Hello VirtoCommrece People its an honor working with such product,
its a bit complex to me at my level so please forgive me if im asking some basic newbe questions ,
how dose the data comes from the platfrom to the api ?
i tried to delete the _workcontext from the index action nothing happen
i deleted the angular services the images gone but the data stayed so can anyone tell me
?
As I can understand, you're interesting in how data comes from platform to storefront. Storefront has auto-generated code (by AutoRest util from Microsoft) to call platform RESTful API from C#. This APIs called via frontend user with special api key. You can find more info here:
Working with Platform API
How to generate module API C# client using AutoRest
Related
Hello Stackers,
I have an Asp.net Mvc and i wanna migrate the index page from it to an Web Api
i wanna know if there is any pattern or approach to follow for making it more easy.
i google it but i didn't found a useful answer.
Any answer will be appreciate it.
Thanks
I am not sure if there is a pattern, but next some steps that could help.
Group all your services that returns, saves, delete or do some work in the backend. On your backend you could create a new layer (New project or new namespace) to call the existing ones and export those services as Web API endpoints.
On your frontend check how are you going to consume your Web API services. I mean if you are going to call it directly with javascript or maybe using some library or framework.
Those are going to be the first steps.
(New to Api documentation)
I am somewhat confused with the difference between SwaggerUI and SwaggerHub.
Currently I have a C# Asp.net Web API code and Swashbuckle.AspNetCore is reading the code and the API is being documented on Swagger UI.
I have adopted a code first approach as everything is already coded. However, I would like to have my API documented in SwaggerHub.
I have currently not found any solutions of this online.
Is this possible and how do I go about doing it?
This is extremely easy to accomplish.
Once your document is generated by Swashbuckle, all that's needed for you to do is "push" the documentation to your instance of SwaggerHub. You can do this using one of two tools:
The create or update command from the SwaggerHub CLI: https://github.com/SmartBear/swaggerhub-cli
The POST /apis/{owner}/{api} endpoint from SwaggerHub's registry API : https://app.swaggerhub.com/apis-docs/swagger-hub/registry-api/1.0.62#/APIs/saveDefinition
With both of these tools you can programmatically send documentation from your build environment to SwaggerHub (as well as a lot of other cools things!).
I'm starting a side project that will integrate heavily with Facebook. I'm going to use React in the front-end and it will talk to a REST ws made with asp.net core web api.
The idea is that in this API I will make the calls to Facebook.
Basically, I want to: login, get/post messages from Messenger, get/post comments and messages from a business page.
I googled a little and didn't find many resources or examples of how to do this integrations other than the Facebook documentation, that has a lot of stuff and I don't know very well where to look.
I also found this SDK for .NET but it looks a bit dated https://github.com/facebook-csharp-sdk/facebook-csharp-sdk and
So, my question is: Is reading the documentations entirely really the best solution?
If anyone could at least give me a hint where to go I'd be really thankful. Would it be better/easier to integrate with Facebook with other stack than c#/asp.net?
Also, if there's any other API, SDK or something already built in .NET that would help with that I'd be grateful.
Thanks in advance.
I am one of .net developers working with Facebook API more then 5 years and we have tried to use "Facebook SDK for C#". It has more issues then benefits. In result we end up with our own small Facebook API client. Basically it is just a "RestSharp" HTTP library, "Newtonsoft.Json" for serialization/deserialization and couple of generic functions where you supply Facebook API endpoint, and specify what class you expect back as generic parameter.
var accounts = client.Get<Accounts>("me/accounts");
var createResponse = client.Post<CreateResponse>("123456779/feed", postToCreate);
Facebook SDK for C# works great for standard .NET
https://hackerapp.com/net/
https://github.com/facebook-csharp-sdk/facebook-csharp-sdk
As for .NET Core I think you are out of luck at the moment. Unless you want to port it to .NET Core yourself.
Automated Customer Service bots are not uncommon in FB, but code is hard to find. I assume you had setup you App's domain and got it reviewed and approved by FB.
I tried to set a chat-bot with both, python and .NET, and I must say the python Api is much more complete, quick, and less buggy than the C# one. But, as far as I know, only the PyApi has integrated reactions (haven't tried them).
Therefore, you will need to do this manually by using the Facebook Api by sending direct GET/POST request triggered by your ASP.NET, or use some kind of inter-language platform such as IronPython to workaround the problem (which basically assembly the call, add the Key and secret, and CURL-it).
As final remark (not a very motivating one), there is documentation for post reactions, but not for message as you can see here (posts), and here (messenger).
You can perform a lot of the facebook operations on the client side using their javascript SDK.
https://developers.facebook.com/docs/javascript
In regards to getting up to speed on server side API calls from .NET you can check out the facebook graph api explorer. It can be helpful for discovery.
https://developers.facebook.com/tools/explorer/
In case someone is looking for this topic, I had the same needs myself. After not finding a Facebook SDK to use with .NET Core, I've created a new open source .NET Standard unofficial SDK for Facebook: https://github.com/developer82/FacebookCore
I use this tutorial to create a restful asp.net web api for my android application, everything goes well and seems well, but my android application (based on tutorial part 2) can't communicate with db and always return 0 when I fetch some data.
I should mention that I use linq for connecting to db and in my api service I return a list of object (List)...
I need some way to test my api , is there anyway?! For example call api from browser or something like that to see the json array that return...
Also I have a question about the dll in the tutorial. Are they safe and okey?!
If anyone have better solution to have the functionality like the tutorial ones please suggest me...
Thanks in advance.
Scope: I am developing a mobile application using Xamarin (C#) to target both Android and iPhone (initially Android). The application logic is separated out in to a PCL (C#) where possible to ensure maximum code reuse. The application integrates with the YouTube Data API v3 for the purpose of rating retrieved videos and allowing subscription to a channel.
Background: As per the documentation (http://developer.android.com/google/play-services/auth.html) I have used the suggested approach to generate an OAuth2 token for the authorised requests from Android, using the AccountManager.getToken method and this works fine and returns a token.
The next step is to make requests using this token (let's take rating a video as an example). My initial idea was to utilise the .NET client library for the YouTube Data Api (https://developers.google.com/api-client-library/dotnet/get_started). However, it seems that this would take us through the whole authorisation process once again and would likely require a web view redirect or similar. I had hoped that there may be a way to use a token which had already been retrieved to create the credential object or create the service from directly, but it doesn't appear to be the case.
The second problem I have found with the client library is that not all of the classes appear to be referenced when adding the NuGet package, namely the GoogleWebAuthorizationBroker. Additionally, as we are in a PCL we are limited with common objects such as FileStream which is utilised in the documented examples (https://developers.google.com/api-client-library/dotnet/guide/aaa_oauth). I did try to use this library from a non-PCL project also to confirm that it wasn't just the limited references in the PCL which were responsible (for the GoogleWebAuthorizationBroker reference issue).
The other option therefore was to look at manual construction of the URL and then posting the data to make the HTTP request ourselves. This too has met with limited success similar to the question listed here: Like video with access token on YouTube using YouTube Data API v3?, which doesn't appear to be answered (suggestion to use the client api). Is this method supported, and if so are there some documented .NET examples? This method would allow me so get the token natively (on android, iphone) and then pass it to a PCL library where I could make the requests, which would be preferable.
Question: So my question is given the scope of what I am trying to achieve here what would be the approved/suggested approach. Clearly the more I can do within the PCL the better from a code reuse point of view, but right now I'd be fairly satisfied with an approach that will actually just work for Android. If anyone has any examples of successfully making authenticated requests to the YouTube Data Api (v3) from Android that would also be useful. I feel like I've trawled through a lot of the documentation to this point over a number of days but not found anything definitive to say "this is how you should do it".
Thanks in advance for any help.
Well, I wouldn't necessarily deem this the answer to my question, however, it is the approach I have taken, so thought I would report back. I have kept the OAuth2 token generation code inside the Xamarin Android project and then pass that on to a PCL which has a repository to deal with the YouTube integration. As there are only a few calls I need to make (ratings, subscriptions and comments) I have elected to manually construct the POSTs via HttpClient and proceed that way.
Perhaps not as elegant as the client library integration but gets the job done. For reference this is made a lot easier if you use the Google OAuth Playground (https://developers.google.com/oauthplayground/) first to get the token and confirm the correct JSON for your request.
If anyone has any problems with this approach then let me know and I can post specific service calls as an example.
From what I can gather, this isn't what google-api-dotnet-client is for.
If you look at the source code (https://github.com/google/google-api-dotnet-client), you can see that GoogleWebAuthorizationBroker is defined for Windows Store, WP 8 etc.
This suggests that the library is intended for .NET clients running on Microsoft operating systems, rather than Android, iOS etc.
These might be the droids you are looking for:
https://github.com/xamarin/GooglePlayServicesComponents (Android)
https://github.com/xamarin/GoogleApisForiOSComponents
They are Xamarin wrappers around the Google SDK for each platform.
This makes sense because of the way Google APIs are called on Android. Rather than rely on a client secret which one should not embed in the application, the you register the app's signature against the "installed app" client ID. The operating system then provides this key when calling google services. You won't get that functionality in a PCL :)