Service can't reach post function - c#

Hey (1st time posting here so I may break some rules, tell me if I do),
I'm trying to create a Rest API and I have some problems with.
In fact, the post function is not triggered on the C# API and I don't know why while the GET function used with a getAll() function is running good.
Angular Service :
public GetAll = (): Observable<Expertise[]> => {
return this.http.get(this.actionUrl, '').map((response: Response) => <Expertise[]>response.json());
}
public Add = (thingToAdd: Expertise): Observable<Expertise> => {
thingToAdd.Id = 1;
let toAdd = JSON.stringify(thingToAdd);
console.log(toAdd);
console.log(this.actionUrl);
return this.http.post(this.actionUrl, toAdd, { headers: this.headers
}).map((response: Response) => response.json());
}
C# API :
// GET api/values
[HttpGet]
public async Task<IEnumerable<Expertise>> Get()
{
try
{
System.Console.WriteLine("Test get all");
//var result = await cvService.Get("toto#azeo.com");
return new List<Expertise>();
}
catch (System.Exception ex)
{
logger.LogError(ex.Message, ex);
throw;
}
}
// POST api/values
[HttpPost]
public Expertise Post([FromBody]Expertise expertise)
{
try
{
System.Console.WriteLine("Test post");
context.Expertises.Add(expertise);
context.SaveChanges();
logger.LogInformation("New expertise added !");
return expertise;
}
catch (System.Exception ex)
{
logger.LogError(ex.Message, ex);
throw;
}
}
Expertise (EF model) :
public class Expertise
{
[Key]
public int Id { get; set; }
public string Name { get; set; }
public ICollection<ExpCV> CVs { get; set; }
}
If anyone has an idea to "link" the service and my API tell me, I'm stuck on it for a since a long time.
Thank you in advance

since your service returns an observable the actual GET and POST requests will NOT happen until you subscribe to that observable.
take a look at this plunker I set up:
plunker: https://plnkr.co/edit/r6aBaB3BjJzdIS4myAd8?p=preview
code:
#Component({
selector: 'app',
template: `
<button (click)="searchNoSub()">searchNoSub</button>
<button (click)="search()">search</button>
`
})
export class App {
constructor(private searchService:SearchService) {
}
search(){
this.searchService.search().subscribe(console.log,console.log)
}
searchNoSub(){ this.searchService.search(); }
}
searhService:
#Injectable()
export class SearchService {
constructor(private http: Http) {}
search(term: string) {
// get artists named john from spotify API
return this.http.get('https://api.spotify.com/v1/search?q=john&type=artist')
.map((response) => response.json());
}
}
now open your devtools and network tab in chrome to look at new requests:
when clicking the searchNoSub you'll notice no requests are registered in network tab.
when clicking search button, you'll see a request because we subscribed.
In short, you need to subscribe to the request observable.

Related

Method wrapper in c#

I have the following class:
class Loader
{
private string accessToken { get; set; }
private string refreshToken { get; set; }
private void Auth()
{
// ... retrieving access and refresh tokens or updating the access token
}
public Task<T> Get(string id)
{
try
{
// ... send get request and return the result
}
catch (HttpRequestException exception)
{
if (e.statusCode == HttpStatusCode.Unauthorized)
{
await this.Auth();
return await this.Get(id);
}
throw exception;
}
}
}
I wrote only Get method, but there will be more, like Put, Delete and so on. In every method I have this repeating part: if the request returned 403 status code, try again. Writing it in every place is a lot of copypaste. Is there a better way to achieve this functionality?
In JS I would simply create a function wrapper, in Java I would use decorators for it. But no idea, how to achieve this in c# without copypaste.

My ASP.NET Core's ApiController is not functional - JS Fetch returns 404

So I have my endpoint defined like the following:
[ApiController]
[Route("load/stuff")]
public class SignUp : ControllerBase
{
IGoogleRecaptchaV3Service _gService { get; set; }
public SignUp(IGoogleRecaptchaV3Service gService)
{
_gService = gService;
}
[HttpPost]
public async Task<IActionResult> Post([FromQuery] SignUpModel SignUpData, GRequestModel.Factory grequestFactory)
{
GRequestModel grm = grequestFactory("resValue", "remipValue");
_gService.InitializeRequest(grm);
if (!await _gService.Execute())
{
//return error codes string.
return Ok(_gService.Response.error_codes);
}
//call Business layer
return base.Content("Content here", "text/html");
}
}
This should return the HTML content if the reCAPTCHA score is human-like.
Let me know how to debug this further and whether any further code is required.
UPDATE fetch JS Code
function loadStuff() {
if (location.pathname === "/test") {
grecaptcha.execute('recaptchasitekeyhere', { action: 'onloadafterdelay' }).then(function (token) {
console.log(token);
return fetch("/load/stuff?RecaptchaToken=" + token, {
method: "POST",
body: token,
})
}).then((response) => {
// console.log works here too
if (!response.ok) {
const errorBuild = {
type: "Error",
message: response.message || "Something went wrong",
data: response.data || "",
code: response.code || "",
};
console.log("Error: " + JSON.stringify(errorBuild));
}
response.text().then(body => {
//console.log(body);
document.getElementById("test1").innerHTML = body.split(' ')[0];
document.getElementById("test2").innerHTML = body.split(' ')[1];
});
}
)
}
}
I also added this in the program.cs file:
builder.Services.AddControllers();
// FIX TEST
builder.Services.AddTransient<GRequestModel.Factory>(serviceProvider =>
(string res, string remip) => new GRequestModel(serviceProvider.GetRequiredService<IConfiguration>(), res, remip));
//Register dependencies
builder.Services.AddRazorPages();
// REMOVE ME IN PRODUCTION, USE DI INSTEAD
// ....
Configuration = app.Configuration;
// ...
public partial class Program
{
internal static IConfiguration Configuration { get; private set; }
}
I added that code above as a temporary fix, but then I tried to implement dependency injection for the IConfiguration and my codebase got dirty. I'm still a beginner in C# and I'm learning by trial and error hence so many mistakes.

Best practicies global result - error handling in Asp.Net core 3 and Angular 9

According to Microsoft's recommendation, throwing and catching should not be used for the normal logic of the program.
Minimize exceptions
As part of a ASP.Net core clean architecture project (with 3 Layers Generic Repositories - BL Services - Controllers), how should the error handling and the results be designed and implemented?
Should a struct or a global result class be used for all Api Controllers and BL services?
Is it enough if the errors and the results are encapsulated in a struct?
Example of result class in the WebApi project:
public class ExampleResult<T>
{
public ExampleResult(T value, string message, bool success)
{
(...)
}
}
Controller:
public ActionResult<ExampleResult<NewResourceDto>> Post([FromBody] NewResourceDto myNewResource)
{
try
{
if(!Validate(myNewResource))
return new ExampleResult(null, "some business logic validate failed", true);
ExampleResult result = _service.TrySaveMyNewResource(myNewResource);
return result;
}
catch (Exception ex)
{
// Log the exception here...
return new ExampleResult(null, "some message" + ex, false);
}
}
The Angular Client then validates if the value is null and/or whether the success is true or false.
The message contains the error messages.
The http status will be 200 (no matter if success or not).
How are the exceptions minimized elegantly?
targeting the best practice in .Net Core or any other framework you need to return a common model of all of your apis that holds all the date returned from your api in case if it's a result or an error then in your angular service you should check on your returned object keys which is your base model.
public class ErrorModel
{
public ErrorModel()
{
ErrorMessages = new List<string>();
}
public List<string> ErrorMessages { get; set; }
public Exception Exception { get; set; }
}
public class BaseModel
{
public BaseModel()
{
Error = new ErrorModel();
}
public ErrorModel Error { get; set; }
}
public class BaseModel<T>: BaseModel
{
public BaseModel()
{
Error = new ErrorModel();
}
public bool HasError => Error.ErrorMessages.Count > 0 || Error.Exception != null;
public T Result { get; set; }
}
then your api should look like that
public ActionResult<BaseModel<dynamic>> Post([FromBody] NewResourceDto myNewResource)
{
try
{
ExampleResult result = _service.TrySaveMyNewResource(myNewResource);
return OK( new BaseModel<dynamic>()
{
Result=result
});
}
catch (Exception ex)
{
return StatusCode(StatusCodes.Status500InternalServerError, new BaseModel<dynamic>()
{
Error = new ErrorModel()
{
ErrorMessages = new List<string>()
{
ex.Message,
"your message 2",
"your message 3"
},
Exception = ex
}
});
}
}
then in your angluar service you shold check on your response.hasError and displays your data according to it.
I agree that throwing Exceptions should not be used as signaling in the system. Maybe I don't understand your question about the returning a struct or a global result class. Seems like a bad idea. Especially, don't return HTTP OK 200 if something goes south.
Keep your Web API controllers as thin and dumb as possible
Wrap your Web API controller method methods in a try-catch so you always return HTTP Internal Server Error 500 on an unexpected error
Example of a controller method:
public IActionResult Post([FromBody] NewResourceDto myNewResource)
{
try
{
_service.TrySaveMyNewResource(myNewResource);
return StatusCode(201);
}
catch (Exception ex)
{
// Log the exception here...
return StatusCode(500);
}
}

How to implement "user interactive" dependency injection in ASP MVC

I have a full engine that relies on abstractions based on user interactions. This works great with WPF/Xamarin app, cause I can implements this abstractions with window/form.
I have a little problem for porting this engine into ASP MVC.
A simple example can be show as this.
Abstraction interface (simplified)
public interface IQuestionBox
{
Task<bool> ShowYesNoQuestionBox(string message);
}
For WPF, it's really simple, I implement this interface as return the result of a window by calling ShowDialog().
In a simple business class, I can have this kind of calls (simplified) :
public async Task<string> GetValue(IQuestionBox qbox)
{
if(await qbox.ShowYesNoQuestionBox("Question ?"))
{
return "Ok";
}
return "NOk";
}
I really don't see how can I implement this kind of behavior in ASP, due to stateless of HTTP, knowing that this kind of call can be as various as domain/business need. The way I think it should be done is by returning a PartialView to inject into popup, but I don't see how to do this without breaking all the process ...
Anyone has ever done this ?
as I've said, I strongly doesn't recommend this pratice, but its possible, bellow the code that allows to do it, let's go:
To become it's possible I abused the use from TaskCompletionSource, this class allow us to set manually result in a task.
First we need to create a structure to encapsulate the process:
public class Process
{
// this dictionary store the current process running status, you will use it to define the future answer from the user interaction
private static Dictionary<string, Answare> StatusReport = new Dictionary<string, Answare>();
// this property is the secret to allow us wait for the ShowYesNoQuestion call, because til this happen the server doesn't send a response for the client.
TaskCompletionSource<bool> AwaitableResult { get; } = new TaskCompletionSource<bool>(true);
// here we have the question to interact with the user
IQuestionBox QuestionBox { get; set; }
// this method, receive your bussiness logical the receive your question as a parameter
public IQuestionBox Run(Action<IQuestionBox> action)
{
QuestionBox = new QuestionBox(this);
// here we create a task to execute your bussiness logical processment
Task.Factory.StartNew(() =>
{
action(QuestionBox);
});
// and as I said we wait the result from the processment
Task.WaitAll(AwaitableResult.Task);
// and return the question box to show the messages for the users
return QuestionBox;
}
// this method is responsable to register a question to receive future answers, as you can see, we are using our static dictionary to register them
public void RegisterForAnsware(string id)
{
if (StatusReport.ContainsKey(id))
return;
StatusReport.Add(id, new Answare()
{
});
}
// this method will deliver an answer for this correct context based on the id
public Answare GetAnsware(string id)
{
if (!StatusReport.ContainsKey(id))
return Answare.Empty;
return StatusReport[id];
}
// this method Releases the processment
public void Release()
{
AwaitableResult.SetResult(true);
}
// this method end the process delivering the response for the user
public void End(object userResponse)
{
if (!StatusReport.ContainsKey(QuestionBox.Id))
return;
StatusReport[QuestionBox.Id].UserResponse(userResponse);
}
// this method define the answer based on the user interaction, that allows the process continuing from where it left off
public static Task<object> DefineAnsware(string id, bool result)
{
if (!StatusReport.ContainsKey(id))
return Task.FromResult((object)"Success on the operation");
// here I create a taskcompletaionsource to allow get the result of the process, and send for the user, without it would be impossible to do it
TaskCompletionSource<object> completedTask = new TaskCompletionSource<object>();
StatusReport[id] = new Answare(completedTask)
{
HasAnswared = true,
Value = result
};
return completedTask.Task;
}
}
After that the question implementation
public interface IQuestionBox
{
string Id { get; }
Task<bool> ShowYesNoQuestionBox(string question);
HtmlString ShowMessage();
}
class QuestionBox : IQuestionBox
{
Process CurrentProcess { get; set; }
public string Id { get; } = Guid.NewGuid().ToString();
private string Question { get; set; }
public QuestionBox(Process currentProcess)
{
CurrentProcess = currentProcess;
CurrentProcess.RegisterForAnswer(this.Id);
}
public Task<bool> ShowYesNoQuestionBox(string question)
{
Question = question;
CurrentProcess.Release();
return AwaitForAnswer();
}
public HtmlString ShowMessage()
{
HtmlString htm = new HtmlString(
$"<script>showMessage('{Question}', '{Id}');</script>"
);
return htm;
}
private Task<bool> AwaitForAnswer()
{
TaskCompletionSource<bool> awaitableResult = new TaskCompletionSource<bool>(true);
Task.Factory.StartNew(() =>
{
while (true)
{
Thread.Sleep(2000);
var answare = CurrentProcess.GetAnswer(this.Id);
if (!answare.HasAnswered)
continue;
awaitableResult.SetResult(answare.Value);
break;
}
});
return awaitableResult.Task;
}
}
The differences for yours implementaion are:
1 - I create an Identifier to know for who I have to send the aswer, or just to stop the process.
2 - I receive a Process as parameter, because this allows us to call the method
CurrentProcess.Release(); in ShowYesNoQuestion, here in specific, releases the process to send the response responsable to interact with the user.
3 - I create the method AwaitForAnswer, here one more time we use from the TaskCompletionSource class. As you can see in this method we have a loop, this loop is responsable to wait for the user interaction, and til receive a response it doesn't release the process.
4 - I create the method ShowMessage that create a simple html script alert to simulate the user interaction.
Then a simple process class as you should be in your bussiness logical:
public class SaleService
{
public async Task<string> GetValue(IQuestionBox qbox)
{
if (await qbox.ShowYesNoQuestionBox("Do you think Edney is the big guy ?"))
{
return "I knew, Edney is the big guy";
}
return "No I disagree";
}
}
And then the class to represent the user answer
public class Answer
{
// just a sugar to represent empty responses
public static Answer Empty { get; } = new Answer { Value = true, HasAnswered = true };
public Answer()
{
}
// one more time abusing from TaskCompletionSource<object>, because with this guy we are abble to send the result from the process to the user
public Answer(TaskCompletionSource<object> completedTask)
{
CompletedTask = completedTask;
}
private TaskCompletionSource<object> CompletedTask { get; set; }
public bool Value { get; set; }
public bool HasAnswered { get; set; }
// this method as you can see, will set the result and release the task for the user
public void UserResponse(object response)
{
CompletedTask.SetResult(response);
}
}
Now we use all the entire structure create for this:
[HttpPost]
public IActionResult Index(string parametro)
{
// create your process an run it, passing what you want to do
Process process = new Process();
var question = process.Run(async (questionBox) =>
{
// we start the service
SaleService service = new SaleService();
// wait for the result
var result = await service.GetValue(questionBox);
// and close the process with the result from the process
process.End(result);
});
return View(question);
}
// here we have the method that deliver us the user response interaction
[HttpPost]
public async Task<JsonResult> Answer(bool result, string id)
{
// we define the result for an Id on the process
var response = await Process.DefineAnswer(id, result);
// get the response from process.End used bellow
// and return to the user
return Json(response);
}
and in your view
<!-- Use the question as the model page -->
#model InjetandoInteracaoComUsuario.Controllers.IQuestionBox
<form asp-controller="Home" asp-action="Index">
<!-- create a simple form with a simple button to submit the home -->
<input type="submit" name="btnDoSomething" value="All about Edney" />
</form>
<!-- in the scripts section we create the function that we call on the method ShowMessage, remember?-->
<!-- this method request the action answer passing the questionbox id, and the result from a simple confirm -->
<!-- And to finalize, it just show an alert with the process result -->
#section scripts{
<script>
function showMessage(message, id) {
var confirm = window.confirm(message);
$.post("/Home/Answer", { result: confirm, id: id }, function (e) {
alert(e);
})
}
</script>
#Model?.ShowMessage()
}
As I've said, I realy disagree with this pratices, the correct should to write a new dll, to support the web enviroment, but I hope it help you.
I put the project on github to you can download an understand all the solution
I realy hope it can help you
You can create a web socket connection from client side to server side. And work with front-end content with web socket request. It could be implemented as following:
Client side:
$app = {
uiEventsSocket : null,
initUIEventsConnection : function(url) {
//create a web socket connection
if (typeof (WebSocket) !== 'undefined') {
this.uiEventsSocket = new WebSocket(url);
} else if (typeof (MozWebSocket) !== 'undefined') {
this.uiEventsSocket = new MozWebSocket(url);
} else {
console.error('WebSockets unavailable.');
}
//notify if there is an web socket error
this.uiEventsSocket.onerror = function () {
console.error('WebSocket raised error.');
}
this.uiEventsSocket.onopen = function () {
console.log("Connection to " + url + " established");
}
//handling message from server side
this.uiEventsSocket.onmessage = function (msg) {
this._handleMessage(msg.data);
};
},
_handleMessage : function(data){
//the message should be in json format
//the next line fails if it is not
var command = JSON.parse(data);
//here is handling the request to show prompt
if (command.CommandType == 'yesNo') {
var message = command.Message;
var result = confirm(message);
//not sure that bool value will be successfully converted
this.uiEventsSocket.send(result ? "true" : "false");
}
}
}
And init it from ready or load event:
window.onload = function() { $app.initUIEventsConnection(yourUrl); }
Note that you url should begin with ws:// instead of http:// and wss:// instead of https:// (Web Sockets and Web Sockets Secure).
Server side.
Here is a good article for how to setup web sockets at asp.net core application or you could find another one. Note that you should group web socket connections from single user and if you want to send a message to the concrete user, you should send message for every connection from this user.
Every web socket you should accept with AcceptWebSocketAsync() method call and then add instance of this web socket to singleton, which contains a set of web sockets connection groupped by user.
The following class will be used to operate commands:
public class UICommand
{
public string CommandType { get; set; }
public string Message { get; set; }
public Type ReturnType { get; set; }
}
And a full code of singleton for handling sockets
public class WebSocketsSingleton
{
private static WebSocketsSingleton _instance = null;
//here stored web sockets groupped by user
//you could use user Id or another marker to exactly determine the user
private Dictionary<string, List<WebSocket>> _connectedSockets;
//for a thread-safety usage
private static readonly ReaderWriterLockSlim Locker = new ReaderWriterLockSlim();
public static WebSocketsSingleton Instance {
get {
if (this._instance == null)
{
this._instance = new WebSocketsSingleton();
}
return this._instance;
}
}
private WebSocketsSingleton()
{
this._connectedSockets = new Dictionary<string, List<WebSocket>>();
}
/// <summary>
/// Adds a socket into the required collection
/// </summary>
public void AddSocket(string userName, WebSocket ws)
{
if (!this._connectedSockets.ContainsKey(userName))
{
Locker.EnterWriteLock();
try
{
this._connectedSockets.Add(userName, new List<WebSocket>());
}
finally
{
Locker.ExitWriteLock();
}
}
Locker.EnterWriteLock();
try
{
this._connectedSockets[userName].Add(ws);
}
finally
{
Locker.ExitWriteLock();
}
}
/// <summary>
/// Sends a UI command to required user
/// </summary>
public async Task<string> SendAsync(string userName, UICommand command)
{
if (this._connectedSockets.ContainsKey(userName))
{
var sendData = Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(command));
foreach(var item in this._connectedSockets[userName])
{
try
{
await item.SendAsync(new ArraySegment<byte>(sendData), WebSocketMessageType.Text, true, CancellationToken.None);
}
catch (ObjectDisposedException)
{
//socket removed from front end side
}
}
var buffer = new ArraySegment<byte>(new byte[1024]);
var token = CancellationToken.None;
foreach(var item in this._connectedSockets[userName])
{
await Task.Run(async () => {
var tempResult = await item.ReceiveAsync(buffer, token);
//result received
token = new CancellationToken(true);
});
}
var resultStr = Encoding.Utf8.GetString(buffer.Array);
if (command.ReturnType == typeof(bool))
{
return resultStr.ToLower() == "true";
}
//other methods to convert result into required type
return resultStr;
}
return null;
}
}
Explanation:
on establishing connection from web socket it will be added with
AddSocket method
on sending request to show a message, the required command will be passed into SendAsync method
the command will be serialized to JSON (using Json.Net, however you could serialize in your way) and send to all sockets, related to the required user
after the command sent, application will wait for respond from front end side
the result will be converted to required type and sent back to your IQuestionBox
In the web socket handling your should add some kind of the following code:
app.Use(async (http, next) =>
{
if (http.WebSockets.IsWebSocketRequest)
{
var webSocket = await http.WebSockets.AcceptWebSocketAsync();
var userName = HttpContext.Current.User.Identity.Name;
WebSocketsSingleton.Instance.AddSocket(userName, webSocket);
while(webSocket.State == WebSocketState.Open)
{
//waiting till it is not closed
}
//removing this web socket from the collection
}
});
And your method implementation of ShowYesNoQuestionBox should be kind of following:
public async Task<bool> ShowYesNoQuestionBox(string userName, string text)
{
var command = new UICommand
{
CommandType = "yesNo",
Message = text,
ReturnType = typeof(bool)
};
return await WebSocketsSingleton.Instance.SendAsync(string userName, command);
}
Note that there should be added userName to prevent sending the same message to all of the connected users.
WebSocket should create the persistent connection between server and client sides, so you could simply send commands in two ways.
I am kindly new to Asp.Net Core, so the final implementation could be a bit different from this.
It's actually much the same, except your UI is sort of disconnected and proxied with the HTTP protocol for the most part.
you essentially need to build the same code as your WPF code but then in the browser construct ajax calls in to the controller actions to apply your logic.
To clarify ...
so lets say you are building up a process over a series of questions that based on the users answer you put different steps in to the process.
You can either ...
build the process in the database
build it in session on the server
build it on the client as a js object
then do a post for execution ofthe constructed process.
think of the "statelessness" as a series of short interactions, but the state you keep between them can be done either on the client, in a db or in the users logged in session on the web server.
In your controller you can add an ActionResult that will give you the html response to your jquery modal popup request. Here is an example
public class MController : Controller {
public ActionResult doWork(requirement IQuestionBox)
{
// model is already modelBound/IOC resolved
return PartialView("_doWork", requirement );
}
}
//scripts
$(function(){
$.ajax({
url:"/m/doWork",
type:"get",
success:function(data){
$modal.html(data); // bind to modal
}
});
});
Apologies for not fully understanding the question.
hope this helps!

Web API 2 Http Post Method

I am disgusted not have found a solution to this problem.
I started creating a new api using Web API 2 and just cannot get the POST and PUT to work. The Get all and Get single item works perfectly fine.
There are no related articles anywhere, and those that i've found relates only to Gets and Web API, but not Web API 2.
Any assistance would do please.
// POST: api/checkOuts
[HttpPost]
[ResponseType(typeof(checkOut))]
[ApiExplorerSettings(IgnoreApi = true)]
public async Task<IHttpActionResult> PostcheckOut(checkOut co)
{
if (!ModelState.IsValid)
{
return BadRequest(ModelState);
}
db.checkOuts.Add(checkOut);
try
{
await db.SaveChangesAsync();
}
catch (DbUpdateException)
{
if (checkOutExists(checkOut.id))
{
return Conflict();
}
else
{
throw;
}
}
return CreatedAtRoute("DefaultApi", new { id = checkOut.id }, checkOut);
}
So basically, I'm just attempting to get a debug into the method.
Was especially disappointed in this link as it covered almost everything, but ai. http://www.asp.net/web-api/overview/web-api-routing-and-actions/create-a-rest-api-with-attribute-routing
Regards
This is a working code
// POST api/values
[HttpPost]
[ResponseType(typeof(CheckOut))]
public async Task<IHttpActionResult> Post([FromBody] CheckOut checkOut)
{
if (checkOut == null)
{
return BadRequest("Invalid passed data");
}
if (!ModelState.IsValid)
{
return BadRequest(ModelState);
}
db.checkOuts.Add(checkOut);
try
{
await db.SaveChangesAsync();
}
catch (DbUpdateException)
{
if (checkOutExists(checkOut.id))
{
return Conflict();
}
else
{
throw;
}
}
return CreatedAtRoute("DefaultApi", new { id = checkOut.Id }, checkOut);
}
I've declared CheckOut class to be like this :
public class CheckOut
{
public int Id { get; set; }
public string Property2 { get; set; }
}
The Key things here are :
1- You need to add [FromBody] to your Api method.
2- I've tested it using Fiddler,
i- by choosing POST action.
ii- content-type: application/json.
iii- passing {"Id":1,"Property2":"Anything"} in the message body.
Hope that helps.

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