Say you have a command that potentially can generates multiple events on an aggregate. How do you figure out what the final version actually is? So you don't get it from the read model until you know all events are processed.
ServiceLocator.CommandBus.Send(new SomeCommand(..., currentVersion));
Using a command bus I see no obvious ways of getting a return value stating the new aggregate version.
Suggestions?
As far as I can tell
You are on exactly the right track
Yup, the command bus is getting in your way
Since the command bus isn't allowing you to pass back the information that you want, you'll have to pass it forward, then query it. The command handler writes the information you want somewhere, and you query it after getting the signal that the command has completed.
In other words, you can think about the application itself as an abstraction where you send it commands, the commands update version numbers, and you query those version numbers. This abstraction has been split into separate responsibilities -- the command responsibility is implemented via the command bus, and the query responsibility by... well, that's the bit to work out.
Each of your command messages should have a unique identifier (you are going to want something like for idempotency anyway). After the events are successfully persisted, the command handler writes the new version number in to key-value store, using the command id as the key.
In your caller, you block until that entry is available; then read it from the store and move on.
Not my favorite choice, but it doesn't really violate any of the principles of good/successful design that we have been taught.
For instance, Gregor Hohpe talks about using a correlation identifier to coordinate between request messages and reply messages. In this example, the request would be the Command, with it's identifier, and the reply would be an message that describes the new high water mark of the stream.
You might imagine, for instance, that the application gets the list of new events for your event sourced entity, saves them, then publishes a new event saying "the stream is now at version 12345". Your code, having submitted the command message, just blocks until the high water message arrives.
(If the message doesn't appear in a reasonable amount of time? Resend the command! We make sure that commands are idempotent so that will be an option.)
Another possibility: maybe you don't really need to know the high water mark at all; after all, you have the command id. If the events persisted by the command have a causation identifier (meaning, each event is tagged with the id of the command that produced it), and you trust that the event history is saved atomically, then... keep the query separate from the command; when the command is finished, "redirect" to the query, passing along the command identifier, and have the query block until at least one message with the right command id appears in the history.
Honestly, this is the same behavior as before, just putting the blocking in a different place.
Another possibility is that the client keeps track of the version itself. Rough idea is that even though the book of record is protected by the server, the client can have its own copy of the model, and a cache of the objects that it cares about. The client runs the command locally to ensure that it won't foul anything, then sends the command to the server -- already knowing what the answer is going to be if the command is successful.
Think of it as another form of optimistic concurrency.
Related
I'm working on a project that is using NSB, really like it but it's my first NSB solution so a bit of a noob. We have a job that needs to run every day that processes members - it is not expected to take long as the work is simple, but will potentially effect thousands of members, and in the future, perhaps tens or hundreds of thousands.
Having it all happen in a single handler in one go feels wrong, but having a handler discover affected members and then fire separate events for each one sounds a bit too much in the opposite direction. I can think of a few other methods of doing it, but was wondering if there is an idiomatic way of dealing with this in NSB?
Edit to clarify: I'm using Schedule to send a command at 3am, the handler for that will query the SQL db for a list of members who need to be processed. Processing will involve updating/inserting one or two rows per member. My question is around how to process that potentially larege list of members within NSB.
Edit part 2: the job now needs to run monthly, not daily.
I would not use a saga for this. Sagas should be lightweight and are designed for orchestration rather than performing work. They are started by messages rather than scheduled.
You can achieve your ends by using the built-in scheduler. I've not used it, but it looks simple enough.
You could do something like:
configure a command message (eg StartJob) to be sent every day at 0300.
StartJob handler will then query the DB to get the work.
Then, depending on your requirements:
If you need all the work done at once, create a single command with all the work in it, and send it to another endpoint for processing. If you use transactional MSMQ then this will succeed or fail as a unit.
If you don't care if only some work succeeds then create a command per unit of work, and dispatch to an endpoint for processing. This has the benefit that you can scale out using the distributor if you needed to.
I'm working on a project that is using NSB...We have a job that needs
to run every day...
Although you can use NSB for this kind of work, it's not really something I would do. There are many other approaches you could use. A SQL job or cron job would be the obvious one (and a hell of a lot quicker to develop, more performant, and simpler).
Even though it does support such use cases, NServiceBus is not really designed for scheduled batch processing. I would seriously question whether you should even use NSB for this task.
You mention a running process and that sounds like a job for a Saga (see https://docs.particular.net/nservicebus/sagas/). You can use saga data and persist checkpoints in different storage mediums (SQL, Mongo etc). But yes, having something long running then dispatch messages from the Saga to individual handlers is definitely something I would do also.
Something else to consider is message deferral (Timeout Managers). So for example, lets say you process x number of users but want to run this again. NServiceBus allows you to defer messages for a defined period and the message will sit in the queue waiting to be dispatched.
Anymore info just shout and I can update my answer.
A real NSB solution would be to get rid of the "batch" job that processes all those records in one run and find out what action(s) would cause each of these records to need processing after all.
When such an action is performed you should publish an NSB event and refactor the batch job to a NSB handler that subscribes to these events so it can do the processing the moment the action is performed, running in parallel with the rest of your proces.
This way there would be no need anymore for a scheduled 'start' message at 3 am, because all the work would already have been done.
Here is how I might model this idiomatically with NServiceBus: there might be a saga called PointsExpirationPolicy, which would be initiated at the moment that any points are awarded to a user. The saga would store the user ID, and number of points awarded, and also calculate the date/time the points should expire. Then it would request a timeout callback message to be sent at the date/time these points should expire. When that callback arrives, the saga sends a command to expire that number of points from the user's account. This would also give you some flexibility around the logic of exactly when and how points expire, and would eliminate the whole batch process.
I have this scenario, and I don't really know where to start. Suppose there's a Web service-like app (might be API tho) hosted on a server. That app receives a request to proccess some data (through some method we will call processData(data theData)).
On the other side, there's a robot (might be installed on the same server) that procceses the data. So, The web-service inserts the request on a common Database (both programms have access to it), and it's supposed to wait for that row to change and send the results back.
The robot periodically check the database for new rows, proccesses the data and set some sort of flag to that row, indicating that the data was processed.
So the main problem here is, what should the method proccessData(..) do to check for the changes of the data row?.
I know one way to do it: I can build an iteration block that checks for the row every x secs. But i don't want to do that. What I want to do is to build some sort of event listener, that triggers when the row changes. I know it might involve some asynchronous programming
I might be dreaming, but is that even possible in a web enviroment.?
I've been reading about a SqlDependency class, Async and AWait classes, etc..
Depending on how much control you have over design of this distributed system, it might be better for its architecture if you take a step back and try to think outside the domain of solutions you have narrowed the problem down to so far. You have identified the "main problem" to be finding a way for the distributed services to communicate with each other through the common database. Maybe that is a thought you should challenge.
There are many potential ways for these components to communicate and if your design goal is to reduce latency and thus avoid polling, it might in fact be the right way for the service that needs to be informed of completion of this work item to be informed of it right away. However, if in the future the throughput of this system has to increase, processing work items in bulk and instead poll for the information might become the only feasible option. This is also why I have chosen to word my answer a bit more generically and discuss the design of this distributed system more abstractly.
If after this consideration your answer remains the same and you do want immediate notification, consider having the component that processes a work item to notify the component(s) that need to be notified. As a general design principle for distributed systems, it is best to have the component that is most authoritative for a given set of data to also be the component to answer requests about that data. In this case, the data you have is the completion status of your work items, so the best component to act on this would be the component completing the work items. It might be better for that component to inform calling clients and components of that completion. Here it's also important to know if you only write this data to the database for the sake of communication between components or if those rows have any value beyond the completion of a given work item, such as for reporting purposes or performance indicators (KPIs).
I think there can be valid reasons, though, why you would not want to have such a call, such as reducing coupling between components or lack of access to communicate with the other component in a direct manner. There are many communication primitives that allow such notification, such as MSMQ under Windows, or Queues in Windows Azure. There are also reasons against it, such as dependency on a third component for communication within your system, which could reduce the availability of your system and lead to outages. The questions you might want to ask yourself here are: "How much work can my component do when everything around it goes down?" and "What are my design priorities for this system in terms of reliability and availability?"
So I think the main problem you might want to really try to solve fist is a bit more abstract: how should the interface through which components of this distributed system communicate look like?
If after all of this you remain set on having the interface of communication between those components be the SQL database, you could explore using INSERT and UPDATE triggers in SQL. You can easily look up the syntax of those commands and specify Stored Procedures that then get executed. In those stored procedures you would want to check the completion flag of any new rows and possibly restrain the number of rows you check by date or have an ID for the last processed work item. To then notify the other component, you could go as far as using the built-in stored procedure XP_cmdshell to execute command lines under Windows. The command you execute could be a simple tool that pings your service for completion of the task.
I'm sorry to have initially overlooked your suggestion to use SQL Query Notifications. That is also a feasible way and works through the Service Broker component. You would define a SqlCommand, as if normally querying your database, pass this to an instance of SqlDependency and then subscribe to the event called OnChange. Once you execute the SqlCommand, you should get calls to the event handler you added to OnChange.
I am not sure, however, how to get the exact changes to the database out of the SqlNotificationEventArgs object that will be passed to your event handler, so your query might need to be specific enough for the application to tell that the work item has completed whenever the query changes, or you might have to do another round-trip to the database from your application every time you are notified to be able to tell what exactly has changed.
Are you referring to a Message Queue? The .Net framework already provides this facility. I would say let the web service manage an application level queue. The robot will request the same web service for things to do. Assuming that the data needed for the jobs are small, you can keep the whole thing in memory. I would rather not involve a database, if you don't already have one.
At our organization we have a SQL Server 2005 database and a fair number of database clients: web sites (php, zope, asp.net), rich clients (legacy fox pro). Now we need to pass certain events from the core database with other systems (MongoDb, LDAP and others). Messaging paradigm seems pretty capable of solving this kind of problem. So we decided to use RabbitMQ broker as a middleware.
The problem of consuming events from the database at first seemed to have only two possible solutions:
Poll the database for outgoing messages and pass them to a message broker.
Use triggers on certain tables to pass messages to a broker on the same machine.
I disliked the first idea due to latency issues which arise when periodical execution of sql is involved.
But event-based trigger approach has a problem which seems unsolvable to me at the moment. Consider this scenario:
A row is inserted into a table.
Trigger fires and sends a message (using a CLR Stored Procedure written in C#)
Everything is ok unless transaction which writes data is rolled back. In this case data will be consistent, but the message has already been sent and cannot be rolled back because trigger fires at the moment of writing to the database log, not at the time of transaction commit (which is a correct behaviour of a RDBMS).
I realize now that I'm asking too much of triggers and they are not suitable for tasks other than working with data.
So my questions are:
Has anyone managed to extract data events using triggers?
What other methods of consuming data events can you advise?
Is Query Notification (built on top of Service Broker) suitable in my situation?
Thanks in advance!
Lest first cut out of the of the equation the obvious misfit: Query Notification is not right technology for this, because is designed to address cache invalidation of relatively stable data. With QN you'll only know that table has changed, but you won't be able to know what had changed.
Kudos to you for figuring out why triggers invoking SQLCRL won't work: the consistency is broken on rollback.
So what does work? Consider this: BizTalk Server. In other words, there is an entire business built around this problem space, and solutions are far from trivial (otherwise nobody would buy such products).
You can get quite far though following a few principles:
decoupling. Event based triggers are OK, but do not send the message from the trigger. Aside from the consistency issue on rollback you also have the latency issue of having every DML operation now wait for an external API call (the RabbitMQ send) and the availability issue of the external API call failure (if RabbitMQ is unavailable, your DB is unavailable). The solution is to have the trigger use ordinary tables as queues, the trigger will enqueue a message in the local db queue (ie. will insert into this table) and and external process will service this queue by dequeueing the messages (ie. delete from the table) and forwarding them to RabbitMQ. This decouples the transaction from the RabbitMQ operation (the external process is able to see the message only if the original xact commits), but the cost is some obvious added latency (there is an extra hop involved, the local table acting as a queue).
idempotency. Since RabbitMQ cannot enroll in distributed transactions with the database you cannot guarantee atomicity of the DB operation (the dequeue from local table acting as queue) and the RabbitMQ operation (the send). Either one can succeed when the other failed, and there is simply no way around it w/o explicit distributed transaction enrollment support. Which implies that the application will send duplicate messages every once in a while (usually when things already go bad for some reason). And a quick heads up: enrolling into the act of explicit 'acknowledge' messages and send sequence numbers is a loosing battle as you'll quickly discover that you're reinventing TCP on top of messaging, that road is paved with bodies.
tolerance. For the same reasons as the item above every now in a while a message you believe was sent will never make it. Again, what damage this causes is entirely business specific. The issue is not how to prevent this situation (is almost impossible...) but how to detect this situation, and what to do about it. No silver bullet, I'm afraid.
You do mention in passing Service Broker (the fact that is powering Query Notification is the least interestign aspect of it...). As a messaging platform built into SQL Server which offers Exactly Once In Order delivery guarantees and is fully transacted it would solve all the above pain points (you can SEND from triggers withouth impunity, you can use Activation to solve the latency issue, you'll never see a duplicate or a missing message, there are clear error semantics) and some other pain points I did not mention before (consistency of backup/restore as the data and the messages are on the same unit of storage - the database, cosnsitnecy of HA/DR failover as SSB support both database mirroring and clustering etc). The draw back though is that SSB is only capable of talking to another SSB service, in other words it can only be used to exchange messages between two (or more) SQL Server instances. Any other use requires the parties to use a SQL Server to exchange messages. But if your endpoints are all SQL Server, then consider that there are some large scale deployments using Service Broker. Note that endpoints like php or asp.net can be considered SQL Server endpoints, they are just programming layers on top of the DB API, a different endpoint would, say, the need to send messages from handheld devices (phones) directly to the database (and eve those 99% of the time go through a web service, which means they can reach a SQL Server ultimately). Another consideration is that SSB is geared toward throughput and reliable delivery, not toward low latency. Is definitely not the technology to use to get back the response in a HTTP web request, for instance. IS the technology to use to submit for processing something triggered by a web request.
Remus's answer lays out some sound principals for generating and handling events. You can initiate the pushing of events from a trigger to achieve low latency.
You can achieve everything necessary from a trigger. We will still decouple this into two components: a trigger that generates the events and a local reader that reads the events.
The first component is the trigger.
Make a CLR trigger that prepares what needs to be done when the transaction commits.
Create a System.Transactions.IEnlistmentNotification that always agrees to be prepared, and whose void Commit(System.Transactions.Enlistment) method executes the prepared action.
In the trigger, call System.Transactions.Transaction.Current.EnlistVolatile(enlistmentNotification, System.Transactions.EnlistmentOptions.None)
You'll want your action to be short and sweet, like appending the data to a lockless queue in memory or updating some other state in memory. Don't try to communicate with other machines or processes. Don't write to a disk (if you wanted to write to a disk, just make an ordinary trigger that inserts into a queue table). You'll need to be careful to make sure your assembly is loaded only once so that any shared static state will be unique; this is easiest to do if your static state is in a top level assembly that isn't referenced by other assemblies, so no other assemblies will try to load it.
You will also need to either
initialize your state in such a way that it will be correct even if the system was restarted without sending all the previously queued messages (since a short, in memory queue will not be durable). This means you might be resending messages, so they will need to be idempotent. or
rely on the tolerance of another component to pick up on missed messages
The second component reads the state that is update by the trigger. Make a separate CLR component that reads from your queue or state, and does whatever you need done (like send an idempotent message to a messaging system, record that it was sent, whatever). If this component can fail (hint: it can), you will need some form of tolerance, which may belong in another system. You can achieve low latency by having the trigger signal the second component when new state is available.
One architectural possibility is to have the trigger put the event in memory on commit for another low-latency component to pick up and have the second component send a low-latency, low-reliability copy of an idempotent message. You can pair that with a more reliably or durable messaging system, such as SSB, that will reliably and durably, but with grater latency, send the same idempotent message later.
After reading this: http://sourcemaking.com/design_patterns/command
I still don't quite understand why we need this.
The idea is that if commands are encapsulated as objects then those commands can be captured, stored, queued, replayed etc.
It also makes it easier for the command to know how to undo themselves (ie perform the reverse operation) so that then if a command is processed it can be stored in a list and then 'undone' in the reverse order to restore the state before the commands were done.
Also it decouples the sender of the command from the receiver. This can allow multiple things to generate the same command (a menu item and a button for example) and they will be handled in the same way.
It's a good way to encapsulate asynchronous operations and keep their parameters and context in one place.
E.g. a HTTP request: You send a request over a socket, and wait for the response to arrive. If your application is e.g. a web browser, you don't want to block until the request is done but move on. If the response arrives, you have to continue in the context were you stopped, e.g. reading the data and putting it into the right place (e.g. put the downloaded image data somewhere for later rendering). To match the response to the context it belongs to can become tricky if you have one big client class firing off multiple asynchronous operations. Responses might arrive in arbitrary order. Which response belongs to what? What again should be done with the response? How to handle possible errors? If you have those requests encapsulated in commands and let the commands only receive their own response, they'll know better how to continue from there and handle the response. If you have sequences of requests/responses, it's also much easier to keep track of the sequence's state. One can group commands to composite commands (composite pattern).
The client passes everything needed to the command, and waits until the command finishes, reporting back either success or error.
Another big advantage is when using multi-threading: if all data needed for the operation is encapsulated in the command object, it's easy to move the command to another thread and have it executed there, without the usual locking headaches you get when sharing objects among threads. Create command, pass everything it needs to it (copy, not by reference), pass to other thread, synchronize only when receiving the result, done.
The command pattern separates the code that knows how to do some work from the code that knows when it needs to be done, and with what parameters.
The most obvious case is a button that knows when you click it, but doesn't know what work to do at that moment. The command pattern lets you pass a do-some-work object to the button, which invokes the object when it is clicked.
Basically, the Command pattern is a way to partially achieve "Function as object" in Java (or C#).
Since you can't just create a function (or method) and do whatever you want with it like pass it as a parameter to some other function or keep it in a variable for later execution, this is the workaround to do that:
You wrap some code in a class (this is your execute method).
Instantiate the class. Now, this object you have is "a function as an object".
You can pass the object as a parameter, keep it around or whatever.
Eventually, you'll want to call the execute method.
It describes a solution to a problem. Mainly, that we want to issue commands and don't want to define 30 methods over 8 classes to achieve this. By using the pattern mention, we issue a Command object and the object is free to ignore it, or act on it in someway. The complexity of the Command object is implementation-defined, but this is a nice way to tell objects "hey, do this".
Additionally, because we have encapsulated this in an object we can go further and queue commands, dispatch them at intervals we wish and also revert them (provided of course, that the object you send the command to can 'undo' a Command as well as 'do it').
So, imagine a drawing package that allows you to add shapes to a canvas. Each time the user does this, a command can be issued:
m_Canvas.push_back(new Line(1.0f, 2.0f));
m_Canvas.push_back(new Line(3.5f, 3.1f));
m_Canvas.push_back(new Circle(2.0f, 3.0f, 1.5f));
and so on. This assumed Line and Circle are derived from a common Command base class.
Our renderer can use this canvas collection as a way of rendering and un-doing is simply a case of removing the last performed command. By tracking what the user un-does in a separate collection, we can also redo.
I have a table with a heavy load(many inserts/updates/deletes) in a SQL2005 database. I'd like to do some post processing for all these changes in as close to real time as possible(asynchronously so as not to lock the table in any way). I've looked a number of possible solutions but just can't seem to find that one neat solution that feels right.
The kind of post processing is fairly heavy as well, so much so that the windows listener service is actually going to pass the processing over to a number of machines. However this part of the application is already up and running, completetly asynchronous, and not what I need help with - I just wanted to mention this simply because it affects the design decision in that we couldn't just load up some CLR object in the DB to complete the processing.
So, The simple problem remains: data changes in a table, I want to do some processing in c# code on a remote server.
At present we've come up with using a sql trigger, which executes "xp_cmdshell" to lauch an exe which raises an event which the windows service is listening for. This just feels bad.
However, other solutions I've looked at online feel rather convoluted too. For instance setting up SQLCacheDependancy also involves having to setup Service broker. Another possible solution is to use a CLR trigger, which can call a webservice, but this has so many warnings online about it being a bad way to go about it, especially when performance is critical.
Idealy we wouldn't depnd on the table changes but would rather intercept the call inside our application and notify the service from there, unfortunately though we have some legacy applications making changes to the data too, and monitoring the table is the only centralised place at the moment.
Any help would be most appreciated.
Summary:
Need to respond to table data changes in real time
Performance is critical
High volume of traffic is expected
Polling and scheduled tasks are not an option(or real time)
Implementing service broker too big (but might be only solution?)
CLR code is not yet ruled out, but needs to be perfomant if suggested
Listener / monitor may be remote machine(likely to be same phyisical network)
You really don't have that many ways to detect changes in SQL 2005. You already listed most of them.
Query Notifications. This is the technology that powers SqlDependency and its derivatives, you can read more details on The Mysterious Notification. But QN is designed to invalidate results, not to pro-actively notify change content. You will only know that the table has changes, without knowing what changed. On a busy system this will not work, as the notifications will come pretty much continously.
Log reading. This is what transactional replication uses and is the least intrusive way to detect changes. Unfortunately is only available to internal components. Even if you manage to understand the log format, the problem is that you need support from the engine to mark the log as 'in use' until you read it, or it may be overwritten. Only transactional replication can do this sort of special marking.
Data compare. Rely on timestamp columns to detect changes. Is also pull based, quite intrussive and has problems detecting deletes.
Application Layer. This is the best option in theory, unless there are changes occuring to the data outside the scope of the application, in which case it crumbles. In practice there are always changes occuring outside the scope of the application.
Triggers. Ultimately, this is the only viable option. All change mechanisms based on triggers work the same way, they queue up the change notification to a component that monitors the queue.
There are always suggestions to do a tightly coupled, synchronous notification (via xp_cmdshell, xp_olecreate, CLR, notify with WCF, you name it), but all these schemes fail in practice because they are fundamentally flawed:
- they do not account for transaction consistency and rollbacks
- they introduce availability dependencies (the OLTP system cannot proceed unless the notified component is online)
- they perform horribly as each DML operation has to wait for an RPC call of some form to complete
If the triggers do not actually actively notify the listeners, but only queue up the notifications, there is a problem in monitoring the notifications queue (when I say 'queue', I mean any table that acts as a queue). Monitoring implies pulling for new entries in the queue, which means balancing the frequency of checks correctly with the load of changes, and reacting to load spikes. This is not trivial at all, actually is very difficult. However, there is one statement in SQL server that has the semantics to block, without pulling, until changes become available: WAITFOR(RECEIVE). That means Service Broker. You mentioned SSB several times in your post, but you are, rightfuly so, scared of deploying it because of the big unknown. But the reality is that it is, by far, the best fit for the task you described.
You do not have to deploy a full SSB architecture, where the notificaition is delivered all the way to the remote service (that would require a remote SQL instance anyway, even an Express one). All you need to accomplice is to decouple the moment when the change is detected (the DML trigger) from the moment when the notification is delivered (after the change is commited). For this all you need is a local SSB queue and service. In the trigger you SEND a change notification to the local service. After the original DML transaction commits, the service procedure activates and delivers the notification, using CLR for instance. You can see an example of something similar to this at Asynchronous T-SQL.
If you go down that path there are some tricks you'll need to learn to achieve high troughput and you must understant the concept of ordered delivery of messages in SSB. I reommend you read these links:
Reusing Conversations
Writing Service Broker Procedures
SQL Connections 2007 Demo
About the means to detect changes, SQL 2008 apparently adds new options: Change Data Capture and Change Tracking. I emphasizes 'apparently', since they are not really new technologies. CDC uses log reader and is based on the existing Transactional replication mechanisms. CT uses triggers and is very similar to existing Merge replication mechanisms. They are both intended for occasionally connected systems that need to sync up and hence not appropiate for real-time change notification. They can populate the change tables, but you are left with the task to monitor these tables for changes, which is exactly from where you started.
This could be done in many ways. below method is simple since you dont want to use CLR triggers and sqlcmd options.
Instead of using CLR triggers you can create the normal insert trigger which updates the dedicated tracking table on each insert.
And develop dedicated window service which actively polls on the tracking table and update the remote service if there is any change in the data and set the status in tracking table to done (so it wont be picked again)..
EDIT:
I think Microsoft sync services for ADO.Net can work for you. Check out the below links. It may help you
How to: Use SQL Server Change Tracking - sql server 2008
Use a Custom Change Tracking System - below sql server 2008
In similar circumstances we are using CLR trigger that is writing messages to the queue (MSMQ). Service written in C# is monitoring the queue and doing post-processing.
In our case it is all done on the same server, but you can send those messages directly to the remote queue, on a different machine, totally bypassing "local listener".
The code called from trigger looks like this:
public static void SendMsmqMessage(string queueName, string data)
{
//Define the queue path based on the input parameter.
string QueuePath = String.Format(".\\private$\\{0}", queueName);
try
{
if (!MessageQueue.Exists(QueuePath))
MessageQueue.Create(QueuePath);
//Open the queue with the Send access mode
MessageQueue MSMQueue = new MessageQueue(QueuePath, QueueAccessMode.Send);
//Define the queue message formatting and create message
BinaryMessageFormatter MessageFormatter = new BinaryMessageFormatter();
Message MSMQMessage = new Message(data, MessageFormatter);
MSMQueue.Send(MSMQMessage);
}
catch (Exception x)
{
// async logging: gotta return from the trigger ASAP
System.Threading.ThreadPool.QueueUserWorkItem(new WaitCallback(LogException), x);
}
}
Since you said there're many inserts running on that table, a batch processing could fit better.
Why did just create a scheduled job, which handle new data identified by a flag column, and process data in large chunks?
Use the typical trigger to fire a CLR on the database. This CLR will only start a program remotely using the Win32_Process Class:
http://motevich.blogspot.com/2007/11/execute-program-on-remote-computer.html