Checking if window is open not working - c#

I programatically created a new window and frame, in order to navigate to a separate page (Authentication). Upon closing the window, I want to do some stuff, but the if statement is never returning false.
Window newWindow = new Window();
Page authentication = new Authentication();
Frame newFrame = new Frame();
newWindow.Title = "Authentication";
newWindow.Content = newFrame;
newFrame.NavigationService.Navigate(authentication);
newWindow.Show();
if (IsWindowOpen<Window>("Authentication") == false)
{
//DO THINGS HERE
}
This is my IsWindowOpen method:
public static bool IsWindowOpen<T>(string name = null) where T : Window
{
return string.IsNullOrEmpty(name)
? Application.Current.Windows.OfType<T>().Any()
: Application.Current.Windows.OfType<T>().Any(w => w.Title.Equals(name));
}
I manage to open the new window and run the separate page, but upon closing nothing happens. I've added a print line in the if statement to check, and it doesn't print.

Calling Show() won't block the main thread.
If you want to do something when the window closes you should handle Closing event and do things there.
If you want to block the current thread until the window is closed, you should use ShowDialog() instead.

Related

How to handle JavaScript popus with controls using Selenium webdriver C# [duplicate]

So I'm working with selenium firefox webdrivers in c# winform and I have this code below to get the handle of the popup that shows when you click on the "webtraffic_popup_start_button" and it should get the handle of the popup but the popup handle is same as current one.
string current = driver.CurrentWindowHandle;
driver.FindElement(By.XPath("//*[#id='webtraffic_popup_start_button']")).Click();
Thread.Sleep(Sleep_Seconds);
popup = driver.CurrentWindowHandle;
Thread.Sleep(3000);
driver.SwitchTo().Window(current);
Thread.Sleep(1000);
Any help with this would be much appreciated thank you
This is what pop up looks like.
WebDriver does absolutely no tracking whatsoever to detect which window is actually in the foreground in the OS, and does no automatic switching when new browser windows are opened. That means the proper way to get the handle of a newly-opened popup window is a multi-step process. To do so, you would:
Save the currently-focused window handle into a variable so that you
can switch back to it later.
Get the list of currently opened window handles.
Perform the action that would cause the new window to appear.
Wait for the number of window handles to increase by 1.
Get the new list of window handles.
Find the new handle in the list of handles.
Switch to that new window.
In code using the .NET language bindings, that would look something like this:
string currentHandle = driver.CurrentWindowHandle;
ReadOnlyCollection<string> originalHandles = driver.WindowHandles;
// Cause the popup to appear
driver.FindElement(By.XPath("//*[#id='webtraffic_popup_start_button']")).Click();
// WebDriverWait.Until<T> waits until the delegate returns
// a non-null value for object types. We can leverage this
// behavior to return the popup window handle.
WebDriverWait wait = new WebDriverWait(driver, TimeSpan.FromSeconds(5));
string popupWindowHandle = wait.Until<string>((d) =>
{
string foundHandle = null;
// Subtract out the list of known handles. In the case of a single
// popup, the newHandles list will only have one value.
List<string> newHandles = driver.WindowHandles.Except(originalHandles).ToList();
if (newHandles.Count > 0)
{
foundHandle = newHandles[0];
}
return foundHandle;
});
driver.SwitchTo().Window(popupWindowHandle);
// Do whatever you need to on the popup browser, then...
driver.Close();
driver.SwitchTo().Window(currentHandle);
Alternatively, if you're using the .NET bindings, there's a PopupWindowFinder class in the WebDriver.Support assembly that is specifically designed to do these operations for you. Using that class is much simpler.
// Get the current window handle so you can switch back later.
string currentHandle = driver.CurrentWindowHandle;
// Find the element that triggers the popup when clicked on.
IWebElement element = driver.FindElement(By.XPath("//*[#id='webtraffic_popup_start_button']"));
// The Click method of the PopupWindowFinder class will click
// the desired element, wait for the popup to appear, and return
// the window handle to the popped-up browser window. Note that
// you still need to switch to the window to manipulate the page
// displayed by the popup window.
PopupWindowFinder finder = new PopupWindowFinder(driver);
string popupWindowHandle = finder.Click(element);
driver.SwitchTo().Window(popupWindowHandle);
// Do whatever you need to on the popup browser, then...
driver.Close();
// Switch back to parent window
driver.SwitchTo().Window(currentHandle);
If the lastly opened window is your target then simply do the following after the click
driver.SwitchTo().Window(driver.WindowHandles.ToList().Last());
EDIT
//You may need to go back to parent window to perform additional actions;
// to the new window
driver.SwitchTo().Window(driver.WindowHandles.ToList().Last());
// to the new window
driver.SwitchTo().Window(driver.WindowHandles.ToList().First());
//or
driver.SwitchTo().DefaultContent();
I've got some code you might like. The quickest solution is to use Popup Finder, but I've made my own method as well. I would never rely on the order the Window Handles are in to select the appropriate window. Popup Window Finder:
PopupWindowFinder finder = new PopupWindowFinder(driver);
driver.SwitchTo().Window(newWin);
My Custom method. Basically you pass it the element you want to click, your webdriver, and optionally the time to wait before searching after you click the element.
It takes all of your current handles and makes a list. It uses that list to eliminate the previously existing windows from accidentally getting switched to. Then it clicks the element that launches the new window. There should always be some sort of a delay after the click, as nothing happens instantly. And then it makes a new list and compares that against the old one until it finds a new window or the loop expires. If it fails to find a new window it returns null, so if you have an iffy webelement that doesn't always work, you can do a null check to see if the switch worked.
public static string ClickAndSwitchWindow(IWebElement elementToBeClicked,
IWebDriver driver, int timer = 2000)
{
System.Collections.Generic.List<string> previousHandles = new
System.Collections.Generic.List<string>();
System.Collections.Generic.List<string> currentHandles = new
System.Collections.Generic.List<string>();
previousHandles.AddRange(driver.WindowHandles);
elementToBeClicked.Click();
Thread.Sleep(timer);
for (int i = 0; i < 20; i++)
{
currentHandles.Clear();
currentHandles.AddRange(driver.WindowHandles);
foreach (string s in previousHandles)
{
currentHandles.RemoveAll(p => p == s);
}
if (currentHandles.Count == 1)
{
driver.SwitchTo().Window(currentHandles[0]);
Thread.Sleep(100);
return currentHandles[0];
}
else
{
Thread.Sleep(500);
}
}
return null;
}

WPF C# Close Window onclick

I have a WPF C# using FirstFloor MUI Framework app, that on start, checks for settings and will show the specific startup uri as per below;
if(somethings_true) {
Application curApp = Application.Current;
//ModernWindow
curApp.StartupUri = new Uri("MainWindow.xaml", UriKind.RelativeOrAbsolute);
}else{
Application curApp = Application.Current;
//ModernWindow
curApp.StartupUri = new Uri("OtherWindow.xaml", UriKind.RelativeOrAbsolute);
}
which works fine, however when the "OtherWindow.xaml" is active first it has a onclick event that does other checks, and on finishing opens the MainWindow.xaml. But in the Button_Click() which does the opening of MainWindow.xaml, I cant get the OtherWindow.xaml to close and ive tried inside OtherWindow.xaml..
this.Close();
&
var OtherWin = new OtherWindow();
OtherWin.Close();
&
var w = Application.Current.Windows[0];
w.Hide();
//Only hides the OtherWindows.xaml (Still runs hidden in background even after MainWindow.xaml is closed)
I use the below code to check if OtherWindow.xaml is still open inside MainWindow.xaml in which it states that it does;
foreach (var wndOtherWindow in Application.Current.Windows)
{
if (wndOtherWindow is OtherWindow)
{
//Its Open Still...
//How to close() "OtherWindow.xaml" from here?
}
}
Is there another way to close() the OtherWindow.xaml?
You should cast to Window or specific type(in your case OtherWindow), that way you can call Close() method. Try this:
foreach (var wndOtherWindow in Application.Current.Windows)
{
if (wndOtherWindow is OtherWindow)
{
(wndOtherWindow as Window).Close();
}
}
Hope helps.

Can't close Window in WPF C#

Here's my problem : I have my first WPF window, and I create a second when changing the value of the SelectedItem of a Combobox. And I want to close the window I created when the value is changed again. I tried this :
var cCEntityWindow = new Windows.CCEntityWindow(dptList);
cCEntityWindow.CloseWindow();
from the codebehind of my first Window, but it doesn't work, so I create a simple method in my second Window :
public void CloseWindow()
{
this.Close();
}
and I call it from my first Window, but it doesn't work either, and I don't know why !
How should I do this ?
You should call this.Close() from the Window that you want to close, not from the other one. You could try this method, by passing the windowName
Window wintoclose = Application.Current.Windows.OfType<Window>().SingleOrDefault(w => w.Name == "Window Name");
wintoclose.Close();

c# double screen app, how to change frame of the mainwindow from second window?

I have an app that works in two screens, the second screen is a settings panel. From the settings panel i need to refresh the content of the frame in the main window. I'm using this code:
MainWindow winFirst= new MainWindow();
var primaryScreen = System.Windows.Forms.Screen.AllScreens.Where(s => s.Primary).FirstOrDefault();
if (primaryScreen != null)
{
winFirst._mainFrame.Source = new Uri("DynamicSource.xaml", UriKind.Relative);
winFirst.Show();
}
with this code i can load in main window what i need by pressing a button in second window. But this code load a new MainWindow class every time i launch it...I think it's not the best approch, maybe i will encounter some memory related problem. So if this is a problematic approch how i cand do to access the frame of the current mainWindow and change it without reinit ?
Application curApp = Application.Current;
Window mainWnd = curApp.MainWindow;
i have also try this code but in this way i can't find in mainWnd the _mainframe element.
The main window can always be accessed by Application.Current, but it is returned as a Window. However since you know what it should be, you can just cast it:
var mainWin = Application.Current.MainWindow as MainWindow;
Debug.Assert( mainWin != null ); //sanity check
//do things with mainWin

Threading with WinForms?

In my application I startup a hidden dummyForm that is merely created to keep track of the main UI thread. So If a new form is about to be created InvokeRequired is used on the dummy form to make sure that we are on the main UI thread when creating the new form.
Directly after instantiating my frmStart form I check the frmStart.InvokeRequired and it is set to false so no need for invoke here (the same goes for dummyForm.InvokeRequired).
Then I got a frmMyDialog that will use frmStart as parent/owner something like this:
using(Create frmMyDialog on main UI thread)
{
frmMyDialog.Show(frmStart);
}
This will throw a cross thread exception and the strange thing here is that:
frmMyDialog.InvokeRequired = false
dummyForm.InvokeRequired = false
frmStart.InvokeRequired = true
And this is even when I'm checking that dummyForm.InvokeRequired is false when creating the frmStart?
The frmMyDialog.InvokeRequired should always be the same value as dummyForm.InvokeRequired? What is happening here?
I have checked that the frmStart and dummyForm is not re-created at all after the first instance has been created.
Edit1:
This is how the application starts :
public static void Main(string[] args)
{
_instance = new MyClientMain(parameters);
Application.Run(_instance);
}
The constructor of MyClientMain class will run Setup on a static class called MainControl. MainControler will in the setup method instanciate a dummyform like this :
if (_dummyForm == null)
_dummyForm = new Form();
After this is done a login form will handle a login and this form is multithreaded. When the login is finished the MainController will be called again to instanciate and open the main MDI windo that holds frmStart. To make sure that we are on the same thread the following is done :
public static StartApplication()
{
if (_dummyForm.InvokeRequired)
_dummyForm.Invoke(new MethodInvoker(delegate { OpenMainOrbitWindow(); }));
//Instanciate mainform and frmStart then open mainForm with frmStart as a MDI child
}
There is no multithreading here.
Then when the service goes offline a event will be triggered and I need to popup a frmMyDialog but when using .ShowDialog() it dialog will be placed behind forms so the parent/owner most be found and set like this :
public static Form GetActiveForm()
{
Form activeForm = Form.ActiveForm;
if (activeForm != null)
return activeForm;
if (MainOrbitForm.TopMost)
return MainOrbitForm;
else
{
FormCollection openForms = Application.OpenForms;
for (int i = 0; i < openForms.Count && activeForm == null; ++i)
{
Form openForm = openForms[i];
if (openForm.IsMdiContainer)
return openForm.ActiveMdiChild;
}
}
if (_patientForm != null)
{
if (_patientForm.TopMost)
return _patientForm;
}
return null;
}
public static string ShowOrbitDialogReName()
{
frmMyDialog myDialog;
Form testForm;
//Makes sures that the frmOrbitDialog is created with the same thread as the dummyForm
//InvokeRequired is used for this
using (myDialog = MainController.CreateForm<frmOrbitDialog>())
{
//Settings...
testForm = GetActiveForm();
myDialog.ShowDialog(GetActiveForm(testForm));
}
}
The problem is that
myDialog.InvokeRequired = false
testForm.InvokeRequired = true;
MainController.DummyForm.InvokeRequired = false;
Edit2:
Startup and creates the dummyform :
dummyForm.InvokeRequired = false
Thread.CurrentThread.ManagedThreadId = 9
After success login we create the mainform
_mainForm.InvokeRequired = false
MainControl.DummyForm.InvokeRequired = false
Thread.CurrentThread.ManagedThreadId = 9
Everything looks fine so far. Then a callback is received(WCF) and a event creates a frmMyDialog on the same thread(Invoke is used on the dummyForm) and then the ShowDialog is used :
frmMyCustomDialog.ShowDialog(_mainForm)
This throws a CrossThreadException and this is how it looks like at this point :
_mainForm.InvokeRequired = true
frmMyCustomDialog.InvokeRequired = false
MainControl.DummyForm.InvokeRequired = false
Thread.CurrentThread.ManagedThreadId = 12
Why is the MainControl.DummyForm not true? The ManageThreadId is not 9 but 12?
You should use System.Threading.SynchronizationContext.Current. It was created directly for purposes like this.
You may access it anywhere, after the first form of your app have been created. Judging by your example below, this should not be a problem, since you create a form right o the start of application.
public static void Main(string[] args)
{
_instance = new MyClientMain(parameters);
Application.Run(_instance);
}
Then anywhere, you need the code to be executed on UI thread, you simply use
System.Threading.SynchronizationContext.Current.Send() // To execute your code synchronously
System.Threading.SynchronizationContext.Current.Post() // To execute your code synchronously
Mind, that SynchronizationContext is smartenough to see, that you call it already from UI thread, and then it will simply execute your delegate directly.
And also, remember that you need to create some WinForms form or control before you use SynchronizationContext for the first time, becase when you do this, context will be initialized to appropriate implementation.
There are 3 implementation: Default, that does nothing - just always run code in sync, it stays in the Current until you create WinForms control or WPF control.
Then Current will be populated with either context for Winforms, or context for WPF dispatcher.
This is just off the top of my head, but as Vladimir Perevalov has stated in a different discussion, you have to make your form visible.
If your frmDummy is never shown, then it never has it's window handle created and assigned, and therefore it will always reply False to "InvokeRequired". This would mean that all the code you mean to sync through frmDummy is never actually sent to the initial UI thread, but is always run in the current thread. (which becomes an UI thread of its own for the control it has just created).
The important thing to note is that InvokeRequired tries to determine if the said control's window handle is owned by another thread. It has nothing to do with the constructor.
If you do not want to show the frmDummy, you can call CreateControl right after you instantiate it, to make sure it has it's handle assigned.
I didn't fully understand your question, because your examples don't really show anything about multithreading - however, if you want to create a form where the parent is another form from another thread, you could use this code:
public void CreateShowDialogForm()
{
if (this.InvokeRequired)
{
this.Invoke(new Action(CreateShowDialogForm));
}
else
{
Form frmMyDialog = new Form();
frmMyDialog.Show(this);
}
}
private void Form4_Load(object sender, EventArgs e)
{
Task t = new Task(() => CreateShowDialogForm());
t.Start();
t.ContinueWith(task => true);
}

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