Left-aligning text within a wpf button at runtime - c#

I'm making a Button at runtime with a ViewBox and inside the ViewBox I'm adding a TextBlock. It all works fine, except I can't seem to get the text to left-align. After some fiddling, I realized this is because the TextBlock isn't the full width of the button.
var row = new RowDefinition();
OrdersGrid.RowDefinitions.Add(row);
var button = new Button();
button.HorizontalAlignment = HorizontalAlignment.Stretch;
button.VerticalAlignment = VerticalAlignment.Stretch;
button.MaxHeight = 40;
button.Background = (Brush)System.Windows.Application.Current.Resources["OrangeGradient"];
button.BorderThickness = new Thickness(.1);
button.Margin = new Thickness(.1);
OrdersGrid.Children.Add(button);
Grid.SetColumn(button, 0);
Grid.SetRow(button, rowNumber);
Viewbox vb = new Viewbox();
vb.StretchDirection = StretchDirection.Both;
vb.HorizontalAlignment = HorizontalAlignment.Stretch;
TextBlock tb = new TextBlock();
tb.HorizontalAlignment = HorizontalAlignment.Stretch;
tb.Text = rowNumber + " - " + CustomerName;
tb.Padding = new Thickness(0);
tb.TextAlignment = TextAlignment.Left;
vb.Child = tb;
button.Content = vb;
If I change tb.HorizontalAlignment = HorizontalAlignment.Stretch; to tb.Width = 400; it left-aligns. However, I have no guarantee that that is the correct size, but it does narrow the problem down to the width of the TextBlock. How can I make the TextBlock (And ViewBox) the full width of the Button?

Set the HorizontalContentAlignment property of the Button to Left:
button.HorizontalContentAlignment = HorizontalAlignment.Left;

Why do you want to make the contents the full width of the button? What visual or functional difference would that make? I don't see anything in your code that would require that. If the TextBlock had a background brush of its own, that would be a reason, but it doesn't.
If you absolutely did need to left center the text within something stretched, put a Border around the ViewBox inside the button, set Button.HorizontalContentAlignment = Stretch, and set ViewBox.HorizontalAlignment = Left.
The bottom line here is that the Button's content is by default centered in the Button's content area, and Button.HorizontalContentAlignment controls that. Its default value is Center. If you want to force the content to stretch, set it to Stretch.
If you really just want to left justify the content, just use mm8's answer. Quick and easy.

Related

WPF Border Child visibility have no effect

I need to hide a TextBlock that is child of a Border and is added to a Grid. The following code dynamically add the Border and the TextBlock to the Grid. Then if the Grid contain more than 5 children it hide the firsts children. It work correctly to hide the border but the TextBlock (the child of Border) remain visible.
Any idea where could be the problem? Thanks!
Border TextBorder = new Border();
TextBorder.BorderBrush = new SolidColorBrush(_settings.TextColor);
TextBorder.BorderThickness = new Thickness(0,0,0,2);
TextBorder.Padding = new Thickness(0, 10, 0, 10);
RowDefinition rd = new RowDefinition();
rd.Height = GridLength.Auto;
myGrid.RowDefinitions.Add(rd);
TextBlock uc = new TextBlock();
uc.Text = "Test";
TextBorder.Child = uc;
Grid.SetRow(TextBorder, myGrid.RowDefinitions.Count -1);
myGrid.Children.Add(TextBorder);
if (myGrid.Children.Count > 5)
{
Border border = (Border)myGrid.Children[myGrid.Children.Count - 6];
border.Visibility = Visibility.Hidden;
border.Child.Visibility = Visibility.Hidden;
}
Update
The code work correctly. The problem was in OnRender event of the TextBlock that draw the text with some graphic effect. I though that if the control is invisible OnRender should not be raised but it seams that it is raised also when the control is invisible. I have not found a way to prevent OnRender to be raised, nor ClipToBound nor Invisible work. So I give up with this approach and I just check in OnRender if the TextBlock is in the visible area of the container.
first of all, I think what you do is something you should not do!
But here is how you can do it (btw this assumes you only add Borders to your grid):
if (myGrid.Children.Count > 5)
{
(myGrid.Children[myGrid.Children.Count - 6] as Border).Visibility = Visibility.Hidden;
}
also i recommend to remove not to hide the child as it will otherwise stay in existance without any point
myGrid.Children.Remove(myGrid.Children[0]);

how do i change the color for some part of the labels content

are there a way to change a some part of the labels content in C#?
i know you can do that in the xaml but thats just for manualy typing in the text
i want
Resultatfor_nu_Copy.Content = oprofilbox.Text(green) + "/(yellow)" + obredebox.Text(green) + "-(yellow)" + oFælgestr.Text(green);
Create multiple Run instances, each with its own color, and add them to a TextBlock's Inlines collection.
var textBlock = new TextBlock();
textBlock.Inlines.Add(new Run("Green") { Foreground = Brushes.Green });
textBlock.Inlines.Add(new Run("Yellow") { Foreground = Brushes.Yellow });
myLabel.Content = textBlock;
(If you're curious about why the TextBlock needs to be there, this answer might interest you.)

Render CheckBox to Image for Tile

I want to display one or more CheckBoxes on a tile in my Windows Phone app. This works already for TextBlocks, but with a CheckBox it shows only the Text of the CheckBox and not the Checkmark itself.
This is a sample of my code:
public void CreateTile()
{
StackPanel panel = new StackPanel();
panel.VerticalAlignment = VerticalAlignment.Top;
panel.Margin = new Thickness(7.0, 7.0, 7.0, 0);
panel.Width = 336;
panel.Height = 336;
panel.Orientation = Orientation.Vertical;
// Create and add a CheckBox for each task
foreach (var task in _tasks)
{
TextBlock textBlock = new TextBlock();
textBlock.TextWrapping = TextWrapping.Wrap;
textBlock.Style = App.Current.Resources["PhoneTextLargeStyle"] as Style;
textBlock.Foreground = new SolidColorBrush(Colors.White);
textBlock.Text = task.Text;
CheckBox checkBox = new CheckBox();
checkBox.IsChecked = task.IsDone;
checkBox.Content = textBlock;
panel.Children.Add(checkBox);
}
Grid layoutRoot = new Grid();
layoutRoot.Background = new SolidColorBrush(Colors.Blue);
layoutRoot.Width = 336;
layoutRoot.Height = 336;
layoutRoot.Children.Add(panel);
layoutRoot.Measure(new Size(336, 336));
layoutRoot.Arrange(new Rect(0, 0, 336, 336));
layoutRoot.UpdateLayout();
// Render grid into bitmap
WriteableBitmap bitmap = new WriteableBitmap(336, 336);
bitmap.Render(layoutRoot, null);
bitmap.Invalidate();
// Save background image for tile to isolated storage
Uri backgroundImage = TileHelper.SaveTileImage(bitmap);
}
If I create a tile with a background image created by the method above, the tile will look like this:
As you can see the text is displayed but there is no checkmark/square before the text.
I personally like to use Segoe UI Symbol as the Font Family in such situations. This gives me the flexibility to use Text and Symbols together while not messing around too much with code / images. SUS has great modern icons (or characters if you may call them) that are very much Metroish, I'd say.
Just open up Charmap (Win + R and type in charmap) and in the Font Select -> Segoe UI Symbol. Now you can select any character you like and paste into Visual Studio Editor itself. Yes, it works!
The symbol may not display properly in the Editor itself but it will at Runtime
Here are some suggestions:
Here are the corresponding characters:
☑

✅

Don't worry about them not looking right HERE. They should when you follow the above steps.
You can always "hack" it by using images of checkbox controls. Did you try to show created control in UI? i.e. adding it to page? Just to see if your code is executed correctly.
Or another solution would be to use check mark character - http://www.fileformat.info/info/unicode/char/2713/index.htm
I'll try to replicate this problem in my test app since it is strange that it does not work.

User Controlled Divider in Dockpanel

I'm using a Dockpanel via C# & WPF to display 2 user controls
The Left UserControl is a Datagrid with Filters (Called Filter)
The Right UserControl is a Custom Form That will change depending on what type of Data the user is viewing.
I'm setting the Dockpanel via this code
private void SetMasterDock(UIElement MyFilter, UIElement NewViewer)
{
MasterDock.Children.Clear();
DockPanel.SetDock(MyFilter, Dock.Left);
DockPanel.SetDock(NewViewer, Dock.Right);
MasterDock.Children.Add(MyFilter);
MasterDock.Children.Add(NewViewer);
}
All the above works as coded.
Now the Change I'm looking for (If possible)
I'd like to know what / how to enable the User to be able to Adjust the Scaling of the two Usercontrols. so if they wish to see More or less of one side or the other, they can just Click & Slide a Divider bar so they can adjust their view to their personal preferences.
ETA: New Code
MasterDock.Children.Clear();
Grid SplittableGrid = new Grid();
GridSplitter MovableDevider = new GridSplitter(); MovableDevider.Background = Brushes.Blue; MovableDevider.HorizontalAlignment = HorizontalAlignment.Right; MovableDevider.VerticalAlignment = VerticalAlignment.Stretch; MovableDevider.Width = 5;
ColumnDefinition LeftDefinition = new ColumnDefinition(); LeftDefinition.Width = new GridLength(200);
ColumnDefinition RightDefinition = new ColumnDefinition(); RightDefinition.Width = new GridLength(1,GridUnitType.Star);
SplittableGrid.ColumnDefinitions.Add(LeftDefinition);
SplittableGrid.ColumnDefinitions.Add(RightDefinition);
Grid.SetColumn(MyFilter, 0);
Grid.SetColumn(MovableDevider, 0);
Grid.SetColumn(NewViewer, 1);
SplittableGrid.Children.Add(MyFilter);
SplittableGrid.Children.Add(MovableDevider);
SplittableGrid.Children.Add(NewViewer);
DockPanel.SetDock(SplittableGrid, Dock.Left);
MasterDock.Children.Add(SplittableGrid);
in winforms the control you are looking for is the splitcontainer. However in WPF this is done using grid + gridSplitter. both of those controls are in the default toolbox.

Measuring a string vertically

I have a C# Winform application. In my form, I have a panel and in my panel, I have a label. The label gets created dynamically. I have the following code:
Label label1 = new Label();
label1.MaximumSize = new Size(400, 0);
label1.Location = new Point(posX, posY);
label1.Text = myText;
label1.AutoSize = true;
posY += 15;
Okay, everything is working. The text of the label automatically wraps after 400 pixels. The problem is, I need to create a second label, but how do I know what to set the the Location to? This new label need to be placed just below the first label and the first label might be 1 line long or 5 lines long. any help would be appreciated.
try to place your label within FlowLayoutPanel, set the FlowDirection to Top Down.
I would support the answer which provided by Int3, and another solution is to read the Height of label1 before set the Top of label2.
For example:
label2.Top = label1.Top + label1.Height + 10;
A GridLayout with some rows might be a solution

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