I'm trying to find a file in a settings folder in my application. I have a xml file there. When I run the following code:
XDocument xDoc = XDocument.Load(#"..\settings\Settings.xml");
I get the DirectoryNotFoundException and the exception says not found at \bin\settings\Settings.xml'., instead of above. I even tried the full root directory to see the issue, C://... but it still includes a bin folder?
How can I have it so it doesn't include the bin part?
By default, the build results in Visual Studio are saved in a folder like bin\Debug. Since you use a relative path that jumps one folder higher, you get yourProjectFolder\bin\settings\Settings.xml. That file doesn't exist, since it's presumably in the project folder, not the bin folder.
The typical way to deal with this is to make sure the files that are supposed to be a part of the content actually have Build Action set to Content.
Using a rooted path definitely works - most likely, you made a mistake somewhere; either the path isn't rooted at all, or you're doing something like interpreting the path as an URI rather than a file path. XDocument.Load takes a URI, not a file path - the proper way to reference an absolute path on the filesystem would be file://C:/ThePath/Settings/Settings.xml.
Related
I Ran FileInfo.MoveTo("filename.txt") with just a name instead of passing a full path and the file just disappeared. I believe in linux this would make it go to the root directory "/", but on Windows I'm not sure if there is a such thing as a root directory beyond just C: Is there any way to locate my lost file?
It is likely in the working folder that your executable is running from. For example, MyApp\bin\Debug, depending on the configuration you are running in.
It should be in project folder. Usually files without specefying path are saved there. (in folder with .exe file)
I'm trying to load and save an xml file called Modules.xml in my code. I have currently got the file path hardcoded as shown below. I am trying to get the file path within my code without it being hardcoded.
I have tried using Path.GetDirectoryName and new FileInfo("Modules.xml").Directory.FullName. However, both of these target the file in my debug folder, when the file I need is in the main solution folder.
Is there a way to target the file in my main solution folder instead of my debug folder? (both files are called Modules.xml)
doc.Save("C:\\Users\\Matthew\\Desktop\\Year4\\Object Oriented\\Project1\\Project1\\Modules.xml");
Both file locations are shown below:
C:\Users\Matthew\Desktop\Year4\Object Oriented\Project1\Project1\Modules.xml
^^^this is the file path I need for my code^^^
C:\Users\Matthew\Desktop\Year4\Object Oriented\Project1\Project1\bin\Debug\Modules.xml
The best approach here would be to use a configuration file, e.g. app.config, for storing such a string. Then you can change file path without recompiling the code, and your file can be stored in any location accessible by application.
If you really want to access your file the way you explained, AppDomain.CurrentDomain.BaseDirectory will provide you with the bin/Debug location in runtime. Then you can find a relative path from there like:
Path.Combine(AppDomain.CurrentDomain.BaseDirectory, #"..\..\", fileName);
where fileName is "Modules.xml" for example.
I have tried using Path.GetDirectoryName and new
FileInfo("Modules.xml").Directory.FullName. However, both of these
target the file in my debug folder, when the file I need is in the
main solution folder.
That's because bin\Debug is your working directory when you start and run the project. To change that, you can set the working directory environment variable to point to your solution directory (instead of bin\debug|release) which I wouldn't recommend that. Because when you finally endup with development, and release the application, there wouldn't be any solution directory that holds your XML file. What I can suggest is to copy your XML file to the output folder. Either you are in development (debug) or production (release) mode, the XML always going to be copied to final directory. And you can access the working directory with something like AppDomain.CurrentDomain.BaseDirectory. To enabling copy XML to output directory, right-click on it, choose Properties, set Build Action to None, and set Copy to Output Directory to Copy Always or Copy if newer. You're good to go now.
For some reason the ReadAllLines() looks in the wrong folder.
string[] LoadLines = File.ReadAllLines(#"Assets\\UserFile.txt");
The "Assets\UserFile.txt" is located where the exe file is.
The Debugger throws a System.IO.DirectoryNotFoundException with a comment:
"Could not find a part of the path C:\WINDOWS\SysWOW64\Assets\UserFile.txt"
Why is it checking in the wrong folder?
Try this...
string path = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), #"Assets\UserFile.txt");
string[] lines= File.ReadAllLines(path);
Note: This will look in the folder you are executing from so make sure the folder/file exists in there.
If the executing folder is your bin folder, ensure that the file property is set to "Content" and "Always copy" or "Copy when newer" within Visual Studio.
Relative path names are resolved relative to the working directory of the process, not relative to the executable. So presumably your process has a working directory of c:\Windows\SysWOW64.
If your code needs to load assets that are effectively bundled with the application, I'd use embedded resources as a way of not having to worry about physical file paths.
I'm trying to write a relative path from a file but the only relative paths I can get are from the running app file.
This is causing problems as NCrunch runs its test from a different directory so its failing all my tests because it cant find the files which are relative to my code file.
It's important that this be a relative path as there are several people working on this project so absolute paths don't work.
Is there any way to make the path relative to the .cs file where the code is written?
until now I've been using
private static readonly string MyDocumentsRoot = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments);
public static readonly string ApplicationRoot = MyDocumentsRoot + #"\Visual Studio 2012\Projects\";
but really need it to be a little more relative
The solution is well documented in NCRUNCH documentation:
Implicit File Dependencies
The other solutions, sooner or later, will fail. (I had similar trouble with MSTest, which offers a similar solution).
You can try with this code - based on GetExecutingAssembly method
string path = System.Reflection.Assembly.GetExecutingAssembly().Location;
string directory= Path.GetDirectoryName( path );
Or
string path = System.Reflection.Assembly.GetAssembly(YourClass).Location;
The documentation shows the paths are relative to the project file:
For example, you could specify the following files to include:
SpecialConfiguration\ImportantConfigFile.config
..\CustomBuild\**.*
..\..\TestResources\Spreadsheets\*.xls
This would include an individual file (ImportantConfigFile.config), the entire contents of the ..\CustomBuild directory, all of its subdirectories, and all .xls files within the ..\..\TestResources\Spreadsheets directory.
All file paths must be specified relative to the project file's path on disk. When NCrunch builds a workspace, it will automatically arrange all dependent files so they exist with the same relative paths in their workspace as they did in their original location.
You can use str=Directory.getdirectory which will give you the path of the app (the folders up until Release or Debug (where your app is located) and save it in a string (the method returns a string). After doing that you can use the str.replace(str1,str2) method which locates str1 and replaces it with str2. Just don't forget that \ inside a string is \\ because \ is an escape character. If you need help with escape characters let me know so I can help you with that as well.
I usually place an old style ini-file where my executable resides. Here I store the absolute paths of files and folders required by the application. This also enables me to configure these pathes differently in a production enivronment (on the cutomers site) than on my development environment. Having just a copy of this ini-file in the folder from where NCrunch runs the assemlies would solve the problem.
My ini-file implementation searches all the folders, starting at the folder where the executable resides, towards the root folder, until it finds the ini-file. This enables me to have different executables using a common ini-file. E.g. if a place the ini-file in the bin folder both, the Debug and the Release version will automatically access the same ini-file.
I am working on a media player in C# but when I want to make my test I have a problem.
I have to create a new object song with the following path:
#"C:\Users\Jesus Antonio\Desktop\JukeboxV2.0\JukeboxV2.0\Datos\ich will.mp3"
It works but when I change the computer I have to rewrite the entire path,
My project is called JukeboxV2.0
In java I remember you can just write the path for example
#"JukeboxV2.0\JukeboxV2.0\Datos\ich will.mp3"
This will save a lot of time because I can take my project to different computers and it works, but here I don't known how to do that, anyone know?
You would do something like this to get the path "Data\ich_will.mp3" inside your application environments folder.
string fileName = "ich_will.mp3";
string path = Path.Combine(Environment.CurrentDirectory, #"Data\", fileName);
In my case it would return the following:
C:\MyProjects\Music\MusicApp\bin\Debug\Data\ich_will.mp3
I use Path.Combine and Environment.CurrentDirectory in my example. These are very useful and allows you to build a path based on the current location of your application. Path.Combine combines two or more strings to create a location, and Environment.CurrentDirectory provides you with the working directory of your application.
The working directory is not necessarily the same path as where your executable is located, but in most cases it should be, unless specified otherwise.
Path.Combine(AppDomain.CurrentDomain.BaseDirectory, #"JukeboxV2.0\JukeboxV2.0\Datos\ich will.mp3")
base directory + your filename
I was facing a similar issue, I had a file on my project, and wanted to test a class which had to deal with loading files from the FS and process them some way. What I did was:
added the file test.txt to my test project
on the solution explorer hit alt-enter (file properties)
there I set BuildAction to Content and Copy to Output Directory to Copy if newer, I guess Copy always would have done it as well
then on my tests I just had to Path.Combine(Environment.CurrentDirectory, "test.txt") and that's it. Whenever the project is compiled it will copy the file (and all it's parent path, in case it was in, say, a folder) to the bin\Debug (or whatever configuration you are using) folder.
Hopes this helps someone