Xamarin for VS 2015 - Catastrophic failure - c#

Few hours ago I updated my Xamarin version to the latest one 4.7.10
Everything was fine during the update process and it finished without any errors.
After this when I opened one of my projects which is Xamarin.Forms project and I tried to open any .xaml file I was getting this strange error:
Whatever I tried there was no success at all with this error. I was forced to downgrade Xamarin version to the previous one and everything now is OK.
Is there anybody who has faced the same error now or before and how did you managed to cope with this bug. And how it is possible released production 'better' version to have such a major bug...

I got this error too when trying to open a XAML file in Visual Studio 2015. The link Kris provided in the comments solved it for me. Right click on the XAML file and select "Open With..." followed by "Automatic Editor Selector (XML)". Note that this will open the XAML file without the designer but you can open the Xamarin.Forms Previewer window by going to View > Other Windows > Xamarin.Forms Previewer. More information about the previewer can be found here.

I am becoming more and more convinced that really Xamarin is the Catastrophic Failure here.

Related

Struggling to get started in Visual Studio and Xcode - "undefined symbol _main"

I am a beginner when it comes to coding, and I have been struggling with a very annoying problem this entire day. I hope you can help me relieve this awful headache.
My idea is to create a very simple app for my Mac, so I downloaded Visual Studio and Xcode.
I followed this tutorial from Youtube to get started, but halfway in the film I see that I am not able to get the same "outputs" as this Youtuber gets ( https://youtu.be/rj_n4W_mDN0?t=340 ). In my case it doesn't automatically provide "NSTextField*LabelInfo", but I can attach the button and label to the script and make them show when I run Visual Studio.
I am not provided this autofill either ( https://youtu.be/rj_n4W_mDN0?t=420 ) or the option of calling the "HelloPressed" function in Visual Studio.
Then I discovered that I have an error message in Xcode when I try to build it: "undefined symbol _main" (which the Youtube person doesn't have).
It also reads:
"Undefined symbols for architecture x86_64:
"_main", referenced from: implicit entry/start for main executable
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)"
I deleted my code and restarted the program, but the same message popped up. I deleted both Xcode and Visual Studio, and reinstalled it, but it still came up. This time I didn't add or do anything other than opening a new projects (in Cocoa app), and still I was greeted with this annoyance.
I see that my "Main.cs" in Visual Studio is not appearing in Xcode project (all the other ones are), but I don't know if this is relevant. I have tried to add different Frameworks to Xcode (AppKit), but I still receive this message. Maybe there is something I have to do in the Build section of Visual Studio, but I don't know what.
I have absolutely no clue what to do and how to proceed. I find it so strange and annoying that the Xcode gives me an Error without me doing anything else then starting up the program. My Macbook pro is very new so that cannot be the cause, the softwares are newly updated: Xcode 11.5 and Visual Studio 8.6.5 (build 23). I am programming in C sharp
I hope you are able to advice me in what to do. I am a beginner so I would appreciate easy-to-follow assistance or instructions.
Thank you very much,
August
Sorry I can't offer a definitive answer but hopefully the following will help you find your issue. I don't usually use VS for Mac and installed it just to see if I could figure out your issues. It is not as intuitive as one may like...
Visual Studio for Mac on both Mojave & Catalina does not work appear to work as the video you found seems to show.
Double-clicking on a .storyboard file generally seems to open the file in VS's XML editor rather than in Xcode. There might be a setting to control this somewhere. To open in Xcode right-click (or control-click) the file name and select Open With… -> Xcode Interface Builder in the menu that appears.
– Once over in Xcode you may find you have two open windows, one is just the .storyboard file and the other is a dummy Xcode project containing it. Close the first of these and just edit within the Xcode project window. If you don't do this you cannot create bindings between the controls and the source. If you look at the Xcode windows in the video you found you will see that when the bindings are being made it is in the project window, but there is nothing to show how/why that window opened up at the front.
Do not try to compile the "project" in Xcode. It is not meant to be compiled and appears to just be the bare minimum scaffolding required to enable VS to use Xcode for UI editing. All the errors you got are related to this.
Searching the internet for Visual Studio for Mac and storyboard files turns up plenty of hits and these files failing to open correctly seems a common problem from a scan of the titles. Do some research and you'll probably get it to work smoothly, but it does work as is albeit a little fiddly. HTH

VS2017 Page is not supported in a Windows Universal project

I have a rather unpleasant problem since yesterday...
I cleared my NuGet chache because I couldn't get a NuGet-Package to work with one of my codes. But it didn't help and instead f***ed up the UWP apps I wrote before that.
I get errors for every element I have in my code like this:
In XAML it's mostly "XXX is not supported in a WIndows Universal project" and in the .cs files its a lot of "Cannot resolve symbol XXX"
How can I repair this?
I can compile and run my code just fine but I can't work with the code when everything gets detected as an error in VS and I can't see my UI while designing it...
I could really need some help here :/
Just putting this here... I had the same problem suddenly.
Updating the NuGet package for Microsoft.NETCore.UniversalWindowsPlatform fixed it for me instantly.
Ok I don't really know why that happend but I found my answer...
I tried restarting VS which didn't solve problem.
I tried restarting my PC which didn't solve problem.
I tried to build my code which didn't solve problembut no errors while building.
I tried to run my code which didn't work but app opens without a problem.
Next step confuses me a bit...
My Code is divided into 2 projects. One for all the XAML files and one for all my code files like Helpers, Converters, Collections...
I opened the NuGet-Manager in the second project and looked for possible updates to my packages. There was an update for the Fody-Package which I installed right away. Now everything seems fine again...even in the XAML project...
I don't understand why it works but it does :/

Visual Studio 2015 and uwp development - User-Mapped section error and CopyWin32Resources error

Continuing with some UWP development and 2 things keep happening with visual studio and I can't work out if its a VS2015 bug, the fact that I am deploying to a windows Mobile 10 device or something else.
Randomly when I try to build or deploy to my device I get either.
Could not copy "obj\ARM\Debug\MyApp.exe" to "bin\ARM\Debug\MyApp.exe". Exceeded retry count of 10. Failed.
Unable to copy file "obj\ARM\Debug\MyApp.exe" to "bin\ARM\Debug\MyApp.exe". The requested operation cannot be performed on a file with a user-mapped section open.
or I get
CopyWin32Resources failed with exit code 500
Seems to be random and I can't nail down what is causing either. Googling didn't really help. Some said Anti-virus but disabling mine did nothing. Some said it was something to do with Visual Studio Achievements Extension but I don't have it installed.
Anyone know the cause or a fix? Making development difficult when I can't deploy.
UPDATE: Ok so the first set of errors is more related to Windows 10 I think. When the error appears again I try to manually copy the file and when I do I receive similar error in explorer.
error 0x800704c8: the requested operation cannot be performed on a file with a user-mapped section open.
can you try those things:
Close all other VS windows except one.
Clean the project you works on.
Try build project. If you get same errors, close all VS windows.
Delete 'bin' and 'obj' folders.
Open VS again and try building your project.
Then try deploying your project.
I know you might have found a fix already. But I had the same error after installing new emulators for my uwp application, after installing these emulators I seem to have gotten those errors. I thought uninstalling these emulators would be the fix, but was not. Now I run my program without restoring any missing packages and it seems to be the fix.
For anyone still facing the CopyWin32Resources Error on Windows, try uninstalling CbDefense (both Carbon Black Sensor and CB Defense Sensor 64bit). To much disbelief, this solution suggested by Microsoft resolved the issue for me!
I got this problem whenever I have my project in a folder that is synced by something like Dropbox. Pausing Dropbox always fixes the problem for me.
Fixed the problem. Moved the project out of the Visual Studio Project folder in My documents folder and into a projects folder on the C Drive. None of the errors have returned so I am guessing this is a windows 10 issue.

"layout renderer failed" error in xamarin

I have a sample Android project which is working well (can be built and installed on mobile phone). But whenever I double click on any file in the Layout folder in xamarin environment to see the layout in design mode, the following message appears. (my xamarin version is 4.0.13)
I see this question but no answer was provided. Any help will be greatly appreciated.
Xamarin team have identified an issue with this in 4.0.13 and are working on a fix for it at the moment
Link
Until this is in place, the only way to get the renderer working is to uninstall 4.0.13 and re-install 4.0.12
Known bug(https://bugzilla.xamarin.com/show_bug.cgi?id=18193). Solution here: http://forums.xamarin.com/discussion/14344/disconnected-from-layout-renderer-error-after-updating-android-sdk-tools-to-version-22-6
This same error message now appears for a new issue as of Jan 2015.
"layout renderer failed" error in xamarin
The issue is around Xamarin now expecting a 64 bit JDK and using a 32 bit JDK. The fix is to uninstall JDK 1.6 or 1.7 and install 1.8 64 Bit.
There is a temporary solution to this. I closed the layout tab, then removed two processes from task manager:
MonoDevelop.Projects.Formats.MSBuild.exe and mandroid.exe
and I was able to open layout again. But it doesnt fix the problem :>

Silverlight project fails to compile

I have a Silverlight 3 project in VS2008. Today, for whatever reason, I get an error when compiling.
Configuration system failed to initialize
It reports the error on Line 1, Column 1 for every .xaml file in the project.
I did a repair on VS2008, reinstalled all the Silverlight 3 bits (e.g. SDK, VS2008 tools and the Controls Toolkit), but the problem still persists.
Am I missing something simple?
If you have source code control for the project, please roll back to a previous change set and see if it works in VS still.
I suspect your project was corrupt for some reason.
Might be something that messed up your visual studio installation. If code is not a problem , then you can try system Restore.

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