Can't load website in CefSharp - c#

I'm trying to load a website URL using RegisterJsObject in one of two cefsharp instances. The URL is received from the website (chromeBrowser1) however It wont update the window (chromeBrowser2). I tried to document the script as much as possible so it would be more easy to understand. I'm pretty sure somebody with general knowledge in C# will find my problem, I spend hours trying to find a solution but I just couldn't.
private void Form1_Load(object sender, EventArgs e)
{
CefSettings settings = new CefSettings();
Cef.Initialize(settings);
chromeBrowser2 = new ChromiumWebBrowser("http://google.com") // Initializate Browser 2 FIRST ( This is the instance we want to update every X seconds using chromeBrowser2.Load("http://somewebsite.com"); later on )
{
Dock = DockStyle.Fill,
};
splitContainer1.Panel2.Controls.Add(chromeBrowser2);
chromeBrowser1 = new ChromiumWebBrowser("http://127.0.0.1/") // Initializate Browser 1 - Main website - source of data and more
{
Dock = DockStyle.Fill,
};
splitContainer1.Panel1.Controls.Add(chromeBrowser1);
chromeBrowser1.RegisterJsObject("callbackObj", new CallbackObjectForJs()); /// the link is obtained from here - See picture
}
public class CallbackObjectForJs
{
private readonly static BackgroundWorker backgroundWorker1 = new BackgroundWorker();
private readonly static ChromiumWebBrowser chromeBrowser2 = new ChromiumWebBrowser("http://facebook.com");
// IF I REMOVE ANY OF THE ABOVE I WILL RECEIVE THE FOLLOWING ERROR :
// Error CS0120 An object reference is required for the non-static field, method, or property 'Form1.backgroundWorker1'
// Error CS0120 An object reference is required for the non-static field, method, or property 'Form1.chromeBrowser2'
public void showMessage(string msg)
{
var sitelink = msg;
Console.WriteLine(sitelink); // WORKING - link is visible on console but chromeBrowser 2 is not update, still reads http://google.com
Console.WriteLine("Loading site using one of the options below"); // Can be seen on console +
// AT THIS POINT chromeBrowser2 SHOULD LOAD THE NEW URL ///
chromeBrowser2.Load(sitelink); // NOT WORKING
Console.WriteLine("Check Point 1");
backgroundWorker1.RunWorkerAsync(sitelink); // NOT WORKING
Console.WriteLine("Check Point 2");
}
}
private void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e) // NOT WORKING
{
Console.WriteLine("Background Worker"); // Nothing
string link = (string)e.Argument;
Console.WriteLine("Check Point 3");
chromeBrowser2.Load(link);
Console.WriteLine("Check Point 5");
Console.WriteLine(link);
Console.WriteLine("Check Point 6");
}
Console results.
I understand that, for some reason, neither of the option I've chosen are being triggered. I have high speculations that is because of Error CS0120, which I managed to hide with making them static but that's it pretty much. I'm out of ideas. Search results got me this far.

I installed ReSharper and it found the problem in less than a minute.
All I had to do is make chromeBrowser2 static.
public partial class Form1 : Form
{
public ChromiumWebBrowser chromeBrowser1;
public *static* ChromiumWebBrowser chromeBrowser2;
....
Thanks for any input.

Related

Trying to make the method of a button click use variable in WPF

I am new to WPF and Coding in general, I am trying to create a small UI to read and write data on .txt files. All the reading part functions works well but now I am having trouble making a small UI to display the information found in the .txt files.
My problem is more with how button clicks work in WPF. All the data is stored in the forms of object of class Static_Data_Scheme and Dynamic_Data_Scheme inside the program, these class are just simple collection of Dictionaries Objects. Part of my data is 'static' meaning it will be stored in .txt files that won't change location and so can be loaded when the program is started, and another part of my data is 'Dynamic' meaning it can be stored anywhere and the file path can be changed using a file explorer in the program. Important thing to note, the Static_Data_Scheme is needed to generate the Dynamic_Data_Scheme.
My initial way of handling it when I made the program to test it out was to generates both Data Scheme with the same button press called load, but since the static dictionaries can be loaded right at the start of the program I want to try and add that method to the MainWindow instead and only have the program generates the Dynamic_Data_Scheme when I press the load button, but I'm unable to find any documentation on how to add arguments to the click method of the button.
Current code that works but that I don't like due to the fact that Static_Data_Scheme.Start method is called each time the load button is pressed and could instead be loaded only once when the program starts :
public MainWindow()
{
InitializeComponent();
}
private void Save_Loader_Click(object sender, RoutedEventArgs e)
{
Static_Data_Scheme static_Data_Scheme = new Static_Data_Scheme();
static_Data_Scheme = static_Data_Scheme.Start();
Dynamic_Data_Scheme dynamic_Data_Scheme = new Dynamic_Data_Scheme();
Save_Parser.Parse_Save(#"file_path", static_Data_Scheme, ref dynamic_Data_Scheme);
}
What I wanna try to achieve is something like that :
public MainWindow()
{
InitializeComponent();
Static_Data_Scheme static_Data_Scheme = new Static_Data_Scheme();
static_Data_Scheme = static_Data_Scheme.Start();
}
private void Save_Loader_Click(object sender, RoutedEventArgs e)
{
Dynamic_Data_Scheme dynamic_Data_Scheme = new Dynamic_Data_Scheme();
Save_Parser.Parse_Save(#"file_path", static_Data_Scheme, ref dynamic_Data_Scheme);
}
But this doesn't work due to the fact that the Save_Parser.Parse_Save method lack the static_Data_Scheme variable and I can't add it to the Save_Loader_Click method either.
So my question is how do I tell my ave_Loader_Click method to get the static_Data_Scheme from the program?
You almost had it, just move the variable outside of your method:
Static_Data_Scheme static_Data_Scheme = new();
public MainWindow()
{
InitializeComponent();
/* static_Data_Scheme = ???? */static_Data_Scheme.Start();
}
private void Save_Loader_Click(object sender, RoutedEventArgs e)
{
var Data_Scheme = new Dynamic_Data_Scheme();
Save_Parser.Parse_Save(#"file_path", static_Data_Scheme, ref dynamic_Data_Scheme);
}

"Invoke or BeginInvoke cannot be called on a control until" on a Label

I've read several questions/answers related to this problem but couldn't find a solution applicable to problem.
I have a form (MainForm) and a button (Upload) on it. When I click on the button (after selecting a file from a ComboBox to be uploaded to the server), it opens another form (UploadBackupForm) and uploads a file to the server. The upload process is controlled in UploadBackupForm and the form looks like this:
This works as long as upload is done once, I mean, the UploadBackupForm is called one time. The second time I click on the Upload button, UploadBackupForm opens and (after uploading some data) it throws an error saying:
System.InvalidOperationException: 'Invoke or BeginInvoke cannot be called on a control until the window handle has been created.'
at this specific line(s):
DurationLabel.Invoke((MethodInvoker)delegate
{
DurationLabel.Text = Count2Duration(count);
});
This has puzzled me because it works when it's done once, and doesn't work at the second time. I have basic knowdledge in C#, so I don't know what's causing this and how to solve it.
MainForm:
private void Upload2ServerButton_OnClick(object sender, EventArgs e)
{
Form UBF = new UploadBackupForm();
UBF.ShowDialog();
}
UploadBackupForm:
public partial class UploadBackupForm : Form
{
public UploadBackupForm()
{
InitializeComponent();
}
public static System.Timers.Timer timer = new System.Timers.Timer();
public static int count = 0;
private void UploadBackup_Load(object sender, EventArgs e)
{
timer.Interval = 1000;
timer.Elapsed += new ElapsedEventHandler(delegate {
count++;
// didn't do any good (this.IsHandleCreated or DurationLabel.IsHandleCreated)
// if (!this.IsHandleCreated)
// {
// this.CreateControl();
// }
DurationLabel.Invoke((MethodInvoker)delegate
{
DurationLabel.Text = Count2Duration(count);
});
});
// upload the archive to the server
new Thread((ThreadStart)delegate
{
FTP.Item[] items = FTP.ListDirectoryDetails(DataIO.FTP.Server, DataIO.FTP.Username, DataIO.FTP.Password, DataIO.FTP.UploadDir);
// here, I upload the file to the server and update the progress bar and the uploaded / total labels
Because the timer variable is static it remains even after the form is closed. It contains a reference to a delegate which holds a reference to the form so the previous instances are kept alive through the lifetime of your application. Also, the single timer posts callbacks to all previous instances along with the current one.
As correctly noted in the comments by Evk, make the timer and count non-static so they are dedicated to each instance of the form.

Why do these two List<string> always contain the same number of items?

I have a very simple program that for some reason has me stumped. I put it down, came back at it again this morning and I'm still stumped. First off, I'm aware this is not an ideal solution. I have two forms: Main and Log. The Main form has a button that adds to List _debugLog when clicked. When btnDebug is clicked, it opens the Log form, passing _debugLog to it. Everything is fine, the timer is setup and runs, everything is normal. The event log.UpdateLog() is triggered every 2.5 seconds to update the Log form with the updated log. However, mainFormLog.Count and _log.Count are always the same and they BOTH increase when btnAdd is clicked on the main form. How does _log have the new _debugLog (mainFormLog) from the tick event?
namespace Tool
{
public partial class Main : Form
{
private List<string> _debugLog = new List<string>();
public Main()
{
InitializeComponent();
}
private void btnAdd_Click(object sender, EventArgs e)
{
_debugLog.Add("message!");
}
private void btnDebug_Click(object sender, EventArgs e)
{
Log log = new Log(_debugLog);
log.Show();
Timer dt = new Timer();
dt.Interval = 2500;
dt.Enabled = true;
dt.Tick += delegate {
log.UpdateLog(_debugLog);
};
}
}
public partial class Log : Form
{
private List<string> _log;
public Log(List<string> log)
{
InitializeComponent();
_log = log;
}
public void UpdateLog(List<string> mainFormLog)
{
if (mainFormLog.Count > _log.Count)
{
MessageBox.Show("Log has been updated!");
}
else
{
MessageBox.Show("Nothing new!" + mainFormLog.Count.ToString() + " / " + _log.Count.ToString());
}
}
}
}
Well, you're passing the reference to the list from Main to Log, so it's actually the same list.
If you want a separate list that gets initialized with the list from Main you can use:
public Log(List<string> log)
{
InitializeComponent();
_log = new List<string>(log);
}
Maybe this helps to understand the difference between variables and references:
For a value type, the value is the information itself. For a reference
type, the value is a reference which may be null or may be a way of
navigating to an object containing the information.
For example, think of a variable as like a piece of paper. It could
have the value "5" or "false" written on it, but it couldn't have my
house... it would have to have directions to my house. Those
directions are the equivalent of a reference. In particular, two
people could have different pieces of paper containing the same
directions to my house - and if one person followed those directions
and painted my house red, then the second person would see that change
too. If they both just had separate pictures of my house on the paper,
then one person colouring their paper wouldn't change the other
person's paper at all.
All your variables _debugLog, mainFormLog, and _log are pointing to the same list in memory. You've only created one list, and when you assign a new variable to that list, it's just a pointer to some location in memory, it doesn't automatically create a new copy of the list.

Directx device doesn't initialize for window, Program hang

I've tried following several tutorials an have seem to be having trouble.
I've got an existing program that i'm trying to add a directx window to as an additional popup forum that will run as a child to the main application form.
Here is the windows form class:
public partial class DxWindow : Form
{
Device device;
public DxWindow()
{
InitializeComponent();
initDevice();
}
private void initDevice()
{
MessageBox.Show("hello");
PresentParameters pp = new PresentParameters();
pp.Windowed = true;
pp.SwapEffect = SwapEffect.Discard;
device = new Device(0, DeviceType.Hardware, this, CreateFlags.HardwareVertexProcessing, pp);
}
private void Render()
{
//render stuff
}
private void DxWindow_Paint(object sender, PaintEventArgs e)
{
Render();
}
}
and here is where i initialize the form (from a UI button in main window)
private void toolStripButton3_Click_1(object sender, EventArgs e)
{
if (DirectxWindow == null)
{
DirectxWindow = new DxWindow();
DirectxWindow.Show();
}
}
When i run the program and click the button. it seems create the form in memory but never shows up. when i step through it in the debugger, it gets to "DirectxWindow = new DxWindow();" and then automatically jumps out of break mode and continues running with the main window frozen and no new Dxwindow().
when i break execution is seems to still be on "DirectxWindow = new DxWindow();"
Also, "MessageBox.Show("hello");" in the DxWindow constructor is never called"
Edit: I've deduced that as soon as it hits "PresentParameters pp = new Microsoft.DirectX.Direct3D.PresentParameters();" the application becomes unresponsive without throwing any errors.
Turns out my problem was needing to use
<startup useLegacyV2RuntimeActivationPolicy="true">
in the "App.config" File
Solution was found here: Mixed mode assembly is built against version 'v1.1.4322'
Although i never got the error as described by the OP. i simply had this problem as described in the comments:
"Thank you!!!! This is the weirdest problem I'd ever encountered. In VS 2012 .Net 4.0 my application would just hang the moment I initialized any variable of a type related to this DLL. I'd never seen anything like it. Couldn't find anything about the problem until I found this!" – Quinxy von Besiex

Static member inside the form

In my project on the WindowsForms, if I have a static instance inside the form, when I'm opening my form at the first time, it works. But if I'll close it and open again, the form will be empty. Why can it be?
public partial class Computer : Form
{
static Indicators indicators = new Code.Indicators();
}
P.S. I'm making it static, because I want to save it's value after the form will be closed.
Edit 1: Opening the form
private void button3_Click(object sender, EventArgs e)
{
Computer computer = new Computer();
computer.ShowDialog();
}
Edit 2: Computer Form
namespace WF
{
public partial class Computer : Form
{
static Code.Indicators indicators = new Code.Indicators();
public Computer()
{
if (indicators.isComputerAlreadyRunning == false)
{
InitializeComponent();
pictureBox1.Image = Properties.Resources.Computer1;
indicators.isComputerAlreadyRunning = true;
}
}
// My not successful try to save the value of the variable
public Code.Indicators ShowForm()
{
return new Code.Indicators(indicators.isComputerAlreadyRunning);
}
}
}
I don't think that static members work well with the Windows Form lifecycle.
I suggest you make Indicators a normal instance member of your form. To preserve state beyond the life of a form you can copy your state from the form and copy it back to the form when you open it.
// Keep this in the proper place
var indicators = new Code.Indicators();
...
// Copy back and forth for the life time of the form
using (var form = new Computer())
{
form.Indicators.AddRange(indicators);
form.Close += (s, e) =>
{
indicators.Clear();
indicators.AddRange(form.Indicators);
}
}
...
According to the constructor in the Computer class, the indicators.isComputerAlreadyRunning is set to true the first time the form is created.
So when Computer is created the second time, the if condition will fail and the whole if block will be skipped. That means your InitializeComponent(); won't get run and hence nothing in the form will shows up.
Put the InitializeComponent(); outside the if clause to make it work.

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