Stop execution of all methods from child method - c#

I am working with a few methods that are called from within other methods, but need to stop processing both methods if an event occurs in the one called from the parent. An example of what I am doing in code would be this:
private void parentMethod()
{
//Do work here
childMethod();
//Do more work here
}
private void childMethod()
{
//Do work (not child labor)
using (var form = new choice(myList))
{
var result = form.ShowDialog();
if (result == DialogResult.OK)
{
int val = form.listIndex;//values preserved after close
//Do something here with these values
string server = myList2[val - 1];
MyList.Clear();
MyList.Add(server);
}
else
{
Exception e = new Exception("Dialog force closed.",null);
throw e;
}
}
So as you can see here, I tried creating an exception to throw; however, because there are number of other methods getting called from the parent method which also can throw exceptions, but can allow the rest of the code to execute, and the parent method in this example is being called from another method that needs to be stopped as well, how do you stop the execution of multiple methods from within a child method, other that doing Application.Close()?

You need to be more specific in your exception catching. In general, a bare catch is bad practice anywhere except the very top level, as is catch (Exception e) or similar. You should determine which exceptions a method can throw, and then only catch those. Other exceptions will then be passed back up the call stack.
For instance, if you have a method A() that might throw an InvalidOperationException, B() that might throw an ArgumentOutOfRangeException or ArgumentNullException, and C() that might throw an AccessViolationException, your code should look like
public int Main()
{
try
{
try
{
A()
}
catch(InvalidOperationException e)
{
//handle
}
try
{
B()
}
catch(ArgumentOutOfRangeException e)
{
//handle
}
catch(ArgumentNullException e)
{
//handle
}
try
{
C()
}
catch(AccessViolationException e)
{
//handle
}
}
catch (Exception e)
{
//handle all other exceptions
}
}
Now, if any method out of A,B, and C throws an exception you're not expecting, it will be handled by the final catch block.
If you really must have an exception that can only be handled at the top level, it might be a good idea to create your own Exception class:
class MyApplicationException : Exception { }
Then, as long as you never use catch (Exception) anywhere other than at the top level, you will be fine.

Related

How do I handle a exception in a library in C#

When I run the code it goes to the throw statement on the catch part rather at the place where the user calls it even after re-throwing.If i didn't catch and rethrow it goes into the function.How to prevent getting into the class library code and show the exception at the user level and prevent the user to view the library code.
public void Services(string hostName)
{
try
{
if (hostName!=null)
{
}
else
{
FunctionThatThrowException(hostName);
}
}
catch(Exception e)
{
throw;
}
}

Exception throw behavior

So I have this exception I want to throw if something goes wrong. But it acts strange.
public Calendar LoadCalendar(){
...
if (cal == null)
{
throw new NotImplementedException();
}
_lastPollTime = DateTime.Now;
...
}
I expect this exception to be thrown to wherever LoadCalendar was called. Instead, the program stops at DateTime.Now; because of "NotImplementedException()".
What am I doing wrong? How could I throw it to the end of the method instead?
You need to add a "catch" clause somewhere up the call stack which receives the thrown exception and deals with it somehow.
You could try this in your programs Main function:
static void Main()
{
try
{
// put existing code here
}
catch( Exception e )
{
}
}
Without a catch, the exception has no place to go to and so instead it causes your program to terminate.
These guidlines for working with exceptions might be useful to you: http://www.codeproject.com/Articles/9538/Exception-Handling-Best-Practices-in-NET
Just subscribe DispatcherUnhandledException event in App.xaml.cs Class Constructor and you can handle any application exception in this event.
public partial class App : Application
{
public App()
{
this.DispatcherUnhandledException += App_DispatcherUnhandledException;
}
void App_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e)
{
////Handle your application exception's here by e.Exception.
}
}

C# transmit exception from class to Form

How can I pass an error in the form of the class. When creating exemplar class.
Class:
class ThreadSafeLog
{
public ThreadSafeLog()
{
try
{
if (!File.Exists(Path_))
{
using (File.Create(Path_)) { }
}
}
catch(Exception e)
{
MessageBox.Show(e.Message);//error transmit exception to Form
}
}
}
Form:
ThreadSafeLog log = new ThreadSafeLog(
#"R:\project\ThreadSafeLog\ThreadSafeLogTest\ThreadSafeLogTest\bin\");
Why would ThreadSafeLog be concerned with what the form that uses it is doing? How is it even supposed to know it's being used by a form? Catch the exception in the form instead.
class ThreadSafeLog
{
public ThreadSafeLog()
{
if (!File.Exists(Path_))
{
using (File.Create(Path_)) { }
}
}
}
Form:
try
{
ThreadSafeLog log = new ThreadSafeLog(
#"R:\project\ThreadSafeLog\ThreadSafeLogTest\ThreadSafeLogTest\bin\");
}
catch (Exception ex)
{
MessageBox.Show(e.Message);
}
Though, as Adriano points out, you may also want to question why you're displaying internal error details directly to users.
I would not notify log's users about an error inside the logger itself. Log is, usually, a subsystem that it's good to consider error-safe and thread-safe or you'll make your code a messy. Imagine:
try
{
// Do something that may fail
}
catch (SomeException e)
{
try
{
logger.Log(e);
}
catch (IOException)
{
// Ooops, log doesn't work. What should I do?
// Should I display a MessageBox?
}
}
Your code will become quickly a messy (imagine to repeat the same check again and again for each trace log).
What I would do is to ignore (if possible) errors inside log function and to take another action instead. How? Just add an event to your log class (code is an example not for production!):
class Logger
{
public event EventHandler<LogErrorEventArgs> Error;
public void Log(Exception e)
{
try
{
// Try to write log somewhere...
}
catch (IOException internalException)
{
EventHandler<LogErrorEventArgs> error = Error;
if (error != null)
error(this, new LogErrorEventArgs(e, internalException);
}
}
}
In this way unhandled errors inside logger will go unnoticed (if this is applicable) or they may be handled (in the way it's appropriate, if there is a way). For example:
Logger logger = new Logger();
logger.Error += delegate(object sender, LogErrorEventArgs e)
{
if (SystemInformation.UserInteractive)
MessageBox.Show(e.ExceptionToLog.Message);
};
You may attach multiple handlers too (for example to log to Windows Log and notify user is session is interactive). When you use log you won't be aware it may fail (so you won't have to fill your code with try/catch everywhere) but if needed you may still be notified and errors inside log will be handled in a consistent manner.
Now let's rewrite the code in our first example like this:
try
{
// Do something that may fail
}
catch (SomeException e)
{
logger.Log(e);
}
Straight, right? I assumed logger will always write an exception (somehow) but it's easy to change code to handle a raw String instead. I omitted code for LogErrorEventArgs because pretty obvious anyway it may look like this:
class LogErrorEventArgs : EventArgs
{
public LogErrorEventArgs(
Exception exceptionToLog,
Exception internalLoggerException)
{
ExceptionToLog = exceptionToLog;
InternalLoggerException = internalLoggerException;
}
public Exception ExceptionToLog
{
get;
set;
}
public Exception InternalLoggerException
{
get;
set;
}
}

calling the other functions when an exception is thrown - C# delegates

if a delegate points to 5 methods, when delegate is invoked an excpetion happens in first method. since the exception happens the rest of the 4 functions cannot be called. How to make the delegate to call other functions even when exceptions happpens
You'd need to use Delegate.GetInvocationList to basically split the delegate into the individual actions, and call each in turn with a catch clause to handle the exceptions.
For example:
Action[] individualActions = (Action[]) multicast.GetInvocationList();
foreach (Action action in individualActions)
{
try
{
action();
}
catch (Exception e)
{
// Log or whatever
}
}
You may want to only catch specific types of exception, of course.
You will have to call (Invoke) the subscribed handlers yourself, inside a try/catch block. You can get the list with GetInvocationList().
The better solution requires control over the handlers: They should not throw.
The rough code for handling the exceptions:
foreach (Delegate handler in myDelegate.GetInvocationList())
{
try
{
object params = ...;
handler.Method.Invoke(handler.Target, params);
}
catch(Exception ex)
{
// use ex
}
}
May be following code will help you understand how to do that.
public class DynamicInvocation
{
public event EventHandler SomeEvent;
public void DoWork()
{
//Do your actual code here
//...
//...
//fire event here
FireEvent();
}
private void FireEvent()
{
var cache = SomeEvent;
if(cache!=null)
{
Delegate[] invocationList = cache.GetInvocationList();
foreach (Delegate #delegate in invocationList)
{
try
{
#delegate.DynamicInvoke(null);
}
catch
{
}
}
}
}
}

How to Automatically re-raise Exceptions

If you wrap a call to HttpResponse.End within a try catch block, the ThreadAbortException would automatically be re-raised. I assume this is the case even if you wrap the try catch block in a try catch block.
How can I accomplish the same thing? I do not have a real-world application for this.
namespace Program
{
class ReJoice
{
public void End() //This does not automatically re-raise the exception if caught.
{
throw new Exception();
}
}
class Program
{
static void Main(string[] args)
{
try
{
ReJoice x = new ReJoice();
x.End();
}
catch (Exception e) {}
}
}
}
You can't change ordinary exceptions to have this behaviour. ThreadAbortException has special support for this that you can't implement yourself in C#.
ThreadAbortException is a special exception that can be caught, but it will automatically be raised again at the end of the catch block.
It's as simple as using the plain throw statement.
throw;
in the relevant catch block. Note that this is advantageous over doing throw e; because it preserves the call stack at the point of the exception.
Of course, this isn't automated in perhaps the sense you want, but unfortunately that is not possible. This is pretty much the best solution you'll get, and pretty simple still I think. ThreadAbortException is special in the CLR because it is almost inherent in thread management.
In the case of your program, you'd have something like:
namespace Program
{
class ReJoice
{
public void End()
{
throw new Exception();
}
}
class Program
{
static void Main(string[] args)
{
try
{
ReJoice x = new ReJoice();
x.End();
}
catch (Exception e)
{
throw;
}
}
}
}
You mean like this?
namespace Program
{
class ReJoice
{
public void End() //This does not automatically re-raise the exception if caught.
{
throw new Exception();
}
}
class Program
{
static void Main(string[] args)
{
try
{
ReJoice x = new ReJoice();
x.End();
}
catch (Exception e) {
throw e;
}
}
}
}
Edit: It doesn't re-raise the exception because the meaning of "catch" is to handle the exception. It is up to you as the caller of x.End() what you want to do when an exception occurs. By catching the exception and doing nothing you are saying that you want to ignore the exception. Within the catch block you can display a message box, or log the error, kill the application entirely, or rethrow the error with additional information by wrapping the exception:
throw new Exception("New message", e);

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