Linking between c# and c++ in 64 bit machine - c#

I have written a code in c++ and c# . From my c++ code i am calling my c# function through. I have sent just a part of c++ code.
txtPath contains the location of a text file.
C++ code:
CoInitialize(NULL);
IMyClassPtr obj3;
obj3.CreateInstance(__uuidof(Program));
obj3->Validation(txtPath);
CoUninitialize();
Validation() is my c# function.
My c# code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.IO;
using word = Microsoft.Office.Interop.Word;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace ABC
{
[ComVisible(true)]
public interface IMyClass
{
void Validation(string txtp);
}
[ComVisible(true)]
[ClassInterface(ClassInterfaceType.None)]
public class Program : IMyClass
{
private string replace_string(string text)
{
return text.Replace("\r\a", "");
}
public void Validation(string txtp)
{
string[] textValidate = File.ReadAllLines(txtp);
string textpath = txtp;
//validation starts here
foreach (string line in textValidate)
{
string[] strsplit = line.Split(new string[] { "," }, StringSplitOptions.None);
string task = strsplit[0];
string sign = strsplit[1];
string person = strsplit[2];
string routing = strsplit[3];
if (String.IsNullOrEmpty(task) || String.IsNullOrEmpty(sign) || String.IsNullOrEmpty(person))
{
//if the txt file is invalid
MessageBox.Show("Signature.txt is incomplete or has invalid input!!!");
}
}
}
}
}
I have done all the required setting in c# .C# settings snapshot C# project is a class library. My code was working perfectly in 32 bit machine. I was using the generated tlb in other systems by registering it with regasm.exe.
In 64 bit machine by c++ code is working but when the c# linking code is hit the execution stops without throwing any error. I am using a 64 bit machine and created a new project with the same code. Help Please

Make you're using the correct version of 'regasm.exe' for your target platform (i.e. "C:\Windows\Microsoft.NET\Framework64\v2.0.50727\RegAsm.exe"). Take note of 'Framework64'.

On 64-bit Windows, Microsoft does not support loading a 64-bit DLL into a 32-bit process, or vice-versa. For additional information, please refer to the following resource on MSDN:
http://msdn.microsoft.com/en-us/library/aa384231(VS.85).aspx

Related

Title: C# File.Exist returning false when file can be read from/written to

Development Environment: .Net Framework 4.7.2 using VS 2022 on Win 10 Pro x64
Preface: I've reviewed the two similar questions I found at SO; the first deals with permissions and the second with restrictions on using the root directory. Neither contained info that enabled me to resolve my issue.
I'm working on a C# winforms app which uses a SQLite database. I recently discovered "PRAGMA integrity_check" will create an empty DB and return “ok” if the target DB file is missing so I need to ensure the file’s not gone missing before executing the PRAGMA. My simple solution is to wrap integrity_check in an IF (File.Exist) ELSE but the Exist method is returning ”false”.
In MSDN documentation there 7 stated reasons why a false might be returned in addition to the file actually not existing (listed to avoid the need to follow a link):
path is null
path is invalid
path exceeds maximum length (260)
path is a zero-length string
path has invalid characters
storage media is failing/missing
caller has insufficient permissions to read the specified file
My operating assumption is none of those are the root cause since I can read from and write to the DB programmatically in the app.
Code building the path:
namespace BURS_Library
{
public class MISC
{
public const string DBName = "BURS.db";
}
}
using System;
using System.IO;
using System.Reflection;
using System.Text;
using System.Windows.Forms;
namespace BURS_Library
{
public class BURS_Path
{
public static string AppData()
{
string userAppDataDir = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
userAppDataDir = userAppDataDir.Replace("Roaming", "LocalLow");
if ( ! Directory.Exists(Path.Combine(userAppDataDir, "BURS_Data_tst")))
{
// display error MessageBox
Environment.Exit(1);
}
return Path.Combine(userAppDataDir, "BURS_Data_tst");
}
public static string DB()
{
return Path.Combine(AppData(), MISC.DBName);
}
{
}
Resultant path: C:\Users\Art\AppData\LocalLow\BURS_Data_tst\BURS.db
Code with File.Exist
using _Library;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Windows.Forms;
namespace BURS_UI
{
public static class Program
{
[STAThread]
public static void Main(string[] tsArgs)
{
if (File.Exists(BURS_Path.DB()))
{
// perform db Integrity Check
}
else
{
// display error MessageBox
Environment.Exit(2);
}
BURS_Connections.SetConnection(BURS_Path.DB());
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Discover());
}
}
}
If my operating assumption is valid why is File.Exist returning false?
Thank you for your time & expertise.
Following #BentTranberg's suggestion a test was run using the following code (in case its useful to somebody):
if (Directory.Exists(#"C:\Users"))
Save2Log(#"FOUND: C:\Users", true);
if (Directory.Exists(#"C:\Users\Art"))
Save2Log(#"FOUND: C:\Users\Art", true);
if (Directory.Exists(#"C:\Users\Art\AppData"))
Save2Log(#"FOUND: C:\Users\Art\AppData", true);
if (Directory.Exists(#"C:\Users\Art\AppData\LocalLow"))
Save2Log(#"FOUND: C:\Users\Art\AppData\LocalLow", true);
if (Directory.Exists(#"C:\Users\Art\AppData\LocalLow\BURS_Data_tst"))
Save2Log(#"FOUND: C:\Users\Art\AppData\LocalLow\BURS_Data_tst", true);
if (File.Exists(#"C:\Users\Art\AppData\LocalLow\BURS_Data_tst\BURS.db"))
Save2Log(#"FOUND: C:\Users\Art\AppData\LocalLow\BURS_Data_tst\BURS.db", true);
Save2Log($"METHOD: {BURS_Path.DB()}", true);
Which produced the following result:
FOUND: C:\Users
FOUND: C:\Users\Art
FOUND: C:\Users\Art\AppData
FOUND: C:\Users\Art\AppData\LocalLow
FOUND: C:\Users\Art\AppData\LocalLow\BURS_Data_tst
FOUND: C:\Users\Art\AppData\LocalLow\BURS_Data_tst\BURS.db
METHOD: C:\Users\Art\AppData\LocalLow\BURS_Data_tst\BURS.db
Next I reran my original code which surprisingly now worked as expected. To validate that result I ran more test:
int existFail = 0;
for (int i = 0; i < 10000; i++)
{
if ( ! File.Exists(BURS_Path.DB())) existFail++;
}
Save2Log($"number of exist fail in 10,000 = {existFail}", true);
I did that 5 times and in 50,000 iterations there were zero incorrect returns. At this point the error has not been reproduced.
My computer was shut down over night which may have impacted the findings. I will rerun this each morning for the next 3 days and post the results as an edit.

Converting WinRT Interface to C# Problems

I've been trying to convert this WinRT interface from its C++ Origin Code, to C# based code:
IDL File:
namespace Windows.Internal.Security.Authentication.Web{
[version(1)]
[uuid(07650a66-66ea-489d-aa90-0dabc75f3567)]
interface ITokenBrokerInternalStatics : IInspectable {
HRESULT filler_GetTokenSilently();
HRESULT filler_GetSecureInputParameters();
HRESULT filler_ReportBackgroundCompletion();
HRESULT filler_FindAccount();
HRESULT filler_FindAccountForApp();
HRESULT filler_FindAccountForProvider();
HRESULT FindAllAccountsAsync(
[out][retval] Windows.Foundation.IAsyncOperation<Windows.Foundation.Collections.IVectorView<Windows.Security.Credentials.WebAccount > *> ** operation);
}
[version(1)]
[static(Windows.Internal.Security.Authentication.Web.ITokenBrokerInternalStatics, 1)]
[marshaling_behavior(agile)]
[threading(both)]
runtimeclass TokenBrokerInternal {
}
}
CPP File:
auto tokenBrokerStatics = get_activation_factory<TokenBrokerInternal, Windows::Foundation::IUnknown>();
auto statics = tokenBrokerStatics.as<ITokenBrokerInternalStatics>();
auto accounts = statics.FindAllAccountsAsync().get();
This is what I got so far:
using PInvoke;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Text;
using System.Threading.Tasks;
using Windows.Foundation;
using Windows.Foundation.Metadata;
using Windows.Internal.Security.Authentication.Web;
using Windows.Security.Credentials;
using GuidAttribute = System.Runtime.InteropServices.GuidAttribute;
namespace Windows.Internal.Security.Authentication.Web
{
[Version(1)]
[Guid("07650a66-66ea-489d-aa90-0dabc75f3567")]
[InterfaceType(ComInterfaceType.InterfaceIsIInspectable)]
public interface ITokenBrokerInternalStatics
{
Windows.Foundation.IAsyncOperation<IReadOnlyList<Windows.Security.Credentials.WebAccount>> FindAllAccountsAsync();
}
[Version(1)]
[MarshalingBehavior(MarshalingType.Agile)]
[Threading(ThreadingModel.Both)]
[Static(typeof(Windows.Internal.Security.Authentication.Web.ITokenBrokerInternalStatics), 1)]
public class TokenBrokerInternal { }
public static class TokenBrokerInternalAssist
{
public static ITokenBrokerInternalStatics GetTokenBrokerInternal()
{
var tokenBrokerStatics = WindowsRuntimeMarshal.GetActivationFactory(typeof(TokenBrokerInternal));
var statics = (ITokenBrokerInternalStatics)tokenBrokerStatics.ActivateInstance()
return statics;
}
}
}
However, I can't seem to get it to work despite my best efforts. Here's a couple of errors I've encountered while trying to get this working:
Casting Errors
Activation Factories Not Existing
Many Other Errors related to dumb mistakes
I'm pretty new at this WinRT stuff, but despite looking on multiple sites for answers to my problem, I've found myself at a dead-end, and I really just wanna convert this code to C# to avoid having to compile a C++ project twice to support Any CPU and the complicated compiling of my app. What am I doing wrong?
P.S. This is not a UWP app, so don't suggest WebAccountManager or anything UWP specific, please.

Running Python Script/application in Windows Phone 8

I want to run the Skeinforge slicer program written in Python inside my Windows Phone 8 C# application. I have determined that I should probably use IronPython to do this, I have already determined that I can run Skeinforge inside the ipy.exe terminal I got when I installed IronPython. My problem though is that I am struggling to figure out how to host and run a Python script with IronPython inside Windows Phone 8. I have also already managed to get a simple hello world script running inside a Desktop Windows Forms application that transfers the applications console output to the Debug console with the following code:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Diagnostics;
using System.IO;
using IronPython.Hosting;
using Microsoft.Scripting.Hosting;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
DebugWriter debugW = new DebugWriter();
Console.SetOut(debugW);
}
private void button1_Click(object sender, EventArgs e)
{
TextWriter tw = new StreamWriter("Test.py");
tw.Write(scriptBox.Text);
tw.Close();
try
{
var ipy = Python.CreateRuntime();
dynamic test = ipy.UseFile("Test.py");
}
catch (Exception ex)
{
Debug.WriteLine("Error: " + ex.Message);
}
}
}
}
And this is the DebugWriter:
class DebugWriter : TextWriter
{
private StringBuilder content = new StringBuilder();
public DebugWriter()
{
Debug.WriteLine("Writing console to debug");
}
public override void Write(char value)
{
base.Write(value);
if (value == '\n')
{
Debug.WriteLine(content.ToString());
content = new StringBuilder();
}
else
{
content.Append(value);
}
}
public override Encoding Encoding
{
get { return System.Text.Encoding.UTF8; }
}
}
I have no idea how to even add the IronPython libraries to my Windows Phone 8 application though as the standard libraries won't import. I have though tried compiling the apparently now defunct Windows Phone 7 libraries with the master source code and I can import these libraries, but I get absolutely no response on the debug terminal when I try to run my hello world script.
Do any of you have any idea how to get this woring in Windows Phone 8, if you know how to do this in Windows 8/Metro/RT then that would also probably work for WP8.
UPDATE:
I have looked at the debug output again and I seem to get this error when trying to use the WP7 libraries to run a hello world script:
A first chance exception of type 'System.NotImplementedException' occurred in Microsoft.Scripting.DLL
Error: The method or operation is not implemented.
I managed to get Skeinforge running on a modified version of IPY. You can get the source for my application here: http://skeinforgewp8.codeplex.com/

Im getting exception Typeload what the exception can be?

I added as reference 3 dll's: Google.Apis , Google.Apis.Translate.v2 , System.Runtime.Serialization
In Form1 i have one line:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
Translator.translate(new TranslateInput());
}
private void Form1_Load(object sender, EventArgs e)
{
}
}
}
Now the error the exception is on the first line in the class Translator:
The line that throw the error is: var service = new TranslateService { Key = GetApiKey() };
The class code is:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.IO;
using System.Web;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Json;
using Google.Apis.Util;
using Google.Apis.Translate.v2;
using Google.Apis.Translate.v2.Data;
using TranslationsResource = Google.Apis.Translate.v2.Data.TranslationsResource;
public class Translator
{
public static string translate(TranslateInput input)
{
// Create the service.
var service = new TranslateService { Key = GetApiKey() };
string translationResult = "";
// Execute the first translation request.
Console.WriteLine("Translating to '" + input.TargetLanguage + "' ...");
TranslationsListResponse response = service.Translations.List(input.SourceText, input.TargetLanguage).Fetch();
var translations = new List<string>();
foreach (TranslationsResource translation in response.Translations)
{
translationResult = translation.TranslatedText;
}
return translationResult;
}
private static string GetApiKey()
{
return "AIzaSyCjxMe6RKHZzd7xSfSh2pEsBqUdXYm5tA8"; // Enter Your Key
}
}
/// <summary>
/// User input for this example.
/// </summary>
[Description("input")]
public class TranslateInput
{
[Description("text to translate")]
public string SourceText = "Who ate my candy?";
[Description("target language")]
public string TargetLanguage = "fr";
}
The error is:
Could not load type 'Google.Apis.Discovery.FactoryParameterV1_0' from assembly 'Google.Apis, Version=1.1.4497.35846, Culture=neutral, PublicKeyToken=null'.
Tried to google for help and also tried to change the project type to x64 platform but it didnt help. So i put it back on x86
I have windows 7 64bit visual studio c# 2010 pro .net 4.0 profile client.
Cant figure out what is the error ?
This error as reported in the above-posted messages is due to a local copy in the bin\Debug folder of your solution or project. Even though you attempt to clean your solution, such copies will persist to exist.
In order to avoid this to happen, you have to force Visual Studio to refer to the correct DLL by adding reference paths within a project properties. Unfortunately, if you got several projects within your solutions, you will have to set the reference paths for the projects one after another until completed.
Should you wish to know how to setup reference paths follow these simple instructions:
1.Select your project, right-click, then click "Properties";
2.In the project properties, click "Reference Paths";
3.Folder, type or browse to the right location of your DLL, click [Add Folder].
You will need to perform these steps for as many different locations you may have for each of your DLLs. Consider setting an output path under the Build tab of the same project properties, so that you may output your DLLs in the same directory for each of them, thus assuring you to find all the latest builds under the same location, simplifying forward your referencing.
Note this can only be one reason for this error. But it is sure that is has to do something with a wrong copy of the mentioned assembly.

How could Python access C# variable?

I am using visual studio 2010 AddIn template for ArcGis 10.0. Since I already wrote a python code for ArcGIS processing. I would like to insert a button into the ArcMap desktop command bar running this python code. Following is my simplized c# code and the beginning of python code for your reference:
c# code:
using System;
using System.Windows.Forms;
using System.Collections.Generic;
using System.Text;
using System.IO;
using Microsoft.VisualBasic;
namespace CallPython
{
public class CallPython : ESRI.ArcGIS.Desktop.AddIns.Button
{
public CallPython()
{
}
public string inputName()
{
string inputNames;
inputNames = "cavert.shp";
return inputNames;
}
protected override void OnClick()
{
inputName();
System.Diagnostics.Process.Start(
"D:\\From2\\BCAP\\python\\scripts\\trans5.py");
}
protected override void OnUpdate()
{
Enabled = ArcMap.Application != null;
}
}
}
Python code:
import arcpy
import os, win32com.client
from arcpy import env
arcpy.env.overwriteOutput = True
# Set environment settings
env.workspace = "D:/BCAP/trans/tempt/"
# Set local variables
vs_method_source = os.path.abspath("D:/Users/mar/CallPython/CallPython.cs")
vs_file_name = os.path.abspath("D:/Users/mar/CallPython/CallPython.sln")
vs = win32com.client.Dispatch("VisualStudio.DTE.7.1")
doc_template = vs.Documents.Open(vs_file_name)
mm = doc_template.CallPython.inputName() #CallPython is namespace, inputName is method
The last line of python code is the problem. I know it is definitely not right, but didn't know how to access C# namespace, class, then method from python.

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