Direct3D Image Brush [duplicate] - c#

It seems like it's quite complicated to load an image in runtime to a WPF window.
Image image;
image = new Uri("Bilder/sas.png", UriKind.Relative);
????.Source = new BitmapImage(image);
I'm trying this code, but I need some help to get it to work. I get some red lines below the code! I also wonder if I need to add some extra code inside the XAML code or is in enough with this:
<Image Height="200" HorizontalAlignment="Left" Margin="12,12,0,0" Name="image1"
Stretch="Fill" VerticalAlignment="Top" Width="350" />
Wonder because I have seen examples with sorces to the images inside the XAML tags.
EDIT:
I'm using this now:
var uri = new Uri("pack://application:,,,/sas.png");
var bitmap = new BitmapImage(uri);
image1.Source = bitmap;
The XAML:
<Grid Width="374">
<Image Height="200" HorizontalAlignment="Left" Margin="12,12,0,0" Name="image1" Stretch="Fill" VerticalAlignment="Top" Width="350" />
<Button Content="Start" Height="23" HorizontalAlignment="Left" Margin="12,226,0,0" Name="btnStart" VerticalAlignment="Top" Width="75" />
<Button Content="Land" Height="23" HorizontalAlignment="Left" Margin="287,226,0,0" Name="btnLand" VerticalAlignment="Top" Width="75" />
<ComboBox Height="23" HorizontalAlignment="Left" Margin="110,226,0,0" Name="cmbChangeRoute" VerticalAlignment="Top" Width="156" />
</Grid>
EDIT 2:
My issue is solved, this code works fine:
BitmapImage image = new BitmapImage(
new Uri("pack://application:,,,/Resources/" + company + ".png"));
image2.Source = image;

In WPF an image is typically loaded from a Stream or an Uri.
BitmapImage supports both and an Uri can even be passed as constructor argument:
var uri = new Uri("http://...");
var bitmap = new BitmapImage(uri);
If the image file is located in a local folder, you would have to use a file:// Uri. You could create such a Uri from a path like this:
var path = Path.Combine(Environment.CurrentDirectory, "Bilder", "sas.png");
var uri = new Uri(path);
If the image file is an assembly resource, the Uri must follow the the Pack Uri scheme:
var uri = new Uri("pack://application:,,,/Bilder/sas.png");
In this case the Visual Studio Build Action for sas.png would have to be Resource.
Once you have created a BitmapImage and also have an Image control like in this XAML
<Image Name="image1" />
you would simply assign the BitmapImage to the Source property of that Image control:
image1.Source = bitmap;

Make sure that your sas.png is marked as Build Action: Content and Copy To Output Directory: Copy Always in its Visual Studio Properties...
I think the C# source code goes like this...
Image image = new Image();
image.Source = (new ImageSourceConverter()).ConvertFromString("pack://application:,,,/Bilder/sas.png") as ImageSource;
and XAML should be
<Image Height="200" HorizontalAlignment="Left" Margin="12,12,0,0"
Name="image1" Stretch="Fill" VerticalAlignment="Top"
Source="../Bilder/sas.png"
Width="350" />
EDIT
Dynamically I think XAML would provide best way to load Images ...
<Image Source="{Binding Converter={StaticResource MyImageSourceConverter}}"
x:Name="MyImage"/>
where image.DataContext is string path.
MyImage.DataContext = "pack://application:,,,/Bilder/sas.png";
public class MyImageSourceConverter : IValueConverter
{
public object Convert(object value_, Type targetType_,
object parameter_, System.Globalization.CultureInfo culture_)
{
return (new ImageSourceConverter()).ConvertFromString (value.ToString());
}
public object ConvertBack(object value, Type targetType,
object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
Now as you set a different data context, Image would be automatically loaded at runtime.

Related

FileAttributes to ImageSource: IValueConverter not working

So, I made a "tiny" file explorer page inside my music player (Universal App) and I need to place an image informing wheter is is Directory or file. But the code isn't working.
This is converter itself: namespace myApp before its own namespace.
namespace Converters
{
public sealed class AttributesToImageConverter : Windows.UI.Xaml.Data.IValueConverter
{
public object Convert ( object value, Type targetType, object parameter, string language )
{
FileAttributes f = (FileAttributes)value;
Windows.UI.Xaml.Media.Imaging.BitmapImage img = new Windows.UI.Xaml.Media.Imaging.BitmapImage ( );
img.DecodePixelWidth = 50;
if ( f == FileAttributes.Directory )
{
img.UriSource = new Uri ( "ms-appx:/Asstes/folder.png", UriKind.Absolute );
}
else
img.UriSource = new Uri ( "ms-appx:/Asstes/file.png", UriKind.Absolute );
return img;
}
public object ConvertBack ( object value, Type targetType, object parameter, string language )
{
throw new NotImplementedException ( );
}
}
}
This is XAML:
<Page
...
xmlns:converter="using:myApp.Converters" >
<Page.Resources>
<converter:AttributesToImageConverter x:Key="AttributesToImageConverter" />
</Page.Resources>
...
<Grid x:Name="LayoutRoot" DataContext="">
...
<ListView x:Name="ContentRoot" ItemsSource="{Binding List}" Height="500" Margin="10,-10,10,15" Background="Transparent" BorderBrush="Transparent" >
<ListView.ItemTemplate>
<DataTemplate>
<StackPanel Orientation="Horizontal" Margin="2,2,2,2">
<Image Width="50" Height="50" Margin="5,0,5,0" Source="{Binding Attributes, Converter={StaticResource AttributesToImageConverter}}" />
<TextBlock Text="{Binding Name}" Foreground="White" />
</StackPanel>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
...
</Grid>
Other Bindings to this context work, binding to Name property in the same IStorageItem works perfectly, this one doesn't. Additionally, using ListView causes the app to shutdown few seconds AFTER displaying the loaded data without any debug information or exception but code -2147483645 (0x80000003). I'd appreciate any help.
Is "Attributes" an actual property for each item within ItemsSource "List" or is it a separate property within your view-model?
Create a storage file with the file path you listed and then leverage the following example:
var imageFile = args.Files[0] as StorageFile;
// Ensure the stream is disposed once the image is loaded
using (IRandomAccessStream fileStream = await imageFile.OpenAsync(Windows.Storage.FileAccessMode.Read))
{
// Set the image source to the selected bitmap
var bitmapImage = new BitmapImage();
await bitmapImage.SetSourceAsync(fileStream);
return bitmapImage;
}

How to correctly resize photo in CameraCaptureTask?

Im using the following code to take a photo in my app, but when I accept the photo, the image gets stretched, but when I navigate away from that page, and towards it again the image resolution is correct however a part of the image is black. my question is how can I correctly display the image without it stretching.
CameraCaptureTask cam = new CameraCaptureTask();
cam.Completed += task_Completed;
cam.Show();
void task_Completed(object sender, PhotoResult e)
{
if (e.TaskResult == TaskResult.OK)
{
System.Windows.Media.Imaging.BitmapImage bmp = new System.Windows.Media.Imaging.BitmapImage();
bmp.SetSource(e.ChosenPhoto);
imgProfilePic.ImageSource = bmp;
}
and the xaml is:
<Button HorizontalAlignment="Center"
toolkit:TurnstileFeatherEffect.FeatheringIndex="2"
toolkit:TiltEffect.IsTiltEnabled="True"
x:Name="btnprofilepic"
Width="250"
HorizontalContentAlignment="Center"
VerticalContentAlignment="Center"
MouseLeave="btnprofilepic_MouseLeave"
Tap="imgProfilePic_Tap"
Margin="0,20,0,20"
Height="200" BorderThickness="0"
MouseLeftButtonUp="btnprofilepic_MouseLeftButtonUp"
MouseLeftButtonDown="btnprofilepic_MouseLeftButtonDown">
<Button.Background>
<ImageBrush x:Name="imgProfilePic"
Stretch="Fill" />
</Button.Background>
</Button>
In your xaml make strech = "Uniform" because fill will strech the image according to container ...

How to load image to WPF in runtime?

It seems like it's quite complicated to load an image in runtime to a WPF window.
Image image;
image = new Uri("Bilder/sas.png", UriKind.Relative);
????.Source = new BitmapImage(image);
I'm trying this code, but I need some help to get it to work. I get some red lines below the code! I also wonder if I need to add some extra code inside the XAML code or is in enough with this:
<Image Height="200" HorizontalAlignment="Left" Margin="12,12,0,0" Name="image1"
Stretch="Fill" VerticalAlignment="Top" Width="350" />
Wonder because I have seen examples with sorces to the images inside the XAML tags.
EDIT:
I'm using this now:
var uri = new Uri("pack://application:,,,/sas.png");
var bitmap = new BitmapImage(uri);
image1.Source = bitmap;
The XAML:
<Grid Width="374">
<Image Height="200" HorizontalAlignment="Left" Margin="12,12,0,0" Name="image1" Stretch="Fill" VerticalAlignment="Top" Width="350" />
<Button Content="Start" Height="23" HorizontalAlignment="Left" Margin="12,226,0,0" Name="btnStart" VerticalAlignment="Top" Width="75" />
<Button Content="Land" Height="23" HorizontalAlignment="Left" Margin="287,226,0,0" Name="btnLand" VerticalAlignment="Top" Width="75" />
<ComboBox Height="23" HorizontalAlignment="Left" Margin="110,226,0,0" Name="cmbChangeRoute" VerticalAlignment="Top" Width="156" />
</Grid>
EDIT 2:
My issue is solved, this code works fine:
BitmapImage image = new BitmapImage(
new Uri("pack://application:,,,/Resources/" + company + ".png"));
image2.Source = image;
In WPF an image is typically loaded from a Stream or an Uri.
BitmapImage supports both and an Uri can even be passed as constructor argument:
var uri = new Uri("http://...");
var bitmap = new BitmapImage(uri);
If the image file is located in a local folder, you would have to use a file:// Uri. You could create such a Uri from a path like this:
var path = Path.Combine(Environment.CurrentDirectory, "Bilder", "sas.png");
var uri = new Uri(path);
If the image file is an assembly resource, the Uri must follow the the Pack Uri scheme:
var uri = new Uri("pack://application:,,,/Bilder/sas.png");
In this case the Visual Studio Build Action for sas.png would have to be Resource.
Once you have created a BitmapImage and also have an Image control like in this XAML
<Image Name="image1" />
you would simply assign the BitmapImage to the Source property of that Image control:
image1.Source = bitmap;
Make sure that your sas.png is marked as Build Action: Content and Copy To Output Directory: Copy Always in its Visual Studio Properties...
I think the C# source code goes like this...
Image image = new Image();
image.Source = (new ImageSourceConverter()).ConvertFromString("pack://application:,,,/Bilder/sas.png") as ImageSource;
and XAML should be
<Image Height="200" HorizontalAlignment="Left" Margin="12,12,0,0"
Name="image1" Stretch="Fill" VerticalAlignment="Top"
Source="../Bilder/sas.png"
Width="350" />
EDIT
Dynamically I think XAML would provide best way to load Images ...
<Image Source="{Binding Converter={StaticResource MyImageSourceConverter}}"
x:Name="MyImage"/>
where image.DataContext is string path.
MyImage.DataContext = "pack://application:,,,/Bilder/sas.png";
public class MyImageSourceConverter : IValueConverter
{
public object Convert(object value_, Type targetType_,
object parameter_, System.Globalization.CultureInfo culture_)
{
return (new ImageSourceConverter()).ConvertFromString (value.ToString());
}
public object ConvertBack(object value, Type targetType,
object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
Now as you set a different data context, Image would be automatically loaded at runtime.

No more displayed image on ListBox everytime I select an item

PROBLEM:
I got the answer when doing some binding from ListBoxSource to ListBoxDisplay BUT weird thing happened:
The selecting and deselecting of items are working fine and displays exactly the selected items on the other ListBox named "ListBoxDetails BUT everytime I select an item the image is gone but selection highlights remain but has no more image in it. (You can still deselect it though even if no more image because the screenspace is still there)
NOTE: I have no other control inside the ListBoxSource (SelectionMode=Multiple) ONLY Image
CODE XAML:
<Window.Resources>
<DataTemplate x:Key="ItemTemplate">
<WrapPanel Height="149" Orientation="Horizontal" Width="193">
<Image HorizontalAlignment="Left" Height="128" Width="180" Margin="0"/>
</WrapPanel>
</DataTemplate>
<ItemsPanelTemplate x:Key="ItemsPanelTemplate1">
<StackPanel Orientation="Horizontal"/>
</ItemsPanelTemplate>
<ItemsPanelTemplate x:Key="ItemsPanelTemplate2">
<UniformGrid x:Name="UniformGridImageList"/>
</ItemsPanelTemplate>
</Window.Resources>
<Grid x:Name="LayoutRoot">
<ListBox x:Name="ListBoxSource" Width="450" Margin="9,3,442,178" ItemsPanel="{DynamicResource ItemsPanelTemplate2}" SelectionMode="Multiple" d:LayoutOverrides="GridBox" HorizontalAlignment="Left" />
<ListBox Name="ListBoxDisplay" Height="659" HorizontalAlignment="Right" Margin="460,5,0,0" VerticalAlignment="Top" Width="382" ItemsSource="{Binding ElementName=ListBoxSource, Path=SelectedItems}" />
<Button x:Name="buttonLoadImages" Content="Button" HorizontalAlignment="Left" Height="51" Margin="33,0,0,70" VerticalAlignment="Bottom" Width="183" Style="{DynamicResource ButtonStyle1}" Click="buttonLoadImages_Click"/>
<Button Content="Clear" Height="55" HorizontalAlignment="Right" Margin="0,717,442,0" Name="buttonClearListBox" VerticalAlignment="Top" Width="177" Click="button1_Click" />
</Grid>
CODE C#:
above declaration:
private List<Image> _imageList = new List<Image>();
.
.
.
private void buttonLoadImages_Click(object sender, System.Windows.RoutedEventArgs e)
{
this._imageList = GetImageList(#"C:\Users\Public\Pictures\Sample Pictures");
foreach (Image curImage in this._imageList)
{
ListBoxSource.Items.Add(curImage);
}
}
#region GetImageList Method
private List<Image> GetImageList(string strPath)
{
List<Image> imageList = new List<Image>();
string strFilePath = "";
if (Directory.Exists(strPath) == false)
{
MessageBox.Show(string.Format("{0} path could not be found.", strPath));
return imageList;
}
try
{
DirectoryInfo dirInfo = new DirectoryInfo(strPath);
FileInfo[] files = dirInfo.GetFiles("*.jpg",SearchOption.AllDirectories);
foreach (FileInfo curFile in files)
{
strFilePath = curFile.FullName;
Image curImage = new Image();
BitmapImage bmpImage = new BitmapImage();
bmpImage.BeginInit();
bmpImage.UriSource = new Uri(curFile.FullName, UriKind.Absolute);
bmpImage.EndInit();
curImage.Height = 140;
curImage.Stretch = Stretch.Fill;
curImage.Source = bmpImage;
curImage.Margin = new Thickness(10);
imageList.Add(curImage);
}
if (imageList.Count == 0)
MessageBox.Show(string.Format("No image files could be found in {0}", strPath));
}
catch (Exception ex)
{
MessageBox.Show(string.Format("{0}-{1}", ex.Message, strFilePath));
}
return imageList;
}
private void button1_Click(object sender, RoutedEventArgs e)
{
this.listBoxSource.Items.Clear();
}
You are creating Image UI objects and adding them directly to your ListBox.
This means that the SelectedItems is an Image UI object, so ListBox #2 is trying to set it's Items to the exact same Image object reference. This isn't allowed in WPF because UI objects can only have a single parent, however because it is a Binding error, WPF is silent about it (except for probably a warning)
I would recommend making your List<Image> into a List<string> which contains the path name for the image, and changing your <Image> in the template to use that string as it's Source. Also, don't forget to set the ItemTemplate on both your ListBoxes.
<DataTemplate x:Key="ItemTemplate">
<WrapPanel Height="149" Orientation="Horizontal" Width="193">
<Image Source="{Binding }" HorizontalAlignment="Left" Height="128" Width="180" Margin="0" />
</WrapPanel>
</DataTemplate>
I did a quick test and it works fine once you fill your ListBoxes with Strings instead of UI objects

Image margin behavior

When I set my image margin in run-time it acts strange, different then when I set it via xaml code.
I want the margin value to be (40, 16, 0, 0).
When I add it in run-time, my code is this:
System.Windows.Controls.Image proba = new System.Windows.Controls.Image();
ImageSource imageSource = GetSlidePart(PresentationDocument.Open(path, false), 0, "rId2");
proba.Source = imageSource;
proba.Width = 2245721 / 9525;
proba.Height = 2286004 / 9525;
proba.Margin = new Thickness(40, 16, 0, 0);
gridName.Children.Add(proba);
But, when I add image in xaml, the code in cs is this:
image1.Source = GetSlidePart(PresentationDocument.Open(path, false), 0, "rId2");
and the code in xaml is this:
<Window x:Class="GetInfoFromPptxFile.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="720" Width="960">
<Grid Name="gridName">
<Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="416,20,0,0" Name="button1" VerticalAlignment="Top" Width="75" Click="button1_Click" />
<Image Height="150" HorizontalAlignment="Left" Margin="40,16,0,0" Name="image1" Stretch="Fill" VerticalAlignment="Top" Width="200" />
</Grid>
</Window>
When I run my program, image1 is exactly where I want it to be, and the image named proba is not. Why is this when I give them the same margin values?
That's because you're not setting the horizontal and vertical alignments in C#.
Try adding:
proba.VerticalAlignment = VerticalAlignment.Top;
proba.HorizontalAlignment = HorizontalAlignment.Left;
and it'll look the same.

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