Update ComboBox Items in Enter event handler with Autocomplete - c#

I have a ComboBox. Its autocomplete mode is set to "SuggestAppend" and the autocomlete source is set to "ListItems". If I try to update the list of items of that combo box in the combo box's Enter event handler, I get the following unexpected behavior.
When the combobox is NOT focused and I focus it by clicking the arrow next to the combo box, the list of items drops and collapes back instantly. Subsequent click on the arrow drop down the list fine because the combo box is already focused.
I suspect that's because when I update the item list inside the Enter event handler, another event is fired (item list changed ?) for the autocomplete to handle its magic, which triggers the combo box to collapse.
What can I do about this? Do note that it is somewhat important for me to update the list of items in the combobox only when I know that that combobox is going to be used soon (hence the enter event handler).
Here's a minimal compilable example (the button is there so that the combobox isn't initially focused):
Form1 Designer:
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.comboBox1 = new System.Windows.Forms.ComboBox();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// comboBox1
//
this.comboBox1.AutoCompleteMode = System.Windows.Forms.AutoCompleteMode.SuggestAppend;
this.comboBox1.AutoCompleteSource = System.Windows.Forms.AutoCompleteSource.ListItems;
this.comboBox1.FormattingEnabled = true;
this.comboBox1.Location = new System.Drawing.Point(50, 83);
this.comboBox1.Name = "comboBox1";
this.comboBox1.Size = new System.Drawing.Size(190, 24);
this.comboBox1.TabIndex = 1;
this.comboBox1.Enter += new System.EventHandler(this.comboBox1_Enter);
//
// button1
//
this.button1.Location = new System.Drawing.Point(165, 35);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 0;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(282, 255);
this.Controls.Add(this.button1);
this.Controls.Add(this.comboBox1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.ComboBox comboBox1;
private System.Windows.Forms.Button button1;
}
Form1.cs:
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void comboBox1_Enter(object sender, EventArgs e)
{
string[] items = new string[] { "A", "B", "C" };
comboBox1.Items.Clear();
comboBox1.Items.AddRange(items);
}
}

For your scenario, it's simply a matter of enclosing the ComboBox.Items modification with BeginUpdate / EndUpdate calls:
private void comboBox1_Enter(object sender, EventArgs e)
{
string[] items = new string[] { "A", "B", "C" };
comboBox1.BeginUpdate();
comboBox1.Items.Clear();
comboBox1.Items.AddRange(items);
comboBox1.EndUpdate();
}
It prevents immediate reacting on Items.Clear call which was the cause of the issue.

Related

How to detect and record the time when the button is pressed in C#?

For instance, if there is a push button, when the user press the button, the system should detect and record the time in dd-mm-yy. However, if the user press the button many time in 2 second, the system should only record the first time when the user press the button.
Assumption: you want to collect clicks but no more often than every 2 seconds. This simple form will do it.
Code:
namespace RecordClicks {
public partial class Form1 : Form {
private DateTime _recordedClick = DateTime.MinValue;
public Form1() {
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e) {
DateTime currentClickTime = DateTime.Now;
if (currentClickTime.Subtract(_recordedClick).TotalMilliseconds > 2000 ) {
_recordedClick = currentClickTime;
lblClick.Text = currentClickTime.ToString();
// TODO: add code to record this click
}
}
}
}
Designer:
namespace RecordClicks {
partial class Form1 {
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) {
if (disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.button1 = new System.Windows.Forms.Button();
this.lblClick = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(121, 241);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(132, 53);
this.button1.TabIndex = 0;
this.button1.Text = "Clicker";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// lblClick
//
this.lblClick.AutoSize = true;
this.lblClick.Font = new System.Drawing.Font("Segoe UI", 24F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point);
this.lblClick.Location = new System.Drawing.Point(121, 127);
this.lblClick.Name = "lblClick";
this.lblClick.Size = new System.Drawing.Size(90, 45);
this.lblClick.TabIndex = 1;
this.lblClick.Text = "Time";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.lblClick);
this.Controls.Add(this.button1);
this.Name = "Form1";
this.Text = "Clicker Test";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private Button button1;
private Label lblClick;
}
}

TextBox KeyDown event not raise before Form AcceptButton Click after press 'Enter' key

I created a Winform Application in VS2015. A new Form named Form1 with a TextBox named 'TextBox1' and a Button Named 'button1' in it.
Form1.AcceptButton is button1, Bind a keyDown event to TextBox. TextBox get Focused, I press 'Enter' key, the TextBox1 keyDown event not raised.
Expected: TextBox1 KeyDown event raised, then button1 click event raised.
Form1.cs
public Form1()
{
InitializeComponent();
}
//protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
//{
// MessageBox.Show("ProcessCmdKey");
// return base.ProcessCmdKey(ref msg, keyData);
//}
private void textBox1_KeyDown(object sender, KeyEventArgs e)
{
MessageBox.Show("TextBox KeyDwon");
}
private void button1_Click(object sender, EventArgs e)
{
MessageBox.Show("Button Click");
}
Form1.Desiger.cs
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.textBox1 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(74, 42);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(100, 20);
this.textBox1.TabIndex = 0;
this.textBox1.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBox1_KeyDown);
//
// button1
//
this.button1.Location = new System.Drawing.Point(197, 42);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 1;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// Form1
//
this.AcceptButton = this.button1;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 262);
this.Controls.Add(this.button1);
this.Controls.Add(this.textBox1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button1;
}
Appreciate for any suggestion.

C# MS Equation Editor richtextbox issue

I have an issue with C# richtextbox and Microsoft equation editor. My goal is to read, modify and save changes in rtf file.
I followed tutorial below:
C# Tutorial : How to insert Math Equation to RichTextBox | FoxLearn
I can read and modify equation in editor, however I can't update richtextbox after modification, modified value is not changed in richtboxtext.
Initial state
Modification
Update(F3) and exit in equation editor doesn't cause change in richtextbox.
However when I double click equation in editor there is changed value.
Here is my code:
using System;
using System.Windows.Forms;
namespace Panel.Views
{
public partial class Axis : Form
{
public Axis()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
richTextBox1.SelectedRtf = Panel.Properties.Resources.Plot1_x_axis;
}
}
}
namespace Panel.Views
{
partial class Axis
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.richTextBox1 = new System.Windows.Forms.RichTextBox();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(723, 431);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 0;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// richTextBox1
//
this.richTextBox1.Location = new System.Drawing.Point(28, 36);
this.richTextBox1.Name = "richTextBox1";
this.richTextBox1.Size = new System.Drawing.Size(770, 372);
this.richTextBox1.TabIndex = 1;
this.richTextBox1.Text = "";
//
// Axis
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(822, 478);
this.Controls.Add(this.richTextBox1);
this.Controls.Add(this.button1);
this.Name = "Axis";
this.Text = "Axis";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.RichTextBox richTextBox1;
}
}
I would be appreciated for any help, hints or suggestions how to solve this issue.
Thank you in advance.

Change Label.Text on it's own click event during Runtime?

All I need is a field that can be renamed by users as they wish by just clicking on it, I am using a label as the control here, when ever user click on it user could be able to enter text in the label and when he click outside of the label that enter text would be saved as the label text.
This is a quick solution:
private void label1_Click(object sender, EventArgs e)
{
TextBox tb = null;
if (label1.Controls.Count > 0) // do we already have created our TextBox?
{
tb = ((TextBox)label1.Controls[0]); // yes. set reference.
// is it already visible? we got clicked from outside, so we hide it:
if (tb.Visible) { label1.Text = tb.Text; tb.Hide(); return; };
}
else if (sender == null) return; // clicked from outside: do nothing
else // we need to create the textbox
{
tb = new TextBox();
tb.Parent = label1; // add it to the label's Controls collection
tb.Size = label1.Size; // size it
// set the event that ends editing when focus goes elsewhere:
tb.LostFocus += (ss, ee) => { label1.Text = tb.Text; tb.Hide(); };
}
tb.Text = label1.Text; // get current text
tb.Show(); // display the textbox in place
}
It embeds a TextBox into the Label. Style the Label to be big enough for the expected user entry!
It expects no other controls to be embedded there.
If you need it more than once consider creating a custom editable label from this code!
Note that to work you need to click at a spot where focus can go, not just the empty space around. To remedy that you could code the Click event for the surrounding space, maybe like this:
private void unClickLabel(object sender, EventArgs e) {label1_Click(null, null);}
In the form constructor add this to all the 'outside' controls that won't take focus, like the Form or a TabPage or a PicureBox or a Panel:
public Form1()
{
InitializeComponent();
this.Click += unClickLabel;
tabPage1.Click += unClickLabel;
pictureBox1.Click += unClickLabel;
..
}
Note that the new Label text will not persist program runs! To allow that you need to store it in some outside user settings and load them at startup..
You should create your own UserControl which contains one label and one textbox. Implement its functionality like you want.
I have created a sample usercontrol to give you an idea about it...
Update:
Follow these steps to use this custom control.
Right click on your project and click 'Add-> UserControl'
Name it 'EditableLabelControl' and click Add.
Go to 'EditableLabelControl.Designer.cs' and replace the partial class Code1 below.
Then go to 'EditableLabelControl.cs' and replace second partial class by Code2 below.
Build your solution.
You should be able to add EditableLabelControl to your form(it will be shown in toolbox)
Code1
partial class EditableLabelControl
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label1 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(0, 0);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(35, 13);
this.label1.TabIndex = 0;
this.label1.Text = "label1";
this.label1.MouseClick += new System.Windows.Forms.MouseEventHandler(this.label1_MouseClick);
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(0, 0);
this.textBox1.Name = "textBox1";
this.textBox1.TabIndex = 1;
this.textBox1.Visible = false;
this.textBox1.Leave += new System.EventHandler(this.textBox1_Leave);
//
// EditableLabelControl
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSize = true;
this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label1);
this.Name = "EditableLabelControl";
this.Size = new System.Drawing.Size(103, 23);
this.ResumeLayout(false);
this.PerformLayout();
}
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox textBox1;
#endregion
}
Code2
public partial class EditableLabelControl : UserControl
{
public EditableLabelControl()
{
InitializeComponent();
}
private void label1_MouseClick(object sender, MouseEventArgs e)
{
textBox1.Visible = true;
textBox1.BringToFront();
textBox1.Focus();
}
private void textBox1_Leave(object sender, EventArgs e)
{
label1.Text = textBox1.Text;
textBox1.Visible = false;
textBox1.SendToBack();
}
}
Just add this EditableLabelControl to your form and it should work.
Try using TextBox instead of Label.
Use a TextBox control and set the ReadOnly property to true, if you would like to have a non-changeable text field. However, keep in mind, the TextBox will not resize automatically and does not support transparency.
You can change the property BackColor to Control and the BorderStyle to none, this will appear like a label.
With more effort you can create a UserControl and switch between the Lable and TextBox.
I recommend using textBox instead.
Replace the label with textBox.
//Set properties. Make the textBox looks like label
yourTextBox.BackColor = SystemColors.Control;
yourTextBox.BorderStyle = System.Windows.Forms.BorderStyle.None;
//Allow user to change text by double clicking it
yourTextBox.DoubleClick += new EventHandler(this.doubleClick);
//Do stuff when user double click it. Double click again to end editing.
public void doubleClick(object sender, EventArgs e)
{
TextBox temp = (TextBox)sender;
temp.ReadOnly = !temp.ReadOnly;
temp.DeselectAll();
if (temp.ReadOnly)
{
//Make the textbox lose focus
this.ActiveControl = null;
}
}

C# Overlapping datagrid

I have two DataGrid in same position, so I just hide one of it at initiation.
When I set coding to a button like
DataGrid1.Visible = false;
DataGrid2.Visible = true;
both DataGrid simply just disappear.
I guess the DataGrid1 overlay DataGrid2, so that DataGrid2 is hidden.
I try to search the way pulling DataGrid2 out of water, but can't search it.
Also there I have two buttons assigning the same position.
And do it as the same as above.
The two buttons also disappear
Try this. It works for me. If that doesn't work, set breakpoint, inspect both datagridView Visible properties.
Form1.designer.cs
namespace WindowsFormsApplication1
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.dataGridView1 = new System.Windows.Forms.DataGridView();
this.Column1 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.dataGridView2 = new System.Windows.Forms.DataGridView();
this.Column2 = new System.Windows.Forms.DataGridViewTextBoxColumn();
this.button1 = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.dataGridView2)).BeginInit();
this.SuspendLayout();
//
// dataGridView1
//
this.dataGridView1.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.dataGridView1.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
this.Column1});
this.dataGridView1.Dock = System.Windows.Forms.DockStyle.Fill;
this.dataGridView1.Location = new System.Drawing.Point(0, 0);
this.dataGridView1.Name = "dataGridView1";
this.dataGridView1.Size = new System.Drawing.Size(284, 262);
this.dataGridView1.TabIndex = 0;
//
// Column1
//
this.Column1.HeaderText = "Column1";
this.Column1.Name = "Column1";
//
// dataGridView2
//
this.dataGridView2.ColumnHeadersHeightSizeMode = System.Windows.Forms.DataGridViewColumnHeadersHeightSizeMode.AutoSize;
this.dataGridView2.Columns.AddRange(new System.Windows.Forms.DataGridViewColumn[] {
this.Column2});
this.dataGridView2.Dock = System.Windows.Forms.DockStyle.Fill;
this.dataGridView2.Location = new System.Drawing.Point(0, 0);
this.dataGridView2.Name = "dataGridView2";
this.dataGridView2.Size = new System.Drawing.Size(284, 262);
this.dataGridView2.TabIndex = 1;
this.dataGridView2.Visible = false;
//
// Column2
//
this.Column2.HeaderText = "Column2";
this.Column2.Name = "Column2";
//
// button1
//
this.button1.Location = new System.Drawing.Point(209, 227);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 2;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 262);
this.Controls.Add(this.button1);
this.Controls.Add(this.dataGridView2);
this.Controls.Add(this.dataGridView1);
this.Name = "Form1";
this.Text = "Form1";
((System.ComponentModel.ISupportInitialize)(this.dataGridView1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.dataGridView2)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.DataGridView dataGridView1;
private System.Windows.Forms.DataGridViewTextBoxColumn Column1;
private System.Windows.Forms.DataGridView dataGridView2;
private System.Windows.Forms.DataGridViewTextBoxColumn Column2;
private System.Windows.Forms.Button button1;
}
}
Form1.cs
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
dataGridView1.Visible = !dataGridView1.Visible;
dataGridView2.Visible = !dataGridView2.Visible;
}
}
}
You can try the BringToBack() and SendToBack() methods on your datagrids.
You can do one simple thing that put your both data grid in 2 different panel, and hide and show that panel. It may solve your problem.
Are you doing this in the Button_Click() event handler on the server side? You may need to add a check for IsPostBack in your Page_Load() event.
You can try to gridView1.BringToFront();
However, try using TabControl instead. It has better UI styling and built-in support for the functionality.

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