File Delete, it's being used by another process [duplicate] - c#

I have some code and when it executes, it throws a IOException, saying that
The process cannot access the file 'filename' because it is being used by
another process
What does this mean, and what can I do about it?

What is the cause?
The error message is pretty clear: you're trying to access a file, and it's not accessible because another process (or even the same process) is doing something with it (and it didn't allow any sharing).
Debugging
It may be pretty easy to solve (or pretty hard to understand), depending on your specific scenario. Let's see some.
Your process is the only one to access that file
You're sure the other process is your own process. If you know you open that file in another part of your program, then first of all you have to check that you properly close the file handle after each use. Here is an example of code with this bug:
var stream = new FileStream(path, FileAccess.Read);
var reader = new StreamReader(stream);
// Read data from this file, when I'm done I don't need it any more
File.Delete(path); // IOException: file is in use
Fortunately FileStream implements IDisposable, so it's easy to wrap all your code inside a using statement:
using (var stream = File.Open("myfile.txt", FileMode.Open)) {
// Use stream
}
// Here stream is not accessible and it has been closed (also if
// an exception is thrown and stack unrolled
This pattern will also ensure that the file won't be left open in case of exceptions (it may be the reason the file is in use: something went wrong, and no one closed it; see this post for an example).
If everything seems fine (you're sure you always close every file you open, even in case of exceptions) and you have multiple working threads, then you have two options: rework your code to serialize file access (not always doable and not always wanted) or apply a retry pattern. It's a pretty common pattern for I/O operations: you try to do something and in case of error you wait and try again (did you ask yourself why, for example, Windows Shell takes some time to inform you that a file is in use and cannot be deleted?). In C# it's pretty easy to implement (see also better examples about disk I/O, networking and database access).
private const int NumberOfRetries = 3;
private const int DelayOnRetry = 1000;
for (int i=1; i <= NumberOfRetries; ++i) {
try {
// Do stuff with file
break; // When done we can break loop
}
catch (IOException e) when (i <= NumberOfRetries) {
// You may check error code to filter some exceptions, not every error
// can be recovered.
Thread.Sleep(DelayOnRetry);
}
}
Please note a common error we see very often on StackOverflow:
var stream = File.Open(path, FileOpen.Read);
var content = File.ReadAllText(path);
In this case ReadAllText() will fail because the file is in use (File.Open() in the line before). To open the file beforehand is not only unnecessary but also wrong. The same applies to all File functions that don't return a handle to the file you're working with: File.ReadAllText(), File.WriteAllText(), File.ReadAllLines(), File.WriteAllLines() and others (like File.AppendAllXyz() functions) will all open and close the file by themselves.
Your process is not the only one to access that file
If your process is not the only one to access that file, then interaction can be harder. A retry pattern will help (if the file shouldn't be open by anyone else but it is, then you need a utility like Process Explorer to check who is doing what).
Ways to avoid
When applicable, always use using statements to open files. As said in previous paragraph, it'll actively help you to avoid many common errors (see this post for an example on how not to use it).
If possible, try to decide who owns access to a specific file and centralize access through a few well-known methods. If, for example, you have a data file where your program reads and writes, then you should box all I/O code inside a single class. It'll make debug easier (because you can always put a breakpoint there and see who is doing what) and also it'll be a synchronization point (if required) for multiple access.
Don't forget I/O operations can always fail, a common example is this:
if (File.Exists(path))
File.Delete(path);
If someone deletes the file after File.Exists() but before File.Delete(), then it'll throw an IOException in a place where you may wrongly feel safe.
Whenever it's possible, apply a retry pattern, and if you're using FileSystemWatcher, consider postponing action (because you'll get notified, but an application may still be working exclusively with that file).
Advanced scenarios
It's not always so easy, so you may need to share access with someone else. If, for example, you're reading from the beginning and writing to the end, you have at least two options.
1) share the same FileStream with proper synchronization functions (because it is not thread-safe). See this and this posts for an example.
2) use FileShare enumeration to instruct OS to allow other processes (or other parts of your own process) to access same file concurrently.
using (var stream = File.Open(path, FileMode.Open, FileAccess.Write, FileShare.Read))
{
}
In this example I showed how to open a file for writing and share for reading; please note that when reading and writing overlaps, it results in undefined or invalid data. It's a situation that must be handled when reading. Also note that this doesn't make access to the stream thread-safe, so this object can't be shared with multiple threads unless access is synchronized somehow (see previous links). Other sharing options are available, and they open up more complex scenarios. Please refer to MSDN for more details.
In general N processes can read from same file all together but only one should write, in a controlled scenario you may even enable concurrent writings but this can't be generalized in few text paragraphs inside this answer.
Is it possible to unlock a file used by another process? It's not always safe and not so easy but yes, it's possible.

Using FileShare fixed my issue of opening file even if it is opened by another process.
using (var stream = File.Open(path, FileMode.Open, FileAccess.Write, FileShare.ReadWrite))
{
}

Problem
one is tying to open file System.IO.File.Open(path, FileMode) with this method and want a shared access on file but
if u read documentation of System.IO.File.Open(path, FileMode) it is explicitly saying its does not allow sharing
Solution
use you have to use other override with FileShare
using FileStream fs = System.IO.File.Open(filePath, FileMode.Open, FileAccess.Read, FileShare.Read);
with FileShare.Read

Had an issue while uploading an image and couldn't delete it and found a solution. gl hf
//C# .NET
var image = Image.FromFile(filePath);
image.Dispose(); // this removes all resources
//later...
File.Delete(filePath); //now works

As other answers in this thread have pointed out, to resolve this error you need to carefully inspect the code, to understand where the file is getting locked.
In my case, I was sending out the file as an email attachment before performing the move operation.
So the file got locked for couple of seconds until SMTP client finished sending the email.
The solution I adopted was to move the file first, and then send the email. This solved the problem for me.
Another possible solution, as pointed out earlier by Hudson, would've been to dispose the object after use.
public static SendEmail()
{
MailMessage mMailMessage = new MailMessage();
//setup other email stuff
if (File.Exists(attachmentPath))
{
Attachment attachment = new Attachment(attachmentPath);
mMailMessage.Attachments.Add(attachment);
attachment.Dispose(); //disposing the Attachment object
}
}

I got this error because I was doing File.Move to a file path without a file name, need to specify the full path in the destination.

The error indicates another process is trying to access the file. Maybe you or someone else has it open while you are attempting to write to it. "Read" or "Copy" usually doesn't cause this, but writing to it or calling delete on it would.
There are some basic things to avoid this, as other answers have mentioned:
In FileStream operations, place it in a using block with a FileShare.ReadWrite mode of access.
For example:
using (FileStream stream = File.Open(path, FileMode.Open, FileAccess.Write, FileShare.ReadWrite))
{
}
Note that FileAccess.ReadWrite is not possible if you use FileMode.Append.
I ran across this issue when I was using an input stream to do a File.SaveAs when the file was in use. In my case I found, I didn't actually need to save it back to the file system at all, so I ended up just removing that, but I probably could've tried creating a FileStream in a using statement with FileAccess.ReadWrite, much like the code above.
Saving your data as a different file and going back to delete the old one when it is found to be no longer in use, then renaming the one that saved successfully to the name of the original one is an option. How you test for the file being in use is accomplished through the
List<Process> lstProcs = ProcessHandler.WhoIsLocking(file);
line in my code below, and could be done in a Windows service, on a loop, if you have a particular file you want to watch and delete regularly when you want to replace it. If you don't always have the same file, a text file or database table could be updated that the service always checks for file names, and then performs that check for processes & subsequently performs the process kills and deletion on it, as I describe in the next option. Note that you'll need an account user name and password that has Admin privileges on the given computer, of course, to perform the deletion and ending of processes.
When you don't know if a file will be in use when you are trying to save it, you can close all processes that could be using it, like Word, if it's a Word document, ahead of the save.
If it is local, you can do this:
ProcessHandler.localProcessKill("winword.exe");
If it is remote, you can do this:
ProcessHandler.remoteProcessKill(computerName, txtUserName, txtPassword, "winword.exe");
where txtUserName is in the form of DOMAIN\user.
Let's say you don't know the process name that is locking the file. Then, you can do this:
List<Process> lstProcs = new List<Process>();
lstProcs = ProcessHandler.WhoIsLocking(file);
foreach (Process p in lstProcs)
{
if (p.MachineName == ".")
ProcessHandler.localProcessKill(p.ProcessName);
else
ProcessHandler.remoteProcessKill(p.MachineName, txtUserName, txtPassword, p.ProcessName);
}
Note that file must be the UNC path: \\computer\share\yourdoc.docx in order for the Process to figure out what computer it's on and p.MachineName to be valid.
Below is the class these functions use, which requires adding a reference to System.Management. The code was originally written by Eric J.:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.Management;
namespace MyProject
{
public static class ProcessHandler
{
[StructLayout(LayoutKind.Sequential)]
struct RM_UNIQUE_PROCESS
{
public int dwProcessId;
public System.Runtime.InteropServices.ComTypes.FILETIME ProcessStartTime;
}
const int RmRebootReasonNone = 0;
const int CCH_RM_MAX_APP_NAME = 255;
const int CCH_RM_MAX_SVC_NAME = 63;
enum RM_APP_TYPE
{
RmUnknownApp = 0,
RmMainWindow = 1,
RmOtherWindow = 2,
RmService = 3,
RmExplorer = 4,
RmConsole = 5,
RmCritical = 1000
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
struct RM_PROCESS_INFO
{
public RM_UNIQUE_PROCESS Process;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = CCH_RM_MAX_APP_NAME + 1)]
public string strAppName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = CCH_RM_MAX_SVC_NAME + 1)]
public string strServiceShortName;
public RM_APP_TYPE ApplicationType;
public uint AppStatus;
public uint TSSessionId;
[MarshalAs(UnmanagedType.Bool)]
public bool bRestartable;
}
[DllImport("rstrtmgr.dll", CharSet = CharSet.Unicode)]
static extern int RmRegisterResources(uint pSessionHandle,
UInt32 nFiles,
string[] rgsFilenames,
UInt32 nApplications,
[In] RM_UNIQUE_PROCESS[] rgApplications,
UInt32 nServices,
string[] rgsServiceNames);
[DllImport("rstrtmgr.dll", CharSet = CharSet.Auto)]
static extern int RmStartSession(out uint pSessionHandle, int dwSessionFlags, string strSessionKey);
[DllImport("rstrtmgr.dll")]
static extern int RmEndSession(uint pSessionHandle);
[DllImport("rstrtmgr.dll")]
static extern int RmGetList(uint dwSessionHandle,
out uint pnProcInfoNeeded,
ref uint pnProcInfo,
[In, Out] RM_PROCESS_INFO[] rgAffectedApps,
ref uint lpdwRebootReasons);
/// <summary>
/// Find out what process(es) have a lock on the specified file.
/// </summary>
/// <param name="path">Path of the file.</param>
/// <returns>Processes locking the file</returns>
/// <remarks>See also:
/// http://msdn.microsoft.com/en-us/library/windows/desktop/aa373661(v=vs.85).aspx
/// http://wyupdate.googlecode.com/svn-history/r401/trunk/frmFilesInUse.cs (no copyright in code at time of viewing)
///
/// </remarks>
static public List<Process> WhoIsLocking(string path)
{
uint handle;
string key = Guid.NewGuid().ToString();
List<Process> processes = new List<Process>();
int res = RmStartSession(out handle, 0, key);
if (res != 0) throw new Exception("Could not begin restart session. Unable to determine file locker.");
try
{
const int ERROR_MORE_DATA = 234;
uint pnProcInfoNeeded = 0,
pnProcInfo = 0,
lpdwRebootReasons = RmRebootReasonNone;
string[] resources = new string[] { path }; // Just checking on one resource.
res = RmRegisterResources(handle, (uint)resources.Length, resources, 0, null, 0, null);
if (res != 0) throw new Exception("Could not register resource.");
//Note: there's a race condition here -- the first call to RmGetList() returns
// the total number of process. However, when we call RmGetList() again to get
// the actual processes this number may have increased.
res = RmGetList(handle, out pnProcInfoNeeded, ref pnProcInfo, null, ref lpdwRebootReasons);
if (res == ERROR_MORE_DATA)
{
// Create an array to store the process results
RM_PROCESS_INFO[] processInfo = new RM_PROCESS_INFO[pnProcInfoNeeded];
pnProcInfo = pnProcInfoNeeded;
// Get the list
res = RmGetList(handle, out pnProcInfoNeeded, ref pnProcInfo, processInfo, ref lpdwRebootReasons);
if (res == 0)
{
processes = new List<Process>((int)pnProcInfo);
// Enumerate all of the results and add them to the
// list to be returned
for (int i = 0; i < pnProcInfo; i++)
{
try
{
processes.Add(Process.GetProcessById(processInfo[i].Process.dwProcessId));
}
// catch the error -- in case the process is no longer running
catch (ArgumentException) { }
}
}
else throw new Exception("Could not list processes locking resource.");
}
else if (res != 0) throw new Exception("Could not list processes locking resource. Failed to get size of result.");
}
finally
{
RmEndSession(handle);
}
return processes;
}
public static void remoteProcessKill(string computerName, string userName, string pword, string processName)
{
var connectoptions = new ConnectionOptions();
connectoptions.Username = userName;
connectoptions.Password = pword;
ManagementScope scope = new ManagementScope(#"\\" + computerName + #"\root\cimv2", connectoptions);
// WMI query
var query = new SelectQuery("select * from Win32_process where name = '" + processName + "'");
using (var searcher = new ManagementObjectSearcher(scope, query))
{
foreach (ManagementObject process in searcher.Get())
{
process.InvokeMethod("Terminate", null);
process.Dispose();
}
}
}
public static void localProcessKill(string processName)
{
foreach (Process p in Process.GetProcessesByName(processName))
{
p.Kill();
}
}
[DllImport("kernel32.dll")]
public static extern bool MoveFileEx(string lpExistingFileName, string lpNewFileName, int dwFlags);
public const int MOVEFILE_DELAY_UNTIL_REBOOT = 0x4;
}
}

I had this problem and it was solved by following the code below
var _path=MyFile.FileName;
using (var stream = new FileStream
(_path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
// Your Code! ;
}

I had a very specific situation where I was getting an "IOException: The process cannot access the file 'file path'" on the line
File.Delete(fileName);
Inside an NUnit test that looked like:
Assert.Throws<IOException>(() =>
{
using (var sr = File.OpenText(fileName) {
var line = sr.ReadLine();
}
});
File.Delete(fileName);
It turns out NUnit 3 uses something they call "isolated context" for exception assertions. This probably runs on a separate thread.
My fix was to put the File.Delete in the same context.
Assert.Throws<IOException>(() =>
{
try
{
using (var sr = File.OpenText(fileName) {
var line = sr.ReadLine();
}
}
catch
{
File.Delete(fileName);
throw;
}
});

I had the following scenario that was causing the same error:
Upload files to the server
Then get rid of the old files after they have been uploaded
Most files were small in size, however, a few were large, and so attempting to delete those resulted in the cannot access file error.
It was not easy to find, however, the solution was as simple as Waiting "for the task to complete execution":
using (var wc = new WebClient())
{
var tskResult = wc.UploadFileTaskAsync(_address, _fileName);
tskResult.Wait();
}

In my case this problem was solved by Opening the file for Shared writing/reading. Following are the sample codes for shared reading and writing:-
Stream Writer
using(FileStream fs = new FileStream("D:\\test.txt",
FileMode.Append, FileAccess.Write, FileShare.ReadWrite))
using (StreamWriter sw = new StreamWriter(fs))
{
sw.WriteLine("any thing which you want to write");
}
Stream Reader
using (FileStream fs = new FileStream("D:\\test.txt", FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
using (StreamReader rr=new StreamReader(fs))
{
rr.ReadLine())
}

My below code solve this issue, but i suggest
First of all you need to understand what causing this issue and try the solution which you can find by changing code
I can give another way to solve this issue but better solution is to check your coding structure and try to analyse what makes this happen,if you do not find any solution then you can go with this code below
try{
Start:
///Put your file access code here
}catch (Exception ex)
{
//by anyway you need to handle this error with below code
if (ex.Message.StartsWith("The process cannot access the file"))
{
//Wait for 5 seconds to free that file and then start execution again
Thread.Sleep(5000);
goto Start;
}
}

Related

Why does the streamwriter in C# write multiple lines correctly one time and not the second time? [duplicate]

I have some code and when it executes, it throws a IOException, saying that
The process cannot access the file 'filename' because it is being used by
another process
What does this mean, and what can I do about it?
What is the cause?
The error message is pretty clear: you're trying to access a file, and it's not accessible because another process (or even the same process) is doing something with it (and it didn't allow any sharing).
Debugging
It may be pretty easy to solve (or pretty hard to understand), depending on your specific scenario. Let's see some.
Your process is the only one to access that file
You're sure the other process is your own process. If you know you open that file in another part of your program, then first of all you have to check that you properly close the file handle after each use. Here is an example of code with this bug:
var stream = new FileStream(path, FileAccess.Read);
var reader = new StreamReader(stream);
// Read data from this file, when I'm done I don't need it any more
File.Delete(path); // IOException: file is in use
Fortunately FileStream implements IDisposable, so it's easy to wrap all your code inside a using statement:
using (var stream = File.Open("myfile.txt", FileMode.Open)) {
// Use stream
}
// Here stream is not accessible and it has been closed (also if
// an exception is thrown and stack unrolled
This pattern will also ensure that the file won't be left open in case of exceptions (it may be the reason the file is in use: something went wrong, and no one closed it; see this post for an example).
If everything seems fine (you're sure you always close every file you open, even in case of exceptions) and you have multiple working threads, then you have two options: rework your code to serialize file access (not always doable and not always wanted) or apply a retry pattern. It's a pretty common pattern for I/O operations: you try to do something and in case of error you wait and try again (did you ask yourself why, for example, Windows Shell takes some time to inform you that a file is in use and cannot be deleted?). In C# it's pretty easy to implement (see also better examples about disk I/O, networking and database access).
private const int NumberOfRetries = 3;
private const int DelayOnRetry = 1000;
for (int i=1; i <= NumberOfRetries; ++i) {
try {
// Do stuff with file
break; // When done we can break loop
}
catch (IOException e) when (i <= NumberOfRetries) {
// You may check error code to filter some exceptions, not every error
// can be recovered.
Thread.Sleep(DelayOnRetry);
}
}
Please note a common error we see very often on StackOverflow:
var stream = File.Open(path, FileOpen.Read);
var content = File.ReadAllText(path);
In this case ReadAllText() will fail because the file is in use (File.Open() in the line before). To open the file beforehand is not only unnecessary but also wrong. The same applies to all File functions that don't return a handle to the file you're working with: File.ReadAllText(), File.WriteAllText(), File.ReadAllLines(), File.WriteAllLines() and others (like File.AppendAllXyz() functions) will all open and close the file by themselves.
Your process is not the only one to access that file
If your process is not the only one to access that file, then interaction can be harder. A retry pattern will help (if the file shouldn't be open by anyone else but it is, then you need a utility like Process Explorer to check who is doing what).
Ways to avoid
When applicable, always use using statements to open files. As said in previous paragraph, it'll actively help you to avoid many common errors (see this post for an example on how not to use it).
If possible, try to decide who owns access to a specific file and centralize access through a few well-known methods. If, for example, you have a data file where your program reads and writes, then you should box all I/O code inside a single class. It'll make debug easier (because you can always put a breakpoint there and see who is doing what) and also it'll be a synchronization point (if required) for multiple access.
Don't forget I/O operations can always fail, a common example is this:
if (File.Exists(path))
File.Delete(path);
If someone deletes the file after File.Exists() but before File.Delete(), then it'll throw an IOException in a place where you may wrongly feel safe.
Whenever it's possible, apply a retry pattern, and if you're using FileSystemWatcher, consider postponing action (because you'll get notified, but an application may still be working exclusively with that file).
Advanced scenarios
It's not always so easy, so you may need to share access with someone else. If, for example, you're reading from the beginning and writing to the end, you have at least two options.
1) share the same FileStream with proper synchronization functions (because it is not thread-safe). See this and this posts for an example.
2) use FileShare enumeration to instruct OS to allow other processes (or other parts of your own process) to access same file concurrently.
using (var stream = File.Open(path, FileMode.Open, FileAccess.Write, FileShare.Read))
{
}
In this example I showed how to open a file for writing and share for reading; please note that when reading and writing overlaps, it results in undefined or invalid data. It's a situation that must be handled when reading. Also note that this doesn't make access to the stream thread-safe, so this object can't be shared with multiple threads unless access is synchronized somehow (see previous links). Other sharing options are available, and they open up more complex scenarios. Please refer to MSDN for more details.
In general N processes can read from same file all together but only one should write, in a controlled scenario you may even enable concurrent writings but this can't be generalized in few text paragraphs inside this answer.
Is it possible to unlock a file used by another process? It's not always safe and not so easy but yes, it's possible.
Using FileShare fixed my issue of opening file even if it is opened by another process.
using (var stream = File.Open(path, FileMode.Open, FileAccess.Write, FileShare.ReadWrite))
{
}
Problem
one is tying to open file System.IO.File.Open(path, FileMode) with this method and want a shared access on file but
if u read documentation of System.IO.File.Open(path, FileMode) it is explicitly saying its does not allow sharing
Solution
use you have to use other override with FileShare
using FileStream fs = System.IO.File.Open(filePath, FileMode.Open, FileAccess.Read, FileShare.Read);
with FileShare.Read
Had an issue while uploading an image and couldn't delete it and found a solution. gl hf
//C# .NET
var image = Image.FromFile(filePath);
image.Dispose(); // this removes all resources
//later...
File.Delete(filePath); //now works
As other answers in this thread have pointed out, to resolve this error you need to carefully inspect the code, to understand where the file is getting locked.
In my case, I was sending out the file as an email attachment before performing the move operation.
So the file got locked for couple of seconds until SMTP client finished sending the email.
The solution I adopted was to move the file first, and then send the email. This solved the problem for me.
Another possible solution, as pointed out earlier by Hudson, would've been to dispose the object after use.
public static SendEmail()
{
MailMessage mMailMessage = new MailMessage();
//setup other email stuff
if (File.Exists(attachmentPath))
{
Attachment attachment = new Attachment(attachmentPath);
mMailMessage.Attachments.Add(attachment);
attachment.Dispose(); //disposing the Attachment object
}
}
I got this error because I was doing File.Move to a file path without a file name, need to specify the full path in the destination.
The error indicates another process is trying to access the file. Maybe you or someone else has it open while you are attempting to write to it. "Read" or "Copy" usually doesn't cause this, but writing to it or calling delete on it would.
There are some basic things to avoid this, as other answers have mentioned:
In FileStream operations, place it in a using block with a FileShare.ReadWrite mode of access.
For example:
using (FileStream stream = File.Open(path, FileMode.Open, FileAccess.Write, FileShare.ReadWrite))
{
}
Note that FileAccess.ReadWrite is not possible if you use FileMode.Append.
I ran across this issue when I was using an input stream to do a File.SaveAs when the file was in use. In my case I found, I didn't actually need to save it back to the file system at all, so I ended up just removing that, but I probably could've tried creating a FileStream in a using statement with FileAccess.ReadWrite, much like the code above.
Saving your data as a different file and going back to delete the old one when it is found to be no longer in use, then renaming the one that saved successfully to the name of the original one is an option. How you test for the file being in use is accomplished through the
List<Process> lstProcs = ProcessHandler.WhoIsLocking(file);
line in my code below, and could be done in a Windows service, on a loop, if you have a particular file you want to watch and delete regularly when you want to replace it. If you don't always have the same file, a text file or database table could be updated that the service always checks for file names, and then performs that check for processes & subsequently performs the process kills and deletion on it, as I describe in the next option. Note that you'll need an account user name and password that has Admin privileges on the given computer, of course, to perform the deletion and ending of processes.
When you don't know if a file will be in use when you are trying to save it, you can close all processes that could be using it, like Word, if it's a Word document, ahead of the save.
If it is local, you can do this:
ProcessHandler.localProcessKill("winword.exe");
If it is remote, you can do this:
ProcessHandler.remoteProcessKill(computerName, txtUserName, txtPassword, "winword.exe");
where txtUserName is in the form of DOMAIN\user.
Let's say you don't know the process name that is locking the file. Then, you can do this:
List<Process> lstProcs = new List<Process>();
lstProcs = ProcessHandler.WhoIsLocking(file);
foreach (Process p in lstProcs)
{
if (p.MachineName == ".")
ProcessHandler.localProcessKill(p.ProcessName);
else
ProcessHandler.remoteProcessKill(p.MachineName, txtUserName, txtPassword, p.ProcessName);
}
Note that file must be the UNC path: \\computer\share\yourdoc.docx in order for the Process to figure out what computer it's on and p.MachineName to be valid.
Below is the class these functions use, which requires adding a reference to System.Management. The code was originally written by Eric J.:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.Management;
namespace MyProject
{
public static class ProcessHandler
{
[StructLayout(LayoutKind.Sequential)]
struct RM_UNIQUE_PROCESS
{
public int dwProcessId;
public System.Runtime.InteropServices.ComTypes.FILETIME ProcessStartTime;
}
const int RmRebootReasonNone = 0;
const int CCH_RM_MAX_APP_NAME = 255;
const int CCH_RM_MAX_SVC_NAME = 63;
enum RM_APP_TYPE
{
RmUnknownApp = 0,
RmMainWindow = 1,
RmOtherWindow = 2,
RmService = 3,
RmExplorer = 4,
RmConsole = 5,
RmCritical = 1000
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
struct RM_PROCESS_INFO
{
public RM_UNIQUE_PROCESS Process;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = CCH_RM_MAX_APP_NAME + 1)]
public string strAppName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = CCH_RM_MAX_SVC_NAME + 1)]
public string strServiceShortName;
public RM_APP_TYPE ApplicationType;
public uint AppStatus;
public uint TSSessionId;
[MarshalAs(UnmanagedType.Bool)]
public bool bRestartable;
}
[DllImport("rstrtmgr.dll", CharSet = CharSet.Unicode)]
static extern int RmRegisterResources(uint pSessionHandle,
UInt32 nFiles,
string[] rgsFilenames,
UInt32 nApplications,
[In] RM_UNIQUE_PROCESS[] rgApplications,
UInt32 nServices,
string[] rgsServiceNames);
[DllImport("rstrtmgr.dll", CharSet = CharSet.Auto)]
static extern int RmStartSession(out uint pSessionHandle, int dwSessionFlags, string strSessionKey);
[DllImport("rstrtmgr.dll")]
static extern int RmEndSession(uint pSessionHandle);
[DllImport("rstrtmgr.dll")]
static extern int RmGetList(uint dwSessionHandle,
out uint pnProcInfoNeeded,
ref uint pnProcInfo,
[In, Out] RM_PROCESS_INFO[] rgAffectedApps,
ref uint lpdwRebootReasons);
/// <summary>
/// Find out what process(es) have a lock on the specified file.
/// </summary>
/// <param name="path">Path of the file.</param>
/// <returns>Processes locking the file</returns>
/// <remarks>See also:
/// http://msdn.microsoft.com/en-us/library/windows/desktop/aa373661(v=vs.85).aspx
/// http://wyupdate.googlecode.com/svn-history/r401/trunk/frmFilesInUse.cs (no copyright in code at time of viewing)
///
/// </remarks>
static public List<Process> WhoIsLocking(string path)
{
uint handle;
string key = Guid.NewGuid().ToString();
List<Process> processes = new List<Process>();
int res = RmStartSession(out handle, 0, key);
if (res != 0) throw new Exception("Could not begin restart session. Unable to determine file locker.");
try
{
const int ERROR_MORE_DATA = 234;
uint pnProcInfoNeeded = 0,
pnProcInfo = 0,
lpdwRebootReasons = RmRebootReasonNone;
string[] resources = new string[] { path }; // Just checking on one resource.
res = RmRegisterResources(handle, (uint)resources.Length, resources, 0, null, 0, null);
if (res != 0) throw new Exception("Could not register resource.");
//Note: there's a race condition here -- the first call to RmGetList() returns
// the total number of process. However, when we call RmGetList() again to get
// the actual processes this number may have increased.
res = RmGetList(handle, out pnProcInfoNeeded, ref pnProcInfo, null, ref lpdwRebootReasons);
if (res == ERROR_MORE_DATA)
{
// Create an array to store the process results
RM_PROCESS_INFO[] processInfo = new RM_PROCESS_INFO[pnProcInfoNeeded];
pnProcInfo = pnProcInfoNeeded;
// Get the list
res = RmGetList(handle, out pnProcInfoNeeded, ref pnProcInfo, processInfo, ref lpdwRebootReasons);
if (res == 0)
{
processes = new List<Process>((int)pnProcInfo);
// Enumerate all of the results and add them to the
// list to be returned
for (int i = 0; i < pnProcInfo; i++)
{
try
{
processes.Add(Process.GetProcessById(processInfo[i].Process.dwProcessId));
}
// catch the error -- in case the process is no longer running
catch (ArgumentException) { }
}
}
else throw new Exception("Could not list processes locking resource.");
}
else if (res != 0) throw new Exception("Could not list processes locking resource. Failed to get size of result.");
}
finally
{
RmEndSession(handle);
}
return processes;
}
public static void remoteProcessKill(string computerName, string userName, string pword, string processName)
{
var connectoptions = new ConnectionOptions();
connectoptions.Username = userName;
connectoptions.Password = pword;
ManagementScope scope = new ManagementScope(#"\\" + computerName + #"\root\cimv2", connectoptions);
// WMI query
var query = new SelectQuery("select * from Win32_process where name = '" + processName + "'");
using (var searcher = new ManagementObjectSearcher(scope, query))
{
foreach (ManagementObject process in searcher.Get())
{
process.InvokeMethod("Terminate", null);
process.Dispose();
}
}
}
public static void localProcessKill(string processName)
{
foreach (Process p in Process.GetProcessesByName(processName))
{
p.Kill();
}
}
[DllImport("kernel32.dll")]
public static extern bool MoveFileEx(string lpExistingFileName, string lpNewFileName, int dwFlags);
public const int MOVEFILE_DELAY_UNTIL_REBOOT = 0x4;
}
}
I had this problem and it was solved by following the code below
var _path=MyFile.FileName;
using (var stream = new FileStream
(_path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
// Your Code! ;
}
I had a very specific situation where I was getting an "IOException: The process cannot access the file 'file path'" on the line
File.Delete(fileName);
Inside an NUnit test that looked like:
Assert.Throws<IOException>(() =>
{
using (var sr = File.OpenText(fileName) {
var line = sr.ReadLine();
}
});
File.Delete(fileName);
It turns out NUnit 3 uses something they call "isolated context" for exception assertions. This probably runs on a separate thread.
My fix was to put the File.Delete in the same context.
Assert.Throws<IOException>(() =>
{
try
{
using (var sr = File.OpenText(fileName) {
var line = sr.ReadLine();
}
}
catch
{
File.Delete(fileName);
throw;
}
});
I had the following scenario that was causing the same error:
Upload files to the server
Then get rid of the old files after they have been uploaded
Most files were small in size, however, a few were large, and so attempting to delete those resulted in the cannot access file error.
It was not easy to find, however, the solution was as simple as Waiting "for the task to complete execution":
using (var wc = new WebClient())
{
var tskResult = wc.UploadFileTaskAsync(_address, _fileName);
tskResult.Wait();
}
In my case this problem was solved by Opening the file for Shared writing/reading. Following are the sample codes for shared reading and writing:-
Stream Writer
using(FileStream fs = new FileStream("D:\\test.txt",
FileMode.Append, FileAccess.Write, FileShare.ReadWrite))
using (StreamWriter sw = new StreamWriter(fs))
{
sw.WriteLine("any thing which you want to write");
}
Stream Reader
using (FileStream fs = new FileStream("D:\\test.txt", FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
using (StreamReader rr=new StreamReader(fs))
{
rr.ReadLine())
}
My below code solve this issue, but i suggest
First of all you need to understand what causing this issue and try the solution which you can find by changing code
I can give another way to solve this issue but better solution is to check your coding structure and try to analyse what makes this happen,if you do not find any solution then you can go with this code below
try{
Start:
///Put your file access code here
}catch (Exception ex)
{
//by anyway you need to handle this error with below code
if (ex.Message.StartsWith("The process cannot access the file"))
{
//Wait for 5 seconds to free that file and then start execution again
Thread.Sleep(5000);
goto Start;
}
}

Deleting/creating files throws System.UnauthorizedAccessException after a lot of iterations

While testing some things out about writing/creating/deleting of files i made the following program that deletes and creates a file in a loop n times.
static string path = #"C:\Users\Remy\Desktop\Testing";
static readonly int sampleSize = 10000; // Amount of iterations the methods will be run for.
static byte[] sourceFile;
static void Main(string[] args)
{
using (FileStream fs = new FileStream(path + #"\SourceFile.txt", FileMode.Open, FileAccess.Read))
{
sourceFile = new byte[fs.Length];
fs.Read(sourceFile, 0, sourceFile.Length);
}
string filePath = path + #"\Destination.txt";
for (int i = 0; i < sampleSize; i++)
{
if (File.Exists(filePath))
{
File.SetAttributes(filePath, FileAttributes.Normal);
File.Delete(filePath);//Error sometimes throws here.
}
using (FileStream file = File.OpenWrite(filePath))
{
file.Write(sourceFile, 0, sourceFile.Length);
}
}
Console.ReadLine();
}
This program works most of the time as expected when the amount of iterations isn't too high (about 1000). It will delete the old file and create a new one.
However when I increase the amount of iterations to 10000/100000 issues arise where on rare occassion (about 0.03% of the times) it throws System.UnauthorizedAccessException at using (FileStream file = File.OpenWrite(filePath)), while succesfully passing the other 99.97% of the time. When the error throws the file doens't get created.
This happens both in VS (as admin) using Debug/release, and on the build .exe run as administrator.
When looking around this issue i found the following answers regarding Unauth... exceptions.
this answer suggests setting the Attributes, but as seen in my example I already do that.
this and some other answers suggest running the application with admin rights. Which i'm already doing aswel.
I also added the permissions of the parent folder to allow full control to Everyone on all files and subfolders.
At first I thought maybe the file I was creating wasn't big enough (currently writing 976kb of random data) and for some reason the program iterated over creation/deletion faster than the OS/harddisk could handle. But the same behaviour occurs when increasing filesize
I've tested it across 3 machines, and it happened on them all.
Can this be a case of windows throwing an exception because of a false positive? Seeing that it only happens on big itterations? Am I missing something completely different here?
Note: I'm not looking for a way to handle the the exception. I can handle that. What I'm looking for a reason why this odd behaviour happens, and if possible to prevent it instead of curing it
Environment
Disk i'm writing to is a Crucial MX300 SSD, using sata 3 without a RAID. 16 GB ram. OS Windows 10 (pro) 64-bit. The system is running as idle as possible while running the program.
The Console application is targeting .NET Framework 4.6.1 build using Visual studio 2017 with Release Any CPU setting.
Additional things i've tried as per comment suggestions:
I tried adding a Thread.Sleep after creation and deletion to make sure Windows gets to clear the file cache. This still throws the exception but this time it throws the exception on File.Delete(filePath); instead.
Turning off Windows Defender etc also yields the result of the error being thrown on File.Delete(filePath) instead of using(FIleStream....) aswel.
Write to file using the following instead:
using (FileStream file = new FileStream(filePath, FileMode.Open, FileAccess.Write, FileShare.None))
{
file.Write(sourceFile, 0, sourceFile.Length); file.Flush(flushToDisk: true);
}
also yields the same Exception being thrown
There is no way you can get rid of this kind of issues, only way to handle is to prevent or avoid and make some logs if operation fails. Try operation like this multiple times if fails. Previously I have created one, here is code snippet.
public IList<string> ReadLineByLineFromFile( string filePath )
{
const int numberOfRetries = 3;
const int delayOnRetry = 500;
bool success = false;
List<string> logs = null;
for ( int i = 0; i <= numberOfRetries && success == false; i++ )
{
try
{
logs = new List<string>();
const Int32 bufferSize = 128;
using ( var fileStream = File.Open( filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite ) )
using ( var streamReader = new StreamReader( fileStream, Encoding.UTF8, true, bufferSize ) )
{
string line;
while ( ( line = streamReader.ReadLine() ) != null )
{
logs.Add( line );
}
}
success = true;
}
catch ( IOException ex ) when ( i < numberOfRetries )
{
Local.Instance().Logger.Warn( ex, "Retrying reading logs from file path {0}, retry count {1} with dealy {2} ms.", filePath, i + 1,
delayOnRetry );
System.Threading.Thread.Sleep( delayOnRetry );
}
}
GC.Collect();
return logs;
}

Creating file then setting timestamp without releasing file lock

I would like to know if there is a way to create a file and set the Last Write Time (and other timestamp information) without allowing another process to acquire a lock to the file between these two operations.
The reason I want to do this is to fix an issue where antivirus acquires a lock to the file just after it has been created and still has the lock by the time the file attributes are being attempted to be set. Specifically the code I am working with is SevenZipSharp (no longer maintained as far as I can see).
Code that reproduces this issue is:
var filePath = "test.txt";
using (var fileStream = new FileStream(filePath, FileMode.Create, FileAccess.ReadWrite))
{
var bytes = Encoding.ASCII.GetBytes("Hello fail.");
fileStream.Write(bytes, 0, bytes.Length);
var fileInfo = new FileInfo(filePath);
fileInfo.CreationTime = DateTime.Now;
}
This produces the following exception when executing the last statement:
System.IO.IOException
"The process cannot access the file 'c:\test.txt' because it is being used by another process."
I am considering implementing the setting of the time attributes with a retry mechanism, but wondered if there was a more elegant solution.
As #Damien_The_Unbeliever mentioned, you need to get the file handle. Try this.
class Program {
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool SetFileTime(SafeFileHandle hFile, ref long lpCreationTime, ref long lpLastAccessTime, ref long lpLastWriteTime);
static void Main(string[] args) {
var filePath = "test.txt";
long when = DateTime.Now.AddDays(10).ToFileTime();
using (var fileStream = new FileStream(filePath, FileMode.Create, FileAccess.ReadWrite)) {
if (!SetFileTime(fileStream.SafeFileHandle, ref when, ref when, ref when)) {
throw new Win32Exception();
}
var bytes = Encoding.ASCII.GetBytes("Hello fail.");
fileStream.Write(bytes, 0, bytes.Length);
}
}
}
The problem is you're trying to access a file that's being used by your using statement. That's why you're getting the error. You need to finish your using statement, then you can assign the creation time on the file.
If the file is getting locked by other software, your best bet is to create a while loop to wait for the file.
Try the following:
var filePath = "test.txt";
DateTime creationTime;
using (var fileStream = new FileStream(filePath, FileMode.Create, FileAccess.ReadWrite))
{
var bytes = Encoding.ASCII.GetBytes("Hello fail.");
fileStream.Write(bytes, 0, bytes.Length);
creationTime = DateTime.Now;
}
int numTries = 0;
while (true)
{
++numTries;
try
{
// Attempt to open the file exclusively.
using (var fileInfo = new FileInfo(filePath))
{
// If we got this far the file is ready
fileInfo.CreationTime = creationTime;
break;
}
}
catch (Exception ex)
{
if (numTries > 10)
{
// Get out of it
Console.WriteLine("This joker still has your file, I'm out.");
break;
}
// Wait for the lock to be released
System.Threading.Thread.Sleep(500);
}
}
No, there is nothing you can do to prevent another process from locking a file.
You could try writing a temporary version of the file and then execute Robocopy using Process.Start to copy the file while setting the attributes. The original copy of the file becomes irrelevant - you could clean it up later.
That will depend on whether the method Robocopy uses to copy the file and set attributes is atomic.
Someone has already written a wrapper to avoid the ugliness of calling a command-line app from your .NET code - It's called RoboSharp and has a nuget package.

Reading file contents from many processes at the same time

I have a class library that gets called from a windows service, the class library can be called many times at the same time.
I have an issue where i have to read file contents in my class, so i get the error that the file is being used by another process if the class is getting called by many processes.
This is how i read the file content:
File.ReadAllBytes("path");
What is the best solution in this case ?
Thank you
The following code demonstrates to access a file by setting its share permissions. The first using block creates and writes file, second and third using blocks access and read the file.
var fileName = "test.txt";
using (var fsWrite = new FileStream(fileName, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite))
{
var content = Encoding.UTF8.GetBytes("test");
fsWrite.Write(content, 0, content.Length);
fsWrite.Flush();
using (var fsRead_1 = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
var bufRead_1 = new byte[fsRead_1.Length];
fsRead_1.Read(bufRead_1, 0, bufRead_1.Length);
Console.WriteLine("fsRead_1:" + Encoding.UTF8.GetString(bufRead_1));
using (var fsRead_2 = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
var bufRead_2 = new byte[fsRead_2.Length];
fsRead_2.Read(bufRead_2, 0, bufRead_2.Length);
Console.WriteLine("fsRead_2:" + Encoding.UTF8.GetString(bufRead_2));
}
}
}
You need to synchronize the access to the whole file using standard thread synchronization approaches.
The simplest one is Monitor using lock statement:
public class A
{
private static readonly object _sync = new object();
public void DoStuff()
{
// All threads trying to enter this critical section will
// wait until the first to enter exits it
lock(_sync)
{
byte[] buffer = File.ReadAllBytes(#"C:\file.jpg");
}
}
}
Note
Firstly, I was understanding OP was accessing the file from different processes, but when I double-checked the statement:
I have a class library that gets called from a windows service, the
class library can be called many times at the same time.
...I realized OP is calling a method which reads all bytes from some file within the same Windows service instance.
Use Mutex for syncing among different processes. File.ReadAllBytes uses a FileAccess.Read and FileShare.Read when reads the file, so normally you don't need to use any locks here. So you get this exception because the file is being written somewhere (or at least is locked for writing).
Solution 1 - if you are the one who writes this file
private static Mutex mutex;
public void WriteFile(string path)
{
Mutex mutex = GetOrCreateMutex();
try
{
mutex.WaitOne();
// TODO: ... write file
}
finally
{
mutex.ReleaseMutex();
}
}
public byte[] ReadFile(string path)
{
// Note: If you just read the file, this lock is completely unnecessary
// because ReadAllFile uses Read access. This just protects the file
// being read and written at the same time
Mutex mutex = GetOrCreateMutex();
try
{
mutex.WaitOne();
return File.ReadAllBytes(path);
}
finally
{
mutex.ReleaseMutex();
}
}
private static Mutex GetOrCreateMutex()
{
try
{
mutex = Mutex.OpenExisting("MyMutex");
}
catch (WaitHandleCannotBeOpenedException)
{
mutex = new Mutex(false, "MyMutex");
}
}
Remark: A ReadWriteLock would be better here because you can read a file safely parallelly when it is not being written; however, there is no built-in inter-process read-write lock in .NET. Here is an example how you can implement one with Mutex and Semaphor types.
Solution 2 - if you just read the file
You must simply being prepared that the file can be locked when it is being written by a 3rd process:
public byte[] TryReadFile(string path, int maxTry)
{
Exception e;
for (int i = 0; i < maxTry; i++)
{
try
{
return File.ReadAllBytes(path);
}
catch (IOException io)
{
e = io;
Thread.Sleep(100);
}
}
throw e; // or just return null
}

Create 2 FileStream on the same file in the same process

I'm trying to create a temporary file that will be automatically deleted.
stream = new FileStream(
tmpFilePath,
FileMode.OpenOrCreate,
FileAccess.ReadWrite,
FileShare.ReadWrite,
4096,
FileOptions.DeleteOnClose|FileOptions.RandomAccess
);
This file will be used by a 3rd party API which will also create a FileStream:
stream = new FileStream(
tmpFilePath,
FileMode.Open,
FileAccess.Read,
FileShare.Read);
I think I've tried all possible combination of flags but I always get a "The process cannot access the file 'XXX' because it is being used by another process..."
Am I doing something wrong? Is there a way around?
According to the documentation, yes.
http://msdn.microsoft.com/en-us/library/system.io.fileshare.aspx
Excerpt:
Read: Allows subsequent opening of the file for reading. If this flag is not specified, any request to open the file for reading (by this process or another process) will fail until the file is closed. However, even if this flag is specified, additional permissions might still be needed to access the file.
I have exactly the same use case and encounter the same problem. What I try is using (FileShare.ReadWrite | FileShare.Delete) for both streams and it works.
In my experience, a FileStream opened with FileOptions.DeleteOnClose cannot be opened by passing the file path to another FileStream regardless of the FileShare value.
When you own all the code (clearly not your case, sorry) DuplicateHandle can be used to open a DeleteOnClose file multiple times, even from different processes.
Here's some example code for .NET 4.5.1.
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
using Microsoft.Win32.SafeHandles;
namespace Example
{
public static class DuplicatedHandleExample
{
[DllImport("kernel32.dll")]
private static extern bool DuplicateHandle(
SafeFileHandle hSourceProcessHandle,
IntPtr hSourceHandle,
SafeFileHandle hTargetProcessHandle,
out SafeFileHandle lpTargetHandle,
UInt32 dwDesiredAccess,
bool bInheritHandle,
UInt32 dwOptions);
[DllImport("kernel32.dll")]
private static extern SafeFileHandle OpenProcess(
UInt32 dwDesiredAccess,
bool bInheritHandle,
int dwProcessId);
private const UInt32 PROCESS_DUP_HANDLE = 0x0040;
private const UInt32 DUPLICATE_SAME_ACCESS = 0x0002;
public static void CreateFileInProcessA()
{
try
{
// open new temp file with FileOptions.DeleteOnClose
string tempFilePath = Path.Combine(Path.GetTempPath(), Guid.NewGuid().ToString("D"));
using (FileStream fs = new FileStream(tempFilePath, FileMode.CreateNew,
FileAccess.ReadWrite, FileShare.Read | FileShare.Write | FileShare.Delete,
4096, FileOptions.DeleteOnClose))
{
// put a message in the temp file
fs.Write(new[] { (byte)'h', (byte)'i', (byte)'!' }, 0, 3);
fs.Flush();
// put our process ID and file handle on clipboard
string data = string.Join(",",
Process.GetCurrentProcess().Id.ToString(),
fs.SafeFileHandle.DangerousGetHandle().ToString());
Clipboard.SetData(DataFormats.UnicodeText, data);
// show messagebox (while holding file open!) and wait for user to click OK
MessageBox.Show("Temp File opened. Process ID and File Handle copied to clipboard. Click OK to close temp file.");
}
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString());
}
}
public static void OpenFileInProcessB()
{
try
{
// get process ID and file handle from clipboard
string data = (string)Clipboard.GetData(DataFormats.UnicodeText);
string[] dataParts = data.Split(',');
int sourceProcessId = int.Parse(dataParts[0]);
IntPtr sourceFileHandle = new IntPtr(Int64.Parse(dataParts[1]));
// get handle to target process
using (SafeFileHandle sourceProcessHandle =
OpenProcess(PROCESS_DUP_HANDLE, false, sourceProcessId))
{
// get handle to our process
using (SafeFileHandle destinationProcessHandle =
OpenProcess(PROCESS_DUP_HANDLE, false, Process.GetCurrentProcess().Id))
{
// duplicate handle into our process
SafeFileHandle destinationFileHandle;
DuplicateHandle(sourceProcessHandle, sourceFileHandle,
destinationProcessHandle, out destinationFileHandle,
0, false, DUPLICATE_SAME_ACCESS);
// get a FileStream wrapper around it
using (FileStream fs = new FileStream(destinationFileHandle, FileAccess.ReadWrite, 4096))
{
// read file contents
fs.Position = 0;
byte[] buffer = new byte[100];
int numBytes = fs.Read(buffer, 0, 100);
string message = Encoding.ASCII.GetString(buffer, 0, numBytes);
// show messagebox (while holding file open!) and wait for user to click OK
MessageBox.Show("Found this message in file: " + message + Environment.NewLine +
"Click OK to close temp file");
}
}
}
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString());
}
}
}
}
It sounds as if you may want to use a memory mapped file as a method to share a single file with multiple processes.
http://msdn.microsoft.com/en-us/library/system.io.memorymappedfiles.memorymappedfile.aspx
The problem is that you still have the first stream you created open. You need to create the file, then release it (close stream), then have the 3rd party API do it's work, then delete the file. Wrapping all this up in a class that is IDispoable might be a nice solution; create and release the file in the contructor, method wrap the 3rd party work, delete in the dispose method.
You can pass existing stream to 3-rd party Api, or if you want only read only mode for 3-rd party Api pass StreamReader instance
using (var stream = new FileStream("trace.txt", FileMode.OpenOrCreate,FileAccess.ReadWrite))
{
using (var anotherStream = new StreamReader(stream))
{
//magic here
}
}
This sequence of calls will only work if the third party API uses FileShare.ReadWrite, or your open uses FileAccess.Read.
You are opening it read/write, while allowing others to also open it read/write.
The third-party code is trying to open it read-only, while allowing others to also have it open, but only as read-only. Since you still have it open read-write, this fails.
Assuming that you can't change the third-party code, you will need to adopt the following pattern instead:
Open the file as you currently are, but without the DeleteOnClose flag.
Write any content that you need the other code to read.
Close the file.
Optionally reopen it with FileAccess.Read (and possibly DeleteOnClose).
Call the third party code.
Do any other reading (but not writing) that you want.

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