I was hoping someone would be able to help me out with a simple question. In Visual Studio 2015 I'm looking to build a mobile phone application, and I was hoping there is an alternative to using Xamarin, something a bit less complicated but still uses C#. Any suggestions will be greatly appreciated, many thanks Dylan.
Microsoft adquired Xamarin, so if you develop in Windows OS you need to use Visual studio, otherwise, if you develop on Mac, you should use Xamarin Studio. But you should know that is not about the IDE, is about the platform. If you don't want to use C#, and want to build an hibrid mobile app you need to check Apache Cordova
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I was trying to start coding in C# using Visual Studio on my Mac, following a tutorial on how to create a Windows form application, here (Visual studio for Mac 2022 preview) I can't see any of this, so, how can I do that? Thank you for the help!
No, WinForms is not supported on MacOS. There are other GUI alternatives (Avalonia, or the new Maui) that are.
It might be possible to get a WinForms app to work with Mono, but I wouldn't try that for a new project, because Mono is deprecated and only works with .NET Framework, which in turn is not supported as a development environment on the Mac.
I am looking to integrate the Stripe user interface SDK in Visual Studio for Mac, where I am coding an iPhone app in C#.
I am stuck trying to integrate this SDK into my project https://github.com/stripe/stripe-ios/releases/tag/v19.3.0 which I'll use to build the UI – I have never done this before so I am not sure how to proceed.
I believe you'd use Cocoapods to do this in Xcode, but I am not sure what the alternative procedure for Xamarin Visual Studio is.
Has anybody got any experience with this they'd like to share with me?
Thanks in advance!
I want to program an Android Application in Visual Studio 2015. I have Visual Studio Professional 2015 and i installed Xamarin. But when i creat a new Blank Android App I see this one and I can't program it How can I solve it ?
Have you had a look at the documentation for this?
https://msdn.microsoft.com/library/dn879698(v=vs.140).aspx - this one is technical
https://www.visualstudio.com/en-us/features/xamarin-vs.aspx
Have a look here. Hope this helps. Best of luck!
You just created a project and you can start programing it. Please have a look at this link. It describes a quickstart to create android apps.
Change to VisualStudio in the upper right corner of the website to see the solution for VisualStudio.
Have fun =)
Before writing this I have gone through many articles, but dint find steps to follow. I found a plugin 'Monohelper'.
Finally my requirement is to build an application using visual studio for linux environment which will be a console application, on which I will be using WebClient for connecting with internet . I am not familiar with linux environment. Can somebody share steps i need to follo to process ahead with visual studio and C# .
It is now much easier to get Mono and MonoDevelop installed on a typical Linux disto using Xamarin's feed,
http://www.mono-project.com/download/#download-lin
And once that's done, you can easily follow steps such as
http://anh.cs.luc.edu/170/notes/CSharpHtml/lab-monodevelop.html
Forget about Visual Studio temporarily, as you won't get quite what you want at the beginner level without learning much of Linux and Mono. After playing Mono for a few weeks and noticing the differences, you can then see what Visual Studio can help.
I am trying to set a coding environment for Windows Phone.
At first I was using the free version of Visual C# 2010, but compiling failed for the Artemis DLLs - Unsupported unit-testing modules...
So I downloaded Visual Studio 2012 - Compiling worked, but not for everything! The Xbox and Phone DLLs were not compiled.
The error message sent me to Visual Studio 2013 compatibility page.
...
I downloaded VS2013 - Same issue.
I want an environment for XNA + Artemis (Entity-based programming) for C# (PC and Windows Phone)
Can anyone please give me directions?
Is there a way to get a Windows Phone 8 emulator working on a non-Win 8 Pro environment? I have Win8 and I don't want to pirate a windows just so I could start an emulator for development. (I have a real DEV ID and SDK approval)
Also, I do not plan on coding with the VS2013/2012 (I already removed 2012, will do the same with 2013 if it is not needed for the set up) as I said, I wanted to compile the libraries (and couldn't with VisualC#!)
As far as I know, XNA is not anymore supported in the newest versions of Visual Studio (then 2012 and 2013).
Indeed, to create a little game some time ago, I used Visual Studio 2010, that was the last supported version for those libraries.
I don't know exactly how to create games in Windows Phone 8, without using XNA, but there's a library named SharpDX that could be useful for you. Take a look at this question.
As was stated by Moo-Juice - "What I do know that works with both VS2010/VS2012 Express is Monogame. Check it out."
This is not the answer I was looking for, but it's something I did not know of.
Thanks Moo-Juice