I've Googled and Binged and Yahoo'd and even Dogpiled. I found mostly Python, PHP, and Ruby that don't apply. Only one item shows up (from 2012) but it has no answer: unit test fails in r# but passes in mstest
I have two tests that work exactly as recorded. For one, when the test gets to the Submit button, the app says the page isn't ready to be submitted and the Submit button remains disabled. For the other, the Submit button is enabled, but the page does nothing. When I run the exact same actions manually (using keyboard and mouse) with identical data (or with different data), the Submit buttons on both pages work and both pages process.
I've run the tests to the point where the Submit buttons are clicked, but nothing happens when I manually click them, either. I've tabbed from one field to the next thinking it might be an event not firing, but no.
Here's what I've found: If the automation opens the page, the Submit buttons will not work. If even one item on the page is entered or selected by the automation, the Submit buttons will not work. BUT: If I run the automation to the point BEFORE the page opens, then if I click to open the page and manually keyboard and mouse the entries, and then manually mouse-click the Submit button, it will work.
The tests were recorded in MTM and imported into Visual Studio 2012. I've tried re-importing them, and I've manually recorded the steps using Visual Studio.
We're now thinking there's some unexpected interaction between the testing software (MSTest) and the JavaScript in the pages. We've coded (Coded UI) 11 other pages in the application. All 11 application pages use the same basic architecture and the same controls. We testers are thinking the JavaScript might be broken (missing closing brace, missing pair of parentheses, missing a semi-colon, a line-break in the wrong place, something).
There is absolutely nothing unique about these tests. They are among the simplest tests I've ever coded. One of them only has four input fields. I've coded nothing manually; The UIMap.cs file is empty. It's all in the UIMap.Designer.cs based on the UIMap.UITest file.
Here is the significant portion of my Coded UI Test Class (variable setup and try-catch logic omitted):
try
{
User.OpenBrowser(TestContext);
this.UIMap.ClickFeesButtonInSecondaryMenu();
this.UIMap.ClickAddPaymentButton();
this.UIMap.OpenYearDropdownAndSelect2016();
this.UIMap.Type1234InCheckNumber();
this.UIMap.Type275InTotalAmount();
this.UIMap.SelectBusinessFees();
this.UIMap.SelectInstructorFees();
this.UIMap.ClickSubmitButton();
User.CloseBrowser(TestContext);
}
catch . . . .
Here is part of my UIMap.Designer.cs:
public void ClickFeesButtonInSecondaryMenu()
{
#region Variable Declarations
HtmlHyperlink uIFeesHyperlink = this.UIInternetExplorerWindow.UIDocument.UIFeesHyperlink;
#endregion
// Click 'Fees' link
Mouse.Click(uIFeesHyperlink, new Point(22, 21));
}
public void ClickAddPaymentButton()
{
#region Variable Declarations
HtmlHyperlink uIAddPaymentHyperlink = this.UIInternetExplorerWindow.UIDocument1.UIAddPaperPaymentHyperlink;
#endregion
// Click 'Add Payment' link
Mouse.Click(uIAddPaymentHyperlink, new Point(84, 15));
}
public void OpenYearDropdownAndSelect2016()
{
#region Variable Declarations
HtmlHyperlink uIItem2017Hyperlink = this.UIFeeInternetExplorerWindow.UIFeeDocument.UIItem2017YearYearPane.UIItem2017Hyperlink;
HtmlDiv uIItem2016Pane = this.UIFeeInternetExplorerWindow.UIFeeDocument.UIItem2016Pane;
#endregion
// Click '2017' link
Mouse.Click(uIItem2017Hyperlink, new Point(149, 20));
// Click '2016' pane
Mouse.Click(uIItem2016Pane, new Point(124, 3));
}
public void Type1234InCheckNumber()
{
#region Variable Declarations
HtmlEdit uICheckNumberEdit = this.UIFeeInternetExplorerWindow.UIFeeDocument1.UICheckNumberEdit;
#endregion
// Type '1234' in 'Check Number' text box
uICheckNumberEdit.Text = this.Type1234InCheckNumberParams.UICheckNumberEditText;
}
. . . and so on until you get to . . .
public void ClickSubmitButton()
{
#region Variable Declarations
HtmlInputButton uISubmitButton = this.UIFeeInternetExplorerWindow.UIFeeDocument1.UISubmitButton;
#endregion
// Click 'Submit' button
Mouse.Click(uISubmitButton, new Point(27, 17));
}
I've only been doing C# MSTEST Coded UI just over a year, but I have three other automators here with tons more experience than I have, and this problem is new to us all. We've looked at everything we can think of, but no joy. Has anyone seen this? What causes this behavior? Most importantly, is there a fix?
Because you mentioned that you think the JS may be broken, that leads me to believe that perhaps some sort of AJAX is going on in the background after clicking the button. If that is the case, please see this question to see if it applies to your case.
Related
I've hit a frustrating issue with a software project I'm working on. I've got help set up on various forms such that if I press F1, the application's CHM file is opened.
I want it to always open to the topic related to the current form, however it currently opens to a different location depending on what part of the form is in focus. If some fields are in focus, it opens to the top of the first page of the help document; and if other fields are in focus it will open, correctly, to the page and heading related to the current form.
I have the following designer code for the various forms, and I'm only setting HelpKeyword on the form itself, not any of the form's controls.
this.helpProvider.HelpNamespace = #"Path\To\ChmFile.chm";
this.helpProvider.SetHelpKeyword(this, "TopicName.htm#heading_name");
this.helpProvider.SetHelpNavigator(this, System.Windows.Forms.HelpNavigator.Topic);
From experimentation, I've determined that items with either SetShowHelp(false) or Enabled = false are the only ones that show the correct chm help location. This applies when pressing F1 with them in focus (if they can hold focus), or pressing on them with the "what's this" help cursor.
As an example:
If focus is on the main dialog's first control (a TextBox which has a HelpString, which implicitly sets ShowHelp) and I press F1, I'll get sent to the overall application help page (undesired behaviour).
If focus is on a main dialog TextBox which does not have an associated help string, and I press F1, I'm shown the Dialogs help page, at the heading for the main dialog (desired behaviour).
The only workaround I've found for this so far is to set both HelpTopic and HelpNavigator on every control with a HelpString, but this is very heavy-handed and difficult to maintain.
Clarification
I am intentionally using both the "What's this?" help and the F1 help on the same forms. I will not accept a solution that says to disable "what's this" help for all controls on my form in order to allow the F1 help to work. It is a requirement for this application that interactive controls have a help tooltip, and that each dialog has a help section in the help document.
If there is no way to get these two help features to work together nicely, I will accept an effective workaround that does not sacrifice maintainability as my above workaround does.
It was only after your clarification that I was able to fully understand your question and reproduce the problem. This behavior was not known to me before.
Same undesired behaviour using Visual Studio 2019 on Windows 10 PC - it does not matter if it is coded in the Form_Load event or with the help of the IDE (Integrated Development Environment) in the designer code.
After some hours of experimenting (with the reproduced problem) I hopefully narrowed it down without fully knowing the real reason.
I have done the following steps and thoughts - FYI - experimentally (see special notes in the list below):
The default value of the HelpNavigator enumeration is AssociateIndex. If you accidentally set SetShowHelp = True and a required property is missing, the call to the Index tab may fail, corrupt something and goes to the CHM's home page topic. If you don't have an index tab in your CHM, another problem arises.
I deleted or renamed the file hh.dat several tines to reset all (!) CHM windows on my system to their default settings. Windows will create a new version of hh.dat when you next open any .chm file. You'd find hh.dat at C:\Users\%username%\AppData\Roaming\Microsoft\HTML Help. BUT - - no success with the existing problem in the first test phase.
For some more test only (code is not required later) I have tried if the Form3_HelpRequested is triggered. BUT - that did not work in the first test phase.
private void Form1_HelpRequested(object sender, HelpEventArgs hlpevent)
{
// do whatever you're gonna do here
DialogResult dr = MessageBox.Show("HelpRequested on Form1 was fired!\n\nOpen CHM help?","Test case", MessageBoxButtons.YesNo);
switch (dr)
{
case DialogResult.Yes:
// FALSE will also open any associated help file
hlpevent.Handled = false;
break;
case DialogResult.No:
// TRUE will prevent windows from also opening any associated help file
hlpevent.Handled = true;
break;
}
Last as a hard step I deleted the HelpProvider component, have inserted this again and set all properties correctly a second time. NOW - it is working for me. Controls with the property ShowHelp=True now show the assigned topic and controls with the property ShowHelp=False now show the help topic of the form as expected.
You know - this can be a complex step and should be done in a test environment first. Make sure that all properties are set correctly and that the topic is accessible in the CHM via HelpKeyword.
// Tell the HelpProvider what controls to provide help for, and what the help string is.
this.helpProvider1.SetShowHelp(this.cityTextBox, true);
this.helpProvider1.SetHelpNavigator(this.cityTextBox, HelpNavigator.Topic); // make sure to set "Topic"
this.helpProvider1.SetHelpKeyword(this.cityTextBox, #"/Garden/flowers.htm");
this.helpProvider1.SetHelpString(this.cityTextBox, "Enter the city here.");
After giving the city textbox focus and F1 the help viewer window is shown. Using the "What's this" ? button in a second step is resulting in:
tl;dr
The definition of the properties via designer code or program code is more a decision based on personal preferences. I myself prefer to set values in the program code rather than via the controls properties window of Visual Studio.
If you add here all the properties of the controls for the help functionality as code, you can easily comment out for fixing problems. In a form with many controls, it is easier to save parts of the code externally and insert them again later. But as I said - everybody likes it different.
// set F1 help topic for first form
private void Form1_Load(object sender, EventArgs e)
{
helpProvider1.SetHelpNavigator(this, HelpNavigator.Topic);
helpProvider1.SetHelpKeyword(this, #"/HTMLHelp_Examples/Jump_to_anchor.htm#SecondAnchor");
}
BTW - the "What's this?" help for large programs means a high effort and in my experience it is used less and less in help authoring (CHM's). This kind of help has a long history from the times of Visual Basic 6, for example. Today you often find only one help topic for a form or a dialog in which the single controls are explained. The problem you describe then does not appear at all.
FYI - in earlier days a ALIAS and MAP files was required and maybe used today by TopicId. The purpose of the two files is to ease the coordination between developer and help author. The mapping file links an ID to the map number - typically this can be easily created by the developer and passed to the help author. Then the help author creates an alias file linking the IDs to the topic names.
Creating Context-Sensitive Help for Applications
Where to specify topic id in c# windows application
This seems like a fairly basic thing to do, but for some reason it just fails silently:
/// <summary>
/// Sets the button to show it's busy image
/// </summary>
public void SetBusy()
{
if (Control is Button)
{ ((Button)Control).Image = BusyImage; }
else if (Control is ToolStripButton)
{ ((ToolStripButton)Control).Image = BusyImage; }
}
BusyImage is set using BusyImage = Properties.Resources.Busy;
If I debug this, I can see that the image appears to be setting correctly (if I hover over the Image member when at a breakpoint I can see it change), but it doesn't actually change the image when you look at the button.
I have noticed that this works when all the above code is hosted in the same Project file as the UI, but when it's shipped out to a different project (but within the same Solution), it fails silently.
Any ideas where I'm going wrong?
Thanks
EDIT 1:
Even trying to set the Image to a file from the Resources of the same project as the ToolStripButton doesn't work (still fails silently).
Interestingly, it works absolutely fine when using a normal Button, regardless of which project the images are in.
Why the difference in behaviour between Button and ToolStripButton?
EDIT 2:
It appears that moving the code that sets the image into the same project as the ToolStripButton works. However, I would like to keep it in a separate project if at all possible...
try this instead, tested it and working fine at my end:
public void ChangeImg(Component ctrl)
{
if (ctrl is Button)
{ ((Button)ctrl).Image = Properties.Resources.keylock; }
else if (ctrl is ToolStripButton)
{ ((ToolStripButton)ctrl).Image = Properties.Resources.keylock; }
}
Finally figured this out. To cut a long story short, I had some ToolStripButtons hidden somewhere in my form, only visible in the combobox in the designer's properties window (even when you select it from there, you can't see it on the form anywhere). I was passing the name of one of these to the ImageButton instead of the correct one (which had a default name like toolStripButton3)...
I'd love to know how it happened, I suspect user error on my part...but then again I find it strange that VS will allow a ToolStripButton to exist when it doesn't appear on any ToolStrip on the form.
Either way, my code seems to work quite happily now. The reason it appeared to work when run from the same project was that I was using a different button to test the theory.
Lots of process of elimination got it down to just two buttons that weren't playing ball; on a hunch I decided to compare the properties of the working and non-working buttons, whereupon I discovered the issue...
I know that the dialog(showMessage) is a closed API and that you can not force a click event on Dialog with any web-based technologies such as jQuery or Javascript. The instance of the window within the browser is single threaded and locks the thread until the dialog receives an event. This I understand.
What I am trying to do is simulate a click event pragmatically for Test Case purposes. I am using the Telerik testing framework to run these Test Cases in C# .NET 4.5 environment.
So is it possible to simulate this click event? It is testing the behavior of one our buttons that when clicked the user must confirm they are leaving the page without saving changes.
Thanks to all in advance!
I am not familiar with Telerik's testing tools, but as far as i know the only way to "issue" such a click would be with a ui macro that automated mouse motions and actually clicked the screen at a particular location.
That said, you may be able to solve your problem by using a mocked method. Rather than directly calling window.prompt, instead define your own prompt function along the lines of:
debug = true; //remove or set to false when not testing
var myPrompt = function(){
if(debug){
return "Greetings, Program";
} else {
return prompt("Please enter your greeting:","Greeting");
}
}
You can naturally set this up for other types of message box, so long as you keep the type they return in mind.
I'm new to sharepoint development and I'm trying to modify the behaviour of the Sharepoint ribbon. As you all know, the ribbon is such that when something else gains focus(e.g a list item), the ribbon automatically switches to an appropriate tab or tab group(e.g the List tools tab group).
I'd like to disable this constant switching of tabs and make the browse tab to always be the active tab, unless the user explicitly clicks on another tab.
I've tried doing the following in the Page_Load() of a Usercontrol, but it only works once, when the page is initially loaded. What am I doing wrong? More importantly, how could I do it right, if at all?
Basically, I'm hoping someone could point me to the event that's fired when the context changes and the ribbon switches, and how I could hook up to this event and force the ribbon to switch back to the browse tab.
protected void Page_Load()
{
string showBrowseTabScript = string.Empty;
showBrowseTabScript = #"
function ShowBrowseTab() {
var ribbon = SP.Ribbon.PageManager.get_instance().get_ribbon();
SelectRibbonTab(""Ribbon.Read"", true);
}
SP.SOD.executeOrDelayUntilScriptLoaded(function() {
var pm = SP.Ribbon.PageManager.get_instance();
pm.add_ribbonInited(function() {
ShowBrowseTab();
});
var ribbon = null;
try
{
ribbon = pm.get_ribbon();
}
catch (e) { }
if (!ribbon) {
if (typeof(_ribbonStartInit) == ""function"")
_ribbonStartInit(_ribbon.initialTabId, false, null);
}
else {
ShowBrowseTab();
}
},
""sp.ribbon.js"");
";
this.Page.ClientScript.RegisterClientScriptBlock(this.GetType(), "BrowseTabScript", showBrowseTabScript, true);
}
Here is my solution to the problem, in case anyone is interested.
Taking Ken Henderson's suggestion into consideration, I was able to achieve what I've been trying to do, although I achieved this by modifying the code of the SP.Ribbon.js and SP.Ribbon.debug.js files. I'm using the SP.Ribbon.debug.js to show my solution below, since it is not as cryptic as the SP.Ribbon.js.
Basically, I use the code below to trick the ribbon into thinking that the User is on a different tab and has clicked on the "Browse" tab. You will notice that I set the old tab information in the code. It will still work without me doing this, but I did it just in case the ribbon needs that information for something else I'm not aware of. This code, in combination with the Page_Load() function I posted in the first post, cause the ribbon to behave just like I needed it to.
SP.Ribbon.PageManager.prototype = {
executeRootCommand: function (commandId, properties, commandInfo, root) {
ULSMg8: ;
var $v_0;
if (!SP.ScriptUtility.isNullOrUndefined(commandInfo) && commandId !== 'RibbonEvent' && (commandId !== 'CommandContextChanged' || (!SP.ScriptUtility.isNullOrUndefined(properties) && properties['ChangedByUser']))) {
// My changes to SP.Ribbon
if (properties["ChangedByUser"] === false) {
properties["ChangedByUser"] = true;
var $NewContextId = properties["NewContextId"];
var $NewContextCommand = properties["NewContextCommand"];
properties["OldContextId"] = $NewContextId;
properties["OldContextCommand"] = $NewContextCommand;
properties["NewContextId"] = "Ribbon.Read";
properties["NewContextCommand"] = "ReadTab";
SelectRibbonTab("Ribbon.Read", true);
}
// End of changes to SP.Ribbon
// the rest of the code has been ommitted for clarity
return $v_0;
}
}
To the best of my knowledge SharePoint doesn't expose any events to detect when the ribbon tabs update (either tabs adding/removing or which is active). At least I was unable to find any a few weeks ago when I was trying to detect when tabs were added/removed (I didn't care which was active just the number/width of them).
(Sorry for the lack of details, the SharePoint dev environment at the office is unavailable at the moment so I can't look up the details very easily.)
There are two possiblities for solving this problem (each has risks/problems):
Override JS Functionality
Figure out what JavaScript function is being called when the user clicks on an item that updates the ribbon. You might be able to replace that function with your own that provides the behavior you want. This would be similar in concept to a custom master page that scrolls on the window and has to change the behavior of the width sizing. I'm unable to verify the details at the moment but it looks like the function is called SingleItemSelect in core.js.
This could be a problem if you have exceptions to when to override this behavior and if MS changes anything in the future you're implementation may break and/or need to be updated.
Add your own event handler
In your JavaScript code try to find an appropriate DOM event to attach an event handler to in the ribbon to detect when MS's code changes the ribbon. There is a good chance given the limitations of the DOM events that there will not be an event to attach a handler to. You may end up adding a function that is called periodically (polling loop/timer) that detects ribbon tab changes and resets the active one.
Honestly this will not work well since there will be flickering as MS's ribbon code changes the active tab and your's changes it back. Additionally you'll need to detect when the user clicks on a tab so that you don't undo their changes.
Wrap up
Honestly I would push back and get this requirement changed so that the ribbon behavior works the way MS designed and not try to fight it. If the ribbon showing up when the user clicks on an item is really an issue then I would propose to the client that instead of forcing the Browse tab as active to add an additional link in the ribbon area somewhere that allows the ribbon (or at least the part that expands over the title area) to be toggled as hidden/shown independently of what MS's JavaScript is doing to the ribbon.
I am having an interesting issue with a COM component written to function as a toolbar in IE. Basically if you open up several tabs at once in IE the individual instances of the COM objects get all twisted around. Bear with me here.
Say I open up five browser tabs all at once by right clicking several different links and opening them in new tabs. Now a function of my toolbar involves selecting text in the web page and then clicking a button to copy that text into the Toolbar. So let's do that in tab 3. We select text and click the button and nothing is there. However, if we select text in tab 2, then go back to tab 3 and click the button we get the text selected in tab 2. So...the toolbar in tab 3 getting stuff from tab 2. Not good.
I have traced this problem back to static references inside our COM object, the toolbar.
[ComVisible(true), Guid("2CC75392-1182-470D-BECC-EFA33E629AB8")]
[CLSCompliant(false)]
public sealed class Toolbar : ADXIEToolbar
{
public static Toolbar Instance;
public Toolbar()
{
Instance = this;
InitializeComponent();
}
...other code...
}
Note only one toolbar instance exists per each IE tab.
This reference doesn't get assigned properly, almost like it isn't thread safe (it isn't) but instead not domain safe or something. It will sometimes reference another instance down the line. Same with other static fields and even thread-safe singletons. I don't get it.
Also note that if I pass a reference to this toolbar (inside InitializeComponent) to a control I have the same issue.
this.publicationDateCb.Toolbar = this;
This reference will sometimes point to a different tab.
If I use a purely subscription based model with absolutely zero static references with the toolbar as the referee then things seem to work fine. This basically means I would have to re-design the program to where no classes interacted with each other directly - they fire events that the toolbar subscribes to, calling methods in other classes. Ouch.
So should I go with that model (which may be ideal but I am pretty far along here) or is there a simple fix I am missing here?
Other notes:
All IE tabs are running in seperate processes.
The BHO/Toolbar is running in the same process as the IE tab.
I am using Add-In-Express for Internet Explorer to handle the IE integration.
The project is written for .NET 3.5; the loader uses .NET 2.0
If you want to share your selected text within all your toolbars you can look at: http://www.add-in-express.com/creating-addins-blog/2009/06/19/internet-explorer-plugin-settings-synchronize/
Problem solved but static references are gone. I did a few things:
First off, I changed the target .NET version to 4.0. Apparently BHOs written in 4.0 work better - I can't find a link to substantiate this claim but I have read it somewhere.
More importantly I did away with static references within the assembly altogether. I got rid of the singletons and instead created a property for each former singleton class in my Toolbar class, which will always be unique. I then passed a reference to the Toolbar whenever a class needed to reference a former singleton.
So...constructors look like this now:
internal class RegistryData
{
public RegistryData(Toolbar toolbar)
{
ToolbarRef = toolbar;
}
...
}
And let's say RegistryData needs to call Messaging.
private void RegistryUpdated(int keyId)
{
ToolbarRef.Messaging.SendMessage(keyId);
}
Huge pain, right? Hours of work. But problem solved. I would not be shocked if this issue were related exclusively to Add-In-Express.