DropboxClient dbx = new DropboxClient("************************");
var file = "/Excel/FileName.xlsx";
byte[] bytes = null;
FileStream fs = new FileStream("C:\\Users\\Admin\\Desktop\\Test.xlsx", FileMode.Open, FileAccess.Read);
BinaryReader br = new BinaryReader(fs);
long numBytes = fs.Length;
bytes = br.ReadBytes((int)numBytes);
var mem = new MemoryStream(Encoding.UTF8.GetBytes(bytes.ToString()));
var updated = await dbx.Files.UploadAsync(file, WriteMode.Overwrite.Instance, body: mem);
Here is the code, it overwrite the existing file as per need but make that file corrupted.
I think you're thinking too complex here. UploadAsync expects a Stream. MemoryStream is indeed a Stream, but so is FileStream. Getting rid of the extra reader will result in:
var source = "C:\\Users\\Admin\\Desktop\\Test.xlsx";
var target = "/Excel/FileName.xlsx";
using(var dbx = new DropboxClient("***"))
using(var fs = new FileStream(source, FileMode.Open, FileAccess.Read))
{
var updated = await dbx.Files.UploadAsync(
target, WriteMode.Overwrite.Instance, body: fs);
}
The reason the file will get corrupt is because of reading the data incorrectly. bytes.ToString() will result in System.Byte[]. You're actually uploading System.Byte[] literally instead of the file's contents, which is not a valid Excel document. Also converting a binary file into UTF-8 text doesn't work as expected, because it alters the content being uploaded.
Related
I have some code that is meant to retrieve a file from an S3 bucket and deserialize the file. When I use a file stream I get all the data no problem, but when I use a memory stream it seems like I am not getting all of the data:
It doesnt get the full XML:
Where it should look like:
Here is the code I am using:
internal object ReadDataContractFromFile(string filename, Type type)
{
GetObjectRequest getObjRequest = new GetObjectRequest();
MemoryStream memoryStream = new MemoryStream();
getObjRequest.BucketName = bucketName;
getObjRequest.Key = filename;
string path = #"C:\{PATH_TO_FILE}\requests\" + filename;
FileStream fileStream = new FileStream(path, FileMode.Create, FileAccess.ReadWrite);
using (GetObjectResponse getObjRespone = s3Client.GetObject(getObjRequest))
using (Stream responseStream = getObjRespone.ResponseStream)
{
responseStream.CopyTo(fileStream);
//memoryStream.Seek(0, 0);
XmlReaderSettings rs = new XmlReaderSettings
{
ConformanceLevel = ConformanceLevel.Fragment,
};
XmlReader r = XmlReader.Create(fileStream, rs);
return new DataContractSerializer(type).ReadObject(r);
}
}
If I use memoryStream in place of the fileStream variable, I get the incomplete XML I showed above. I tried to seek to the beginning of the stream incase the position was wrong but that didnt fix it. Any idea what Im doing wrong?
What is the equivalent of the Python function zlib.decompress() in C#? I need to decompress some zlib files using C# and I don't know how to do it.
Python example:
import zlib
file = open("myfile", mode = "rb")
data = zlib.decompress(file.read())
uncompressed_output = open("output_file", mode = "wb")
uncompressed_output.write(data)
I tried using the System.IO.Compression.DeflateStream class, but for every file I try it gives me an exception that the file contains invalid data while decoding.
byte[] binary = new byte[1000000];
using (DeflateStream compressed_file = new DeflateStream(new FileStream(#"myfile", FileMode.Open, FileAccess.Read), CompressionMode.Decompress))
compressed_file.Read(binary, 0, 1000000); //exception here
using (BinaryWriter outputFile = new BinaryWriter(new FileStream(#"output_file", FileMode.Create, FileAccess.Write)))
outputFile.Write(binary);
//Reading the file like normal with a BinaryReader and then turning it into a MemoryStream also didn't work
I should probably mention that the files are ZLIB compressed files. They start with the 78 9C header.
So, luckily, I found this post: https://stackoverflow.com/a/33855097/10505778
Basically the file must be stripped of its 2 header bytes (78 9C). While the 9C is important in decompression (it specifies whether a preset dictionary has been used or not), I don't need it, but I am pretty sure it is not that difficult to modify this to accomodate it:
byte[] binary, decompressed;
using (BinaryReader file = new BinaryReader(new FileStream(#"myfile", FileMode.Open, FileAccess.Read, FileShare.Read))
binary = file.ReadBytes(int.MaxValue); //read the entire file
output = new byte[int.MaxValue];
int outputSize;
using (MemoryStream memory_stream = new MemoryStream(binary, false))
{
memory_stream.Read(decompressed, 0, 2); //discard 2 bytes
using (DeflateStream compressed_file = new DeflateStream(memory_stream, CompressionMode.Decompress)
outputSize = compressed_file.Read(decompressed, 0, int.MaxValue);
}
binary = new byte[outputSize];
Array.Copy(decompressed, 0, binary, 0, outputSize);
using (BinaryWriter outputFile = new BinaryWriter(new FileStream(#"output_file", FileMode.Create, FileAccess.Write)))
outputFile.Write(binary);
I need to convert a PDF file as a stream (1.7) to PDFA/3. The original file has the fonts and images already embedded.
So far I did:
var output = new MemoryStream();
var reader = new PdfReader(stream);
var writer = new PdfWriter(output);
Stream s = new FileStream("sRGB Color Space Profile.icm", FileMode.Open, FileAccess.Read);
var intent = new PdfOutputIntent("Custom", "", "http://www.color.org", "sRGB IEC61966-2.1", s);
var pdfA = new PdfADocument(writer, PdfAConformanceLevel.PDF_A_3A, intent);
//Setting some required parameters
pdfA.SetTagged();
pdfA.GetCatalog().SetLang(new PdfString("en-US"));
pdfA.GetCatalog().SetViewerPreferences(new PdfViewerPreferences().SetDisplayDocTitle(true));
PdfDocumentInfo info = pdfA.GetDocumentInfo();
info.SetTitle("test pdf/a");
However I got stuck on how to copy from the input stream to the writer and return the pdf/a as a stream.
Furthermore, can I use iText to perform a conformance text on the output?
Any ideas?
I am trying to read excel[xls and xlsx] using NPOI,I am using following code, but it is giving 'Unable to Read entire header; 27 bytes Read; expected 512 bytes' while reading an 8KB xls file
byte[] byteArray = Encoding.UTF8.GetBytes(filepath);
MemoryStream stream = new MemoryStream(byteArray);
MemoryStream stream1 = new MemoryStream(Encoding.UTF8.GetBytes(filepath ?? ""));
NPOI.HSSF.UserModel.HSSFWorkbook hssfwb = default(HSSFWorkbook);
hssfwb = new NPOI.HSSF.UserModel.HSSFWorkbook(stream1);
Sheet sheet = hssfwb.GetSheetAt(0);
DataTable dtinputExcel = new DataTable();
I have tried every possible code available on net for this error. Please guide me what's the errorless method to read and excel[xls/xlsx] of any size.
The problem is that the constructor of HSSFWorkbook is expecting a stream containing the contents of the spreadsheet file, while you are passing it a MemoryStream containing the name of the file. You should be using a FileStream to read the file and passing that stream to the HSSFWorkbook constructor.
Try it like this:
IWorkbook hssfwb;
using (FileStream fs = new FileStream(filepath, FileMode.Open, FileAccess.Read))
{
hssfwb = new HSSFWorkbook(fs);
}
ISheet sheet = hssfwb.GetSheetAt(0);
I am using DotNetZip to add a file from a MemoryStream to a zip file and then to save that zip as a MemoryStream so that I can email it as an attachment. The code below does not err but the MemoryStream must not be done right because it is unreadable. When I save the zip to my hard drive everything works perfect, just not when I try to save it to a stream.
using (ZipFile zip = new ZipFile())
{
var memStream = new MemoryStream();
var streamWriter = new StreamWriter(memStream);
streamWriter.WriteLine(stringContent);
streamWriter.Flush();
memStream.Seek(0, SeekOrigin.Begin);
ZipEntry e = zip.AddEntry("test.txt", memStream);
e.Password = "123456!";
e.Encryption = EncryptionAlgorithm.WinZipAes256;
var ms = new MemoryStream();
ms.Seek(0, SeekOrigin.Begin);
zip.Save(ms);
//ms is what I want to use to send as an attachment in an email
}
Ok, I figured out my problem, pretty stupid actually. Thanks for everyone's help!
ZipEntry e = zip.AddEntry("test.txt", memStream);
e.Password = "123456!";
e.Encryption = EncryptionAlgorithm.WinZipAes256;
//zip.Save("C:\\Test\\Test.zip");
//Stream outStream;
var ms = new MemoryStream();
zip.Save(ms);
//--Needed to add the following 2 lines to make it work----
ms.Seek(0, SeekOrigin.Begin);
ms.Flush();
I've copied your code, and then saved your final memory steam to disk as data.txt. It was completely unreadable to me, but then I realized that it wasn't a text file, it was a zip file, so i saved it as data.zip and it worked as expected
the method I used to save ms to disk is the following(immediately after your zip.Save(ms); line)
ms.Position = 0;
byte[] data = ms.ToArray();
File.WriteAllBytes("data.zip", data);
So, I believe that your memory stream is what It is supposed to be, which is compressed text. It won't be readable until you decompress it.