Get current active application name in Windows 10 using C# - c#

I tried get current active application name (or process name) but in some application like Microsoft Edge is result ApplicationFrameHost. Is there way to get application name such as in Task manager?
My actual code:
[DllImport("user32.dll")]
static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
static extern int GetWindowText(IntPtr hWnd, StringBuilder text, int count);
[DllImport("user32.dll")]
public static extern IntPtr GetWindowThreadProcessId(IntPtr hWnd, out uint processId);
private string GetActiveProcess()
{
const int nChars = 256;
uint processId;
StringBuilder Buff = new StringBuilder(nChars);
IntPtr handle = GetForegroundWindow();
if (GetWindowText(handle, Buff, nChars) > 0)
{
GetWindowThreadProcessId(handle, out processId);
return Process.GetProcessById((int)processId).ProcessName;
}
return null;
}

This solution looks functional for me in form application:
//aktivneOknoProces
string aktivneOknoProces = GetActiveProcess();
private Process _realProcess;
private string GetActiveProcess()
{
string app = "";
var foregroundProcess = Process.GetProcessById(WinAPIFunctions.GetWindowProcessId(WinAPIFunctions.GetforegroundWindow()));
if (foregroundProcess.ProcessName == "ApplicationFrameHost")
{
foregroundProcess = GetRealProcess(foregroundProcess);
}
if(foregroundProcess != null)
{
app = foregroundProcess.ProcessName;
}
return app;
}
private Process GetRealProcess(Process foregroundProcess)
{
WinAPIFunctions.EnumChildWindows(foregroundProcess.MainWindowHandle, ChildWindowCallback, IntPtr.Zero);
return _realProcess;
}
private bool ChildWindowCallback(IntPtr hwnd, IntPtr lparam)
{
var process = Process.GetProcessById(WinAPIFunctions.GetWindowProcessId(hwnd));
if (process.ProcessName != "ApplicationFrameHost")
{
_realProcess = process;
}
return true;
}
public class WinAPIFunctions
{
//Used to get Handle for Foreground Window
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern IntPtr GetForegroundWindow();
//Used to get ID of any Window
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern int GetWindowThreadProcessId(IntPtr hWnd, out int lpdwProcessId);
public delegate bool WindowEnumProc(IntPtr hwnd, IntPtr lparam);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool EnumChildWindows(IntPtr hwnd, WindowEnumProc callback, IntPtr lParam);
public static int GetWindowProcessId(IntPtr hwnd)
{
int pid;
GetWindowThreadProcessId(hwnd, out pid);
return pid;
}
public static IntPtr GetforegroundWindow()
{
return GetForegroundWindow();
}
}

I believe what you are looking for is this:
Process.GetCurrentProcess().ProcessName
GetCurrentProcess
ProcessName
That should give you the name of the curent process

Related

Disable a specific keys when a specific process detected C#

I'm trying to disable specific keys when a specific process is detected, but for a reason, it's not set the hook correctly so it's not working.
The code should do:
Detect if notepad.exe has been detected (already coded the function but i didnt write it here).
Now from the checking thread, it will start the hook thread which will implement a low-level keyboard hook to prevent the user from using specific keys into the target process.
here is the code that I'm using:
[StructLayout(LayoutKind.Sequential)]
private struct KBDLLHOOKSTRUCT
{
public Keys key;
public int scanCode;
public int flags;
public int time;
public IntPtr extra;
}
//System level functions to be used for hook and unhook keyboard input
private delegate IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr SetWindowsHookEx(int id, LowLevelKeyboardProc callback, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern bool UnhookWindowsHookEx(IntPtr hook);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr CallNextHookEx(IntPtr hook, int nCode, IntPtr wp, IntPtr lp);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string name);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern short GetAsyncKeyState(Keys key);
//Declaring Global objects
private static IntPtr ptrHook;
private static LowLevelKeyboardProc objKeyboardProcess;
private const int WH_KEYBOARD_LL = 13;
private const int VK_CONTROL = 0x11;
public void Control()
{
MessageBox.Show("Control thread has been started");
ProcessModule objCurrentModule = Process.GetProcessesByName("notepad")[0].MainModule;
objKeyboardProcess = new LowLevelKeyboardProc(captureKey);
SetWindowsHookEx(13, objKeyboardProcess, GetModuleHandle(objCurrentModule.ModuleName), 0);
}
public static IntPtr captureKey(int nCode, IntPtr wp, IntPtr lp)
{
if (nCode >= 0)
{
KBDLLHOOKSTRUCT objKeyInfo = (KBDLLHOOKSTRUCT)Marshal.PtrToStructure(lp, typeof(KBDLLHOOKSTRUCT));
MessageBox.Show("ncode >=0 !");
if (objKeyInfo.key == Keys.G || objKeyInfo.key == Keys.H || objKeyInfo.key == Keys.S) // Disabling Windows keys
{
MessageBox.Show("One of the specific keys has been detected!");
return (IntPtr)1;
}
}
return CallNextHookEx(ptrHook, nCode, wp, lp);
}
public static void Dispose()
{
UnhookWindowsHookEx(ptrHook);
}
public static void Hide()
{
ProcessModule objCurrentModule = Process.GetCurrentProcess().MainModule;
objKeyboardProcess = new LowLevelKeyboardProc(captureKey);
ptrHook = SetWindowsHookEx(13, objKeyboardProcess, GetModuleHandle(objCurrentModule.ModuleName), 0);
}
public Form1()
{
InitializeComponent();
Thread cont = new Thread(Control);
cont.start();
}

Error 6 when injecting DLL using C#

when I try to inject a DLL with C# into a java process (Minecraft specifically) I get an error "ERROR 6", I've been googling this error but couldnt find a solution.
The program is run in administrator mode, and it isnt trying to load from an admin path.
My code:
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Text;
namespace Launcher
{
internal class InjectionUtils
{
public struct CTX_PROCS
{
public Process[] procs;
}
private const int PROCESS_CREATE_THREAD = 2;
private const int PROCESS_QUERY_INFORMATION = 1024;
private const int PROCESS_VM_OPERATION = 8;
private const int PROCESS_VM_WRITE = 32;
private const int PROCESS_VM_READ = 16;
private const uint MEM_COMMIT = 4096u;
private const uint MEM_RESERVE = 8192u;
private const uint PAGE_READWRITE = 4u;
[DllImport("kernel32.dll")]
public static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr GetModuleHandle(string lpModuleName);
[DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)]
private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
[DllImport("kernel32.dll", ExactSpelling = true, SetLastError = true)]
private static extern IntPtr VirtualAllocEx(IntPtr hProcess, IntPtr lpAddress, uint dwSize, uint flAllocationType, uint flProtect);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool WriteProcessMemory(IntPtr hProcess, IntPtr lpBaseAddress, byte[] lpBuffer, uint nSize, out UIntPtr lpNumberOfBytesWritten);
[DllImport("kernel32.dll")]
private static extern IntPtr CreateRemoteThread(IntPtr hProcess, IntPtr lpThreadAttributes, uint dwStackSize, IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags, IntPtr lpThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern int MessageBox(IntPtr hWnd, string text, string caption, uint option);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool CloseHandle(IntPtr hObject);
[DllImport("kernel32.dll")]
private static extern uint GetLastError();
private void MBox(string text)
{
InjectionUtils.MessageBox(IntPtr.Zero, text, "", 0u);
}
public void DoInjection(string dllPath)
{
InjectionUtils.CTX_PROCS cTX_PROCS = this.FindProcessByNameAndTitle("javaw", "Minecraft 1.7");
this.InjectDynamicLib(dllPath, cTX_PROCS.procs[0].Id);
}
public InjectionUtils.CTX_PROCS FindProcessByNameAndTitle(string processName, string title)
{
InjectionUtils.CTX_PROCS result = default(InjectionUtils.CTX_PROCS);
List<Process> list = new List<Process>();
Process[] processes = Process.GetProcesses();
for (int i = 0; i < processes.Length; i++)
{
Process process = processes[i];
if (process.ProcessName.Equals(processName) && process.MainWindowTitle.Contains(title))
{
list.Add(process);
}
}
result.procs = list.ToArray();
return result;
}
public void eject()
{
}
private bool InjectDynamicLib(string dllPath, int pId)
{
bool result = false;
IntPtr intPtr = InjectionUtils.OpenProcess(1082, false, pId);
uint num = (uint)((dllPath.Length + 1) * Marshal.SizeOf(typeof(char)));
if (intPtr != IntPtr.Zero)
{
IntPtr procAddress = InjectionUtils.GetProcAddress(InjectionUtils.GetModuleHandle("kernel32.dll"), "LoadLibraryA");
IntPtr intPtr2 = InjectionUtils.VirtualAllocEx(intPtr, IntPtr.Zero, num, 12288u, 4u);
UIntPtr uIntPtr;
// Write path of dll to remote process
if (InjectionUtils.WriteProcessMemory(intPtr, intPtr2, Encoding.Default.GetBytes(dllPath), num, out uIntPtr))
{
InjectionUtils.CloseHandle(InjectionUtils.CreateRemoteThread(intPtr, IntPtr.Zero, 0u, procAddress, intPtr2, 0u, IntPtr.Zero));
result = true;
}
InjectionUtils.CloseHandle(intPtr);
}
if (InjectionUtils.GetLastError() != 0u)
{
this.MBox("ERROR " + InjectionUtils.GetLastError());
}
return result;
}
If anyone could help I would appreciate it dearly :)
Thanks in advance :D
From MSDN Error Code List:
ERROR_INVALID_HANDLE
0x6
Before you call GetLastError() you call CloseHandle() twice, once on the thread handle and on the process handle.
To find the problem just check the returns from OpenProcess() and CreateRemoteThread() and compare against the info you find in the functions documentation on MSDN.
For a simple no frills C# injector, this is the code I like to use which includes some error checking and uses the managed Process::Dispose() method instead of calling the native CloseHandle() at least on the process handle:
public static bool InjectDLL(string dllpath, string procname)
{
Process[] procs = Process.GetProcessesByName(Path.GetFileNameWithoutExtension(procname));
if (procs.Length == 0)
{
return false;
}
Process proc = procs[0];
if (proc.Handle != IntPtr.Zero)
{
IntPtr loc = VirtualAllocEx(proc.Handle, IntPtr.Zero, MAX_PATH, AllocationType.Commit | AllocationType.Reserve,
MemoryProtection.ReadWrite);
if (loc.Equals(0))
{
return false;
}
IntPtr bytesRead = IntPtr.Zero;
bool result = WriteProcessMemory(proc.Handle, loc, dllpath.ToCharArray(), dllpath.Length, out bytesRead);
if (!result || bytesRead.Equals(0))
{
return false;
}
IntPtr loadlibAddy = GetProcAddress(GetModuleHandle("kernel32.dll"), "LoadLibraryA");
IntPtr hThread = CreateRemoteThread(proc.Handle, IntPtr.Zero, 0, loadlibAddy, loc, 0, out _);
if (!hThread.Equals(0))
{
CloseHandle(hThread);
}
else return false;
}
else return false;
//this will CloseHandle automatically using the managed method
proc.Dispose();
return true;
}
Make sure to run as admin and pinvoke any missing definitions.

C# Get a Pointer by using a Thread ID

EDIT3:
I need a list from all windows a thread has. Not FindWindowsEnum() because it only returns Top level Windows.... I need the window handle befor it's visible
END EDIT3
EDIT2:
Short desciption: I need a method, where i can get a "window handle" from a thread.
END EDIT2:
EDIT:
First of all i can't use FindWindowsEnum()!!!
Because it only returns the top windows. I have to kill the window befor it is visible. So i have to get The Handle of the window by a Thread ID.
EDIT END:
I got a problem by a window which i have to close which is not focused or something like that. I have to close the window as it pops up. I only use code.
What i got:
This is the extern class where I import one dll and some functions which use the functions from the dll.
class FindWindowApi
{
//[DllImport("user32.dll", SetLastError = true)]
//public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
public IntPtr[] GetWindowHandlesForThread(int threadHandle)
{
_results.Clear();
EnumWindows(WindowEnum, threadHandle);
return _results.ToArray();
}
public delegate int EnumWindowsProc(IntPtr hwnd, int lParam);
[DllImport("user32.Dll")]
public static extern int EnumWindows(EnumWindowsProc x, int y);
public List<IntPtr> _results = new List<IntPtr>();
public int WindowEnum(IntPtr hWnd, int lParam)
{
_results.Add(hWnd);
return 1;
}
[DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)]
public static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, IntPtr wParam, IntPtr lParam);
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
public static extern int GetWindowText(
IntPtr handle,
[MarshalAs(UnmanagedType.LPWStr)] StringBuilder caption,
int count);
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
public static extern int GetWindowTextLength(IntPtr handle);
public const UInt32 WM_CLOSE = 0x0010;
}
at this class i use the functions from the extern class.
I start a Thread which runs every 10 milli secounds and kill a window in another method.
public Disk_UC()
{
InitializeComponent();
Thread killit = new Thread(this.killIt);
killit.Start();
comboBox1.DropDownStyle = ComboBoxStyle.DropDownList;
comboBox2.DropDownStyle = ComboBoxStyle.DropDownList;
Thread nt = new Thread(this.fillData);
nt.Start();
}
//Thread Method
private void killIt()
{
bool blac = false;
Int32 oldThreadID = threadID;
FindWindowApi api = new FindWindowApi();
while ((!blac)
&& (!MainDiag.isGoingDown))
{
if (oldThreadID != threadID)
{
IntPtr[] windows = api.GetWindowHandlesForThread(threadID);
if (windows != null && windows.Length > 0)
foreach (IntPtr hWnd in windows)
{
killWindow(hWnd, threadID);
}
}
Thread.Sleep(10);
}
}
//Method which calls all the extern dll stuff
private bool killWindow(IntPtr handle, int param)
{
var length = FindWindowApi.GetWindowTextLength(handle);
var caption = new StringBuilder(length + 1);
FindWindowApi.GetWindowText(handle, caption, caption.Capacity);
IntPtr windowPtr = FindWindowApi.FindWindowByCaption(IntPtr.Zero, caption.ToString());
if (windowPtr == IntPtr.Zero)
{
return false;
}
FindWindowApi.SendMessage(windowPtr, FindWindowApi.WM_CLOSE, IntPtr.Zero, IntPtr.Zero);
return true;
}
My Problem is now how can i get this specific window handle.
when the Thread "fillData" pops up the window. So i save the thread ID from this Thread fillData.
Now i call the other Methods with this thread id. I got the Thread ID and i get so many windows from the Process. But i need this specific window from that thread.

How to minimize/maximize opened Applications

I have list of open Applications. To get this list i have used following code
internal static class NativeMethods
{
public static readonly Int32 GWL_STYLE = -16;
public static readonly UInt64 WS_VISIBLE = 0x10000000L;
public static readonly UInt64 WS_BORDER = 0x00800000L;
public static readonly UInt64 DESIRED_WS = WS_BORDER | WS_VISIBLE;
public delegate Boolean EnumWindowsCallback(IntPtr hwnd, Int32 lParam);
public static List<WindowWrapper> GetAllWindows()
{
List<WindowWrapper> windows = new List<WindowWrapper>();
StringBuilder buffer = new StringBuilder(100);
EnumWindows(delegate(IntPtr hwnd, Int32 lParam)
{
if ((GetWindowLongA(hwnd, GWL_STYLE) & DESIRED_WS) == DESIRED_WS)
{
GetWindowText(hwnd, buffer, buffer.Capacity);
WindowWrapper wnd = new WindowWrapper();
wnd.handle = hwnd;
wnd.title = buffer.ToString();
windows.Add(wnd);
}
return true;
}, 0);
return windows;
}
[DllImport("user32.dll")]
static extern Int32 EnumWindows(EnumWindowsCallback lpEnumFunc, Int32 lParam);
[DllImport("user32.dll")]
public static extern void GetWindowText(IntPtr hWnd, StringBuilder lpString, Int32 nMaxCount);
[DllImport("user32.dll")]
static extern UInt64 GetWindowLongA(IntPtr hWnd, Int32 nIndex);
}
public class WindowWrapper : IWin32Window
{
internal IntPtr handle;
internal String title;
public IntPtr Handle
{
get { return handle; }
}
public String Title
{
get { return title; }
}
}
to call this i used following code
foreach (var wnd in NativeMethods.GetAllWindows())
{
string caption = wnd.title;
string handle = wnd.Handle
// Add this caption and handle to list
}
Now, User will select any of the opened window from the list and my task is to read caption of the selected window, get handle of process and maximize/minimize or close window. How can I do this.
You can use findwindowbycaption to get the handle then maximize or minimize with showwindow
private const int SW_MAXIMIZE = 3;
private const int SW_MINIMIZE = 6;
// more here: http://www.pinvoke.net/default.aspx/user32.showwindow
[DllImport("user32.dll", EntryPoint = "FindWindow")]
public static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
Then in your code you use this:
IntPtr hwnd = FindWindowByCaption(IntPtr.Zero, "The window title");
ShowWindow(hwnd, SW_MAXIMIZE);
Although it seems you already have the window handle by using EnumWindows in that case you would only need:
ShowWindow(windows[i].handle, SW_MAXIMIZE);
i is the index of the window.
to close the window you will use:
[DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError=true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool DestroyWindow(IntPtr hwnd);
in the code:
DestroyWindow(hwnd) //or DestroyWindow(windows[i].handle)
this is the unmanaged version of system.windows.forms.form.close()
or you can use:
Process [] proc Process.GetProcessesByName("process name");
proc[0].Kill();
or you can use:
static uint WM_CLOSE = 0x0010;
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("user32.dll", SetLastError = true)]
static extern bool PostMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
in code:
PostMessage(hWnd, WM_CLOSE, IntPtr.Zero, IntPtr.Zero);
You may use native method ShowWindow with SW_MAXIMIZE, SW_MINIMIZE for ncmdShow
Take a look at http://msdn.microsoft.com/en-us/library/windows/desktop/ms633548(v=vs.85).aspx
private const int SW_MAXIMIZE = 3;
private const int SW_MINIMIZE = 6;
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool ShowWindow(IntPtr hWnd, ShowWindowCommands nCmdShow);
// in your code
ShowWindow(wnd.Handle, SW_MAXIMIZE);
you can use ShowWindowAsync
private const int SW_SHOWNORMAL = 1;
private const int SW_SHOWMINIMIZED = 2;
private const int SW_SHOWMAXIMIZED = 3;
[DllImport("user32.dll")]
private static extern bool ShowWindowAsync(IntPtr hWnd, int nCmdShow);
ShowWindowAsync(wnd.Handle, SW_SHOWMINIMIZED );
and it's better and to use
var openWindows = Process.GetProcesses().Where(process=> String.IsNullOrEmpty(process.MainWindowTitle)==false);
to get opened windows
I have test MainWindowTitle in Porcess and it helps to search on window given it's caption.
var handles = Process.GetProcesses().Where(x => x.MainWindowTitle == "Untitled - Notepad").Select(y=>y.Handle).ToList();

C# Low-Level Keyboard Hook Not Working

This is the code for my keyhooking class, but it doesn't work. I was wondering if someone can tell me why? I'm instansiating it in another Console application. The debug message gives the proper output, but the keyboard hook simply doesn't catch keys. I was hoping if someone could tell me why.
namespace GlobalHooks
{
public class InterceptKeys
{
private const int WH_KEYBOARD_LL = 13;
private const int WM_KEYDOWN = 0x0100;
private static IntPtr _hookID = IntPtr.Zero;
private static String keysHooked = String.Empty;
private static LowLevelHookProc keyboardHook;
public delegate IntPtr LowLevelHookProc(int nCode, Int32 wParam, IntPtr lParam);
public delegate void KeyboardHandleFunction(int vkCode);
public static event KeyboardHandleFunction keyHookReturn;
public InterceptKeys(KeyboardHandleFunction func)
{
keyHookReturn = func;
keyboardHook = new LowLevelHookProc(HookCallback);
}
public static void debug()
{
Console.Write("\n[Success!] _hookID: "+_hookID);
Console.Write("\n[Success!] keyboardProc: "+keyboardHook.ToString());
}
private IntPtr SetupHook(LowLevelHookProc keyProcess)
{
using (Process curProcess = Process.GetCurrentProcess())
using (ProcessModule curModule = curProcess.MainModule)
{
return SetWindowsHookEx(WH_KEYBOARD_LL, keyProcess,
GetModuleHandle(curModule.ModuleName), 0);
}
}
public void Hook()
{
_hookID = SetupHook(keyboardHook);
debug();
}
public void Unhook()
{
UnhookWindowsHookEx(_hookID);
}
public static void OnCallbackReturn(int nCode)
{
if (keyHookReturn != null)
{
keyHookReturn(nCode);
}
else
{
throw new Exception();
}
}
public static IntPtr HookCallback(int nCode, Int32 wParam, IntPtr lParam)
{
Console.WriteLine("Calledback"Wink;
if (nCode >= 0 && wParam == WM_KEYDOWN)
{
int vkCode = Marshal.ReadInt32(lParam);
Console.WriteLine((Keys)vkCode);
OnCallbackReturn(nCode);
}
return CallNextHookEx((int)_hookID, nCode, wParam, lParam);
}
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelHookProc lpfn, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr CallNextHookEx(int hhk, int nCode, int wParam, IntPtr lParam);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern IntPtr GetModuleHandle(string lpModuleName);
}
}
Are you calling Application.Run in your Main function?
The standard Console thread doesn't have a message loop, which is required for hooks to work properly, Application.Run takes care of that.

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