Parsing a function like string - c#

I need to parse a string like this in C#:
GET_VALUE("USER_NAME")
... and return something like:
USER 101
And USER_NAME is one of several properties supported in the system.
I have already done some string parsing to do this.
My question is if there is some good pattern/implementation I should follow that parses the above with better/maintainable code, as well as addressing some future potential enhancements (like supporting operators like +, etc)?
Thanks

If you're looking for eval() -like functionality, C#'s designers avoided this on purpose. It was a deliberate design decisions, because they had many use cases in mind for the language where this would be a huge gaping security problem. That doesn't mean it's impossible; there are several ways to accomplish this: Roslyn, Reflection.Emit, and System.CodeDom all have some capability in this area, but none of them make it quick or simple.
If you really need to parse code, be aware it's a very slippery slope. Today, they want simple function calls; tomorrow, they'll want full expressions and grammar. You don't want to start from scratch for this. Take a look at lexer/parser libraries like ANTLR.
The other option is a DSL (Domain Specific Language), which lets you define a grammar for your program to parse input into executable code.

if your problem is to get the name of who is logged in, try this:
string vUserID = (Request.ServerVariables["LOGON_USER"]);

Related

Using Reflection in Templating engines

I'm looking into hacking a templating engine together. How can I convert a string that looks like this:
System.Web.Optimization.BundleTable.Bundles.ResolveBundleUrl("~/Core/css")
Into an actual method call using Reflection.
Thanks in advance.
It is possible (I once had code that did it) but it is hardly worth the effort once you encounter (and try to patch) all of the possible edge cases. In the end, it almost always results in a code base that is nearly impossible to maintain.
I'd recommend picking up one of the more mature template engines (StringTemplate, Vici, Razor, etc) and use them. They could provide a good learning tool even if you can't use them directly.

Interpreting custom language

I need to develop an application that will read and understand text file in which I'll find a custom language that describe a list of operations (ie cooking recipe). This language has not been defined yet, but it will probably take one of the following shape :
C++ like code
(This code is randomly generated, just for example purpose) :
begin
repeat(10)
{
bar(toto, 10, 1999, xxx);
}
result = foo(xxxx, 10);
if(foo == ok)
{
...
}
else
{
...
}
end
XML code
(This code is randomly generated, just for example purpose) :
<recipe>
<action name="foo" argument"bar, toto, xxx" repeat=10/>
<action name="bar" argument"xxxxx;10" condition="foo == ok">
<true>...</true>
<false>...</false>
</action>
</recipe>
No matter which language will be chosen, there will have to handle simple conditions, loops.
I never did such a thing but at first sight, it occurs to me that describing those operations into XML would be simplier yet less powerful.
After browsing StackOverFlow, I've found some chats on a tool called "ANTLR"... I started reading "The Definitive ANTLR Reference" but since I never done that kind of stuff, I find it hard to know if it's really the kind of tool I need...
In other words, what do I need to read a text file, interpret it properly and perform actions in my C# code. Those operations will interact between themselves by simple conditions like :
If operation1 failed, I do operation2 else operation3.
Repeat the operation4 10 times.
What would be the best language to do describe those text file (XML, my own) ? What are the key points during such developments ?
I hope I'm being clear :)
Thanks a lot for your help and advices !
XML is great for storing relational data in a verbose way. I think it is a terrible candidate for writing logic such as a program, however.
Have you considered using an existing grammar/scripting language that you can embed, rather than writing your own? E.g:
LUA
Python
In one of my projects I actually started with an XML like language as I already had an XML parser and parsed the XML structure into an expression tree in memory to be interpreted/run.
This works out very nicely to get passed the problem of figuring out tokenizing/parsing of text files and concentrate instead on your 'language' and the logic of the operations in your language. The down side is writing the text files is a little strange and very wordy. Its also very unnatural for a programmer use to C/C++ syntax.
Eventually you could easily replace your XML with a full blown scanner & lexer to parse a more 'natural C++' like text format into your expression tree.
As for writing a scanner & lexer, I found it easier to write these by hand using simple logic flow/loops for the scanner and recursive decent parser for the lexer.
That said, ANTLR is great at letting you write out rules for your language and generating your scanner & lexer for you. This allows for much more dynamic language which can easily change without having to refactor everything again when new things are added. So, it might be worth looking into as learning this as it would save you much time in rewrites as things change if you hand wrote your own.
I'd recommend writing the app in F#. It has many useful features for parsing strings and xmls like Pattern Matching and Active Patterns.
For parsing C-like code I would recommend F# (just did one interpreter with F#, works like a charm)
For parsing XML's I would recommend C#/F# + XmlDocument class.
You basically need to work on two files:
Operator dictionary
Code file in YourLanguage
Load and interpret the operators and then apply them recursively to your code file.
The best prefab answer: S-expressions
C and XML are good first steps. They have sort of opposite disadvantages. The C-like syntax won't add a ton of extra characters, but it's going to be hard to parse due to ambiguity, the variety of tokens, and probably a bunch more issues I can't think of. XML is relatively easy to parse and there's tons of example code, but it will also contain tons of extra text. It might also give you too many options for where to stick language features - for example, is the number of times to repeat a loop an attribute, element or text?
S-expressions are more terse than XML for sure, maybe even C. At the same time, they're specific to the task of applying operations to data. They don't admit ambiguity. Parsers are simple and easy to find example code for.
This might save you from having to learn too much theory before you start experimenting. I'll emphasize MerickOWA's point that ANTLR and other parser generators are probably a bigger battle than you want to fight right now. See this discussion on programmers.stackexchange for some background on when the full generality of this type of tool could help.

c# compile source code from database

I would like to build an application framework that is mainly interpreted.
Say that the source code would be stored in the database that could be edited by the users and always the latest version would be executed.
Can anyone give me some ideas how does one implement sth like this !
cheers,
gabor
In .Net, you can use reflection and CodeDOM to compile code on the fly. But neither approach is really very simple or practical. Mono has some ability to interpret c# on the fly as well, but I haven't looked closely at it yet.
Another alternative is to go with an interpreted .Net language like Boo or IronPython as the language for your database code.
Either way, make sure you think long and hard about the security of your platform. Allowing users to execute arbitrary code is always an exercise fraught with peril. It's often too tempting to look for a simple eval() method, and even if one exists, that is not good enough for this kind of scenario.
Try Mono ( http://www.monoproject.org ). It supports many scripting languages including JavaScript.
If you don't want to use any scripting you can use CodeDOM or Reflection (see Reflection.Emit).
Here are really useful links on the topic :
Dynamically executing code in .Net (Here you can find a tool which can be very helpul)
Late Binding and On-the-Fly Code
Generation Using Reflection in C#
Dynamic Source Code Generation and
Compilation
Usually the Program uses a scripting language for the scriptable parts, i.e. Lua or Javascript.
To answer your technical question: You don't want to write your own language and interpreter. That's too much work for you to do. So pick some other language, say Python or Lua, and look for the documentation that lets your C program hand it blocks of code to execute. Of course, the script needs to be able to do something, so you'll need to find how to expose your program's objects to the script. Also, what will happen if a client is running the program when you update its source code in the database? Should the client restart? Are you going to store the entire program as a single row in this database, or did you want to store individual functions? That affects how you structure your updates.
To address other issues with your question: Why do you want to do this? Making "interpreted language" part of your design spec for a system is not often a good sign. Is the real requirement something like this: "I update the program often and I want users to always have the latest copy?" If so, there are other, better ways to go about this (just give us your actual scenario and requirements).

When not to use Regex in C# (or Java, C++, etc.)

It is clear that there are lots of problems that look like a simple regex expression will solve, but which prove to be very hard to solve with regex.
So how does someone that is not an expert in regex, know if he/she should be learning regex to solve a given problem?
(See "Regex to parse C# source code to find all strings" for way I am asking this question.)
This seems to sums it up well:
Some people, when confronted with a problem, think “I know, I'll use
regular expressions.”
Now they have two problems...
(I have just changed the title of the question to make it more specific, as some of the problems with Regex in C# are solved in Perl and JScript, for example the fact that the two levels of quoting makes a Regex so unreadable.)
Don't try to use regex to parse hierarchical text like program source (or nested XML): they are proven to be not powerful enough for that, for example, they can't, for a string of parens, figure out whether they're balanced or not.
Use parser generators (or similar technologies) for that.
Also, I'd not recommend using regex to validate data with strict formal standards, like e-mail addresses.
They're harder than you want, and you'll either have unaccurate or a very long regex.
There are two aspects to consider:
Capability: is the language you are trying to recognize a Type-3 language (a regular one)? if so, then you might use regex, if not, you need a more powerful tool.
Maintainability: If it takes more time write, test and understand a regular expression than its programmatic counterpart, then it's not appropriate. How to check this is complicated, I'd recommend peer review with your fellows (if they say "what the ..." when they see it, then it's too complicated) or just leave it undocumented for a few days and then take a look by yourself and measure how long does it take to understand it.
I'm a beginner when it comes to regex, but IMHO it is worthwhile to spend some time learning basic regex, you'll realise that many, many problems you've solved differently could (and maybe should) be solved using regex.
For a particular problem, try to find a solution at a site like regexlib, and see if you can understand the solution.
As indicated above, regex might not be sufficient to solve a specific problem, but browsing a browsing a site like regexlib will certainly tell you if regex is the right solution to your problem.
You should always learn regular expressions - only this way you can judge when to use them. Normally they get problematic, when you need very good performance. But often it is a lot easier to use a regex than to write a big switch statement.
Have a look at this question - which shows you the elegance of a regex in contrast to the similar if() construct ...
Use regular expressions for recognizing (regular) patterns in text. Don't use it for parsing text into data structures. Don't use regular expressions when the expression becomes very large.
Often it's not clear when not to use a regular expression. For example, you shouldn't use regular expressions for proper email address verification. At first it may seem easy, but the specification for valid email addresses isn't as regular as you might think. You could use a regular expression to initial searching of email address candidates. But you need a parser to actually verify if the address candidate conforms to the given standard.
At the very least, I'd say learn regular expressions just so that you understand them fully and be able to apply them in situations where they would work. Off the top of my head I'd use regular expressions for:
Identifying parts of a string.
Checking whether a string conforms to a certain format or construction.
Finding substrings that match a certain pattern.
Transforming strings that fit a certain pattern into a different form (search-replace, capitalization, etc.).
Regular expressions at a theoretical level form the foundations of what a state machine is -- in computer science, you have Deterministic Finite Automata (DFA) and Non-deterministic Finite Automata (NFA). You can use regular expressions to enforce some kind of validation on inputs -- regular expression engines simply interpret or convert regular expression patterns/strings into actual runtime operations.
Once you know whether the string (or data) you want to determine to be valid could be tested by a DFA, you have a choice of whether to implement that DFA yourself using your own code or using a regular expression engine. You'll find that knowing about regular expressions will actually enhance your toolbox and your understanding of how string processing can actually get complex.
Based on simple regular expressions you can then look into learning about parsers and how parsers work. At the lowest level you're looking at lexical analysis (where regular expressions work) and at a higher level a grammar and semantic actions. These are the bases upon which compilers and interpreters work, as well as protocol parser implementations, and document rendering/transformation applications rely on.
The main concern here is maintainability.
It is obvious to me, that any programmer worth his salt must know regular expressions. Not knowing them is like, say, not knowing what abstraction and encapsulation is, only, probably, worse. So this is out of the question.
On the other hand, one should consider, that maintiaining regex-driven code (written in any language) can be a nightmare even for someone who is really good at them. So, in my opinion, the correct approach here is to only use them when it is inevitable and when the code using regex' will be more readable than its non-regex variant. And, of course, as has been already indicated, do not use them for something, that they are not meant to do (like xml). And no email address validation either (one of my pet peeves :P)!
But seriously, doesn't it feel wrong when you use all those substrs for something, that can be solved with a handful of characters, looking like line noise? I know it did for me.

artificial intelligence - Creative Writing

I am trying to find information (and hopefully c# source code) about trying to create a basic AI tool that can understand english words, grammar and context.
The Idea is to train the AI by using as many written documents as possible and then based on these documents, for the AI to create its own creative writitng in proper english that makes sense to a human.
While the idea is simple, I do realise that the hurdles are huge, any starting points or good resoueces will be appriacted.
A basic AI tool that you can use to do something like this is a Markov Chain. It's actually not too tricky to write!
See: http://pscode.com/vb/scripts/ShowCode.asp?txtCodeId=2031&lngWId=10
If that's not enough, you might be able to store WordNet synsets in your Markov chain instead of just words. This gives you some sense of the meaning of the words.
To be able to recompose a document you are going to have to have away to filter through the bad results.
Which means:
You are going to have to write a program that can evaluate if the output is valid (grammatically and syntactically is the best you can do reliablily) (This would would NLP)
You would need lots of training data and test data
You would need to watch out for overtraining (take a look at ROC curves)
Instead of writing a tool you could:
Manually score the output (will take a long time to properly train the algorigthm)
With this using the Amazon Mechanical Turk might be a good idea
The irony of this: The computer would have a difficult time "Creatively" composing something new. All of its worth will be based on its previous experiences [training data]
Some good references and reading at this Natural Language article.
As others said, Markov chain seems to be most suitable for such a task. Nice description of implementing Markov chain can be found in Kernighan & Pike, The Practice of Programming, section 3.1. Nice description of text-generating is also present in Programming Pearls.
One thing, though not quite what you need, would be a Markov chain of words. Here's a link I found by a quick search: http://blog.figmentengine.com/2008/10/markov-chain-code.html, but you can find much more information by searching for it.
Take a look at http://www.nltk.org/ (Natural Language Toolkit), lots of powerful tools there. They use Python (not C#) but Python is easy enough to pick up. Much easier to pick up than the breadth and depth of natural language processing, at least.
I agree, that you will have troubles in creating something creative. You could possibly also use a keyword spinner on certain words. You might also want to implement a stop word filter to remove anything colloquial.

Categories

Resources