Is there a way to implement a global exception handling with MVVM pattern. In my existing case, whenever an error is happening inside of ViewModel, the application does not crash, just "hides" the rest of bindings that happen after the code that caused the error (certainly this is very misleading for end user, and not true, and should never happen that way). I would not like to implement try catch for every operation in the viewModel, and I dont like the silent way of error exception, I would really love to implement a way for WPF app to handle global errors. Is there a way to do it with the MVVM?
After a long battle finally I have found a very easily way to implement handling exceptions inside of ViewModel. While creating a BindingListener that inherits from DefaultTraceListener is certainly a great way to find your binding errors during the debug mode, this will not catch exceptions that have occurred inside a ViewModel when running solution is standard mode. But AppDomain.CurrentDomain.FirstChanceException will.
App.xaml.cs:
AppDomain.CurrentDomain.FirstChanceException += new EventHandler<System.Runtime.ExceptionServices.FirstChanceExceptionEventArgs>(CurrentDomain_FirstChanceException);
private void CurrentDomain_FirstChanceException(object sender, FirstChanceExceptionEventArgs e)
{
Dispatcher.BeginInvoke(new Action(() => MessageBox.Show("Error Occurred \n\r" + e.Exception.Message + "\n\r" + e.Exception.StackTrace, "ERROR", MessageBoxButton.OK, MessageBoxImage.Error)));
}
You could wrap each method in a lamba. Something like this...
public async void DoSomething()
{
await RunSafe(async () =>
{
await model.DoSomething();
await model.DoSomethingElse();
await model.DoLastThing();
});
}
private async Task RunSafe(Func<Task> del, [CallerMemberName] String methodName = "")
{
try
{
Log.Info("Executing {0}", methodName);
await del();
}
catch (Exception ex)
{
StatusMessage = string.Format("Error in {0}(...): {1}\r\n{2}", methodName, ex.Message, ex.ToString());
Log.Error("Error occured in plug in.", ex);
}
}
Look into deriving the DefaultTraceListener class. I've seen people derive their own BindingListener from it, and override the WriteLine method to throw your own exceptions.
You can just spin one of these up during your application start, and it should go on it's own:
public class BindingListener : DefaultTraceListener`
{
public BindingListener()
{
PresentationTraceSources.Refresh();
PresentationTraceSources.DataBindingSource.Listeners.Add(this);SourceLevels.Error;
}
public override void WriteLine(string message){...}
}
Note: This may not do exactly what you want out of the box, you may have to modify a few props.
Related
This might be a broad question, but recently I ahve wondered about the following: In our C# backend we have many places that wrap some code in a try/catch block, specifically calls to external WcF services. Some of these calls are crucial for the application so in the catch block we log the error and rethrow, like:
catch(Exception ex)
{
_logger.Error("Some good error message");
throw ex;
}
On the other hand there are services we allow to fail, but we still want to log the error, so they look like:
catch(Exception ex)
{
_logger.Error("Some good error message");
}
Now reading the code of team members I can not be sure if they forgot to throw or if this is the intended behaviour.
Q: Is there a way, resp. what is the default way, to explicitly NOT rethrow (without including a comment in the code).
I have considered something like this:
catch(Exception ex)
{
_logger.Error("Some good error message");
NotThrowingHereOnPurpose();
}
// ...
// and further below a private method
// ...
private void NotThrowingHereOnPurpose(){}
One approach that may be useful here is to change the way of invoking the code that you explicitly allow to fail in such a way that it does not look like a try/catch block at all.
For example, you could write a helper method that does error reporting, and call it with actions expressed as lambdas:
void InvokeFailSafe(Action action, Action<Exception> onFailure = null) {
try {
action();
} catch (Exception e) {
if (onFailure != null) {
onFailure(e);
}
}
}
Now instead of try/catch you would write this:
InvokeFailSafe(
() => {
... The code that may fail
}
, exception => _logger.Error("Some good error message: {0}", exception)
);
or like this, if you don't want anything logged:
InvokeFailSafe(
() => {
... The code that may fail
}
);
If you code things this way, there would be no doubts about a missing throw statement.
It's an opposite solution to dasblinkenlight's answer. Instead of notifying others that the exception mustn't be rethrown it would say that it must be.
If you only want to log it then use the Error method as usual. Otherwise, you can write an extension method for your logger to log and throw exceptions.
The method would take the catched exception and rethrow it using the ExceptionDispatchInfo class. The ExceptionDispatchInfo is used to rethrow the exception with the original stack trace information and Watson information. It behaves like throw; (without the specified exception).
public static void ErrorAndThrow(this ILogger logger, string message, Exception exception)
{
var exceptionInfo = ExceptionDispatchInfo.Capture(exception);
logger.Error(message);
exceptionInfo.Throw();
}
And use it this way:
try
{
}
catch (Exception ex)
{
// ex would be rethrown here
_logger.ErrorAndThrow("Some good error message", ex);
}
Q: Is there a way, resp. what is the default way, to explicitly NOT
rethrow (without including a comment in the code).
Ideal way would be not to catch a generic exception. Now, to throw or not that entirely depends on your case. You need to understand that Exception handling is used when you know what to do in case an exception occurs. So, only specific exceptions should be handled. Catching exceptions without knowing what you are catching will change the behavior of your application.
Now reading the code of team members I can not be sure if they forgot
to throw or if this is the intended behaviour.
This is something the author of the code can explain to you. But here is a learning to take from this. Your code should be self explanatory. In specific cases where you are unable to express yourself with the code, add a meaningful comment.
You can check this link for better understanding.
I actually found another way that kind of includes what other have suggested here, but uses a built in feature: exception filters. I was free to modify the example given in here to illustrate this:
public void MethodThatFailsSometimes()
{
try {
PerformFailingOperation();
}
catch (Exception e) when (e.LogAndBeCaught())
{
}
}
and then one could have two extension methods on Exception, say LogAndBeCaught and LogAndEscape like so:
public static bool LogAndBeCaught(this Exception e)
{
_logger.Error(#"Following exception was thrown: {e}");
return true;
}
public static bool LogAndEscape(this Exception e)
{
_logger.Error(#"Following exception was thrown: {e}");
return false;
}
Before I use Nito.MVVM, I used plain async/await and it was throwing me an aggregate exception and I could read into it and know what I have. But since Nito, my exceptions are ignored and the program jumps from async code block and continue executes. I know that it catch exceptions because when I put a breakpoint on catch(Exception ex) line it breaks here but with ex = null. I know that NotifyTask has properties to check if an exception was thrown but where I put it, it checks when Task is uncompleted, not when I need it.
View model:
public FileExplorerPageViewModel(INavigationService navigationService)
{
_navigationService = navigationService;
_manager = new FileExplorerManager();
Files = NotifyTask.Create(GetFilesAsync("UniorDev", "GitRemote/GitRemote"));
}
Private method:
private async Task<ObservableCollection<FileExplorerModel>> GetFilesAsync(string login, string reposName)
{
return new ObservableCollection<FileExplorerModel>(await _manager.GetFilesAsync(login, reposName));
}
Manager method(where exception throws):
public async Task<List<FileExplorerModel>> GetFilesAsync(string login, string reposName)
{
//try
//{
var gitHubFiles = await GetGitHubFilesAsync(login, reposName);
var gitRemoteFiles = new List<FileExplorerModel>();
foreach ( var file in gitHubFiles )
{
if ( file.Type == ContentType.Symlink || file.Type == ContentType.Submodule ) continue;
var model = new FileExplorerModel
{
Name = file.Name,
FileType = file.Type.ToString()
};
if ( model.IsFolder )
{
var nextFiles = await GetGitHubFilesAsync(login, reposName);
var count = nextFiles.Count;
}
model.FileSize = file.Size.ToString();
gitRemoteFiles.Add(model);
}
return gitRemoteFiles;
//}
//catch ( WebException ex )
//{
// throw new Exception("Something wrong with internet connection, try to On Internet " + ex.Message);
//}
//catch ( Exception ex )
//{
// throw new Exception("Getting ExplorerFiles from github failed! " + ex.Message);
//}
}
With try/catch or without it has the same effect. This behavior is anywhere where I have NotifyTask.
Update
There is no event, that fires when exception occurred, but there is Property Changed event, so I used it and added this code:
private void FilesOnPropertyChanged(object sender, PropertyChangedEventArgs propertyChangedEventArgs)
{
throw new Exception("EXCEPTION");
bool failed;
if ( Files.IsFaulted )
failed = true;
}
And exception not fires.
I added throw exception in App class (main class) and it fired. And when I have exceptions that come from XAML, it also fires. So maybe it not fires when it comes from a view model, or something else. I have no idea. Will be very happy for some help with it.
Update
We deal with exception = null, but the question is still alive. What I wanna add, that I rarely this issue, when the app is starting to launch on the physic device. I read some info about it, and it doesn't seem to be related, but maybe it is:
I'm not entirely sure what your desired behavior is, but here's some information I hope you find useful.
NotifyTask is a data-bindable wrapper around Task. That's really all it does. So, if its Task faults with an exception, then it will update its own data-bindable properties regarding that exception. NotifyTask is intended for use when you want the UI to respond to a task completing, e.g., show a spinner while the task is in progress, an error message if the task faults, and data if the task completes successfully.
If you want your application to respond to the task faulting (with code, not just a UI update), then you should use try/catch like you have commented out in GetFilesAsync. NotifyTask doesn't change how those exceptions work; they should work just fine.
I know that it catch exceptions because when I put a breakpoint on catch(Exception ex) line it breaks here but with ex = null.
That's not possible. I suggest you try it again.
I know that NotifyTask has properties to check if an exception was thrown but where I put it, it checks when Task is uncompleted, not when I need it.
If you really want to (asynchronously) wait for the task to complete and then check for exceptions, then you can do so like this:
await Files.TaskCompleted;
var ex = Files.InnerException;
Or, if you just want to re-raise the exception:
await Files.Task;
Though I must say this usage is extremely unusual. The much more proper thing to do is to have a try/catch within your GetFilesAsync.
Related to this question, I would like to force CLR to let my .NET 4.5.2 app catch Corrupted State Exceptions, for the sole purpose of logging them and then terminating the application. What's the correct way to do this, if I have catch (Exception ex) at several places around the app?
So, after I specify the <legacyCorruptedStateExceptionsPolicy> attribute, if I understood correctly, all the catch (Exception ex) handlers will catch exceptions like AccessViolationException and happily continue.
Yeah, I know catch (Exception ex) is a Bad Idea™, but if CLR would at least put the correct stack trace into the Event Log, I would be more than happy to explain to the customer that his server app failing fast at 1AM and being offline for the night is a good thing. But unfortunately, CLR logs an unrelated exception into the Event Log and then closes the process so that I cannot find out what actually happened.
The question is, how to make this happen, process wide:
if the exception thrown is a Corrupted State Exception:
- write the message to the log file
- end the process
(Update)
In other words, this would probably work for most exceptions in a simple app:
[HandleProcessCorruptedStateExceptions]
[SecurityCritical]
static void Main() // main entry point
{
try
{
}
catch (Exception ex)
{
// this will catch CSEs
}
}
But, it won't work for:
Unhandled app domain exceptions (i.e. thrown on non-foreground threads)
Windows Service apps (which don't have an actual Main entry point)
So it seems like <legacyCorruptedStateExceptionsPolicy> is the only way to make this work, in which case I don't know how to fail after logging the CSE?
Instead of using <legacyCorruptedStateExceptionsPolicy> it would be better to use [HandleProcessCorruptedStateExceptions] (and [SecurityCritical]) as stated here:
https://msdn.microsoft.com/en-us/magazine/dd419661.aspx
Following that, your Main method should look something like this:
[HandleProcessCorruptedStateExceptions, SecurityCritical]
static void Main(string[] args)
{
try
{
...
}
catch (Exception ex)
{
// Log the CSE.
}
}
But be aware that this doesn't catch the more serious exceptions like StackOverflowException and ExecutionEngineException.
Also finally of involved try blocks will not be executed:
https://csharp.2000things.com/2013/08/30/920-a-finally-block-is-not-executed-when-a-corrupted-state-exception-occurs/
For other unhandled appdomain exceptions you can use :
AppDomain.CurrentDomain.UnhandledException
Application.Current.DispatcherUnhandledException
TaskScheduler.UnobservedTaskException
(Please do a search for the details when a specific handler is appropriate for your situation. TaskScheduler.UnobservedTaskException for example is a bit tricky.)
If you don't have access to the Main method, you can also mark your AppDomain exception handler to catch the CSE:
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
...
[HandleProcessCorruptedStateExceptions, SecurityCritical]
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
// AccessViolationExceptions will get caught here but you cannot stop
// the termination of the process if e.IsTerminating is true.
}
The last line of defense could be an unmanaged UnhandledExceptionFilter like this:
[DllImport("kernel32"), SuppressUnmanagedCodeSecurity]
private static extern int SetUnhandledExceptionFilter(Callback cb);
// This has to be an own non generic delegate because generic delegates cannot be marshalled to unmanaged code.
private delegate uint Callback(IntPtr ptrToExceptionInfo);
And then somewhere at the beginning of your process:
SetUnhandledExceptionFilter(ptrToExceptionInfo =>
{
var errorCode = "0x" + Marshal.GetExceptionCode().ToString("x2");
...
return 1;
});
You can find more information about the possible return codes here:
https://msdn.microsoft.com/en-us/library/ms680634(VS.85).aspx
A "specialty" of the UnhandledExceptionFilter is that it isn't called if a debugger is attached. (At least not in my case of having a WPF app.) So be aware of that.
If you set all the appropriate ExceptionHandlers from above, you should be logging all exceptions that can be logged. For the more serious exceptions (like StackOverflowException and ExecutionEngineException) you have to find another way because the whole process is unusable after they happened. A possible way could perhaps be another process that watches the main process and logs any fatal errors.
Additional hints:
In the AppDomain.CurrentDomain.UnhandledException you can safely cast the e.ExceptionObject to Exception without having to worry - at least if you don't have any IL code that throws other objects than Exception: Why is UnhandledExceptionEventArgs.ExceptionObject an object and not an Exception?
If you want to suppress the Windows Error Reporting dialog, you can take a look here: How to terminate a program when it crashes? (which should just fail a unit test instead of getting stuck forever)
If you have a WPF application with multiple dispatchers you can also use a Dispatcher.UnhandledException for the other dispatchers.
Thanks to #haindl for pointing out that you can also decorate handler methods with the [HandleProcessCorruptedStateExceptions]1 attribute, so I made a little test app just to confirm if things really work as they are supposed to.
1 Note: Most answers state that I should also include the [SecurityCritical] attribute, although in the tests below omitting it didn't change the behavior (the [HandleProcessCorruptedStateExceptions] alone seemed to work just fine). However, I will leave both attributes below since I am presuming all these folks knew what they were saying. That's a school example of "Copied from StackOverflow" pattern in action.
The idea is, obviously, to remove the <legacyCorruptedStateExceptionsPolicy> setting from app.config, i.e. only allow our outermost (entry-level) handler(s) to catch the exception, log it, and then fail. Adding the setting will allow your app to continue, if you catch the exception in some inner handler, and this is not what you want: the idea is just to get the accurate exception info and then die miserably.
I used the following method to throw the exception:
static void DoSomeAccessViolation()
{
// if you have any questions about why this throws,
// the answer is "42", of course
var ptr = new IntPtr(42);
Marshal.StructureToPtr(42, ptr, true);
}
1. Catching exceptions from Main:
[SecurityCritical]
[HandleProcessCorruptedStateExceptions]
static void Main(string[] args)
{
try
{
DoSomeAccessViolation();
}
catch (Exception ex)
{
// this will catch all CSEs in the main thread
Log(ex);
}
}
2. Catching all exceptions, including background threads/tasks:
// no need to add attributes here
static void Main(string[] args)
{
AppDomain.CurrentDomain.UnhandledException += UnhandledException;
// throw on a background thread
var t = new Task(DoSomeAccessViolation);
t.Start();
t.Wait();
}
// but it's important that this method is marked
[SecurityCritical]
[HandleProcessCorruptedStateExceptions]
private static void UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
// this will catch all unhandled exceptions, including CSEs
Log(e.ExceptionObject as Exception);
}
I would recommend using just the latter approach, and removing the [HandleProcessCorruptedStateExceptions] from all other places to make sure the exception doesn't get caught at the wrong place. I.e. if you have a try/catch block somewhere and an AccessViolationException is thrown, you want CLR to skip the catch block and propagate to the UnhandledException before ending the app.
Is party over? not so fast
Microsoft: "Use application domains to isolate tasks that might bring down a process."
The program below will protect your main application/thread from unrecoverable failures without risks associated with use of HandleProcessCorruptedStateExceptions and <legacyCorruptedStateExceptionsPolicy>
public class BoundaryLessExecHelper : MarshalByRefObject
{
public void DoSomething(MethodParams parms, Action action)
{
if (action != null)
action();
parms.BeenThere = true; // example of return value
}
}
public struct MethodParams
{
public bool BeenThere { get; set; }
}
class Program
{
static void InvokeCse()
{
IntPtr ptr = new IntPtr(123);
System.Runtime.InteropServices.Marshal.StructureToPtr(123, ptr, true);
}
// This is a plain code that will prove that CSE is thrown and not handled
// this method is not a solution. Solution is below
private static void ExecInThisDomain()
{
try
{
var o = new BoundaryLessExecHelper();
var p = new MethodParams() { BeenThere = false };
Console.WriteLine("Before call");
o.DoSomething(p, CausesAccessViolation);
Console.WriteLine("After call. param been there? : " + p.BeenThere.ToString()); //never stops here
}
catch (Exception exc)
{
Console.WriteLine($"CSE: {exc.ToString()}");
}
Console.ReadLine();
}
// This is a solution for CSE not to break your app.
private static void ExecInAnotherDomain()
{
AppDomain dom = null;
try
{
dom = AppDomain.CreateDomain("newDomain");
var p = new MethodParams() { BeenThere = false };
var o = (BoundaryLessExecHelper)dom.CreateInstanceAndUnwrap(typeof(BoundaryLessExecHelper).Assembly.FullName, typeof(BoundaryLessExecHelper).FullName);
Console.WriteLine("Before call");
o.DoSomething(p, CausesAccessViolation);
Console.WriteLine("After call. param been there? : " + p.BeenThere.ToString()); // never gets to here
}
catch (Exception exc)
{
Console.WriteLine($"CSE: {exc.ToString()}");
}
finally
{
AppDomain.Unload(dom);
}
Console.ReadLine();
}
static void Main(string[] args)
{
ExecInAnotherDomain(); // this will not break app
ExecInThisDomain(); // this will
}
}
I came across this new feature in C# which allows a catch handler to execute when a specific condition is met.
int i = 0;
try
{
throw new ArgumentNullException(nameof(i));
}
catch (ArgumentNullException e)
when (i == 1)
{
Console.WriteLine("Caught Argument Null Exception");
}
I am trying to understand when this may ever be useful.
One scenario could be something like this:
try
{
DatabaseUpdate()
}
catch (SQLException e)
when (driver == "MySQL")
{
//MySQL specific error handling and wrapping up the exception
}
catch (SQLException e)
when (driver == "Oracle")
{
//Oracle specific error handling and wrapping up of exception
}
..
but this is again something that I can do within the same handler and delegate to different methods depending on the type of the driver. Does this make the code easier to understand? Arguably no.
Another scenario that I can think of is something like:
try
{
SomeOperation();
}
catch(SomeException e)
when (Condition == true)
{
//some specific error handling that this layer can handle
}
catch (Exception e) //catchall
{
throw;
}
Again this is something that I can do like:
try
{
SomeOperation();
}
catch(SomeException e)
{
if (condition == true)
{
//some specific error handling that this layer can handle
}
else
throw;
}
Does using the 'catch, when' feature make exception handling faster because the handler is skipped as such and the stack unwinding can happen much earlier as when compared to handling the specific use cases within the handler? Are there any specific use cases that fit this feature better which people can then adopt as a good practice?
Catch blocks already allow you to filter on the type of the exception:
catch (SomeSpecificExceptionType e) {...}
The when clause allows you to extend this filter to generic expressions.
Thus, you use the when clause for cases where the type of the exception is not distinct enough to determine whether the exception should be handled here or not.
A common use case are exception types which are actually a wrapper for multiple, different kinds of errors.
Here's a case that I've actually used (in VB, which already has this feature for quite some time):
try
{
SomeLegacyComOperation();
}
catch (COMException e) when (e.ErrorCode == 0x1234)
{
// Handle the *specific* error I was expecting.
}
Same for SqlException, which also has an ErrorCode property. The alternative would be something like that:
try
{
SomeLegacyComOperation();
}
catch (COMException e)
{
if (e.ErrorCode == 0x1234)
{
// Handle error
}
else
{
throw;
}
}
which is arguably less elegant and slightly breaks the stack trace.
In addition, you can mention the same type of exception twice in the same try-catch-block:
try
{
SomeLegacyComOperation();
}
catch (COMException e) when (e.ErrorCode == 0x1234)
{
...
}
catch (COMException e) when (e.ErrorCode == 0x5678)
{
...
}
which would not be possible without the when condition.
From Roslyn's wiki (emphasis mine):
Exception filters are preferable to catching and rethrowing because
they leave the stack unharmed. If the exception later causes the stack
to be dumped, you can see where it originally came from, rather than
just the last place it was rethrown.
It is also a common and accepted form of “abuse” to use exception
filters for side effects; e.g. logging. They can inspect an exception
“flying by” without intercepting its course. In those cases, the
filter will often be a call to a false-returning helper function which
executes the side effects:
private static bool Log(Exception e) { /* log it */ ; return false; }
… try { … } catch (Exception e) when (Log(e)) { }
The first point is worth demonstrating.
static class Program
{
static void Main(string[] args)
{
A(1);
}
private static void A(int i)
{
try
{
B(i + 1);
}
catch (Exception ex)
{
if (ex.Message != "!")
Console.WriteLine(ex);
else throw;
}
}
private static void B(int i)
{
throw new Exception("!");
}
}
If we run this in WinDbg until the exception is hit, and print the stack using !clrstack -i -a we'll see the just the frame of A:
003eef10 00a7050d [DEFAULT] Void App.Program.A(I4)
PARAMETERS:
+ int i = 1
LOCALS:
+ System.Exception ex # 0x23e3178
+ (Error 0x80004005 retrieving local variable 'local_1')
However, if we change the program to use when:
catch (Exception ex) when (ex.Message != "!")
{
Console.WriteLine(ex);
}
We'll see the stack also contains B's frame:
001af2b4 01fb05aa [DEFAULT] Void App.Program.B(I4)
PARAMETERS:
+ int i = 2
LOCALS: (none)
001af2c8 01fb04c1 [DEFAULT] Void App.Program.A(I4)
PARAMETERS:
+ int i = 1
LOCALS:
+ System.Exception ex # 0x2213178
+ (Error 0x80004005 retrieving local variable 'local_1')
That information can be very useful when debugging crash dumps.
When an exception is thrown, the first pass of exception handling identifies where the exception will get caught before unwinding the stack; if/when the "catch" location is identified, all "finally" blocks are run (note that if an exception escapes a "finally" block, processing of the earlier exception may be abandoned). Once that happens, code will resume execution at the "catch".
If there is a breakpoint within a function that's evaluated as part of a "when", that breakpoint will suspend execution before any stack unwinding occurs; by contrast, a breakpoint at a "catch" will only suspend execution after all finally handlers have run.
Finally, if lines 23 and 27 of foo call bar, and the call on line 23 throws an exception which is caught within foo and rethrown on line 57, then the stack trace will suggest that the exception occurred while calling bar from line 57 [location of the rethrow], destroying any information about whether the exception occurred in the line-23 or line-27 call. Using when to avoid catching an exception in the first place avoids such disturbance.
BTW, a useful pattern which is annoyingly awkward in both C# and VB.NET is to use a function call within a when clause to set a variable which can be used within a finally clause to determine whether the function completed normally, to handle cases where a function has no hope of "resolving" any exception that occurs but must nonetheless take action based upon it. For example, if an exception is thrown within a factory method which is supposed to return an object that encapsulates resources, any resources that were acquired will need to be released, but the underlying exception should percolate up to the caller. The cleanest way to handle that semantically (though not syntactically) is to have a finally block check whether an exception occurred and, if so, release all resources acquired on behalf of the object that is no longer going to be returned. Since cleanup code has no hope of resolving whatever condition caused the exception, it really shouldn't catch it, but merely needs to know what happened. Calling a function like:
bool CopySecondArgumentToFirstAndReturnFalse<T>(ref T first, T second)
{
first = second;
return false;
}
within a when clause will make it possible for the factory function to know
that something happened.
I have a sync function such as the following function that generate an IO error (I delete the detail to make it simple):
public override void SyncFunction()
{
throw new IOException("test");
}
and I used it in this way:
try
{
await Task.Run(() => this.SyncFunction());
}
catch (Exception ex)
{
MessageBox.Show("Error:"+Environment.NewLine + ex.Message);
}
But when I run the application, the catch block doesn't get called, but I am getting a message that application crashed. What is the problem and how can I fix it?
The code as you described it should handle the exception just fine.
However, the thing that would crash your application is an exception thrown inside an async void method as the exception has no Task to be stored inside.
So, my guess is that SyncFunction actually looks more like this:
public override async void SyncFunction()
{
throw new IOException("test");
}
And when you invoke it the exception is posted to a ThreadPool thread and that crashes the application.
If that's the case, don't use async void unless in a UI event handler and make sure you handle such exceptions by registering to the AppDomain.CurrentDomain.UnhandledException event.