Window property and Checkbox databinding xaml - c#

I have been a few hours now trying to understand how to do data-binding.
Initially I was following some examples but they all show to do the databinding using {Binding Source={StaticResource myObject}, Path=myObject.myProperty}
or {Binding Path=myObject.myProperty}
Nothing of this seem to bind the Config object inside the controller that is inside the Window.
If I do the binding as an StaticResource it does the binding to an object of the Controller class but is NOT the object that is created inside the window class, this Config seems to be a new separate instance. This is the part I don't understand. If someone could explain or give me some reference where to look I would greatly appreciate it.
This is some code very simplified
Window1.cs
<Window x:Class="Sample.UI.Main"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:controller="clr-namespace:Sample.Controller"
mc:Ignorable="d"
Title="SampleApp" Height="600" Width="800" ResizeMode="NoResize" WindowStartupLocation="CenterScreen">
<Window.Resources>
<ResourceDictionary>
<controller:PublisherController x:Key="oController" />
</ResourceDictionary>
</Window.Resources>
<CheckBox x:Name="chkBoxShowRoom" Style="{StaticResource checkBoxTemplate}" Content="{StaticResource configShowRoom}" IsChecked="{Binding Source={StaticResource oController}, Path=Config.ShowRoom}"/>
Then my Window1.cs
public partial class Main : Window
{
public PublisherController Controller { get; set; }
Then Controller.cs
public class PublisherController
{
public Configuration Config { get; set; }
Then the Configuration.cs
public class Configuration : AbstractEntity, INotifyPropertyChanged
{
private bool _ShowRoom;
public bool ShowRoom
{
get
{
return _ShowRoom;
}
set
{
if (value != _ShowRoom)
{
this._ShowRoom = value;
OnPropertyChanged();
}
}
}
...

Related

How to handle Master-Detail screen communication in WPF with MVVM architecture?

I'm trying to build my first app with WPF and in order to fully understand MVVM I'm not using any framework, the only helper I use is Microsoft.Toolkit.Mvvm
I have thi app with 2 pages, one is the master and the other one is the detail.
I did set up navigation as it's explained in WPF MVVM navigate views
Now I don't understand how I should tell to the detail screen which data it should display, since I'm not allowed to pass parameters to the viewmodel that I am instantiating in the datacontext.
My MainWindow.xaml
<Window x:Class="AlgsManagerDesktop.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:AlgsManagerDesktop"
xmlns:views="clr-namespace:AlgsManagerDesktop.Views"
xmlns:viewModel="clr-namespace:AlgsManagerDesktop.ViewModel"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Window.Resources>
<DataTemplate DataType="{x:Type viewModel:MasterViewModel}">
<views:MasterView />
</DataTemplate>
<DataTemplate DataType="{x:Type viewModel:DetailsViewModel}">
<views:DetailsView />
</DataTemplate>
</Window.Resources>
<Window.DataContext>
<viewModel:MainWindowViewModel />
</Window.DataContext>
<Grid>
<ContentControl Content="{Binding ViewModel}" />
</Grid>
</Window>
MainWindowViewModel.cs
public class MainWindowViewModel : ObservableObject
{
private BaseViewModel viewModel;
public BaseViewModel ViewModel
{
get => viewModel;
set => SetProperty(ref viewModel, value);
}
public RelayCommand SwitchToDetailsCommand { get; }
public MainWindowViewModel()
{
ViewModel = new MasterViewModel();
SwitchToDetailsCommand = new RelayCommand(SwitchToDetails);
}
private void SwitchToDetails()
{
ViewModel = new DetailsViewModel();
}
}
MasterViewModel.cs
public class MasterViewModel : BaseViewModel
{
private ItemModel selectedItem;
public ItemModel SelectedItem
{
get => selectedItem;
set
{
SetProperty(ref selectedItem, value);
DeleteCommand.NotifyCanExecuteChanged();
}
}
public ObservableCollection<ItemModel> items { get; set; }
public RelayCommand DeleteCommand { get; }
public MasterViewModel()
{
DeleteCommand = new RelayCommand(RemoveItem, ItemIsSelected);
}
private void RemoveItems()
{
AlgSets.Remove(SelectedItem);
}
private bool ItemIsSelected()
{
return SelectedItem != null;
}
}
MasterView.xaml
<UserControl x:Class="AlgsManagerDesktop.Views.MasterView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:AlgsManagerDesktop.Views"
xmlns:viewModel="clr-namespace:AlgsManagerDesktop.ViewModel"
xmlns:root="clr-namespace:AlgsManagerDesktop"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800">
<UserControl.DataContext>
<viewModel:MasterViewModel/>
</UserControl.DataContext>
<!-- ListBox here that updates a SelectedItem property -->
<!-- this button handles navigation to details screen, I'd like to pass SelectedItem to the next screen -->
<Button Command="{Binding DataContext.SwitchToDetailsCommand,
RelativeSource={RelativeSource AncestorType={x:Type root:MainWindow}},
Mode=OneWay}">
Open Selected
</Button>
</UserControl>
DetailsView.xaml
<UserControl x:Class="AlgsManagerDesktop.Views.DetailsView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:AlgsManagerDesktop.Views"
xmlns:viewModel="clr-namespace:AlgsManagerDesktop.ViewModel"
mc:Ignorable="d"
d:DesignHeight="450" d:DesignWidth="800">
<UserControl.DataContext>
<viewModel:DetailsViewModel/>
</UserControl.DataContext>
<-- Item details here, I'd like to take them from an Item property in the DetailsViewModel -->
</UserControl>
The DetailsView should inherit the DataContext from the ViewModel property of the MainWindowViewModel which it will if you remove the following XAML markup from it, i.e. you should not set the DataContext of the UserControl explicitly somewhere:
<UserControl.DataContext>
<viewModel:DetailsViewModel/>
</UserControl.DataContext>
It's then up to the MainWindowViewModel to initialize and set the state of the DetailsViewModel.
You created a SelectedItem property in MasterViewModel, presumably to bind to the SelectedItem property of your presumable ListBox that's missing from your XAML, but that is a dead-end view model. In fact I'd argue that you shouldn't split your view model in three (the actual view model, the master one and the details one) because they're all linked together -- they're one view split in a view and 2 sub-views, so logically you should have one view model.
It should be immediately obvious that your approach isn't going to work because when you create the master/details view models in your code you don't link them together at all, you just create throw-aways.
The alternative if you want to keep your 3 view models separate for whatever reason is to keep a property link to the main view model in both of them, and to move the SelectedItem property to the main view model, then bind to it in both sub-views.

How to bind a DataGrid to another class' list?

I have a DataGrid. I want to bind it to a List, which is in another class. Can I say the following?
<DataGrid ItemsSource="{Binding AnotherClass.Instance.MyList}">
...
</DataGrid>
I think this should work :
<Grid>
<DataGrid x:Name="MyDatagrid" ItemsSource="{Binding Path=MyList, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" CanUserAddRows="False">
</Grid>
And set the itemsSource programmaticaly :
MyDatagrig.ItemsSource = MyClass.MyList;
I suggest using an MVVM approach.
Use an MVVM framework (like Prism, MvvMLight) or create by yourself a class for all viewmodels registration:
Locator.cs
public class Locator
{
public AnotherClass Another
{
get
{
return AnotherClass.Instance;
}
}
}
Add Locator.cs as an available resources for your view, so you can call your property setting the right DataContext:
MainWindow.xaml
<Window x:Class="DataGridBindingExample.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:DataGridBindingExample"
mc:Ignorable="d"
xmlns:vm="clr-namespace:DataGridBindingExample"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<vm:Locator x:Key="Locator" />
</Window.Resources>
<DataGrid DataContext="{Binding Another, Source={StaticResource Locator}}" ItemsSource="{Binding MyList}">
</DataGrid>
</Window>
AnotherClass.cs
public class AnotherClass
{
private static AnotherClass instance;
private AnotherClass() { }
public static AnotherClass Instance
{
get
{
if (instance == null)
{
instance = new AnotherClass();
}
return instance;
}
}
public IList<string> MyList { get; set; } = new List<string>
{
"one",
"three"
};
}

Navigation from one view to another in WPF MVVM

I wrote code which should navigate between user controls in WPF application using MVVM, but I realised that this code doesn't work.
From window LoginView I want to change the view to VotingCardView.
Actually, after clicking on the button in the LoginView, the method DisplayVCV gets executed, but the view is not going to change. What am I doing wrong?
MainView.xaml:
<Window x:Class="ElectionCalculator.View.MainView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:ElectionCalculator"
xmlns:v="clr-namespace:ElectionCalculator.View"
xmlns:vm="clr-namespace:ElectionCalculator.ViewModel"
mc:Ignorable="d"
Title="Election calculator" Height="350" Width="525">
<Window.DataContext>
<vm:MainViewModel />
</Window.DataContext>
<ContentControl Content="{Binding ViewModel}" />
</Window>
LoginView.xaml:
<UserControl x:Class="ElectionCalculator.View.LoginView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:ElectionCalculator.View"
xmlns:vm="clr-namespace:ElectionCalculator.ViewModel"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<Grid>
<Button Command="{Binding DataContext.DisplayVC, RelativeSource={RelativeSource AncestorType={x:Type Window}}, Mode=OneWay}" Margin="161,147,47,124" />
</Grid>
</UserControl>
MainViewModel.cs
class MainViewModel : BaseViewModel
{
public BaseViewModel ViewModel { get; set; }
public MainViewModel()
{
ViewModel = new LoginViewModel();
}
public ICommand DisplayVC { get { return new RelayCommand(DisplayVCV); } }
public void DisplayVCV()
{
ViewModel = new VotingCardViewModel();
MessageBox.Show("DisplayVCCommandExecuted");
}
}
Your ViewModel property implementation doesn't raise a PropertyChanged event when the value changes. This is usually done via an INotifyPropertyChanged implementation. Because of that, your view doesn't get notified that something has changed.
In your case, this means that you need a backing field for your ViewModel property and implement your ViewModel property similar to this:
private BaseViewModel _viewModel;
public BaseViewModel ViewModel
{
get { return _viewModel; }
set
{
if(_viewModel != value)
{
_viewModel = value;
OnPropertyChanged("ViewModel");
}
}
}
Since you are already deriving from BaseViewModel I assume that the method OnPropertyChanged (or some method with a similar name) is implemented there. It is also quite common that you don't have to specify the property name ("ViewModel") as an argument, since lots of implementations use the [CallerMemberName] attribute for this purpose.

Very simple binding of an object list to a ListBox

Given the following, how do I have only the DeviceName property show up in the DeviceListBox?
namespace NotMyNS
{
public class Device
{
public int SerialNumber { get; set; }
public string DeviceName { get; set; }
}
}
namepace MyNS
{
public partial class myControl : UserControl
{
public ObservableCollection<NotMyNS.Device> DeviceList { get; set; }
}
}
<UserControl x:Class="MyNS.myControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<Grid >
<ListBox Name="DeviceListBox" />
</Grid>
</UserControl>
I have looked at many examples but haven't been able to adapt what I saw to my issue.
You should use the DisplayMemberPath:
<ListBox Name="DeviceListBox" ItemsSource="{Binding DeviceList}" DisplayMemberPath="DeviceName" />
You can set ItemsControl.DisplayMemberPath to the property that you want to display from your view model. Also if you want to use DeviceList as ItemsSource you need to specify binding context to be UserControl
<ListBox
ItemsSource="{Binding RelativeSource={RelativeSource AncestorType={x:Type UserControl}}, Path=DeviceList}"
DisplayMemberPath="DeviceName" />
You also have to set the DataContext. Add "DataContext = this;" to the myControl constructor.
Or you could do it this way, without setting the DataContext
<ListBox Name="DeviceListBox" ItemsSource="{Binding RelativeSource={RelativeSource
FindAncestor,AncestorType={x:Type Window}},Path=DeviceList}" DisplayMemberPath="DeviceName"/>
In this case. You need to create DataTemplate inside ListBox.ItemsSource. Create a TextBlock and bind it to DeviceName.

Creating a custom image class in WPF following MVVM pattern

Im just starting out with MVVM and at the moment still find alot of things confusing.
So I am trying to keep things as simple as I can at the moment.
I am trying to write code for a custom image which later will be able to be placed on a canvas control by a user at runtime. I'm trying to use MVVM so that I will be able to save and reload the content on a canvas.
I have created a model class called CustomImage with the following code:
namespace StoryboardToolMvvm
{
public class CustomImage
{
public Uri imageLocation { get; set; }
public BitmapImage bitmapImage { get; set; }
}
}
I have a modelview class as follows:
namespace StoryboardToolMvvm
{
class CustomImageViewModel : ViewModelBase
{
private CustomImage _customImage;
private ObservableCollection<CustomImage> _customImages;
private ICommand _SubmitCommand;
public CustomImage CustomImage
{
get { return _customImage; }
set
{
_customImage = value;
NotifyPropertyChanged("CustomImage");
}
}
public ObservableCollection<CustomImage> CustomImages
{
get { return _customImages; }
set
{
_customImages = value;
NotifyPropertyChanged("CustomImages");
}
}
public ICommand SubmitCommand
{
get
{
if (_SubmitCommand == null)
{
_SubmitCommand = new RelayCommand(param => this.Submit(), null);
}
return _SubmitCommand;
}
}
public CustomImageViewModel()
{
CustomImage = new CustomImage();
CustomImages = new ObservableCollection<CustomImage>();
CustomImages.CollectionChanged += new System.Collections.Specialized.NotifyCollectionChangedEventHandler(CustomImages_CollectionChanged);
}
private void CustomImages_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
{
NotifyPropertyChanged("CustomImages");
}
private void Submit()
{
CustomImage.imageLocation = new Uri(#"H:\My Pictures\whale.png");
CustomImage.bitmapImage = new BitmapImage(CustomImage.imageLocation);
CustomImages.Add(CustomImage);
CustomImage = new CustomImage();
}
}
}
And a view class:
<UserControl x:Class="StoryboardToolMvvm.CustomImageView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:viewmodel="clr-namespace:StoryboardToolMvvm"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<UserControl.Resources>
<viewmodel:CustomImageViewModel x:Key="CustomImageViewModel"/>
</UserControl.Resources>
<Grid DataContext="{Binding Source={StaticResource CustomImageViewModel}}">
<Image Source="{Binding CustomImage.bitmapImage, Mode=TwoWay}" Width="150" Height="150" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="75,50,0,0" />
<Button Content="Submit" Command="{Binding SubmitCommand}" Width="100" Height="50" HorizontalAlignment="Center" VerticalAlignment="Bottom" Margin="0,0,0,20" />
</Grid>
</UserControl>
I add this view to my MainWindow.xaml
<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:StoryboardToolMvvm" x:Class="StoryboardToolMvvm.MainWindow"
Title="MainWindow" Height="350" Width="525">
<Grid>
<local:CustomImageView HorizontalAlignment="Left" Height="100" Margin="181,110,0,0" VerticalAlignment="Top" Width="100"/>
</Grid>
</Window>
I am very unsure as to whether I am on the right lines here with a MVVM pattern so any comments would be much appreciated. Also when Submit is pressed I would have expected my image to load but this does not happen can anyone advise as to why?
Many Thanks in advance..
As far as my understanding of MVVM and your question goes, I have one main comment about your code.
I think your CustomImage is actually both Model and ViewModel layer, and you should split it in two :
the Model, which would contain the path itself ;
the ViewModel, which contain the BitmapImage and initialize it from the Model and constructing time.
The path is the mere data used for saving, and it fits the Model, whereas the BitmapImage is how the data is shown and should be constructed in the ViewModel.
One advantage is that now, your BitmapImage gets its own NotifyPropertyChanged call at setting time, and you won't have anymore problem or a View part directly bound to the Model.
As for your CustomImageViewModel, this looks like more of a MainViewModel-ish thing. You can still use this to store the ViewModels.

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