Reading an XML and Parsing as Class and Properties [duplicate] - c#
How do I Deserialize this XML document:
<?xml version="1.0" encoding="utf-8"?>
<Cars>
<Car>
<StockNumber>1020</StockNumber>
<Make>Nissan</Make>
<Model>Sentra</Model>
</Car>
<Car>
<StockNumber>1010</StockNumber>
<Make>Toyota</Make>
<Model>Corolla</Model>
</Car>
<Car>
<StockNumber>1111</StockNumber>
<Make>Honda</Make>
<Model>Accord</Model>
</Car>
</Cars>
I have this:
[Serializable()]
public class Car
{
[System.Xml.Serialization.XmlElementAttribute("StockNumber")]
public string StockNumber{ get; set; }
[System.Xml.Serialization.XmlElementAttribute("Make")]
public string Make{ get; set; }
[System.Xml.Serialization.XmlElementAttribute("Model")]
public string Model{ get; set; }
}
.
[System.Xml.Serialization.XmlRootAttribute("Cars", Namespace = "", IsNullable = false)]
public class Cars
{
[XmlArrayItem(typeof(Car))]
public Car[] Car { get; set; }
}
.
public class CarSerializer
{
public Cars Deserialize()
{
Cars[] cars = null;
string path = HttpContext.Current.ApplicationInstance.Server.MapPath("~/App_Data/") + "cars.xml";
XmlSerializer serializer = new XmlSerializer(typeof(Cars[]));
StreamReader reader = new StreamReader(path);
reader.ReadToEnd();
cars = (Cars[])serializer.Deserialize(reader);
reader.Close();
return cars;
}
}
that don't seem to work :-(
How about you just save the xml to a file, and use xsd to generate C# classes?
Write the file to disk (I named it foo.xml)
Generate the xsd: xsd foo.xml
Generate the C#: xsd foo.xsd /classes
Et voila - and C# code file that should be able to read the data via XmlSerializer:
XmlSerializer ser = new XmlSerializer(typeof(Cars));
Cars cars;
using (XmlReader reader = XmlReader.Create(path))
{
cars = (Cars) ser.Deserialize(reader);
}
(include the generated foo.cs in the project)
Here's a working version. I changed the XmlElementAttribute labels to XmlElement because in the xml the StockNumber, Make and Model values are elements, not attributes. Also I removed the reader.ReadToEnd(); (that function reads the whole stream and returns a string, so the Deserialize() function couldn't use the reader anymore...the position was at the end of the stream). I also took a few liberties with the naming :).
Here are the classes:
[Serializable()]
public class Car
{
[System.Xml.Serialization.XmlElement("StockNumber")]
public string StockNumber { get; set; }
[System.Xml.Serialization.XmlElement("Make")]
public string Make { get; set; }
[System.Xml.Serialization.XmlElement("Model")]
public string Model { get; set; }
}
[Serializable()]
[System.Xml.Serialization.XmlRoot("CarCollection")]
public class CarCollection
{
[XmlArray("Cars")]
[XmlArrayItem("Car", typeof(Car))]
public Car[] Car { get; set; }
}
The Deserialize function:
CarCollection cars = null;
string path = "cars.xml";
XmlSerializer serializer = new XmlSerializer(typeof(CarCollection));
StreamReader reader = new StreamReader(path);
cars = (CarCollection)serializer.Deserialize(reader);
reader.Close();
And the slightly tweaked xml (I needed to add a new element to wrap <Cars>...Net is picky about deserializing arrays):
<?xml version="1.0" encoding="utf-8"?>
<CarCollection>
<Cars>
<Car>
<StockNumber>1020</StockNumber>
<Make>Nissan</Make>
<Model>Sentra</Model>
</Car>
<Car>
<StockNumber>1010</StockNumber>
<Make>Toyota</Make>
<Model>Corolla</Model>
</Car>
<Car>
<StockNumber>1111</StockNumber>
<Make>Honda</Make>
<Model>Accord</Model>
</Car>
</Cars>
</CarCollection>
You have two possibilities.
Method 1. XSD tool
Suppose that you have your XML file in this location C:\path\to\xml\file.xml
Open Developer Command Prompt
You can find it in Start Menu > Programs > Microsoft Visual Studio 2012 > Visual Studio Tools
Or if you have Windows 8 can just start typing Developer Command Prompt in Start screen
Change location to your XML file directory by typing cd /D "C:\path\to\xml"
Create XSD file from your xml file by typing xsd file.xml
Create C# classes by typing xsd /c file.xsd
And that's it! You have generated C# classes from xml file in C:\path\to\xml\file.cs
Method 2 - Paste special
Required Visual Studio 2012+
Copy content of your XML file to clipboard
Add to your solution new, empty class file (Shift+Alt+C)
Open that file and in menu click Edit > Paste special > Paste XML As Classes
And that's it!
Usage
Usage is very simple with this helper class:
using System;
using System.IO;
using System.Web.Script.Serialization; // Add reference: System.Web.Extensions
using System.Xml;
using System.Xml.Serialization;
namespace Helpers
{
internal static class ParseHelpers
{
private static JavaScriptSerializer json;
private static JavaScriptSerializer JSON { get { return json ?? (json = new JavaScriptSerializer()); } }
public static Stream ToStream(this string #this)
{
var stream = new MemoryStream();
var writer = new StreamWriter(stream);
writer.Write(#this);
writer.Flush();
stream.Position = 0;
return stream;
}
public static T ParseXML<T>(this string #this) where T : class
{
var reader = XmlReader.Create(#this.Trim().ToStream(), new XmlReaderSettings() { ConformanceLevel = ConformanceLevel.Document });
return new XmlSerializer(typeof(T)).Deserialize(reader) as T;
}
public static T ParseJSON<T>(this string #this) where T : class
{
return JSON.Deserialize<T>(#this.Trim());
}
}
}
All you have to do now, is:
public class JSONRoot
{
public catalog catalog { get; set; }
}
// ...
string xml = File.ReadAllText(#"D:\file.xml");
var catalog1 = xml.ParseXML<catalog>();
string json = File.ReadAllText(#"D:\file.json");
var catalog2 = json.ParseJSON<JSONRoot>();
The following snippet should do the trick (and you can ignore most of the serialization attributes):
public class Car
{
public string StockNumber { get; set; }
public string Make { get; set; }
public string Model { get; set; }
}
[XmlRootAttribute("Cars")]
public class CarCollection
{
[XmlElement("Car")]
public Car[] Cars { get; set; }
}
...
using (TextReader reader = new StreamReader(path))
{
XmlSerializer serializer = new XmlSerializer(typeof(CarCollection));
return (CarCollection) serializer.Deserialize(reader);
}
See if this helps:
[Serializable()]
[System.Xml.Serialization.XmlRootAttribute("Cars", Namespace = "", IsNullable = false)]
public class Cars
{
[XmlArrayItem(typeof(Car))]
public Car[] Car { get; set; }
}
.
[Serializable()]
public class Car
{
[System.Xml.Serialization.XmlElement()]
public string StockNumber{ get; set; }
[System.Xml.Serialization.XmlElement()]
public string Make{ get; set; }
[System.Xml.Serialization.XmlElement()]
public string Model{ get; set; }
}
And failing that use the xsd.exe program that comes with visual studio to create a schema document based on that xml file, and then use it again to create a class based on the schema document.
I don't think .net is 'picky about deserializing arrays'. The first xml document is not well formed.
There is no root element, although it looks like there is. The canonical xml document has a root and at least 1 element (if at all). In your example:
<Root> <-- well, the root
<Cars> <-- an element (not a root), it being an array
<Car> <-- an element, it being an array item
...
</Car>
</Cars>
</Root>
try this block of code if your .xml file has been generated somewhere in disk and if you have used List<T>:
//deserialization
XmlSerializer xmlser = new XmlSerializer(typeof(List<Item>));
StreamReader srdr = new StreamReader(#"C:\serialize.xml");
List<Item> p = (List<Item>)xmlser.Deserialize(srdr);
srdr.Close();`
Note: C:\serialize.xml is my .xml file's path. You can change it for your needs.
For Beginners
I found the answers here to be very helpful, that said I still struggled (just a bit) to get this working. So, in case it helps someone I'll spell out the working solution:
XML from Original Question. The xml is in a file Class1.xml, a path to this file is used in the code to locate this xml file.
I used the answer by #erymski to get this working, so created a file called Car.cs and added the following:
using System.Xml.Serialization; // Added
public class Car
{
public string StockNumber { get; set; }
public string Make { get; set; }
public string Model { get; set; }
}
[XmlRootAttribute("Cars")]
public class CarCollection
{
[XmlElement("Car")]
public Car[] Cars { get; set; }
}
The other bit of code provided by #erymski ...
using (TextReader reader = new StreamReader(path))
{
XmlSerializer serializer = new XmlSerializer(typeof(CarCollection));
return (CarCollection) serializer.Deserialize(reader);
}
... goes into your main program (Program.cs), in static CarCollection XCar() like this:
using System;
using System.IO;
using System.Xml.Serialization;
namespace ConsoleApp2
{
class Program
{
public static void Main()
{
var c = new CarCollection();
c = XCar();
foreach (var k in c.Cars)
{
Console.WriteLine(k.Make + " " + k.Model + " " + k.StockNumber);
}
c = null;
Console.ReadLine();
}
static CarCollection XCar()
{
using (TextReader reader = new StreamReader(#"C:\Users\SlowLearner\source\repos\ConsoleApp2\ConsoleApp2\Class1.xml"))
{
XmlSerializer serializer = new XmlSerializer(typeof(CarCollection));
return (CarCollection)serializer.Deserialize(reader);
}
}
}
}
Hope it helps :-)
Kevin's anser is good, aside from the fact, that in the real world, you are often not able to alter the original XML to suit your needs.
There's a simple solution for the original XML, too:
[XmlRoot("Cars")]
public class XmlData
{
[XmlElement("Car")]
public List<Car> Cars{ get; set; }
}
public class Car
{
public string StockNumber { get; set; }
public string Make { get; set; }
public string Model { get; set; }
}
And then you can simply call:
var ser = new XmlSerializer(typeof(XmlData));
var data = (XmlData)ser.Deserialize(XmlReader.Create(PathToCarsXml));
One liner:
var object = (Cars)new XmlSerializer(typeof(Cars)).Deserialize(new StringReader(xmlString));
Try this Generic Class For Xml Serialization & Deserialization.
public class SerializeConfig<T> where T : class
{
public static void Serialize(string path, T type)
{
var serializer = new XmlSerializer(type.GetType());
using (var writer = new FileStream(path, FileMode.Create))
{
serializer.Serialize(writer, type);
}
}
public static T DeSerialize(string path)
{
T type;
var serializer = new XmlSerializer(typeof(T));
using (var reader = XmlReader.Create(path))
{
type = serializer.Deserialize(reader) as T;
}
return type;
}
}
How about a generic class to deserialize an XML document
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// Generic class to load any xml into a class
// used like this ...
// YourClassTypeHere InfoList = LoadXMLFileIntoClass<YourClassTypeHere>(xmlFile);
using System.IO;
using System.Xml.Serialization;
public static T LoadXMLFileIntoClass<T>(string xmlFile)
{
T returnThis;
XmlSerializer serializer = new XmlSerializer(typeof(T));
if (!FileAndIO.FileExists(xmlFile))
{
Console.WriteLine("FileDoesNotExistError {0}", xmlFile);
}
returnThis = (T)serializer.Deserialize(new StreamReader(xmlFile));
return (T)returnThis;
}
This part may, or may not be necessary. Open the XML document in Visual Studio, right click on the XML, choose properties. Then choose your schema file.
The idea is to have all level being handled for deserialization
Please see a sample solution that solved my similar issue
<?xml version="1.0" ?>
<TRANSACTION_RESPONSE>
<TRANSACTION>
<TRANSACTION_ID>25429</TRANSACTION_ID>
<MERCHANT_ACC_NO>02700701354375000964</MERCHANT_ACC_NO>
<TXN_STATUS>F</TXN_STATUS>
<TXN_SIGNATURE>a16af68d4c3e2280e44bd7c2c23f2af6cb1f0e5a28c266ea741608e72b1a5e4224da5b975909cc43c53b6c0f7f1bbf0820269caa3e350dd1812484edc499b279</TXN_SIGNATURE>
<TXN_SIGNATURE2>B1684258EA112C8B5BA51F73CDA9864D1BB98E04F5A78B67A3E539BEF96CCF4D16CFF6B9E04818B50E855E0783BB075309D112CA596BDC49F9738C4BF3AA1FB4</TXN_SIGNATURE2>
<TRAN_DATE>29-09-2015 07:36:59</TRAN_DATE>
<MERCHANT_TRANID>150929093703RUDZMX4</MERCHANT_TRANID>
<RESPONSE_CODE>9967</RESPONSE_CODE>
<RESPONSE_DESC>Bank rejected transaction!</RESPONSE_DESC>
<CUSTOMER_ID>RUDZMX</CUSTOMER_ID>
<AUTH_ID />
<AUTH_DATE />
<CAPTURE_DATE />
<SALES_DATE />
<VOID_REV_DATE />
<REFUND_DATE />
<REFUND_AMOUNT>0.00</REFUND_AMOUNT>
</TRANSACTION>
</TRANSACTION_RESPONSE>
The above XML is handled in two level
[XmlType("TRANSACTION_RESPONSE")]
public class TransactionResponse
{
[XmlElement("TRANSACTION")]
public BankQueryResponse Response { get; set; }
}
The Inner level
public class BankQueryResponse
{
[XmlElement("TRANSACTION_ID")]
public string TransactionId { get; set; }
[XmlElement("MERCHANT_ACC_NO")]
public string MerchantAccNo { get; set; }
[XmlElement("TXN_SIGNATURE")]
public string TxnSignature { get; set; }
[XmlElement("TRAN_DATE")]
public DateTime TranDate { get; set; }
[XmlElement("TXN_STATUS")]
public string TxnStatus { get; set; }
[XmlElement("REFUND_DATE")]
public DateTime RefundDate { get; set; }
[XmlElement("RESPONSE_CODE")]
public string ResponseCode { get; set; }
[XmlElement("RESPONSE_DESC")]
public string ResponseDesc { get; set; }
[XmlAttribute("MERCHANT_TRANID")]
public string MerchantTranId { get; set; }
}
Same Way you need multiple level with car as array
Check this example for multilevel deserialization
If you're getting errors using xsd.exe to create your xsd file, then use the XmlSchemaInference class as mentioned on msdn. Here's a unit test to demonstrate:
using System.Xml;
using System.Xml.Schema;
[TestMethod]
public void GenerateXsdFromXmlTest()
{
string folder = #"C:\mydir\mydata\xmlToCSharp";
XmlReader reader = XmlReader.Create(folder + "\some_xml.xml");
XmlSchemaSet schemaSet = new XmlSchemaSet();
XmlSchemaInference schema = new XmlSchemaInference();
schemaSet = schema.InferSchema(reader);
foreach (XmlSchema s in schemaSet.Schemas())
{
XmlWriter xsdFile = new XmlTextWriter(folder + "\some_xsd.xsd", System.Text.Encoding.UTF8);
s.Write(xsdFile);
xsdFile.Close();
}
}
// now from the visual studio command line type: xsd some_xsd.xsd /classes
You can just change one attribute for you Cars car property from XmlArrayItem to XmlElment. That is, from
[System.Xml.Serialization.XmlRootAttribute("Cars", Namespace = "", IsNullable = false)]
public class Cars
{
[XmlArrayItem(typeof(Car))]
public Car[] Car { get; set; }
}
to
[System.Xml.Serialization.XmlRootAttribute("Cars", Namespace = "", IsNullable = false)]
public class Cars
{
[XmlElement("Car")]
public Car[] Car { get; set; }
}
My solution:
Use Edit > Past Special > Paste XML As Classes to get the class in your code
Try something like this: create a list of that class (List<class1>), then use the XmlSerializer to serialize that list to a xml file.
Now you just replace the body of that file with your data and try to deserialize it.
Code:
StreamReader sr = new StreamReader(#"C:\Users\duongngh\Desktop\Newfolder\abc.txt");
XmlSerializer xml = new XmlSerializer(typeof(Class1[]));
var a = xml.Deserialize(sr);
sr.Close();
NOTE: you must pay attention to the root name, don't change it. Mine is "ArrayOfClass1"
Related
Serialize XML array, attribute to Object
How Can I define an object to deserialize the following XML: <body> <S1 A="1"> <S2 B="1"> <S3 C="1"/> <S3 C="1"/> </S2> <S2 B="2"/> </S1> <S1 A="2"/>
I'd strongly recommend to use xsd.exe, which can help in generating XML schema or common language runtime classes from XDR, XML, and XSD files, or from classes in a runtime assembly. Open VS Developer Command Prompt Type xsd.exe PathToXmlFile.xml /outputdir:OutputDir and press Enter - this will generate *.xsd file Type xsd.exe PreviouslyCreatedXsdFile.xsd /classes /outputdir:OutputDir and press Enter - this will generate *.cs file (class definition). That's all! Try!
Try this.... Usings..... using System; using System.Xml.Serialization; using System.Collections.Generic; using System.IO; using System.Text; using System.Xml; Classes..... [XmlRoot(ElementName = "S3")] public class S3 { [XmlAttribute(AttributeName = "C")] public string C { get; set; } } [XmlRoot(ElementName = "S2")] public class S2 { [XmlElement(ElementName = "S3")] public List<S3> S3 { get; set; } [XmlAttribute(AttributeName = "B")] public string B { get; set; } } [XmlRoot(ElementName = "S1")] public class S1 { [XmlElement(ElementName = "S2")] public List<S2> S2 { get; set; } [XmlAttribute(AttributeName = "A")] public string A { get; set; } } [XmlRoot(ElementName = "body")] public class Body { [XmlElement(ElementName = "S1")] public List<S1> S1 { get; set; } } Code..... string strXML = File.ReadAllText("xml.xml"); byte[] bufXML = ASCIIEncoding.UTF8.GetBytes(strXML); MemoryStream ms1 = new MemoryStream(bufXML); // Deserialize to object XmlSerializer serializer = new XmlSerializer(typeof(Body)); try { using (XmlReader reader = new XmlTextReader(ms1)) { Body deserializedXML = (Body)serializer.Deserialize(reader); }// put a break point here and mouse-over deserializedXML…. } catch (Exception ex) { throw; } Your XML..... <body> <S1 A="1"> <S2 B="1"> <S3 C="1"/> <S3 C="1"/> </S2> <S2 B="2"/> </S1> <S1 A="2"/> </body> I added the end tag..... I am reading your XML in to a string from a file in the application build folder called xml.xml... you will need to get the XML string from somewhere else or create the xml.xml file and save your XML for the code above to work
Trouble deserializing XML into a List<T>
Here's the XML file I'm trying to deserialize: <?xml version="1.0" encoding="utf-8"?> <EntityType> <Name>SomeName</Name> <Components> <ComponentAssembly>Some assembly name</ComponentAssembly> </Components> </EntityType> And here is the Data contract I am using to deserialize it: using System.Collections.Generic; using System.Runtime.Serialization; namespace GameUtilities.Entities.DataContracts { [DataContract(Name="EntityType",Namespace="")] public class EntityTypeData { [DataMember(IsRequired=true,Order = 0)] public string Name { get; private set; } [DataMember(IsRequired=false,Order=1)] public List<ComponentEntry> Components { get; private set; } public EntityTypeData(string name, List<ComponentEntry> components = null) { Name = name; if(components == null) { Components = new List<ComponentEntry>(); } else { Components = components; } } } [DataContract] public class ComponentEntry { [DataMember(IsRequired = true, Order = 0)] public string ComponentAssembly { get; private set; } public ComponentEntry(string componentAssembly) { ComponentAssembly = componentAssembly; } } } Deserializing it works correctly, but the Components list is always empty, no matter how many entrys I put inside the tags. I have tried marking the [DataMemeber] attribute for Components as "IsRequired=true", and deserialization still completes without error, but the List is not getting populated. Can you see any issues with my data contract that would make this fail? EDIT: As a test, I ran an object using the Data Contract above through a serializer to see what XML got spat out. Here's what I saw: <EntityType xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> <Name>TESTNAME</Name> <Components xmlns:a="http://schemas.datacontract.org/2004/07/GameUtilities.Entities.DataContracts"> <a:ComponentEntry> <a:ComponentAssembly>ONE</a:ComponentAssembly> </a:ComponentEntry> <a:ComponentEntry> <a:ComponentAssembly>TWO</a:ComponentAssembly> </a:ComponentEntry> <a:ComponentEntry> <a:ComponentAssembly>THREE</a:ComponentAssembly> </a:ComponentEntry> </Components> Here is the serialization code I used: public static void SerializeObject<T>(string path, T obj) { FileStream fs = new FileStream(path,FileMode.Create); XmlDictionaryWriter writer = XmlDictionaryWriter.CreateTextWriter(fs); DataContractSerializer ser = new DataContractSerializer(typeof(T)); //Serialize the data to a file ser.WriteObject(writer, obj); writer.Close(); fs.Close(); } As you can see, there is a separate ComponentEntry being created for each ComponentAssembly that is listed. Is there a way to get rid of that and just get the ComponentAssembly?
Easiest solution would be to define a collection data contract instead. I don't think there is a way to have the ComponentEntry as a separate type, when using DataContractSerializer. [DataContract(Name="EntityType",Namespace="")] public class EntityTypeData { [DataMember(IsRequired=true,Order=0)] public string Name { get; private set; } [DataMember(IsRequired=false,Order=1)] public ComponentList Components { get; private set; } public EntityTypeData(string name, IEnumerable<string> components = null) { Name = name; Components = new ComponentList(); if(components != null) { Components.AddRange(components); } } } [CollectionDataContract(ItemName = "ComponentAssembly", Namespace="")] public class ComponentList : List<string> {} var ser = new DataContractSerializer(typeof(EntityTypeData)); var entity = (EntityTypeData) ser.ReadObject(stream);
How to copy values from XML file to variables in c#
I have an *.XMl file like this : <?xml version="1.0" encoding="utf-8" ?> - <!-- User settings --> - <Settings> <Session_File>C:\programs\Notepad++Portable\help.html</Session_File> <Training_catalogue>C:\Windows\Cursors\aero_ew.cur</Training_catalogue> <Users_ID>C:\Windows\_default.pif</Users_ID> <File_with_badge_ID>C:\Windows\PFRO.log</File_with_badge_ID> <Session_Folder>C:\Program Files</Session_Folder> <PDF_Folder>C:\Program Files\GRETECH\GomPlayer\logos</PDF_Folder> </Settings> I would like put each "path" to a variable. For example "String user_id = C:\Windows_default.pif" I have a following code to read an XML file. //Read values from xml file XElement xelement = XElement.Load("settings.xml"); IEnumerable<XElement> employees = xelement.Elements(); // Read the entire XML foreach (var employee in employees) { Maybe in this place I have to write some code } Please help me
You could use a Dictionary<string,string> in this case which keys would be element names and values are paths: var settings = XDocument.Load("settings.xml").Root .Elements() .ToDictionary(x => x.Name, x => (string)x); Then you can access each path by it's element name.For example: settings["Users_ID"] will return C:\Windows\_default.pif
If those are static fields in the XML, you can serialize to a class using DataContractSerializer (or XMLSerializer)... using System.Runtime.Serialization; using System.IO; (also need to add the reference to System.Runtime.Serialization) [DataContract] public class Settings { [DataMember] public string Session_File { get; set; } [DataMember] public string Training_catalogue { get; set; } [DataMember] public string Users_ID { get; set; } [DataMember] public string File_with_badge_ID { get; set; } [DataMember] public string Session_Folder { get; set; } [DataMember] public string PDF_Folder { get; set; } public static Settings ReadSettings(string Filename) { using (var stream = new FileStream(Filename, FileMode.OpenOrCreate)) try { return new DataContractSerializer(typeof(Settings)).ReadObject(stream) as Settings; } catch { return new Settings(); } } public void Save(string Filename) { using (var stream = new FileStream(Filename, FileMode.Create, FileAccess.Write)) new DataContractSerializer(typeof(Settings)).WriteObject(stream, this); } public Settings() { //defaults } }
Serialize a C# class to XML with attributes and a single value for the class
I am using C# and XmlSerializer to serialize the following class: public class Title { [XmlAttribute("id")] public int Id { get; set; } public string Value { get; set; } } I would like this to serialize to the following XML format: <Title id="123">Some Title Value</Title> In other words, I would like the Value property to be the value of the Title element in the XML file. I can't seem to find any way to do this without implementing my own XML serializer, which I would like to avoid. Any help would be appreciated.
Try using [XmlText]: public class Title { [XmlAttribute("id")] public int Id { get; set; } [XmlText] public string Value { get; set; } } Here's what I get (but I didn't spend a lot of time tweaking the XmlWriter, so you get a bunch of noise in the way of namespaces, etc.: <?xml version="1.0" encoding="utf-16"?> <Title xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" id="123" >Grand Poobah</Title>
XmlTextAttribute probably? using System; using System.IO; using System.Text; using System.Xml.Serialization; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { var title = new Title() { Id = 3, Value = "something" }; var serializer = new XmlSerializer(typeof(Title)); var stream = new MemoryStream(); serializer.Serialize(stream, title); stream.Flush(); Console.Write(new string(Encoding.UTF8.GetChars(stream.GetBuffer()))); Console.ReadLine(); } } public class Title { [XmlAttribute("id")] public int Id { get; set; } [XmlText] public string Value { get; set; } } }
How to Deserialize XML document
How do I Deserialize this XML document: <?xml version="1.0" encoding="utf-8"?> <Cars> <Car> <StockNumber>1020</StockNumber> <Make>Nissan</Make> <Model>Sentra</Model> </Car> <Car> <StockNumber>1010</StockNumber> <Make>Toyota</Make> <Model>Corolla</Model> </Car> <Car> <StockNumber>1111</StockNumber> <Make>Honda</Make> <Model>Accord</Model> </Car> </Cars> I have this: [Serializable()] public class Car { [System.Xml.Serialization.XmlElementAttribute("StockNumber")] public string StockNumber{ get; set; } [System.Xml.Serialization.XmlElementAttribute("Make")] public string Make{ get; set; } [System.Xml.Serialization.XmlElementAttribute("Model")] public string Model{ get; set; } } . [System.Xml.Serialization.XmlRootAttribute("Cars", Namespace = "", IsNullable = false)] public class Cars { [XmlArrayItem(typeof(Car))] public Car[] Car { get; set; } } . public class CarSerializer { public Cars Deserialize() { Cars[] cars = null; string path = HttpContext.Current.ApplicationInstance.Server.MapPath("~/App_Data/") + "cars.xml"; XmlSerializer serializer = new XmlSerializer(typeof(Cars[])); StreamReader reader = new StreamReader(path); reader.ReadToEnd(); cars = (Cars[])serializer.Deserialize(reader); reader.Close(); return cars; } } that don't seem to work :-(
How about you just save the xml to a file, and use xsd to generate C# classes? Write the file to disk (I named it foo.xml) Generate the xsd: xsd foo.xml Generate the C#: xsd foo.xsd /classes Et voila - and C# code file that should be able to read the data via XmlSerializer: XmlSerializer ser = new XmlSerializer(typeof(Cars)); Cars cars; using (XmlReader reader = XmlReader.Create(path)) { cars = (Cars) ser.Deserialize(reader); } (include the generated foo.cs in the project)
Here's a working version. I changed the XmlElementAttribute labels to XmlElement because in the xml the StockNumber, Make and Model values are elements, not attributes. Also I removed the reader.ReadToEnd(); (that function reads the whole stream and returns a string, so the Deserialize() function couldn't use the reader anymore...the position was at the end of the stream). I also took a few liberties with the naming :). Here are the classes: [Serializable()] public class Car { [System.Xml.Serialization.XmlElement("StockNumber")] public string StockNumber { get; set; } [System.Xml.Serialization.XmlElement("Make")] public string Make { get; set; } [System.Xml.Serialization.XmlElement("Model")] public string Model { get; set; } } [Serializable()] [System.Xml.Serialization.XmlRoot("CarCollection")] public class CarCollection { [XmlArray("Cars")] [XmlArrayItem("Car", typeof(Car))] public Car[] Car { get; set; } } The Deserialize function: CarCollection cars = null; string path = "cars.xml"; XmlSerializer serializer = new XmlSerializer(typeof(CarCollection)); StreamReader reader = new StreamReader(path); cars = (CarCollection)serializer.Deserialize(reader); reader.Close(); And the slightly tweaked xml (I needed to add a new element to wrap <Cars>...Net is picky about deserializing arrays): <?xml version="1.0" encoding="utf-8"?> <CarCollection> <Cars> <Car> <StockNumber>1020</StockNumber> <Make>Nissan</Make> <Model>Sentra</Model> </Car> <Car> <StockNumber>1010</StockNumber> <Make>Toyota</Make> <Model>Corolla</Model> </Car> <Car> <StockNumber>1111</StockNumber> <Make>Honda</Make> <Model>Accord</Model> </Car> </Cars> </CarCollection>
You have two possibilities. Method 1. XSD tool Suppose that you have your XML file in this location C:\path\to\xml\file.xml Open Developer Command Prompt You can find it in Start Menu > Programs > Microsoft Visual Studio 2012 > Visual Studio Tools Or if you have Windows 8 can just start typing Developer Command Prompt in Start screen Change location to your XML file directory by typing cd /D "C:\path\to\xml" Create XSD file from your xml file by typing xsd file.xml Create C# classes by typing xsd /c file.xsd And that's it! You have generated C# classes from xml file in C:\path\to\xml\file.cs Method 2 - Paste special Required Visual Studio 2012+ Copy content of your XML file to clipboard Add to your solution new, empty class file (Shift+Alt+C) Open that file and in menu click Edit > Paste special > Paste XML As Classes And that's it! Usage Usage is very simple with this helper class: using System; using System.IO; using System.Web.Script.Serialization; // Add reference: System.Web.Extensions using System.Xml; using System.Xml.Serialization; namespace Helpers { internal static class ParseHelpers { private static JavaScriptSerializer json; private static JavaScriptSerializer JSON { get { return json ?? (json = new JavaScriptSerializer()); } } public static Stream ToStream(this string #this) { var stream = new MemoryStream(); var writer = new StreamWriter(stream); writer.Write(#this); writer.Flush(); stream.Position = 0; return stream; } public static T ParseXML<T>(this string #this) where T : class { var reader = XmlReader.Create(#this.Trim().ToStream(), new XmlReaderSettings() { ConformanceLevel = ConformanceLevel.Document }); return new XmlSerializer(typeof(T)).Deserialize(reader) as T; } public static T ParseJSON<T>(this string #this) where T : class { return JSON.Deserialize<T>(#this.Trim()); } } } All you have to do now, is: public class JSONRoot { public catalog catalog { get; set; } } // ... string xml = File.ReadAllText(#"D:\file.xml"); var catalog1 = xml.ParseXML<catalog>(); string json = File.ReadAllText(#"D:\file.json"); var catalog2 = json.ParseJSON<JSONRoot>();
The following snippet should do the trick (and you can ignore most of the serialization attributes): public class Car { public string StockNumber { get; set; } public string Make { get; set; } public string Model { get; set; } } [XmlRootAttribute("Cars")] public class CarCollection { [XmlElement("Car")] public Car[] Cars { get; set; } } ... using (TextReader reader = new StreamReader(path)) { XmlSerializer serializer = new XmlSerializer(typeof(CarCollection)); return (CarCollection) serializer.Deserialize(reader); }
See if this helps: [Serializable()] [System.Xml.Serialization.XmlRootAttribute("Cars", Namespace = "", IsNullable = false)] public class Cars { [XmlArrayItem(typeof(Car))] public Car[] Car { get; set; } } . [Serializable()] public class Car { [System.Xml.Serialization.XmlElement()] public string StockNumber{ get; set; } [System.Xml.Serialization.XmlElement()] public string Make{ get; set; } [System.Xml.Serialization.XmlElement()] public string Model{ get; set; } } And failing that use the xsd.exe program that comes with visual studio to create a schema document based on that xml file, and then use it again to create a class based on the schema document.
I don't think .net is 'picky about deserializing arrays'. The first xml document is not well formed. There is no root element, although it looks like there is. The canonical xml document has a root and at least 1 element (if at all). In your example: <Root> <-- well, the root <Cars> <-- an element (not a root), it being an array <Car> <-- an element, it being an array item ... </Car> </Cars> </Root>
try this block of code if your .xml file has been generated somewhere in disk and if you have used List<T>: //deserialization XmlSerializer xmlser = new XmlSerializer(typeof(List<Item>)); StreamReader srdr = new StreamReader(#"C:\serialize.xml"); List<Item> p = (List<Item>)xmlser.Deserialize(srdr); srdr.Close();` Note: C:\serialize.xml is my .xml file's path. You can change it for your needs.
For Beginners I found the answers here to be very helpful, that said I still struggled (just a bit) to get this working. So, in case it helps someone I'll spell out the working solution: XML from Original Question. The xml is in a file Class1.xml, a path to this file is used in the code to locate this xml file. I used the answer by #erymski to get this working, so created a file called Car.cs and added the following: using System.Xml.Serialization; // Added public class Car { public string StockNumber { get; set; } public string Make { get; set; } public string Model { get; set; } } [XmlRootAttribute("Cars")] public class CarCollection { [XmlElement("Car")] public Car[] Cars { get; set; } } The other bit of code provided by #erymski ... using (TextReader reader = new StreamReader(path)) { XmlSerializer serializer = new XmlSerializer(typeof(CarCollection)); return (CarCollection) serializer.Deserialize(reader); } ... goes into your main program (Program.cs), in static CarCollection XCar() like this: using System; using System.IO; using System.Xml.Serialization; namespace ConsoleApp2 { class Program { public static void Main() { var c = new CarCollection(); c = XCar(); foreach (var k in c.Cars) { Console.WriteLine(k.Make + " " + k.Model + " " + k.StockNumber); } c = null; Console.ReadLine(); } static CarCollection XCar() { using (TextReader reader = new StreamReader(#"C:\Users\SlowLearner\source\repos\ConsoleApp2\ConsoleApp2\Class1.xml")) { XmlSerializer serializer = new XmlSerializer(typeof(CarCollection)); return (CarCollection)serializer.Deserialize(reader); } } } } Hope it helps :-)
Kevin's anser is good, aside from the fact, that in the real world, you are often not able to alter the original XML to suit your needs. There's a simple solution for the original XML, too: [XmlRoot("Cars")] public class XmlData { [XmlElement("Car")] public List<Car> Cars{ get; set; } } public class Car { public string StockNumber { get; set; } public string Make { get; set; } public string Model { get; set; } } And then you can simply call: var ser = new XmlSerializer(typeof(XmlData)); var data = (XmlData)ser.Deserialize(XmlReader.Create(PathToCarsXml));
One liner: var object = (Cars)new XmlSerializer(typeof(Cars)).Deserialize(new StringReader(xmlString));
Try this Generic Class For Xml Serialization & Deserialization. public class SerializeConfig<T> where T : class { public static void Serialize(string path, T type) { var serializer = new XmlSerializer(type.GetType()); using (var writer = new FileStream(path, FileMode.Create)) { serializer.Serialize(writer, type); } } public static T DeSerialize(string path) { T type; var serializer = new XmlSerializer(typeof(T)); using (var reader = XmlReader.Create(path)) { type = serializer.Deserialize(reader) as T; } return type; } }
How about a generic class to deserialize an XML document //++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // Generic class to load any xml into a class // used like this ... // YourClassTypeHere InfoList = LoadXMLFileIntoClass<YourClassTypeHere>(xmlFile); using System.IO; using System.Xml.Serialization; public static T LoadXMLFileIntoClass<T>(string xmlFile) { T returnThis; XmlSerializer serializer = new XmlSerializer(typeof(T)); if (!FileAndIO.FileExists(xmlFile)) { Console.WriteLine("FileDoesNotExistError {0}", xmlFile); } returnThis = (T)serializer.Deserialize(new StreamReader(xmlFile)); return (T)returnThis; } This part may, or may not be necessary. Open the XML document in Visual Studio, right click on the XML, choose properties. Then choose your schema file.
The idea is to have all level being handled for deserialization Please see a sample solution that solved my similar issue <?xml version="1.0" ?> <TRANSACTION_RESPONSE> <TRANSACTION> <TRANSACTION_ID>25429</TRANSACTION_ID> <MERCHANT_ACC_NO>02700701354375000964</MERCHANT_ACC_NO> <TXN_STATUS>F</TXN_STATUS> <TXN_SIGNATURE>a16af68d4c3e2280e44bd7c2c23f2af6cb1f0e5a28c266ea741608e72b1a5e4224da5b975909cc43c53b6c0f7f1bbf0820269caa3e350dd1812484edc499b279</TXN_SIGNATURE> <TXN_SIGNATURE2>B1684258EA112C8B5BA51F73CDA9864D1BB98E04F5A78B67A3E539BEF96CCF4D16CFF6B9E04818B50E855E0783BB075309D112CA596BDC49F9738C4BF3AA1FB4</TXN_SIGNATURE2> <TRAN_DATE>29-09-2015 07:36:59</TRAN_DATE> <MERCHANT_TRANID>150929093703RUDZMX4</MERCHANT_TRANID> <RESPONSE_CODE>9967</RESPONSE_CODE> <RESPONSE_DESC>Bank rejected transaction!</RESPONSE_DESC> <CUSTOMER_ID>RUDZMX</CUSTOMER_ID> <AUTH_ID /> <AUTH_DATE /> <CAPTURE_DATE /> <SALES_DATE /> <VOID_REV_DATE /> <REFUND_DATE /> <REFUND_AMOUNT>0.00</REFUND_AMOUNT> </TRANSACTION> </TRANSACTION_RESPONSE> The above XML is handled in two level [XmlType("TRANSACTION_RESPONSE")] public class TransactionResponse { [XmlElement("TRANSACTION")] public BankQueryResponse Response { get; set; } } The Inner level public class BankQueryResponse { [XmlElement("TRANSACTION_ID")] public string TransactionId { get; set; } [XmlElement("MERCHANT_ACC_NO")] public string MerchantAccNo { get; set; } [XmlElement("TXN_SIGNATURE")] public string TxnSignature { get; set; } [XmlElement("TRAN_DATE")] public DateTime TranDate { get; set; } [XmlElement("TXN_STATUS")] public string TxnStatus { get; set; } [XmlElement("REFUND_DATE")] public DateTime RefundDate { get; set; } [XmlElement("RESPONSE_CODE")] public string ResponseCode { get; set; } [XmlElement("RESPONSE_DESC")] public string ResponseDesc { get; set; } [XmlAttribute("MERCHANT_TRANID")] public string MerchantTranId { get; set; } } Same Way you need multiple level with car as array Check this example for multilevel deserialization
If you're getting errors using xsd.exe to create your xsd file, then use the XmlSchemaInference class as mentioned on msdn. Here's a unit test to demonstrate: using System.Xml; using System.Xml.Schema; [TestMethod] public void GenerateXsdFromXmlTest() { string folder = #"C:\mydir\mydata\xmlToCSharp"; XmlReader reader = XmlReader.Create(folder + "\some_xml.xml"); XmlSchemaSet schemaSet = new XmlSchemaSet(); XmlSchemaInference schema = new XmlSchemaInference(); schemaSet = schema.InferSchema(reader); foreach (XmlSchema s in schemaSet.Schemas()) { XmlWriter xsdFile = new XmlTextWriter(folder + "\some_xsd.xsd", System.Text.Encoding.UTF8); s.Write(xsdFile); xsdFile.Close(); } } // now from the visual studio command line type: xsd some_xsd.xsd /classes
You can just change one attribute for you Cars car property from XmlArrayItem to XmlElment. That is, from [System.Xml.Serialization.XmlRootAttribute("Cars", Namespace = "", IsNullable = false)] public class Cars { [XmlArrayItem(typeof(Car))] public Car[] Car { get; set; } } to [System.Xml.Serialization.XmlRootAttribute("Cars", Namespace = "", IsNullable = false)] public class Cars { [XmlElement("Car")] public Car[] Car { get; set; } }
My solution: Use Edit > Past Special > Paste XML As Classes to get the class in your code Try something like this: create a list of that class (List<class1>), then use the XmlSerializer to serialize that list to a xml file. Now you just replace the body of that file with your data and try to deserialize it. Code: StreamReader sr = new StreamReader(#"C:\Users\duongngh\Desktop\Newfolder\abc.txt"); XmlSerializer xml = new XmlSerializer(typeof(Class1[])); var a = xml.Deserialize(sr); sr.Close(); NOTE: you must pay attention to the root name, don't change it. Mine is "ArrayOfClass1"