Dependency Injection for DAL with multiple database strings using StructureMap - c#

I have an application that uses Structuremap for DI for both my business and DAL layer. Up to this point, I have had a single DAL per environment that I have been working on. So I would grab it from the config and use that value for all my connections. An example of this is.
using (SqlConnection con = new SqlConnection(ConfigurationManager.ConnectionStrings["Database"].ToString()))
{
//Do a call to db here.
}
I am calling this method using structure map as follows.
ObjectFactory.GetInstance<IDALManager>().MethodName();
Now I have a new feature where I want to allow the users to make change in a dev environment and then push a button to elevate it to test or prod environment. Therefore my connectionstring for the DAL manager will need to be able to change. I also would like to keep all the connection string access in the DAL and not in the other layers. I am looking for advice on how to do this or what design patterns to look into for this.
UPDATED INFORMATION
The user will determine which connection string needs to be used. For example, they will be moving data from dev to test, they will select a source and a destination.
string source = \\user selection from combobox.
if (source == "DEV")
{
//Instantiate dev instance of manager
}
if (source == "TEST")
{
//Instantiate Test Instance of manager.
}

You need an abstract factory. Take a look at the answer in this question for some examples.
In your particular case, your abstract factory interface should look like this:
public interface IDALManagerFactory
{
IDALManager Create(string environment);
}
You need to create an implementation of this interface that creates a "DAL Manager" with the appropriate connection string.
To be able to do this, you need the connection string to be injected into the constructor of your class like this:
public class MyDalManager: IDALManager
{
private readonly string connectionString;
public MyDalManager(string connectionString)
{
this.connectionString = connectionString;
}
public MyMethod()
{
//..
using (SqlConnection con = new SqlConnection(connectionString))
{
//Do a call to db here.
}
}
}
Now the implementation of the factory would look something like this:
public class DALManagerFactory : IDALManagerFactory
{
public IDALManager Create(string environment)
{
if(environment == "DEV")
return new MyDalManager(
ConfigurationManager.ConnectionStrings["Database"].ToString());
//...
}
}
This factory class should live in the Composition Root. You can also access the container inside this factory class to create the "DAL Manager".
Now, the class that needs access to the appropriate "DAL Manager" should have a IDALManagerFactory injected into its constructor, and it would use such factory to create a IDALManager by invoking the Create method passing the environment name.
Please note that in your code, you are accessing the connection string in the DAL layer. You really should access such information in the composition root only.

Related

How to change initial catalog at runtime when using a connection string and dapper

I'm writing an MVC C# application. I use dapper as a lightweight ORM. My connection strings are defined with server and initial catalog, and currently if I need to access a different database I define another connection string, and use Ninject bindings to use a particular connection string based on the manager i'm injecting it into, like so:
public class NinjectBindings : NinjectModule
{
public override void Load()
{
Bind<IDbConnection>().To<SqlConnection>()
.WhenInjectedInto<DashboardManager>()
.InRequestScope()
.Named("myDashboard")
.WithConstructorArgument("connectionString", ConfigurationManager.ConnectionStrings["dbDashboard"].ConnectionString);
Bind<IDbConnection>().To<SqlConnection>()
.WhenInjectedInto<ScoreboardManager>()
.InRequestScope()
.Named("myScoreboard")
.WithConstructorArgument("connectionString", ConfigurationManager.ConnectionStrings["dbScoreboard"].ConnectionString);
}
}
Unfortunately this doesn't work if I have code in the same Manager that needs to call stored procedures that are on different databases than the initially specified catalog.
Question is: Can I just define one connection string, lose all the ninject binding stuff above, and simply change the Initial Catalog to a point to a different database on the fly?
Do you need both Named and WhenInjectedInto constraints for your bindings?
I believe you have a class that requires both connectionstrings, this could be achieved using Named binding:
Bind<IDbConnection>().To<SqlConnection>()
.InRequestScope()
.Named("myDashboard")
.WithConstructorArgument("connectionString", ConfigurationManager.ConnectionStrings["dbDashboard"].ConnectionString);
Bind<IDbConnection>().To<SqlConnection>()
.InRequestScope()
.Named("myScoreboard")
.WithConstructorArgument("connectionString", ConfigurationManager.ConnectionStrings["dbScoreboard"].ConnectionString);
And your class can get both connections:
public class ClassWith2DbDependency // <-- I would question this class for SRP violation
{
private readonly IDbConnection _dashboardConnection;
private readonly IDbConnection _scoreboardConnection;
public ClassWith2DBDependency(
[Named("myDashboard")] IDbConnection dashboardConnection
[Named("myScoreboard")] IDbConnection scoreboardConnection)
{
_dashboardConnection = dashboardConnection;
_scoreboardConnection = scoreboardConnection;
}
public void WriteTo2Dbs()
{
// execute dashboard DB procedure
// execute scoreboard DB procedure
}
}
Can I just define one connection string, lose all the ninject binding
stuff above, and simply change the Initial Catalog to a point to a
different database on the fly?
Changing Initial Catalog doesn't affect an existing SqlConnection. It is possible to manage the dependencies yourself, but you still need 2 connectionstrings:
public class ClassWith2DbDependency
{
public void WriteTo2Dbs()
{
var dashboardCon = ConfigurationManager.ConnectionStrings["dbDashboard"].ConnectionString;
using (SqlConnection connection = new SqlConnection(dashboardCon))
{
// execute dashboard DB procedure
}
var scoreboardCon = ConfigurationManager.ConnectionStrings["dbScoreboard"].ConnectionString;
using (SqlConnection connection = new SqlConnection(scoreboardCon))
{
// execute scoreboard DB procedure
}
}
}
However, I do NOT recommend this approach, the above class violates DI principle, by having Opaque Dependencies.
I haven't seen your code, but it doesn't sound like you are using Repository Pattern? This could be a good option...

Dependency Injection With Interface but Constructor Needs String Parameter

I have a repository class that has a constructor with string parameter argument. It is a connection string. I created an interface for it and I'm using Unity in my UI project.
My question is, how do I set this up the 'right' way so that Unity will know how to properly construct my class in order to inject it when instantiating my controller?
I currently 'worked around' this by using a parameterless constructor for my repository but feel like this is a cop out.
Here is my repository constructor I want to use...
public CobraLettersRepository(string dbConnectionString)
{
_connString = dbConnectionString ?? throw new ArgumentNullException(dbConnectionString);
dbConnection = new SqlConnection(_connString);
dbConnection.Open();
}
I created ICobraLettersRepository and want to inject it into my controller constructor.
public CobraLetterController(ICobraLetterRepository cobraLetterRepository)
{
if (cobraLetterRepository == null)
throw new ArgumentNullException(cobraLetterRepository);
_cobraLetterRepo = cobraLetterRepository;
}
When I try this, the code compiles but I get runtime errors whenever I attempt to navigate to a part of my app where those controller methods are called.
I would say to encapsulate the Connection String inside a configuration object and put the get of the connection string inside the constructor of that configuration object.
Then just register your configuration object as other class.
public class ProjectConfiguration
{
public string ConnectionString { get; set; }
public ProjectConfiguration()
{
ConnectionString = //Get the configuration from , i.e: ConfigurationManager
}
}
And then, inject it :
public CobraLettersRepository(ProjectConfiguration configuration)
{
if(configuration == null){
throw new ArgumentNullException(configuration);
}
_connString = configuration.ConnectionString;
dbConnection = new SqlConnection(_connString);
dbConnection.Open();
}
With that you can always isolate the config from the DI container and leave the injection as simple as you can. Also, you can get the config from your config files (one per environment).
EDIT: Also check your repository constructor logic, maybe you don't want to Open the connection on the constructor. Is better to make a using statement on your class methods like :
using(SqlConnection connection = new SqlConnection(_injectedConfiguration.ConnectionString)){
connection.Open();
//Make your stuff here
}
With the using you ensure that the connection will be correctly disposed.
Note that with the configuration object approach you can just store the configuration object in a private readonly variable and use it whatever you need.
During registration use an InjectionConstructor to pass the connection string name. You need to remove all constructors except one that expects a string argument.
container.RegisterType<ICobraLetterRepository,CobraLettersRepository>(new InjectionConstructor("connectionstringname"));
Please note that it will lead to problems somewhere/sometime. You need to change the logic to create the database connection (you may refer to Breaking SOLID Principles in multiple implementation of an Interface or Resolve named registration dependency in Unity with runtime parameter).

How to handle on-demand data fetching for Domain Models

Given the following scenario...
I am concerned about two things...
1) Is it okay to inject a provider into a business model object? - like I did with the Folder implementation because I want to load Sub-folders on demand.
2) Since I am injecting the DbContext in the Sql implementation of IFolderDataProvider, the context could be disposed or it could live on forever, therefore should I instantiate the context in the constructor?
If this design is incorrect then someone please tell me how should business models be loaded.
//Business model.
interface IFolder
{
int Id { get; }
IEnumerable<IFolder> GetSubFolders();
}
class Folder : IFolder
{
private readonly int id_;
private readonly IFolderDataProvider provider_;
public Folder(int id, IFolderDataProvider provider)
{
id_ = id;
provider_ = provider;
}
public int Id { get; }
public IEnumerable<IFolder> GetSubFolders()
{
return provider_.GetSubFoldersByParentFolderId(id_);
}
}
interface IFolderDataProvider
{
IFolder GetById(int id);
IEnumerable<IFolder> GetSubFoldersByParentFolderId(int id);
}
class SqlFolderDataProvider : IFolderDataProvider
{
private readonly DbContext context_;
public SqlFolderDataProvider(DbContext context)
{
context_ = context;
}
public IFolder GetById(int id)
{
//uses the context to fetch the required folder entity and translates it to the business object.
return new Folder(id, this);
}
public IEnumerable<IFolder> GetSubFoldersByParentFolderId(int id)
{
//uses the context to fetch the required subfolders entities and translates it to the business objects.
}
}
Is it okay to inject a provider into a business model object? - like I did with the Folder implementation because I want to load Sub-folders on demand.
Yes, how else would you be able to call the provider and get the data?
However, the suffix DataProvider is very confusing because it is used for the provider that you use to connect to the database. I recommend changing it to something else. Examples: Repository, Context.
Since I am injecting the DbContext in the Sql implementation of IFolderDataProvider, the context could be disposed or it could live on forever, therefore should I instantiate the context in the constructor?
It won't necessarily live on forever. You decide its life span in your ConfigureServices function when you're adding it as a service, so you can change its scope from Singleton to whatever you like. I personally set the scope of my DBContext service to Transient and I also initiate it there with the connection string:
services.AddTransient<IDbContext, DbContext>(options =>
new DbContext(Configuration.GetConnectionString("DefaultDB")));
I then open and close the database connection in every function in my data layer files (you call it provider). I open it inside a using() statement which then guarantees closing the connection under any condition (normal or exception). Something like this:
public async Task<Location> GetLocation(int id) {
string sql = "SELECT * FROM locations WHERE id = #p_Id;";
using (var con = _db.CreateConnection()) {
//get results
}
}
Is it okay to inject a provider into a business model object
Yes if you call it "business" provider :). Actually do not take too serious all this terminology "inject", "provider". Till you pass (to business model layer's method/constructor) interface that is declared on business model layer (and document abstraction leaks) - you are ok.
should I instantiate the context in the constructor?
This could be observed as an abstraction leak that should be documented. Reused context can be corrupted or can be shared with another thread and etc -- all this can bring side effects. So developers tend to do create one "heavy" object like dbContext per "user request" (that usually means per service call using(var context = new DbContext()), but not always, e.g. Sometimes I share it with Authentication Service Call - to check is the next operation allowed for this user). BTW, DbContext is quite quick to create so do not reuse it just for "optimization".

How to set connection string to DbContext after user has login with Unity container?

I am building an MVC application that connect to diferent databases depending on the user that has log in.
For this i have 3 projects DAL using entity framework(DataBaseFirst) where i have extended the dbcontext so that i can pass the connectionstring like this:
public partial class ARACultivoEntities
{
public ARACultivoEntities(string nameOfConnectionString)
: base(nameOfConnectionString)
{
}
}
Note: I have the connections strings defined in the web.config of the mvc project.
There is also another project, Services where i have a genericService from where other service can inherit this like this:
public class GenericService<T> : IGenericService<T>
where T : class
{
protected ARACultivoEntities Db;
protected DbSet<T> Table;
public GenericService(string nameConnectionString)
{
if (string.IsNullOrEmpty(nameConnectionString))
{
throw new ArgumentNullException("nameConnectionString");
}
Db = new ARACultivoEntities(nameConnectionString);
Table = Db.Set<T>();
}
Now i save the name of the connection string in the user claims when he logs in and in the controllers i have something like this:
public class DeduccionController : Controller
{
private IGenericService<Deducciones> service;
public DeduccionController()
{
service = ServiceFactoryGeneric<Deducciones>.InitGenericService(GetClaimsUser.Cadena);
//GetClaimsUser.Cadena has the name of the connectionString
//ServiceFactoryGeneric<Deducciones>.InitGenericService do this:
// return new GenericService<T>(connectionString);
}
now i want to instead of having my own factories i want to use an Ioc Container and i have chosen unity for this, i am new to this, i've read some articles and i think i undsertand the basics but i dont know how to pass the connection string after the user has log in because my RegisterTypes hapen at the application start
public static void RegisterTypes(IUnityContainer container)
{
// this happen at application start
// string nameOfConnectionString = *user is still not loged in*
container.RegisterType<IGenericService<T>, GenericService<T>>(
new InjectionConstructor(nameOfConnectionString));
}
i been thinkin to try to tweet the code to register my types after the user has loged in but i dont think this a good idea..
i also have been thinking about adding a public method to my IGenericService so that i can set my connectionString after the service is constructed and implemented something like this:
public void SetConnectionString(string nameOfConnectionString)
{
Db.Database.Connection.ConnectionString = nameOfConnectionString;
//not sure if this actually works
}
then my controller will be something like this:
public class DeduccionController : Controller
{
private IGenericService<Deducciones> _service;
public DeduccionController(IGenericService<Deducciones> service)
{
_service = service;
_service.SetConnectionString(GetUserClaims.Cadena);
}
and let my RegisterTypes just with the:
container.RegisterType<IGenericService<T>, GenericService<T>>()
but since i new to this world of IoCs i am not sure if this is the best way
What would be the correct way to do this using Unity?
Thank you for reading.
I am sorry for my english not my first languague.
I recently had to do something similar by swapping connection strings based on a route parameter specifying a geo-location.
I would recommend building your own Unity LifetimeManager that acts in a instance per session scope. Register an object that acts as a configuration container for the connection string property.
[See Unity Lifetime Manager: http://msdn.microsoft.com/en-us/library/microsoft.practices.unity.lifetimemanager(v=pandp.30).aspx]
Then you could inject that singleton instance of this configuration object into your controller and set the connection string property once a user has logged in. You could then inject that same singleton instance into a DbContext factory that instantiates your DbContext using the connection string specified in your configuration object.
Like I said, it may not be the most elegant solution, but I liked it better than having to pass a connection string through the many tiers of your application stack. Hope this helps.

How to create a connection string manager to detect if server is available, return cache connection string if not

I have a occasionally connected application where there is a server that stores information about products. I am using a database cache to store this information locally so when a connection is unavailable the application will still work when trying to read the database.
Since the database is configured and I do not have access to modify the tables, I did not implement 2 way updating and it only downloads a snapshot. A side question is if it is possible to create a database cache and have 2-way sync with only tracking columns on the client machine? I cannot add any columns or tables to the server. I know this might be a question for a separate post, but if this is true then it would change my direction for this problem completely, to a separate module detecting and syncing the database and handling any sync errors that are thrown and always connecting to the cache.
I am using a generic repository and I am wondering what the best practice to go about handling if a connection is available or not and using either a local or remote database depending on this status.
Should I add an interface to the generic repository that handles returning the correct string, and lets the repository know if it is live or not? I need to enable/disable certain features depending on the connection state so I also will need a property somewhere so that when this repository is used there can be a way to bind various controls enabled state to this status.
Instead should I have a wrapper that contains for example an IRepository and IConnectionStringManager and then handles feeding and initializing the repository connection string based on availability? This wrapper would expose the repository and any status properties required.
I guess I am not sure if I should be setting up my program to use IRepository with all the automatic connection sensing behind the scenes, or if I should have IRepositoryManager that has a IRepository and IConnectionStringManager in it.
Maybe both of those options are wrong?
I like the way Entity Framework allows you to provide a connection string as a constructor argument to its contexts. That way you can leverage a dependency injection framework to apply special logic when creating the context, and you only have to change the code in one place (assuming you're using DI principles). You could do something similar with your repository implementation.
Update
Since you're using Entity Framework, here's an idea of what it might look like in code:
// DI Bindings, Ninject style
Bind<Func<MyContext>>().ToMethod(
c => new MyContext(
c.Kernel.Get<IConnectionManager>().IsOnline()
? OnlineConnectionString
: OfflineConnectionString));
// Usage
public class ThingRepository : IThingRepository
{
private Func<MyContext> _getContext;
public ThingRepository(Func<MyContext> getContext)
{
_getContext = getContext;
}
public IEnumerable<Thing> GetAllThings()
{
using(var context = _getContext())
{
return context.Things.ToList();
}
}
}
Or, if you prefer to use a more explicit factory implementation:
public interface IMyContextFactory
{
MyContextFactory Get();
}
public class MyContextFactory : IMyContextFactory
{
private const string OnlineConnectionString = "...";
private const string OfflineConnectionString = "...";
private IConnectionManager _connectionManager;
public MyContextFactory(IConnectionManager connectionManager)
{
_connectionManager = connectionManager;
}
public MyContextFactory Get()
{
var connectionString = _connectionManager.IsOnline()
? OnlineConnectionString
: OfflineConnectionString
return new MyContext(connectionString);
}
}
// DI Bindings, Ninject style
Bind<IMyContextFactory>().To<MyContextFactory>();
// Usage
public class ThingRepository : IThingRepository
{
private IMyContextFactory _myContextFactory;
public ThingRepository(IMyContextFactory myContextFactory)
{
_myContextFactory = myContextFactory;
}
public IEnumerable<Thing> GetAllThings()
{
using(var context = _myContextFactory.Get())
{
return context.Things.ToList();
}
}
}

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