take a short while based on business rules executing on the server.
My question is what would be the best way to handle the update from the client\browser perspective.
I'm thinking along the lines of posting the data back to the server and adding it to the queue and immediately sending a response to the client then polling at some frequency to get the updated data. Any best practices or patterns on this would be appreciated.
Also in terms of reading data from the database would you suggest using any particular techniques or would reading straight from db be sufficient given my scenario.
Update
Thought I'd post an update on this as it's been a while. We've actually ended up using Windows Azure but the solution is applicable to other platforms.
What we've ended up doing is using the Windows Azure Queue to post messages\commands to. This is a very quick process and returns immediately. We then have a worker role which processes these messages on another thread. This allows us to minimize any db writes\updates on the web role in theory allowing us to scale more easily.
We handle informing the user via emails or even silently depending on the type of data we are dealing with.
Not sure if this helps but why dont you have an auto refresh on the page every 30 seconds for example. This is sometimes how news feeds work on sports websites, saying the page will be updated every x minutes.
<meta http-equiv="refresh" content="120;url=index.aspx">
Why not let the user manually poll the status of the request? This is how your typical e-commerce app is implemented. When you purchase something online, the order is submitted to a queue for fullfillment. After it's submitted, the user is presented with a "Thank you for your order" page and a link where they can check the status of the order. The user can visit the link anytime to check the status, no need for an auto-poll mechanism.
Is your scenario so different from this?
Sorry in my previous answer I might have misunderstood. I was talking of a "queue" as something stored in a SQL DB, but it seems on reading your post again you are may be talking about a separate message queueing component like MSMQ or JMS?
I would never put a message queue in the front end, between a user and backend SQL DB. Queues are good for scaling across time, which is suitable between backend components, where variances in processing times are acceptable (e.g. order fulfillment)... when dealing with users, this variance is usually not acceptable.
While I don't know if I agree with the logic of why, I do know that something like jQuery is going to make your life a LOT easier. I would suggest making a RESTful web API that your client-side code consumes. For example, you want to post a new order to the system and have the client responsive? Make a post to www.mystore.com/order/create and have that return the new URI to access the order (i.e. order#) as a URI (www.mystore.com/order/1234). That response is then stored in the client code and a jQuery call is setup to poll for a response or stop polling on an error.
For further reading check out this Wikipedia article on the concept of REST.
Additionally you might consider the Reactive Extensions for .NET and within that check out the RxJS sub-project which has some pretty slick ways of handling with the polling problem without causing you to write the polling code yourself. Fun things to play with!
Maybe you can add a "pending transactions" area to the UI. When you queue a transaction, add it to the user's "pending transactions" list.
When it completes, show that in the user's "pending transactions" list the next time they request a new page.
You can make a completed transaction stay listed until the user clicks on it, or for a predetermined length of time.

Categories

Resources