I'm trying to learn on MVVM. I've understand the concept, however, i'm confused about the binding. I'm not sure where to bind my Fill property. Please help. Tqvm in advanced.
View - name: MainScreen.xaml
<Path Fill="{Binding mainScreenClass, Converter={StaticResource colorConverter}}"/>
inCodeBehind
DataContext = new vmMainScreen();
ViewModel - name:vmMainScreen
public ICommand cmdMouseEnterNav { get; private set; }
public mMainScreen mainScreenClass { get; set; }
public vmMainScreen()
{
mainScreenClass = new mMainScreen();
mainScreenClass.propNaviconFill = new SolidColorBrush(Colors.White);
naviconMouseEventChecker();
}
private void naviconMouseEventChecker()
{
cmdMouseEnterNav = new SimpleCommand
{
ExecuteDelegate = x => mainScreenClass.propNaviconFill = (SolidColorBrush)(new BrushConverter().ConvertFrom("#c5a02b"))
};
}
Model - name:mMainScreen
public class mMainScreen : INotifyPropertyChanged
{
private Brush _NaviconFill = new SolidColorBrush(Colors.White);
public Brush propNaviconFill
{
get
{
return this._NaviconFill;
}
set
{
this._NaviconFill = value;
NotifyPropertyChanged("propNaviconFill");
}
}
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged(string info)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(info));
}
}
}
I understand that when i breakpoint on my colorConverter, I'm getting the class. Not the property of propNaviconFill. If i create another property with the Brush class on my ViewModel and bind it to Fill, there is no problem. But that means I'm not following the correct structure of MVVM. Thanks again.
You should bind to the property of your view model.
<Path Fill="{Binding propNaviconFill, Converter={StaticResource colorConverter}}"/>
Use the view model implementing the INotifyPropertyChanged as the data context of your view.
DataContext = new mMainScreen();
If you really want to use vmMainScreen as your data context, then vmMainScreen should implement INotifyPropertyChanged there and you should study how NotifyPropertyChanged was used to notify the view that the view model property has changed.
Keep in mind there are two basic types of MVVM:
1. View First
2. View Model First
Based on your example you are trying to do View First. This is easier to implement but comes with drawbacks on larger projects since the view controls the creation of the ViewModel it's harder to inject data or state into the ViewModel.
For all MVVM patterns you have the three parts:
Model - Basically a state bag. This thing is just like a customer class which most of the time implements INotifyProperty changed.
ViewModel - This is like the controller class in MVC. It has all the real logic and does the work.
View - This is your XAML and it only holds presentation logic. The code-behind class ie: MyWindow.xaml.cs should not be used except to setup the ViewModel if your going View First. (there are exceptions of course but generally it should basically be empty)
For View First
Your Window (or control) should create the ViewModel in the constructor and assign it to the DataContext.
Your ViewModel will have ICommand's, ObservableCollections and such that can be bound to controls in the View. So when your constructor fires you fill up your data and put it into the necessary structures; because of databinding this gets related to the View and shown.
Your Model (you usually have more than one, can have Customer, Order, StockTicker or whatever.) These are created by the ViewModel and put into things such as ObservableCollections for the View to databind to.
Related
Databinding is a difficult concept that I still can't quite grasp despite reading through dozens of topics already.
I want to have a TextBox that would change its text every time a field 'status' is being changed in my code-behind, for debugging purposes.
Here's what I have so far:
public partial class ReviewsControl : UserControl
{
private Status status = MainControl.AppStatus;
public string StatusDisplay
{
get
{
return status.ToString();
}
}
}
And here's my take on the view:
<TextBlock x:Name="StatusBlock" HorizontalAlignment="Left" Margin="10,450,0,0" TextWrapping="Wrap" Text="{Binding StatusDisplay, Source=ReviewsControl, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Top" Height="40" Width="205"/>
The code above doesn't even show anything, let alone do that dynamically. What should I change if I want XAML to detect changes in the in my C# code and change the textbox accordingly?
I too had issues early on. Your view (display to end-users) does not care how or where things come from, you just know what will be exposed in your View Model controller to bind to. To have things updated in your view, the most common is binding and having your view model include the INotifyPropertyChanged interface. This is so you can force raising the event when a property changes, whatever is "listening" for it will update itself..
Simple class, you can just grab from the : INotify, the event exposed to allow things to get registered to, and your method to actually RAISE the event to pass up stream to those listening for changes.
public class SomeBaseClass : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public void RaisePropertyChanged(string propertyName)
{
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
Once that is done, your going to expose properties in your class by making as public with getter/setters. You don't bind to a field.
public string SomeThingYouWantToExpose {get; set; }
And in your code, however you are getting data, label refresh, whatever, you would set and raise the property-changed
public void GettingSomeData()
{
// … doing something to get / prepare / whatever...
SomeThingYouWantToExpose = "some new label";
// Now raise which the view bound to this property will updated itself
RaisePropertyChanged( "SomeThingYouWantToExpose" );
}
Now, in your view, you would bind to whatever your view model object is and then the property on the class. Don't know if you specifically need the x:Name reference which basically makes this a field in your control. Not necessary in this example unless you are trying to bind other controls in same display as a result of this field..
<TextBlock Height="40" Width="205" Margin="10,450,0,0"
HorizontalAlignment="Left" VerticalAlignment="Top"
DataContext="{Binding YourViewModelObjectName}"
Text="{Binding SomeThingYouWantToExpose}"
TextWrapping="Wrap" />
Hopefully these pieces within your scenario will make sense and move you forward in your project. Any additional clarification, let me know.
CLARIFICATION on the DATA CONTEXT BINDING
The way I have implemented in my apps, I would have a
MyView -- via the visual declaration... be it a window, grid, complex user control with many controls, whatever...
MyDataModel - a class that is used to query data from whatever data source, such as SQL-Server.
MyView_ViewModel - a custom class that has the INotifyPropertyChanged incorporated and where I expose different properties and other objects I want to expose / make available to the view
So, in the MyData_ViewModel, I would create the view and also create my view model. After creating the view, I would set the overall view's DataContext to the "MyView_ViewModel"
public class MyData_ViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public void RaisePropertyChanged(string propertyName)
{
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
public void LoadingMyDataAndView()
{
// Controller I use to get whatever data I need from ex: SQL
_myDataModel = new MyDataModel();
// the view / window / control I want to present to users
_myView = new MyView();
// Now, set the data context on the view to THIS ENTIRE OBJECT.
// Now, anything on THIS class made as public can be have a binding
// directly to the control in the view. Since the DataContext is
// set here, I can bind to anything at this level or lower that is public.
_myView.DataContext = this;
}
private MyView _myView;
private MyDataModel _myDataModel;
// such as example exposed property
public string SomeThingYouWantToExpose {get; set; }
public void GettingSomeData()
{
var something = _myDataModel.GetSomeData();
// … doing something to get / prepare / whatever...
SomeThingYouWantToExpose = "some new label";
// Now raise which the view bound to this property will updated itself
RaisePropertyChanged( "SomeThingYouWantToExpose" );
}
}
Hopefully this EXAMPLE shows how the pieces tie together. The view would no longer need the individual DataContext set since the whole view is set, just needs to bind to the individual public property.
Assuming that the TextBlock is a child element of the UserControl, i.e. that
<TextBlock x:Name="StatusBlock" Text="{Binding StatusDisplay}" ... />
is declared in the UserControl's XAML, the Binding's RelativeSource should be set to the parent UserControl like this:
<TextBlock Text="{Binding StatusDisplay,
RelativeSource={RelativeSource AncestorType=UserControl}}" />
Since StatusDisplay is a property of a UserControl, i.e. a DependencyObject, it should be declared as a dependency property:
public partial class ReviewsControl : UserControl
{
public static readonly DependencyProperty StatusDisplayProperty =
DependencyProperty.Register(
nameof(StatusDisplay), typeof(string), typeof(ReviewsControl);
public string StatusDisplay
{
get { return (string)GetValue(StatusDisplayProperty); }
set { SetValue(StatusDisplayProperty, value); }
}
}
This question already has answers here:
MVVM in WPF - How to alert ViewModel of changes in Model... or should I?
(11 answers)
Closed 5 years ago.
Based on the picture from MSDN
It seems like all the data and business logic should be inside Model where View Model should have a duplicated set of properties of the Model for display purposes. And View should bind to the duplicated property inside the ViewModel instead of binding to the properties inside Models directly.
ViewModel should implements INotifyPropertyChanged interface to let View know if certain property is changed.
But how should Model notify ViewModel about changes? Should it implement INotifyPropertyChanged as well? If so then we could just have the View bind to the Model's property directly. Whats the real benefit of having an extra layer in between and we have to manually handle all the data changed notifications?
example based on my understanding:
View:
<Grid>
<TextBlock Text="{Binding foo}"/>
<Label Content="{Binding bar}"/>
</Grid>
View Model:
class ViewModel : INotifyPropertyChanged
{
Model _m;
public ViewModel(Model m)
{
_m = m;
}
public string foo
{
get
{
return _m.foo;
}
set
{
_m.UpdateFoo(value);
//This one works fine. xaml will call getter to get the dead beef version
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("foo"));
}
}
public string bar
{
get
{
return _m.bar;
}
}
public event PropertyChangedEventHandler PropertyChanged;
}
Model:
class Model
{
public string foo { get; private set; }
public string bar { get; private set; }
public void UpdateFoo(string newVal)
{
foo = newVal + "dead beef";
bar = newVal; //how do i tell ViewModel that i have changed?
}
}
Notifications can come from the model via INotifyPropertyChanged; but realistically that interface is horrible to consume manually. Having to base your logic based off the name of the changed property is not fun.
A model layer with notifications could be something like a message bus client, as messages come in it parses it and sends relevant (and strongly typed) events to the view model. The view model then updates properties on its data objects that raise PropertyChanged.
To your bigger question: Do you have to have separate ViewModel and Model data objects?
NO
If you want to be a purist, sure; duplicate your objects. If you want a rational approach, only have special view model objects if you need to add properties that wouldn't be appropriate (or just cant exist on) a model object.
The model is much more about separation of concerns than a useless set of duplicate objects. In the previous example, the ViewModel should not care that the objects or events came from a message bus, it just knows how to set up the objects for the view. The Model handles the implementation detail of being a message bus client.
I have a userControl named SensorControl which I want to bind its dataContext to a viewModel class named SensorModel.
The binding is successful and the initial values of viewModel is visible in the userControl, but the problem is that when I change the viewModel's properties, the userControl does not update, and I have to manually update that (by assigning null to its dataContext and assigning the viewModel again).
Here is a simplified example of my code.
SensorControl.xml:
<UserControl ...[other attributes]... DataContext={Binding Model}>
.
.
.
<Label Content="{Binding Title}"/>
.
.
.
</UserControl>
SensorControl.xml.cs (code-behind):
public partial class SensorControl : UserControl
{
public SensorModel model;
public SensorModel Model
{
get { return model; }
set { model = value; }
}
public SensorControl(SensorModel sm)
{
Model = sm;
}
}
MainWindow.xml.cs:
public partial class MainWindow : Window
{
public SensorModel sensorModel_1;
public SensorControl sensorControl_1;
public MainWindow()
{
InitializeComponent();
sensorModel_1 = new SensorModel(...[some arguments]...);
sensorControl_1 = new SensorControl(sensorModel_1);
mainGrid.Children.Add(sensorControl_1);
}
private void Button_Click(object sender, RoutedEventArgs e)
{
sensorModel_1.Title = "myTitle";
//The UserControl does not update
}
0) I implemented INotifyPropertyChanged in SensorModel
1) The reason I need this, is that there is only one single concept of 'Sensor' in my project (it is a real electronic sensor) and therefore I have a single model for it (that deal with the real sensor, the database, etc), but in the UI I have multiple userControls for presenting different aspects of Sensor. So I have to create one instance of model (SensorModel) for each real sensor, and multiple userControls must bind to that (each one uses different parts of model).
2) I'm not that new to WPF, but I'm kind of new to MVVM and it's possible that I misunderstand something essential, so I would appreciate if someone could clearly explain the correct approach.
Thanks in advance
In your UserControl, remove the DataContext attribute and add an x:Name attribute. Then in your Label, bind like this:
<UserControl x:Name="uc">
<Label Content="{Binding ElementName=uc,Path=Model.Title}" />
</UserControl>
I believe the issue is the DataContext can't be set to Model because binding works off the parent's DataContext which will be based on mainGrid when it gets added as a child to that. Since the property "Model" doesn't exist in maiGrid's DataContext no binding will occur so your update won't reflect. Getting the DataContext of a UserControl properly can be tricky. I use the ElementName quite a bit or create DependencyProperties on the UserControl and then set them from the parent who will be using the control.
You need to set the DataContext to your ViewModel class in your View, and if you're applying the MVVM pattern, you should use ICommand for actions. Maybe it would be better If you'd implement a MainView class that does the logic in the background instead in the MainWindow class.
public MainWindow()
{
InitializeComponent();
DataContext = new MainView();
// sensorModel_1 = new SensorModel(...[some arguments]...);
// sensorControl_1 = new SensorControl(sensorModel_1);
// mainGrid.Children.Add(sensorControl_1);
}
Your MainView class :
public class MainView {
public SensorControl Control {get; internal set;}
...
}
And in your xaml change the binding :
<Label Content="{Binding Control.Model.Title}"/>
Thanks to all of you guys, I took your advices and finally I found a way.
1) I implemented an event in the SensorModel that fires every time any of properties changes (name ModelChanged)
2) Then as Merve & manOvision both suggested, I declared a dependency property in the SensorControl (of type SensorModel) and bind ui elements to that (Binding Path=Model.Title)
3) Then I used the ModelChanged event of this dependency property in the SensorControl and raise an event (of type INotifyPropertyChanged) so the bindings update their value
It works fine.
I am trying to come up with a good way of implementing the MVVM pattern using Entity-Framework where my entities are my models. My DataContext is my viewmodel. This is a small reproduction of the problem.
View
<TextBox Text="{Binding MyText}" />
ViewModel:
I have the requirement of needing to navigate record by record from my DB. When a button is clicked in the View a command is sent to the Viewmodel that executes nextRecord(). EF does its magic and _myObject is the next row/record from the database
public class myViewModel: INotifyPropertyChanged
{
private MyEntityObject _myObject;
public string MyText
{
get { return _myObject.MyText; }
set
{
if (_myObject.MyText != value)
{
_myObject.MyText = value;
OnPropertyChanged("MyText");
}
}
}
private void _nextRecord()
{
_myObject = myEntitiesContext.NextRecord() //pseudocode
}
}
Autogenerated Entity Model
public partial class MyEntityObject
{
public string MyText { get; set; }
}
Since the View has no knowledge of _myObject changing, it doesn't update when _myObject changes. A few approaches I have thought of.
I haven't tested wrapping my entities in a INotifyPropertyChanged wrapper class but am wary to do this as I have a lot of entity objects.
I could call OnPropertyChanged("...") for all properties, but some of my entities have a lot of properties to them, which would be ugly. Possible to use reflection to make it cleaner, but I may have properties that aren't databound.
I might be able to defer this to the UI, somehow refreshing the bindings when I click "Next Record", but this breaks MVVM and looks dirty
How can I get the UI to recognize changes from _myObject?
As I've mentioned in the comments, calling OnPropertyChanged("") or OnPropertyChanged(null) invalidates all properties and is equivalent to calling OnPropertyChanged for each and every property. This behavior is also documented here:
The PropertyChanged event can indicate all properties on the object
have changed by using either null or String.Empty as the property name
in the PropertyChangedEventArgs.
This means that you can simply add a call to OnPropertyChanged("") when you update your object to force WPF to reevaluate all bindings to your view model:
private void _nextRecord()
{
_myObject = myEntitiesContext.NextRecord();
OnPropertyChanged("");
}
That being said, I'd still go with #Anand's solution (+1). There's an ongoing debate on whether it's OK or not for the viewmodel to expose the model as a property, and I tend to go with exposing it until you need to introduce some view model specific logic. Most of the time you won't have to and it's not worth the trouble of wrapping model properties.
The problem with your code is that when _myObject changes the MyText property changed event is not fired. A work around would be to create a new property to hold you entity
and make this property as your Grids DataContext in your view as shown below. Now when this line is executed MyObject = myEntitiesObject.NextRecord() your view will be notified about the change.
public class myViewModel : INotifyPropertyChanged
{
private MyEntityObject _myObject;
public MyEntityObject MyObject
{
get { return _myObject; }
set {
if (_myObject != value)
{
_myObject = value;
OnPropertyChanged("MyObject");
}
}
}
private void _nextRecord()
{
MyObject = myEntitiesObject.NextRecord() //pseudocode
}
}
View:
<Grid DataContext="{Binding MyObject}">
<TextBlock Text="{Binding MyText}"/>
</Grid>
An extremely simple but not very elegant solution that I believe would meet needs: upon switching records, set the DataContext to null, then back to the ViewModel.
However, there are arguably more elegant alternatives that require more work to meet all requirements. See Anand's answer for an improvement upon this.
The tag in View should have the mode and UpdateSourceTrigger attribute set with values.
It's a simple question and I searched the Internet for hours without success...
I have a model and a view model with one property. To make this property viewable in the view, I use a view-model-object which should automatically be generated from the model-object and vice versa. Of course, the following code will throw an StackOverflowException, because the updating of the model-object in the model causes an update of the view-model-object in the view-model and this causes an update of the model-object in the model and so on...
class ModelObject
{
...
}
class ViewModelObject
{
...
}
class Model : INotifyPropertyChanged
{
private ModelObject modelObject = new ModelObject();
...
public ModelObject ModelObject
{
get
{
return this.modelObject;
}
set
{
this.modelObject = value;
this.NotifyPropertyChanged("ModelObject");
}
}
}
class ViewModel : INotifyPropertyChanged
{
private ViewModelObject viewModelObject = new ViewModelObject();
private Model model = new Model();
...
public ViewModel()
{
this.model.PropertyChanged += new PropertyChangedEventHandler(this.propertyChangedEvent);
}
public ViewModelObject ViewModelObject
{
get
{
return this.viewModelObject;
}
set
{
this.viewModelObject = value;
this.model.ModelObject = new ModelObject(...);
this.NotifyPropertyChanged("ViewModelObject");
}
}
private void propertyChangedEvent(object sender, PropertyChangedEventArgs e)
{
if (e.PropertyName.Equals("ModelObject"))
{
this.ViewModelObject = new ViewModelObject(...);
}
}
}
What is the common way to synchronize these two objects?
There is no silver bullet. As model is a representation of the database and viewmodel is more closer to the interface, there is always some business logic needed to convert the model to view model and vice versa.
I usually have two methods in my view model class - SyncModel(ViewModel viewModel) and SyncViewModel(Model model)
One more suggestion -
Model should not implement INotifyPropertyChanged. The view model should implement this as its bound to the user interface. Why does the model ever need to change? It represents whats in the db. You can refresh it but why do you need change notifications for the model?
Edit: MVVM: Binding to Model while keeping Model in sync with a server version
Hard reference. Each class having a reference to another, listens to property change event and updates itself accordingly.
Observer Pattern - Have an observer class, each class register itself with an observer, observer listens for any changes and updates all its subscribers.
There's also an event aggregator which might be useful.
If you want a deferred update, an isDirty property would be required. You know your application better, google for more articles and choose wisely.